updated Czech translation
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@ -1,20 +1,20 @@
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# translation of wesnoth-l.pot to Czech
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# Czech translations for Battle for Wesnoth package.
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# Český překlad hry Battle for Wesnoth (Bitva o Wesnoth).
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# Copyright (C) 2007 - 2010 Wesnoth development team
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# Copyright (C) 2007 - 2011 Wesnoth development team
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# This file is distributed under the same license as the Battle for Wesnoth package.
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#
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# Czech Wesnoth translation team <wesnoth-cs-l@nospam.buchtovi.cz>,
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#
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# Alexander Slávik <slavik.alexander@seznam.cz>, 2007.
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# Vladimír Slávik <slavik.vladimir@seznam.cz>, 2007 - 2009.
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# Vladimír Slávik <slavik.vladimir@seznam.cz>, 2007 - 2011.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2011-11-16 12:43+0100\n"
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"PO-Revision-Date: 2010-03-17 22:23+0100\n"
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"POT-Creation-Date: 2011-11-23 15:01+0100\n"
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"PO-Revision-Date: 2011-11-29 17:16+0100\n"
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"Last-Translator: VladimírSlávik <slavik.vladimir@nospam@seznam.cz>\n"
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"Language-Team: Czech <wesnoth-cs-l@nospam.buchtovi.cz>\n"
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"Language: cs\n"
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@ -81,9 +81,8 @@ msgstr "Uprchlík"
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#. Yes, that is "marchlanders", not "marshlanders".
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#. "marchlander" is archaic English for an inhabitant of a border region.
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#: data/campaigns/Liberty/_main.cfg:27
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#, fuzzy
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msgid "(Intermediate level, 8 scenarios.)"
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msgstr "(Obtížnost: pokročilý hráč, 9 scénářů)"
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msgstr "(Obtížnost: pokročilý hráč, 8 scénářů)"
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#. [campaign]: id=Liberty
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#. Yes, that is "marchlanders", not "marshlanders".
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@ -130,7 +129,7 @@ msgstr "Nájezd"
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#. [label]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:18
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msgid "Dallben"
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msgstr "Dallben"
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msgstr "Dalben"
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#. [part]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:23
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@ -140,7 +139,7 @@ msgid ""
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"dissatisfied with the King’s rule. Being preoccupied with the great wars, "
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"the King was unable to send adequate forces to protect the frontier."
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msgstr ""
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"V éře nepokojů, za vlády Gararda II., byly pohraniční města Delwyn a Dallben "
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"V éře nepokojů, za vlády Gararda II., byly pohraniční města Delwyn a Dalben "
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"v provincii Annuvin čím dál nespokojenější s královým panováním. Král, "
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"zaměstnán velkými válkami, nebyl schopen poslat adekvátní jednotky k ochraně "
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"hranic."
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@ -207,7 +206,7 @@ msgstr "Poraz všechny gobliní nájezdníky"
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#. [objective]: condition=lose
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:107
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msgid "Goblins reach the village of Dallben"
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msgstr "Goblini se dostanou do Dallbenu"
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msgstr "Goblini se dostanou do Dalbenu"
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#. [objective]: condition=lose
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:111
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@ -329,7 +328,7 @@ msgid ""
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"Look, goblin riders approach! You were right, they were going to raid "
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"Dallben while we were gone."
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msgstr ""
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"Hele, blíží se gobliní jezdci! Měl jsi pravdu, plánovali přepadnout Dallben "
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"Hele, blíží se gobliní jezdci! Měl jsi pravdu, plánovali přepadnout Dalben "
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"zatímco jsme byli pryč."
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#. [message]: speaker=Baldras
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@ -343,13 +342,12 @@ msgstr ""
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#. [message]: speaker=Harper
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:243
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#, fuzzy
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msgid ""
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"That goblin leader is heading full-speed straight for Dallben. But we’ll "
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"need to chase them all down if we’re going to stop them."
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msgstr ""
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"Ten vůdce goblinů se řítí přímo k Dallbenu. Musíme ho pronásledovat, "
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"jestliže je chceme zastavit."
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"Ten vůdce goblinů se řítí přímo k Dalbenu. Musíme ho pronásledovat, jestliže "
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"je chceme zastavit."
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#. [message]: speaker=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:247
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@ -368,7 +366,6 @@ msgstr ""
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#. including the Navaho and Akan, this would give him a
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#. special responsibility for the boy.
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:257
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#, fuzzy
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msgid ""
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"And Harper... don’t get yourself killed. I’m responsible for you now that "
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"your father is gone, and I won’t dishonor his memory by breaking my promise "
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@ -379,7 +376,6 @@ msgstr ""
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#. [message]: speaker=Harper
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:261
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#, fuzzy
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msgid "... I know... All right now, let’s stop these goblins!"
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msgstr "...Jasně... Tak fajn, jdeme zastavit ty gobliny!"
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@ -426,14 +422,13 @@ msgstr "Blíží se k vesnici! Nemůže nám pomoc městská stráž?"
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#. [message]: speaker=Baldras
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:350
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#, fuzzy
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msgid ""
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"They’ll come out when they see those riders, or us, approaching, but there "
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"aren’t many of them... I wouldn’t count on them being able to protect the "
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"village alone for long."
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msgstr ""
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"Vyjdou ven, když uvidí nájezdníky nebo nás přicházet, ale moc jich není... "
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"Nespoléhal bych na to, že ubrání vesnici nějak dlouho."
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"Nespoléhal bych na to, že sami ubrání vesnici příliš dlouho."
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#. [event]
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:365
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@ -463,7 +458,7 @@ msgstr "Gobliní jezdci jsou na lovu. Nesmíme nikoho z nich pustit do vesnice!"
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#. [message]: speaker=Wolmas
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:389
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msgid "Look! Goblin riders are on the hunt — and heading right for Dallben!"
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msgstr "Hele! Gobliní jezdci jsou na lovu - a míří přímo na Dallben!"
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msgstr "Hele! Gobliní jezdci jsou na lovu - a míří přímo na Dalben!"
