Cleaned up remaining cases of spaced closing template brackets
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1412fa500e
commit
2c06bd1e35
6 changed files with 17 additions and 17 deletions
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@ -125,7 +125,7 @@ public:
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};
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template<>
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class config_value_translator< boost::variant<bool, std::vector<std::string>> > {
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class config_value_translator< boost::variant<bool, std::vector<std::string>>> {
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public:
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static boost::variant<bool, std::vector<std::string>> cfg_to_value(const config &cfg)
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@ -224,10 +224,10 @@ static register_aspect_factory< composite_aspect<double>>
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static register_aspect_factory< composite_aspect<config>>
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recruitment_instructions__composite_aspect_factory("recruitment_instructions*composite_aspect");
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static register_aspect_factory< composite_aspect< std::vector<std::string>> >
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static register_aspect_factory< composite_aspect< std::vector<std::string>>>
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recruitment_more__composite_aspect_factory("recruitment_more*composite_aspect");
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static register_aspect_factory< composite_aspect< std::vector<std::string>> >
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static register_aspect_factory< composite_aspect< std::vector<std::string>>>
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recruitment_pattern__composite_aspect_factory("recruitment_pattern*composite_aspect");
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static register_aspect_factory< composite_aspect<int>>
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@ -295,10 +295,10 @@ static register_aspect_factory< standard_aspect<double>>
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static register_aspect_factory< default_recruitment::recruitment_aspect >
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recruitment_instructions__standard_aspect_factory("recruitment_instructions*standard_aspect");
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static register_aspect_factory< standard_aspect< std::vector<std::string>> >
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static register_aspect_factory< standard_aspect< std::vector<std::string>>>
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recruitment_more__standard_aspect_factory("recruitment_more*standard_aspect");
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static register_aspect_factory< standard_aspect< std::vector<std::string>> >
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static register_aspect_factory< standard_aspect< std::vector<std::string>>>
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recruitment_pattern__standard_aspect_factory("recruitment_pattern*standard_aspect");
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static register_aspect_factory< standard_aspect<int>>
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@ -370,10 +370,10 @@ static register_aspect_factory< standard_aspect<double>>
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static register_aspect_factory< default_recruitment::recruitment_aspect >
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recruitment_instructions__standard_aspect_factory2("recruitment_instructions*");
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static register_aspect_factory< standard_aspect< std::vector<std::string>> >
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static register_aspect_factory< standard_aspect< std::vector<std::string>>>
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recruitment_more__standard_aspect_factory2("recruitment_more*");
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static register_aspect_factory< standard_aspect< std::vector<std::string>> >
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static register_aspect_factory< standard_aspect< std::vector<std::string>>>
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recruitment_pattern__standard_aspect_factory2("recruitment_pattern*");
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static register_aspect_factory< standard_aspect<int>>
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@ -450,7 +450,7 @@ static register_lua_aspect_factory< lua_aspect<double>>
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static register_lua_aspect_factory< lua_aspect<int>>
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villages_per_scout__lua_aspect_factory("villages_per_scout*lua_aspect");
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static register_lua_aspect_factory< lua_aspect< std::vector<std::string>> >
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static register_lua_aspect_factory< lua_aspect< std::vector<std::string>>>
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recruitment_pattern__lua_aspect_factory("recruitment_pattern*lua_aspect");
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@ -98,7 +98,7 @@ public:
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* Contains parsed arguments of --log-* (e.g. --log-debug).
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* Vector of pairs (severity, log domain).
