updated changelog
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@ -3,7 +3,7 @@ CVS HEAD::
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* tutorial objectives added
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* more unit graphics and animations
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* made it possible to recruit on any keep tile, not just a starting keeps
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* added orcishfoot (orcs, goblins) and changed orcish units previously using smallfoot to use it
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* added orcishfoot (orcs, goblins) and changed orcish units previously using smallfoot to use it, "orcs" are now faster on hills and mountains
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* mountainfoot (dwarves) made a bit less slow on forest, village and castle defense increased
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* undeadfoot (undead) made faster on swamp, increased swamp defense
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* woodland (elves) made a bit less slow on mountains
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