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#. [message]: speaker=Remald
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#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:393
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#. [message]: speaker=Baldras
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:202
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#, fuzzy
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msgid ""
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"I am the magistrate of Dallben, and it is <i>you</i> who will be leaving "
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"Dallben, be it dead or alive."
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msgstr ""
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"Já jsem starosta Dallbenu, a jste to VY, kdo bude opouštět Dallben, ať živí "
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"nebo mrtví."
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"Já jsem starosta Dalbenu, a jste to <i>vy</i>, kdo bude opouštět Dalben, ať "
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"živí nebo mrtví."
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#. [message]: speaker=Tarwen
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#: data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg:217
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@ -679,7 +673,7 @@ msgstr "Strategie naděje"
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#. [side]: type=Highwayman_Peasant, id=Relana
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:43
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msgid "Relana"
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msgstr ""
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msgstr "Relana"
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#. [side]: type=Orcish Warrior, id=Urk Delek
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:69
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@ -711,20 +705,18 @@ msgstr "Poraz oba nepřátelské vůdce"
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#. [objective]: condition=lose
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:139
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#, fuzzy
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msgid "Death of Relana"
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msgstr "Relnan zemře"
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msgstr "Relana zemře"
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#. [message]: speaker=Baldras
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:177
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#, fuzzy
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msgid ""
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"Relana, thank you for welcoming our messenger and agreeing to meet with us. "
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"In your many years as Delwyn’s magistrate I have never known your judgment "
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"to err."
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msgstr ""
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"Relnane, díky za přijetí našeho posla a souhlas se schůzkou. Za ta léta, co "
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"jsi Delwynský starosta, jsem nikdy nepochyboval o tvých rozhodnutích."
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"Relano, díky za přijetí našeho posla a souhlas se schůzkou. Za ta léta, co "
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"jsi Delwynská starostka, jsem nikdy nepochyboval o tvých rozhodnutích."
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#. [message]: speaker=Relana
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:181
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@ -758,7 +750,6 @@ msgstr ""
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#. [message]: speaker=Relana
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:193
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#, fuzzy
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msgid ""
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"Well, it won’t be long until they report back to the local garrison with the "
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"details of your encounter."
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@ -784,7 +775,6 @@ msgstr ""
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#. [message]: speaker=Relana
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:205
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#, fuzzy
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msgid ""
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"I agree. But, Baldras, what will you tell him? We know something has been "
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"going badly wrong in Wesnoth of late, that more than ordinary corruption and "
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@ -798,7 +788,6 @@ msgstr ""
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#. [message]: speaker=Baldras
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:209
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#, fuzzy
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msgid ""
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"We need evidence. Hard evidence... but wait— Are those orcish war drums I "
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"hear?"
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@ -847,7 +836,6 @@ msgstr "Ano. A zlato mince z jejich váčků vypadají jako nově vyražené."
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#. [message]: speaker=Baldras
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:251
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#, fuzzy
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msgid ""
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"Can the darkest rumors be true, then? Does the Kingdom— Does Queen "
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"Asheviere... send orcs against her own people?"
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@ -863,12 +851,11 @@ msgid ""
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"you should fly to Elensefar with all speed."
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msgstr ""
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"Myslím, Baldrasi, že tvá cesta za Lordem Maddokem se stala ještě akutnější. "
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"Musím zůstat tady, abych řídil obranu Delwynu a Dallbenu, ale ty bys měl "
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"Musím zůstat tady, abych řídil obranu Delwynu a Dalbenu, ale ty bys měl "
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"pádit do Elfensaru, jak nejrychleji dokážeš."
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#. [message]: speaker=Baldras
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:273
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#, fuzzy
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msgid ""
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"We have tarried here for far too long... There is no way we can reach "
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"Elensefar and return with help before the Wesnoth army destroys our homes. "
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@ -879,14 +866,13 @@ msgstr ""
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#. [message]: speaker=narrator
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#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:279
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#, fuzzy
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msgid ""
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"Baldras and Relana returned to their villages to find them destroyed, with "
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"those who fought left dead and the few survivors born away to unguessable "
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"fates. It was a bitter doom, and as Wesnoth descended into darkness they "
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"would live to see worse."
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msgstr ""
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"Baldras a Relnan se vrátili do jejich vesnic - a našli je zničené. Ti, kdo "
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"Baldras a Relana se vrátili do jejich vesnic — a našli je zničené. Ti, kdo "
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"bojovali, leželi v troskách mrtví; zbytek přeživších byl zřejmě odvlečen "
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"neznámo kam. Byl to strašlivý osud, a mělo být hůře. Wesnoth upadal do "
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"temnot. Ještě se dožijí horších věcí."
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#. [message]: speaker=Lord Maddock
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#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:190
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#, fuzzy
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msgid ""
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"Baldras, your trip here was not wise. The Queen’s patrols have been visiting "
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"the local villages and bringing the elders here. Those that swear allegiance "
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"to the Queen are allowed to return home. Those that do not—"
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msgstr ""
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"Baldrasi, tvá cesta sem nebyla moudrá. Královniny jednotky projely blízké "
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"vesnice a přivedly všechny starší sem. Ti kteří přísahají věrnost Královně "
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"vesnice a přivedly všechny starší sem. Ti, kteří přísahají věrnost Královně, "
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"se mohou vrátit domů. Ti kteří ne..."
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#. [message]: speaker=Baldras
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#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:194
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#, fuzzy
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msgid ""
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"— Are dispatched on the spot. I know the price of dissent. But what of you?"
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msgstr "...jsou odklizeni. Znám cenu nesouhlasu. Ale co ty?"
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msgstr "...jsou ihned zabiti. Znám cenu nesouhlasu. Ale co ty?"
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#. [message]: speaker=Lord Maddock
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#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:198
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#. [message]: speaker=Kestrel
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#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:586
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#, fuzzy
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msgid ""
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"We are accursed. We were once under the command of Prince Eldred, the King’s "
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"son and betrayer. The price for our treason is this hellish existence. We "
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msgstr ""
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"Jsme prokletí. Byli jsme kdysi pod velením Prince Eldreda, králova syna a "
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"zrádce. Cena za naši zradu je pekelná existence. Nevíme kdo nebo co seslalo "
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"tuto kletbu, ale naše smrt je možná pouze začátek pokání, ke kterému jsme "
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"odsouzeni."
