removed perverse explicit destructor call
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@ -249,7 +249,6 @@ static server_type open_connection(game_display& disp, const std::string& origin
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do {
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temp_hash = std::string((char *) output, (char *) output + 16);
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temp_hash.append(password);
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md5_worker.~MD5();
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MD5 md5_worker;
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md5_worker.update((unsigned char *)temp_hash.c_str(),temp_hash.length());
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md5_worker.finalize();
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