Correct inconsistent comment.
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@ -89,7 +89,7 @@ namespace {
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unsigned int display::zoom_ = DefaultZoom;
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unsigned int display::last_zoom_ = SmallZoom;
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// Returns index of zoom_levels which is closest match to input tile_size
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// Returns index of zoom_levels which is closest match to input zoom_level
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// Assumption: zoom_levels is a sorted vector of ascending tile sizes
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// (game_config is set-up this way as of October 2019 but there is no documentation stating it has to be so)
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int get_zoom_levels_index(unsigned int zoom_level)
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