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"tuto kletbu, ale naše vezdejší smrt je možná pouze začátek pokání, ke "
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"kterému jsme odsouzeni."
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#. [message]: speaker=Baldras
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#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:597
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#. [message]: speaker=Baldras
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#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
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#, fuzzy
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msgid ""
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"I’m not sure where we’re supposed to go now. If we go into town we can start "
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"asking around for information."
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msgstr ""
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"Nevím kam bychom měli jít teď. Když půjdeme do města, můžeme získat nějaké "
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"Nevím, kam bychom teď měli jít. Když půjdeme do města, můžeme získat nějaké "
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"informace."
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#. [unit]: type=Thief, id=Link
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#. [message]: speaker=Harper
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#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:658
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#, fuzzy
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msgid "They’ve seen us! <i>Run</i>!"
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msgstr "Viděli nás, UTÍKEJ!"
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msgstr "Viděli nás! <i>Utíkej</i>!"
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#. [message]: speaker=Baldras
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#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:675
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@ -1311,7 +1292,6 @@ msgstr "Utíkejme, snad jim ještě unikneme v Šedých lesích."
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#. [message]: speaker=Baldras
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#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:753
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#, fuzzy
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msgid "Lead the way."
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msgstr "Veď nás. "
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@ -1324,7 +1304,7 @@ msgid ""
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"battle."
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msgstr ""
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"Strávili jsme tu moc času. Královniny jednotky se už určitě vrátily do "
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"Dallbenu. Naše mise neskončila, ale musíme se vrátit a vybojovat "
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"Dalbenu. Naše mise neskončila, ale musíme se vrátit a vybojovat "
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"sebevražednou bitvu."
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#. [scenario]: id=06_The_Grey_Woods
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#. [message]: speaker=Helicrom
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#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:229
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#, fuzzy
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msgid ""
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"I am Helicrom, and you should not be so glib. I control dangerous men. My "
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"henchmen can slip unseen through any city, rob a man while he sleeps, or "
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@ -1375,7 +1354,7 @@ msgstr ""
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"Jmenuji se Helicorm. A neměl byste být tak uhlazený. Velím nebezpečným "
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"mužům. Moji stoupenci mohou nespatřeni projít jakýmkoliv městem, oloupit "
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"člověka zatímco spí nebo přímo zaútočit na karavanu. Není to vznešená práce, "
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"ale naše povolání vyžadují spousty zlata."
|
||||
"ale naše zábavy vyžadují spousty zlata."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:233
|
||||
|
@ -1417,7 +1396,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:249
|
||||
#, fuzzy
|
||||
msgid "I... see, I think. Why do you want to help us?"
|
||||
msgstr "Myslím, že to chápu. Proč nám chcete pomoci?"
|
||||
|
||||
|
@ -1434,7 +1412,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Helicrom
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:264
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Carcyn is always foggy as of late because these woods have recently become "
|
||||
"home to a lich and two of its underling necromancers. Our experiments may "
|
||||
|
@ -1456,7 +1433,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Helicrom
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:293
|
||||
#, fuzzy
|
||||
msgid "Finally, that creature is dead, yet its foolish minions resist."
|
||||
msgstr "Konečně je ta nestvůra mrtvá. Zbývají už jen ti bláhoví poskoci. "
|
||||
|
||||
|
@ -1584,7 +1560,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Helicrom
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Grey_Woods.cfg:415
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"All right. I need time to clean up this forest and recall my men from the "
|
||||
"countryside. We will be ready to march in seven days. All now hinges on you! "
|
||||
|
@ -1627,7 +1602,6 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:31
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Knowing they too would be labeled criminals, he reluctantly accepted their "
|
||||
"help.\n"
|
||||
|
@ -1636,7 +1610,7 @@ msgstr ""
|
|||
"Věděl, že budou též označeni za zločince a jen neochotně přijímal jejich "
|
||||
"pomoc.\n"
|
||||
"\n"
|
||||
"Baldras nyní může povolávat Psance."
|
||||
"<b>Poznámka:</b> Baldras nyní může povolávat Psance."
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:34
|
||||
|
@ -1689,7 +1663,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:158
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"What’s worse is that she appears to have taken notice. We have counted five "
|
||||
"platoons of heavy infantry marching towards the garrison in just the last "
|
||||
|
@ -1718,7 +1691,7 @@ msgstr "Pitcher"
|
|||
#. [message]: speaker=Pitcher
|
||||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:172
|
||||
msgid "whisper^<i>Baldras!</i>"
|
||||
msgstr ""
|
||||
msgstr "<i>Baldrasi!</i>"
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:176
|
||||
|
@ -1732,15 +1705,14 @@ msgstr "Jezdče! Uklidněte se, než nás objeví! Rychle, přibližte se."
|
|||
|
||||
#. [message]: speaker=Pitcher
|
||||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:187
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Master Baldras, I bring news from the north. During the past week, several "
|
||||
"patrols have again ventured across the Great River into Annuvin. A woman "
|
||||
"named Relana opposed them with a small militia. She was victorious."
|
||||
msgstr ""
|
||||
"Mistře Baldrasi, přináším novinky ze severu. Během minulého týdne se několik "
|
||||
"hlídek opakovaně odvážilo překročit Velkou Řeku až k Annuvinu. Muž jménem "
|
||||
"Relnan jim vzdoroval s malým oddílem. Zvítězil."
|
||||
"hlídek opakovaně odvážilo překročit Velkou Řeku až k Annuvinu. Žena jménem "
|
||||
"Relana jim vzdorovala s malým oddílem. Zvítězila."
|
||||
|
||||
#. [message]: speaker=Majel
|
||||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:191
|
||||
|
@ -1786,12 +1758,11 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Pitcher
|
||||
#: data/campaigns/Liberty/scenarios/07_The_Hunters.cfg:211
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"May you prevail in peace and war. I must depart before I am seen so far from "
|
||||
"my Lord’s borders."
