NR: Fix and use character macro for Rakshas appearances

Unifies handling of character and ensures correct portrait is used.
Fixes part of issue #2569

[ci skip]
This commit is contained in:
sigurdfdragon 2018-03-01 22:13:37 -05:00 committed by Jeffrey 'Sigurd' Westcoat
parent 884af3b016
commit 99ba7af231
3 changed files with 3 additions and 11 deletions

View file

@ -56,10 +56,7 @@
canrecruit=yes
[unit]
type=Orcish Sovereign
id=Rakshas
profile=portraits/Rakshas.png
name= _ "Rakshas"
{CHARACTER_STATS_RAKSHAS}
x,y=7,15
[/unit]

View file

@ -49,11 +49,7 @@
{STARTING_VILLAGES 1 5}
# Main enemy
[side]
type=Orcish Sovereign
id=Rakshas
name= _ "Rakshas"
profile=portraits/Rakshas.png
canrecruit=yes
{CHARACTER_STATS_RAKSHAS}
side=2
recruit=Orcish Warrior,Orcish Slayer,Troll,Troll Rocklobber,Orcish Crossbowman
{GOLD 1500 2000 2500}

View file

@ -84,7 +84,6 @@
type=Orcish Sovereign
id=Rakshas
name= _ "Rakshas"
# Use the default Soverign portrait for now
# profile=portraits/Rakshas.png
profile=portraits/Rakshas.png
canrecruit=yes
#enddef