NR S09a: Move troll out of likely vision of the player's ghost at start
There is dialog for when the player first sees a troll. [ci skip]
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@ -46,7 +46,7 @@
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{GENERIC_UNIT () "Troll" 16 6}
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{GENERIC_UNIT () "Troll" 18 11}
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{GENERIC_UNIT () "Troll Whelp" 4 10}
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{GENERIC_UNIT () "Troll Whelp" 3 9}
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{GENERIC_UNIT () "Troll Whelp" 6 3}
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{GENERIC_UNIT () "Troll Whelp" 8 4}
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{GENERIC_UNIT () "Troll Whelp" 8 6}
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