|
||||
msgstr ""
|
||||
"Můžeš zvítězit v míru i válce. Musím odjet než budu viděn tak daleko od "
|
||||
"Kéž obstojíš v míru i válce. Musím odjet, než budu viděn tak daleko od "
|
||||
"hranic mého pána."
|
||||
|
||||
#. [message]: speaker=Jingo
|
||||
|
@ -1876,16 +1847,14 @@ msgstr "Sláva"
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:25
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"In the Year of Wesnoth 161, the newly crowned king sought to tame the "
|
||||
"wildlands that separated the human cities surrounding Weldyn and the coastal "
|
||||
"regions of Elensefar once and for all."
|
||||
msgstr ""
|
||||
"V 161. roce Wesnothského kalendáře, 338 let před Ašvířinou zradou, se nově "
|
||||
"korunovaný král rozhodl udělat bezpečnými jednou a provždy všechny divoké "
|
||||
"země, které oddělovaly lidská města obklopující Weldyn a přímořskou oblast "
|
||||
"Elesefar."
|
||||
"V 161. roce Wesnothského kalendáře se nově korunovaný král rozhodl udělat "
|
||||
"bezpečnými jednou a provždy všechny divoké země, které oddělovaly lidská "
|
||||
"města obklopující Weldyn a přímořskou oblast Elesefar."
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:28
|
||||
|
@ -1927,7 +1896,6 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:40
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This sentinel of the western plains stood watch as Wesnoth prospered for "
|
||||
"many centuries under the protection it provided. No war has overcome it, and "
|
||||
|
@ -1935,10 +1903,10 @@ msgid ""
|
|||
"and the bones of the defeated crumble at the base of Halstead’s frozen waves "
|
||||
"of stone."
|
||||
msgstr ""
|
||||
"Tento ochránce západních zemí tu stál a pozoroval jak Wesnoth prosperuje po "
|
||||
"mnoho století pod ochranou, kterou poskytoval. Žádná válka ho nepokořila, "
|
||||
"jeho hradby nebyly nikdy překročeny. Krev dobyvatelů potřísnila jen hradby a "
|
||||
"kosti poražených se rozpadaly v základech pevnosti."
|
||||
"Tento ochránce západních plání tu stál na stráži a pozoroval, jak Wesnoth "
|
||||
"prosperuje po mnoho století pod jeho ochranou. Žádná válka jej nepokořila; "
|
||||
"krev dobyvatelů potřísnila zdi a jejich kosti se rozpadaly u základů, ale "
|
||||
"jeho hradby nebyly nikdy překročeny."
|
||||
|
||||
#. [side]: type=General, id=Dommel
|
||||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:69
|
||||
|
@ -2134,13 +2102,12 @@ msgstr "Zatrubte do útoku!"
|
|||
|
||||
#. [message]: speaker=Sir Gwydion
|
||||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:572
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Knights of Elensefar, behold: the battle has already begun! Make camp here. "
|
||||
"Then, we charge!"
|
||||
msgstr ""
|
||||
"Rytíři Elensefaru, pohleďte: bitva už začala! Postavte tu tábor. Potom "
|
||||
"ZAÚTOČÍME!"
|
||||
"zaútočíme!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:585
|
||||
|
@ -2154,7 +2121,6 @@ msgstr ""
|
|||
|
||||
#. [message]: role=farseer
|
||||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:590
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Baldras, Gwydion is Lord Maddock’s son. This battle isn’t just about Annuvin "
|
||||
"anymore."
|
||||
|
@ -2205,22 +2171,20 @@ msgstr "Nemůžeme tu zůstat! Pevnost se brzy zřítí!"
|
|||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:806
|
||||
#, fuzzy
|
||||
msgid "I think it’s working! Everybody get clear <i>now</i>!"
|
||||
msgstr "Myslím, že to funguje! Všichni rychle ven, HNED!"
|
||||
msgstr "Myslím, že to funguje! Všichni rychle ven, <i>hned</i>!"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:830
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"With a thunderous roar and a vast billowing of dust, thousands of tons of "
|
||||
"stone and wood crashed in on itself. Some of it tumbled down the steep "
|
||||
"sides, while the remainder came to rest several hundred feet below ground, "
|
||||
"in the bowels of the hollowed-out mountain."
|
||||
msgstr ""
|
||||
"S burácivým otřesem a obrovským mračnem prachu se tisíce tun kamene a dřeva "
|
||||
"zřítilo samo na sebe. Něco se zřítilo po strmých svazích, zatímco zbytek se "
|
||||
"zhroutil sám do sebe a propadl se do nitra duté hory."
|
||||
"Tisíce tun kamene a dřeva se zhroutily s burácivým otřesem a obrovským "
|
||||
"mračnem prachu. Něco se zřítilo po strmých svazích, zatímco zbytek se "
|
||||
"propadl do nitra duté hory a zastavil až o několik tisíc stop níže."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:835
|
||||
|
@ -2264,14 +2228,13 @@ msgstr "Náš sen o svobodě... zmizel... Aarrgh."
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:956
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The rebellion had staked its all on victory at Halstead, but win or lose, "
|
||||
"there would be no help for the villagers, ground beneath the wheels of "
|
||||
"Asheviere’s wrath."
|
||||
msgstr ""
|
||||
"Rebelové vsadili vše na vítězství u Halsteadu, ale bez ohledu na výsledek, "
|
||||
"vesničany smete Ašvířin hněv."
|
||||
"Rebelové vsadili vše na vítězství u Halsteadu, ale vesničany smete Ašvířin "
|
||||
"hněv bez ohledu na výsledek."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:972
|
||||
|
@ -2330,10 +2293,9 @@ msgstr "Tohle není nějaké malé vítězství. Podceňuješ sílu lásky ke sv
|
|||
|
||||
#. [message]: speaker=Dommel
|
||||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:1066
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"You... underestimate the... cruelty and ambition of your Queen... Uungh..."
|
||||
msgstr "Vy... podceňujete... krutost a ctižádost naší Královny... arrgh..."
|
||||
msgstr "Podceňujete... krutost a ctižádost naší Královny... arrgh..."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:1073
|
||||
|
@ -2411,7 +2373,6 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:29
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Baldras had just crossed the Great River when rumors of night-stalkers "
|
||||
"filtered through his ranks. With bitter humor he realized that Lord "
|
||||
|
@ -2430,40 +2391,38 @@ msgid ""
|
|||
"ground. In a panic, they raced through the forest to Delwyn. It was likewise "
|
||||
"devastated. However, they did find one clue as to what happened..."
|
||||
msgstr ""
|
||||
"Sedláci změnění v psance konečně dosáhli Dallbenu. Byl vypálen do základů. V "
|
||||
"Sedláci změnění v psance konečně dosáhli Dalbenu. Byl vypálen do základů. V "
|
||||
"panice spěchali skrze les k Delwynu. Byl také zničený. Ale našli jednu stopu "
|
||||
"k tomu co se tu stalo..."
