update changelog

This commit is contained in:
uid66289 2004-02-11 08:55:38 +00:00
parent cca0b34eef
commit 99864c1696

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@ -3,11 +3,10 @@ CVS HEAD::
* tutorial objectives added
* more unit graphics and animations
* made it possible to recruit on any keep tile, not just a starting keeps
* mountainfoot (dwarves) forest movement ratio changed to 2 (faster) and village defense increased to 50
* undeadfoot (undead) swamp movement ratio changed to 2 (faster) and swamp defense to 60
* largefoot (trolls, ogre) hills movement ratio changed to 1 (faster)
* cloned smallfoot to orcishfoot (orcs, goblins) with movement ratio changes: hills 1 (faster) and mountain 2 (faster)
* woodland (elves) mountain movement ration changed to 3 (faster)
* added orcishfoot (orcs, goblins) and changed orcish units previously using smallfoot to use it
* mountainfoot (dwarves) made a bit less slow on forest, village and castle defense increased
* undeadfoot (undead) made faster on swamp, increased swamp defense
* woodland (elves) made a bit less slow on mountains
* new units:
* Outlaw
* Bandit