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*/
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utils::optional<std::vector<std::pair<int, std::string>> > log;
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utils::optional<std::vector<std::pair<int, std::string>>> log;
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/** Non-empty if --log-strict was given */
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utils::optional<int> log_strict_level;
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/** Non-empty if --load was given on the command line. Savegame specified to load after start. */
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@ -110,11 +110,11 @@ public:
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/** True if --multiplayer was given on the command line. Goes directly into multiplayer mode. */
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bool multiplayer;
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/** Non-empty if --ai-config was given on the command line. Vector of pairs (side number, value). Dependent on --multiplayer. */
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utils::optional<std::vector<std::pair<unsigned int, std::string>> > multiplayer_ai_config;
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utils::optional<std::vector<std::pair<unsigned int, std::string>>> multiplayer_ai_config;
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/** Non-empty if --algorithm was given on the command line. Vector of pairs (side number, value). Dependent on --multiplayer. */
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utils::optional<std::vector<std::pair<unsigned int, std::string>> > multiplayer_algorithm;
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utils::optional<std::vector<std::pair<unsigned int, std::string>>> multiplayer_algorithm;
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/** Non-empty if --controller was given on the command line. Vector of pairs (side number, controller). Dependent on --multiplayer. */
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utils::optional<std::vector<std::pair<unsigned int, std::string>> > multiplayer_controller;
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utils::optional<std::vector<std::pair<unsigned int, std::string>>> multiplayer_controller;
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/** Non-empty if --era was given on the command line. Dependent on --multiplayer. */
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utils::optional<std::string> multiplayer_era;
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/** True if --exit-at-and was given on the command line. Dependent on --multiplayer. */
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@ -124,13 +124,13 @@ public:
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/** Non-empty if --label was given on the command line. Dependent on --multiplayer. */
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utils::optional<std::string> multiplayer_label;
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/** Non-empty if --parm was given on the command line. Vector of pairs (side number, parm name, parm value). Dependent on --multiplayer. */
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utils::optional<std::vector<std::tuple<unsigned int, std::string, std::string>> > multiplayer_parm;
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utils::optional<std::vector<std::tuple<unsigned int, std::string, std::string>>> multiplayer_parm;
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/** Repeats specified by --multiplayer-repeat option. Repeats a multiplayer game after it is finished. Dependent on --multiplayer. */
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utils::optional<unsigned int> multiplayer_repeat;
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/** Non-empty if --scenario was given on the command line. Dependent on --multiplayer. */
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utils::optional<std::string> multiplayer_scenario;
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/** Non-empty if --side was given on the command line. Vector of pairs (side number, faction id). Dependent on --multiplayer. */
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utils::optional<std::vector<std::pair<unsigned int, std::string>> > multiplayer_side;
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utils::optional<std::vector<std::pair<unsigned int, std::string>>> multiplayer_side;
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/** Non-empty if --turns was given on the command line. Dependent on --multiplayer. */
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utils::optional<std::string> multiplayer_turns;
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/** Max FPS specified by --max-fps option. */
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@ -241,7 +241,7 @@ class editor_controller : public controller_base,
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const std::unique_ptr<editor_display> gui_;
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/** Pre-defined time of day lighting settings for the settings dialog */
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typedef std::map<std::string, std::pair<std::string ,std::vector<time_of_day>> > tods_map;
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typedef std::map<std::string, std::pair<std::string ,std::vector<time_of_day>>> tods_map;
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tods_map tods_;
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/* managers */
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@ -407,7 +407,7 @@ inline std::string bold(const std::string &s)
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// A string to be displayed and its width.
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typedef std::pair< std::string, unsigned > item;
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typedef std::vector<std::vector<help::item> > table_spec;
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typedef std::vector<std::vector<help::item>> table_spec;
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// Create a table using the table specs. Return markup with jumps
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// that create a table. The table spec contains a vector with
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// vectors with pairs. The pairs are the markup string that should
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@ -96,7 +96,7 @@ private:
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std::unique_ptr<std::vector<std::set<map_location>>> adjacent_matches;
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//adjacent_match_cache: optimize handling of [filter_adjacent_location] for match()
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std::vector< std::pair<terrain_filter, std::map<map_location,bool>> > adjacent_match_cache;
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std::vector< std::pair<terrain_filter, std::map<map_location,bool>>> adjacent_match_cache;
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std::unique_ptr<unit_filter> ufilter_;
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};
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