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:36
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"... a grimy note nailed to a charred post that read, <i>“Baldras, You would "
|
||||
"have been proud. We gave ’em hell. But in the end, it wasn’t enough.”</i>"
|
||||
msgstr ""
|
||||
"...špinavý kus papíru, přitlučený na ohořelý kůl. „Baldrasi. Měli by jste "
|
||||
"být pyšní. Pekelně jste jim zatopili. Ale nakonec to nebylo dost.“"
|
||||
"...špinavý kus papíru, přitlučený na ohořelý kůl. Text pravil: „<i>Baldrasi, "
|
||||
"byl bys na nás pyšný. Pekelně jsme jim zatopili. Ale nakonec to nebylo dost."
|
||||
"</i>“"
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:40
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"<i>“We fled like criminals in the night, but we made sure that no one would "
|
||||
"harass us anymore.”</i>"
|
||||
msgstr ""
|
||||
"„Uprchli jsme jako zločinci do noci, ale ujistili jsme se, že nás už nikdo "
|
||||
"nebude obtěžovat.“"
|
||||
"„<i>Uprchli jsme jako zločinci do noci, ale ujistili jsme se, že nás už "
|
||||
"nikdo nebude obtěžovat.</i>“"
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:44
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"<i>“If you wish to find us, head southwest. When you reach the land’s end, "
|
||||
"just keep going. See you in the Three Sisters, old friend. ― Relana”</i>"
|
||||
msgstr ""
|
||||
"„Jestli nás chceš najít, zamiř na jihozápad. Až se dostaneš tam, kde země "
|
||||
"„<i>Jestli nás chceš najít, zamiř na jihozápad. Až se dostaneš tam, kde země "
|
||||
"končí, jen pokračuj v cestě. Uvidíme se na Třech sestrách, starý příteli. "
|
||||
"Relnan.“"
|
||||
"Relana.</i>“"
|
||||
|
||||
#. [unit_type]: id=Bone Knight, race=undead
|
||||
#: data/campaigns/Liberty/units/Bone_Knight.cfg:5
|
||||
|
@ -2500,7 +2459,6 @@ msgstr "Mrtvý šlechtic"
|
|||
|
||||
#. [unit_type]: id=Death Squire, race=undead
|
||||
#: data/campaigns/Liberty/units/Death_Squire.cfg:27
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Sometimes the mightiest warriors and generals, cursed with hate and angst, "
|
||||
"came back to this world as Death Knights. Death Squires serve them whilst "
|
||||
|
@ -2510,7 +2468,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Někdy ti nejmocnější válečníci a generálové, prokletí nenávistí a úzkostí, "
|
||||
"přicházejí zpět na tento svět jako rytíři Smrti. Mrtví šlechtici jim slouží, "
|
||||
"zatímco sbírají dost bezbožné síly, aby se stali Rytíři Smrti. Při procesu "
|
||||
"zatímco sbírají dost bezbožné síly, aby se stali rytíři Smrti. Při procesu "
|
||||
"přeměny dosáhnou Rytířskou moc, zahrnující velení podřízeným."
|
||||
|
||||
#. [attack]: type=blade
|
||||
|
@ -2639,7 +2597,7 @@ msgstr ""
|
|||
#. [unit_type]: id=Bandit_Peasant
|
||||
#: data/campaigns/Liberty/units/Villagers.cfg:36
|
||||
msgid "Village Elder"
|
||||
msgstr "Vesnický Starší"
|
||||
msgstr "Vesnický starší"
|
||||
|
||||
#. [unit_type]: id=Bandit_Peasant
|
||||
#: data/campaigns/Liberty/units/Villagers.cfg:39
|
||||
|
@ -2654,7 +2612,7 @@ msgstr ""
|
|||
#. [unit_type]: id=Highwayman_Peasant
|
||||
#: data/campaigns/Liberty/units/Villagers.cfg:52
|
||||
msgid "Senior Village Elder"
|
||||
msgstr "Vesnický Stařešina"
|
||||
msgstr "Vesnický stařešina"
|
||||
|
||||
#. [unit_type]: id=Highwayman_Peasant
|
||||
#: data/campaigns/Liberty/units/Villagers.cfg:56
|
||||
|
@ -2671,9 +2629,8 @@ msgstr ""
|
|||
|
||||
#. [female]
|
||||
#: data/campaigns/Liberty/units/Villagers.cfg:58
|
||||
#, fuzzy
|
||||
msgid "female^Senior Village Elder"
|
||||
msgstr "Vesnický Stařešina"
|
||||
msgstr "Vesnická starší"
|
||||
|
||||
#. [unit_type]: id=Footpad_Peasant
|
||||
#: data/campaigns/Liberty/units/Villagers.cfg:119
|
||||
|
@ -2716,7 +2673,7 @@ msgstr "Hlídačka"
|
|||
#. [unit_type]: id=Fugitive_Peasant
|
||||
#: data/campaigns/Liberty/units/Villagers.cfg:164
|
||||
msgid "Borderer"
|
||||
msgstr "Pohraničník."
