Updated campaign-specific unit ability tags

This commit is contained in:
Dominic Bolin 2006-01-13 14:59:33 +00:00
parent 1268546447
commit 933a88eaac
13 changed files with 54 additions and 17 deletions

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@ -22,7 +22,10 @@ alignment=neutral
advanceto=null
{AMLA_TOUGH 3}
cost=60
ability=leadership,skirmisher
[abilities]
{ABILITY_LEADERSHIP}
{ABILITY_SKIRMISHER}
[/abilities]
usage=fighter
unit_description= _ "A noble by birth, the Princess has learnt swordplay with the greatest generals, and battle tactics with the greatest sages, making her both a great combatant and leader. Now battle-hardened and strong of will, she can now aid those around her in the art of combat."
get_hit_sound=female-hit.wav
@ -81,7 +84,10 @@ alignment=neutral
advanceto=null
{AMLA_TOUGH 3}
cost=110
ability=leadership,skirmisher
[abilities]
{ABILITY_LEADERSHIP}
{ABILITY_SKIRMISHER}
[/abilities]
usage=fighter
unit_description= _ "A noble by birth, the Princess has learnt swordplay with the greatest generals, and battle tactics with the greatest sages, making her both a great combatant and leader. Now battle-hardened and strong of will, she can now aid those around her in the art of combat."
get_hit_sound=female-hit.wav

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@ -22,7 +22,9 @@ image="konrad-commander-ranged-defend.png"
image_leading="konrad-commander-leading.png"
profile=portraits/konrad.png
hitpoints=45
ability=leadership
[abilities]
{ABILITY_LEADERSHIP}
[/abilities]
movement_type=smallfoot
movement=6
experience=60
@ -127,7 +129,9 @@ image="konrad-commander-ranged-defend.png"
image_leading="konrad-commander-leading.png"
profile=portraits/konrad.png
hitpoints=45
ability=leadership
[abilities]
{ABILITY_LEADERSHIP}
[/abilities]
movement_type=smallfoot
movement=6
experience=60

View file

@ -13,7 +13,9 @@ image="konrad-lord-defend.png"
image_leading="konrad-lord-leading.png"
profile=portraits/konrad.png
hitpoints=68
ability=leadership
[abilities]
{ABILITY_LEADERSHIP}
[/abilities]
movement_type=smallfoot
movement=6
experience=100
@ -99,7 +101,9 @@ image="konrad-lord-defend.png"
image_leading="konrad-lord-leading.png"
profile=portraits/konrad.png
hitpoints=68
ability=leadership
[abilities]
{ABILITY_LEADERSHIP}
[/abilities]
movement_type=smallfoot
movement=6
experience=100

View file

@ -21,7 +21,9 @@ level=2
alignment=neutral
advanceto=Battle Princess
cost=39
ability=leadership
[abilities]
{ABILITY_LEADERSHIP}
[/abilities]
usage=fighter
unit_description= _ "A noble by birth, the Princess has learnt swordplay with the greatest generals and battle tactics with the greatest sages, making her both a great combatant and leader. The units of lower level around the Princess will fight better due to her presence. The Princess is also nimble and dextrous, having skills like that of a thief."
get_hit_sound=female-hit.wav
@ -67,7 +69,9 @@ level=2
alignment=neutral
advanceto=Battle Princess
cost=110
ability=leadership
[abilities]
{ABILITY_LEADERSHIP}
[/abilities]
usage=fighter
unit_description= _ "A noble by birth, the Princess has learnt swordplay with the greatest generals and battle tactics with the greatest sages, making her both a great combatant and leader. The units of lower level around the Princess will fight better due to her presence. The Princess is also nimble and dextrous, having skills like that of a thief."
get_hit_sound=female-hit.wav

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@ -12,7 +12,9 @@ image="units/orcish-leader-defend.png"
[/defend]
#profile=misc/kapoue.png
hitpoints=45
ability=leadership
[abilities]
{ABILITY_LEADERSHIP}
[/abilities]
movement_type=orcishfoot
movement=6
experience=60

View file

@ -12,7 +12,9 @@ image="units/orcish-ruler-defend.png"
[/defend]
#profile=misc/kapoue.png
hitpoints=60
ability=leadership
[abilities]
{ABILITY_LEADERSHIP}
[/abilities]
movement_type=orcishfoot
movement=6
experience=120

View file

@ -13,7 +13,9 @@ image="units/orcish-sovereign-defend.png"
flag_rgb=130,2,13,77,2,2,104,3,3,109,2,2,130,13,2,137,12,12,132,9,6,205,66,2
#profile=misc/kapoue.png
hitpoints=75
ability=leadership
[abilities]
{ABILITY_LEADERSHIP}
[/abilities]
movement_type=orcishfoot
movement=6
experience=100

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@ -10,7 +10,9 @@ end=150
image="units/fire-dragon-defend.png"
[/frame]
[/defend]
ability=leadership
[abilities]
{ABILITY_LEADERSHIP}
[/abilities]
hitpoints=101
movement_type=drakefly
movement=8

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@ -26,7 +26,9 @@ image_leading="noble-commander-leading.png"
profile=portraits/The_Rise_of_Wesnoth/haldric.png
#endif
hitpoints=48
ability=leadership
[abilities]
{ABILITY_LEADERSHIP}
[/abilities]
movement_type=smallfoot
movement=6
experience=90

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@ -26,7 +26,9 @@ image_leading="noble-lord-leading.png"
profile=portraits/The_Rise_of_Wesnoth/haldric.png
#endif
hitpoints=64
ability=leadership
[abilities]
{ABILITY_LEADERSHIP}
[/abilities]
movement_type=smallfoot
movement=6
experience=100

View file

@ -16,7 +16,9 @@ level=2
alignment=chaotic
advanceto=Outlaw Queen
cost=40
ability=skirmisher
[abilities]
{ABILITY_SKIRMISHER}
[/abilities]
usage=mixed fighter
unit_description= _ "A noble by birth, the Outlaw Princess has learnt swordplay with the greatest generals, but she is the product of a failed aristocracy who has opted for the life of an Outlaw. She dreams of founding her own Queendom with the plunder she finds on the road."
get_hit_sound=female-hit.wav

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@ -17,7 +17,10 @@ alignment=chaotic
advanceto=null
{AMLA_TOUGH 3}
cost=55
ability=skirmisher,leadership
[abilities]
{ABILITY_SKIRMISHER}
{ABILITY_LEADERSHIP}
[/abilities]
usage=mixed fighter
unit_description= _ "A noble by birth, the Outlaw Queen has learnt swordplay with the greatest generals and battle tactics with the greatest sages, making her both a great combatant and leader. However, she is the product of a failed aristocracy who has opted for the life of an Outlaw. She dreams of founding her own Queendom with the plunder she finds on the road, and she is ever so close to that goal."

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@ -24,7 +24,9 @@ alignment=lawful
advanceto=null
{AMLA_TOUGH 3}
cost=40
ability=leadership
[abilities]
{ABILITY_LEADERSHIP}
[/abilities]
usage=fighter
unit_description= _ "As the leaders of the human Kingdoms, Kings are responsible for ruling and protecting their subjects. Kings can coordinate the attacks of level 1 and 2 units, thereby increasing their fighting efficiency."
get_hit_sound=groan.wav