updated changelog

This commit is contained in:
uid66289 2004-02-11 08:57:49 +00:00
parent 99864c1696
commit 9e03676e3d

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@ -3,7 +3,7 @@ CVS HEAD::
* tutorial objectives added
* more unit graphics and animations
* made it possible to recruit on any keep tile, not just a starting keeps
* added orcishfoot (orcs, goblins) and changed orcish units previously using smallfoot to use it
* added orcishfoot (orcs, goblins) and changed orcish units previously using smallfoot to use it, "orcs" are now faster on hills and mountains
* mountainfoot (dwarves) made a bit less slow on forest, village and castle defense increased
* undeadfoot (undead) made faster on swamp, increased swamp defense
* woodland (elves) made a bit less slow on mountains