|
||||
msgstr "Pohraničník"
|
||||
|
||||
#. [unit_type]: id=Fugitive_Peasant
|
||||
#: data/campaigns/Liberty/units/Villagers.cfg:169
|
||||
|
|
|
@ -1,21 +1,21 @@
|
|||
# translation of wesnoth-lib.pot to Czech
|
||||
# Czech translations for Battle for Wesnoth package.
|
||||
# Český překlad hry Battle for Wesnoth (Bitva o Wesnoth).
|
||||
# Copyright (C) 2004 - 2010 Wesnoth development team
|
||||
# Copyright (C) 2004 - 2011 Wesnoth development team
|
||||
# This file is distributed under the same license as the Battle for Wesnoth package.
|
||||
#
|
||||
# Czech Wesnoth translation team <wesnoth-cs-l@nospam.buchtovi.cz>,
|
||||
#
|
||||
# Yeti <yeti@physics.muni.cz> et al, 2004.
|
||||
# Oto 'tapik' Buchta <tapik@buchtovi.cz>, 2005 - 2007.
|
||||
# Vladimír Slávik <slavik.vladimir@seznam.cz>, 2007 - 2010.
|
||||
# Vladimír Slávik <slavik.vladimir@seznam.cz>, 2007 - 2011.
|
||||
#
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-11-23 15:01+0100\n"
|
||||
"PO-Revision-Date: 2011-11-22 20:20+0100\n"
|
||||
"PO-Revision-Date: 2011-11-30 16:50+0100\n"
|
||||
"Last-Translator: VladimírSlávik <slavik.vladimir@nospam@seznam.cz>\n"
|
||||
"Language-Team: Czech <wesnoth-cs-l@nospam.buchtovi.cz>\n"
|
||||
"Language: cs\n"
|
||||
|
@ -142,9 +142,8 @@ msgstr ""
|
|||
#. [terrain_type]: id=road
|
||||
#: data/core/terrain.cfg:196 data/core/terrain.cfg:206
|
||||
#: data/core/terrain.cfg:216
|
||||
#, fuzzy
|
||||
msgid "Dirt"
|
||||
msgstr "Hlína, suchá"
|
||||
msgstr "Hlína"
|
||||
|
||||
#. [terrain_type]: id=dirt_dark
|
||||
#: data/core/terrain.cfg:197
|
||||
|
@ -169,9 +168,8 @@ msgstr "Hlína, suchá"
|
|||
#: data/core/terrain.cfg:226 data/core/terrain.cfg:236
|
||||
#: data/core/terrain.cfg:246 data/core/terrain.cfg:845
|
||||
#: data/core/terrain.cfg:855
|
||||
#, fuzzy
|
||||
msgid "Road"
|
||||
msgstr "Načíst hru"
|
||||
msgstr "Cesta"
|
||||
|
||||
#. [terrain_type]: id=road
|
||||
#: data/core/terrain.cfg:227
|
||||
|
@ -200,9 +198,8 @@ msgstr "Sníh"
|
|||
|
||||
#. [terrain_type]: id=desert
|
||||
#: data/core/terrain.cfg:282
|
||||
#, fuzzy
|
||||
msgid "Desert"
|
||||
msgstr "Resetovat"
|
||||
msgstr "Poušť"
|
||||
|
||||
#. [terrain_type]: id=desert
|
||||
#: data/core/terrain.cfg:283
|
||||
|
@ -288,12 +285,12 @@ msgstr ""
|
|||
#. [terrain_type]: id=water-lilies
|
||||
#: data/core/terrain.cfg:427
|
||||
msgid "Water Lilies"
|
||||
msgstr ""
|
||||
msgstr "Lekníny"
|
||||
|
||||
#. [terrain_type]: id=water-lilies-flower
|
||||
#: data/core/terrain.cfg:437
|
||||
msgid "Flowering Water Lilies"
|
||||
msgstr ""
|
||||
msgstr "Lekníny, kvetoucí"
|
||||
|
||||
#. [terrain_type]: id=great_tree
|
||||
#. [terrain_type]: id=great_tree_dead
|
||||
|
@ -304,9 +301,8 @@ msgstr "Velký strom"
|
|||
|
||||
#. [terrain_type]: id=great_tree_dead
|
||||
#: data/core/terrain.cfg:464
|
||||
#, fuzzy
|
||||
msgid "Dead Great Tree"
|
||||
msgstr "Velký strom"
|
||||
msgstr "Mrtvý velký strom"
|
||||
|
||||
#. [terrain_type]: id=tropical_forest
|
||||
#. [terrain_type]: id=pine_forest
|
||||
|
@ -858,19 +854,17 @@ msgstr "Srub, zasněžený"
|
|||
#. [terrain_type]: id=igloo
|
||||
#: data/core/terrain.cfg:1464
|
||||
msgid "Igloo"
|
||||
msgstr ""
|
||||
msgstr "Iglú"
|
||||
|
||||
#. [terrain_type]: id=swamp_village
|
||||
#: data/core/terrain.cfg:1479
|
||||
msgid "Swamp Village"
|
||||
msgstr "Vesnice, bažinná"
|
||||
|
||||
# | msgid "Swamp Merfolk Village"
|
||||
#. [terrain_type]: id=mermen-village
|
||||
#: data/core/terrain.cfg:1492
|
||||
#, fuzzy
|
||||
msgid "Merfolk Village"
|
||||
msgstr "Vesnice, mokřinná mořského lidu"
|
||||
msgstr "Vesnice, mořského lidu"
|
||||
|
||||
#. [terrain_type]: id=village_overlay
|
||||
#: data/core/terrain.cfg:1507
|
||||
|
@ -951,15 +945,13 @@ msgstr "Hrad, zřícený lidský"
|
|||
|
||||
#. [terrain_type]: id=sunkenruin
|
||||
#: data/core/terrain.cfg:1629
|
||||
#, fuzzy
|
||||
msgid "Sunken Human Ruin"
|
||||
msgstr "Zatopená zřícenina"
|
||||
msgstr "Zřícenina, zatopená"
|
||||
|
||||
#. [terrain_type]: id=swampruin
|
||||
