Dune Raider/Marauder: blit the torch overlay on the baseframe, not the other way around

Fixes a weird issue where the sprite would sometimes not have TC applied.
This commit is contained in:
Charles Dang 2021-01-08 23:26:04 +11:00
parent 2c06bd1e35
commit 98057e2eb5
2 changed files with 2 additions and 2 deletions

View file

@ -4,7 +4,7 @@
units/dunefolk/rider/#enddef
#define TORCH_STATIC_IMAGE
{PATH_TEMP}marauder-torch-overlay.png~BLIT({PATH_TEMP}marauder.png,0,0)#enddef
{PATH_TEMP}marauder.png~BLIT({PATH_TEMP}marauder-torch-overlay.png,0,0)#enddef
[unit_type]
id=Dune Marauder

View file

@ -4,7 +4,7 @@
units/dunefolk/rider/#enddef
#define TORCH_STATIC_IMAGE
{PATH_TEMP}raider-torch-overlay.png~BLIT({PATH_TEMP}raider.png,0,0)#enddef
{PATH_TEMP}raider.png~BLIT({PATH_TEMP}raider-torch-overlay.png,0,0)#enddef
[unit_type]
id=Dune Raider