#: data/core/terrain.cfg:1642
|
||||
#, fuzzy
|
||||
msgid "Swamp Human Ruin"
|
||||
msgstr "Propadlá zřícenina"
|
||||
msgstr "Zřícenina, lidksé propadlá"
|
||||
|
||||
#. [terrain_type]: id=sand_castle
|
||||
#: data/core/terrain.cfg:1655
|
||||
|
@ -1040,9 +1032,8 @@ msgstr "Tvrz, trpasličí"
|
|||
#. [terrain_type]: id=desert_keep_ruined
|
||||
#: data/core/terrain.cfg:1798 data/core/terrain.cfg:1811
|
||||
#: data/core/terrain.cfg:1824 data/core/terrain.cfg:1850
|
||||
#, fuzzy
|
||||
msgid "Ruined Keep"
|
||||
msgstr "Tvrz, zřícená pouštní"
|
||||
msgstr "Tvrz, zřícená"
|
||||
|
||||
#. [terrain_type]: id=ruined_keep
|
||||
#: data/core/terrain.cfg:1799
|
||||
|
@ -1096,9 +1087,8 @@ msgstr ""
|
|||
#: data/core/terrain.cfg:1968 data/core/terrain.cfg:1980
|
||||
#: data/core/terrain.cfg:1992 data/core/terrain.cfg:2006
|
||||
#: data/core/terrain.cfg:2017 data/core/terrain.cfg:2029
|
||||
#, fuzzy
|
||||
msgid "Bridge"
|
||||
msgstr "Most, dřevěný"
|
||||
msgstr "Most"
|
||||
|
||||
#. [terrain_type]: id=bridge
|
||||
#. [terrain_type]: id=bridgediag1
|
||||
|
@ -1108,15 +1098,13 @@ msgstr "Most, dřevěný"
|
|||
msgid "Wooden Bridge"
|
||||
msgstr "Most, dřevěný"
|
||||
|
||||
# | msgid "Wooden Bridge"
|
||||
#. [terrain_type]: id=rotbridge
|
||||
#. [terrain_type]: id=rotbridgediag1
|
||||
#. [terrain_type]: id=rotbridgediag2
|
||||
#: data/core/terrain.cfg:1931 data/core/terrain.cfg:1943
|
||||
#: data/core/terrain.cfg:1955
|
||||
#, fuzzy
|
||||
msgid "Rotting Bridge"
|
||||
msgstr "Most, dřevěný"
|
||||
msgstr "Most, dřevěný hnijící"
|
||||
|
||||
#. [terrain_type]: id=stone_bridge
|
||||
#: data/core/terrain.cfg:1969 data/core/terrain.cfg:1981
|
||||
|
@ -2045,15 +2033,13 @@ msgstr "Vyhodit/zakázat"
|
|||
|
||||
#. [label]: id=side_title
|
||||
#: data/gui/default/window/mp_change_control.cfg:21
|
||||
#, fuzzy
|
||||
msgid "Side"
|
||||
msgstr "Velikost:"
|
||||
msgstr "Strana"
|
||||
|
||||
#. [label]: id=nick_title
|
||||
#: data/gui/default/window/mp_change_control.cfg:73
|
||||
#, fuzzy
|
||||
msgid "Nickname"
|
||||
msgstr "Vyhodit"
|
||||
msgstr "Přezdívka"
|
||||
|
||||
#. [label]
|
||||
#: data/gui/default/window/mp_change_control.cfg:194
|
||||
|
@ -2486,11 +2472,12 @@ msgstr "hráč"
|
|||
|
||||
#: src/game_preferences.cpp:777
|
||||
msgid "%H:%M"
|
||||
msgstr ""
|
||||
msgstr "%H:%M"
|
||||
|
||||
# formát času pro 2x12 + AM/PM
|
||||
#: src/game_preferences.cpp:780
|
||||
msgid "%I:%M %p"
|
||||
msgstr ""
|
||||
msgstr "%I:%M %p"
|
||||
|
||||
#: src/game_preferences_display.cpp:173
|
||||
msgid "Full screen"
|
||||
|
@ -2933,14 +2920,12 @@ msgid "no"
|
|||
msgstr "ne"
|
||||
|
||||
#: src/game_preferences_display.cpp:1119
|
||||
#, fuzzy
|
||||
msgid "friend"
|
||||
msgstr "Přátelé"
|
||||
msgstr "přítel"
|
||||
|
||||
#: src/game_preferences_display.cpp:1125
|
||||
#, fuzzy
|
||||
msgid "ignored"
|
||||
msgstr "Bez ignorovaných"
|
||||
msgstr "otrapa"
|
||||
|
||||
#: src/game_preferences_display.cpp:1129
|
||||
msgid "(empty list)"
|
||||
|
@ -2993,15 +2978,13 @@ msgstr "Obdélník se nevejde na plátno."
|
|||
|
||||
#: src/gui/auxiliary/canvas.cpp:868 src/gui/auxiliary/canvas.cpp:873
|
||||
#: src/gui/auxiliary/canvas.cpp:878 src/gui/auxiliary/canvas.cpp:884
|
||||
#, fuzzy
|
||||
msgid "Circle doesn't fit on canvas."
|
||||
msgstr "Čára se nevejde na plátno."
|
||||
msgstr "Kruh se nevejde na plátno."
|
||||
|
||||
#: src/gui/auxiliary/canvas.cpp:1070 src/gui/auxiliary/canvas.cpp:1077
|
||||
#: src/gui/auxiliary/canvas.cpp:1087 src/gui/auxiliary/canvas.cpp:1094
|
||||
#, fuzzy
|
||||
msgid "Image doesn't fit on canvas."
|
||||
msgstr "Čára se nevejde na plátno."
|
||||
msgstr "Obrázek se nevejde na plátno."
|
||||
|
||||
#: src/gui/auxiliary/canvas.cpp:1302
|
||||
msgid "Text has a font size of 0."
|
||||
|
@ -3182,7 +3165,7 @@ msgstr "Chyba"
|
|||
|
||||
#: src/gui/dialogs/mp_change_control.cpp:244
|
||||
msgid "Side $side"
|
||||
msgstr ""
|
||||
msgstr "Strana $side"
|
||||
|
||||
#: src/gui/dialogs/mp_create_game.cpp:96
|
||||
msgid "Load Game..."
|
||||
|
@ -3191,7 +3174,7 @@ msgstr "Načti hru..."
|
|||
#: src/gui/dialogs/network_transmission.cpp:55
|
||||
#: src/gui/dialogs/network_transmission.cpp:57 src/hotkeys.cpp:1178
|
||||
msgid "unit_byte^B"
|
||||
msgstr ""
|
||||
msgstr "B"
|
||||
|
||||
#: src/gui/dialogs/title_screen.cpp:296
|
||||
msgid "Version "
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,21 +1,21 @@
|
|||
# translation of wesnoth-multiplayer.pot to Czech
|
||||
# Czech translations for Battle for Wesnoth package.
|
||||
# Český překlad hry Battle for Wesnoth (Bitva o Wesnoth).
|
||||
# Copyright (C) 2004 - 2010 Wesnoth development team
|
||||
# Copyright (C) 2004 - 2011 Wesnoth development team
|
||||
# This file is distributed under the same license as the Battle for Wesnoth package.
|
||||
#
|
||||
# Czech Wesnoth translation team <wesnoth-cs-l@nospam.buchtovi.cz>,
|
||||
#
|
||||
# Yeti <yeti@physics.muni.cz> et al, 2004.
|
||||
# Oto 'tapik' Buchta <tapik@buchtovi.cz>, 2005 - 2007.
|
||||
# Vladimír Slávik <slavik.vladimir@seznam.cz>, 2007 - 2010.
|
||||
# Vladimír Slávik <slavik.vladimir@seznam.cz>, 2007 - 2011.
|
||||
#
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-11-23 15:01+0100\n"
|
||||
"PO-Revision-Date: 2011-11-27 12:32+0100\n"
|
||||
"PO-Revision-Date: 2011-11-30 16:46+0100\n"
|
||||
"Last-Translator: VladimírSlávik <slavik.vladimir@nospam@seznam.cz>\n"
|
||||
"Language-Team: Czech <wesnoth-cs-l@nospam.buchtovi.cz>\n"
|
||||
"Language: cs\n"
|
||||
|
@ -205,8 +205,9 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_Arcanclave_Citadel
|
||||
#: data/multiplayer/scenarios/2p_Arcanclave_Citadel.cfg:6
|
||||
#, fuzzy
|
||||
msgid "2p — Arcanclave Citadel"
|
||||
msgstr ""
|
||||
msgstr "2p — "
|
||||
|
||||
#. [multiplayer]: id=multiplayer_Arcanclave_Citadel
|
||||
#: data/multiplayer/scenarios/2p_Arcanclave_Citadel.cfg:7
|
||||
|
@ -768,16 +769,8 @@ msgstr ""
|
|||
msgid "2p — Dark Forecast (Survival)"
|
||||
msgstr "2p — Temná předpověď (přežití)"
|
||||
|
||||
# | msgid ""
|
||||
# | "Dark Forecast is a survival scenario for solitaire or two-player team-"
|
||||
# | "based play against randomly AI spawned units. Victory is achieved by "
|
||||
# | "surviving all enemy waves. During the course of play, the terrain will "
|
||||
# | "change based on random weather effects.\n"
|
||||
# | "\n"
|
||||
# | "Note: You need to use map settings for the scenario to work right."
|
||||
#. [multiplayer]: id=multiplayer_2p_Dark_Forecast
|
||||
#: data/multiplayer/scenarios/2p_Dark_Forecast.cfg:8
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Dark Forecast is a survival scenario for solitaire or two-player team-based "
|
||||
"play against randomly-spawned AI units. Victory is achieved by surviving and "
|
||||
|
@ -1157,7 +1150,7 @@ msgstr ""
|
|||
#. [unit]: type=Dwarvish Scout, id=Rublok
|
||||
#: data/multiplayer/scenarios/2p_Hornshark_Island.cfg:539
|
||||
msgid "Rublok"
|
||||
msgstr ""
|
||||
msgstr "Rublok"
|
||||
|
||||
#. [unit]: type=Dwarvish Scout, id=Ulysses Mantyjuuri
|
||||
#: data/multiplayer/scenarios/2p_Hornshark_Island.cfg:564
|
||||
|
@ -1172,7 +1165,7 @@ msgstr ""
|
|||
#. [unit]: type=Elvish Fighter, id=Claiomh Dubh
|
||||
#: data/multiplayer/scenarios/2p_Hornshark_Island.cfg:725
|
||||
msgid "Claiomh Dubh"
|
||||
msgstr ""
|
||||
msgstr "Claiomh Dubh"
|
||||
|
||||
#. [unit]: id=Tyxrrn the Dauntless, type=Soulless
|
||||
#: data/multiplayer/scenarios/2p_Hornshark_Island.cfg:784
|
||||
|
@ -1230,7 +1223,7 @@ msgstr ""
|
|||
#. [effect]: type=arcane
|
||||
#: data/multiplayer/scenarios/2p_Silverhead_Crossing.cfg:82
|
||||
msgid "evil eye"
|
||||
msgstr ""
|
||||
msgstr "zlý pohled"
|
||||
|
||||
#. [trait]: id=remove_hp
|
||||
#: data/multiplayer/scenarios/2p_Sullas_Ruins.cfg:23
|
||||
|
@ -1336,13 +1329,14 @@ msgstr ""
|
|||
|
||||
#. [multiplayer]: id=multiplayer_thousand_stings_garrison
|
||||
#: data/multiplayer/scenarios/2p_Thousand_Stings_Garrison.cfg:37
|
||||
#, fuzzy
|
||||
msgid "2p — Thousand Stings Garrison"
|
||||
msgstr ""
|
||||
msgstr "2p — "
|
||||
|
||||
#. [multiplayer]: id=multiplayer_thousand_stings_garrison
|
||||
#: data/multiplayer/scenarios/2p_Thousand_Stings_Garrison.cfg:39
|
||||
msgid "A strange place. Designed by Doc Paterson"
|
||||
msgstr ""
|
||||
msgstr "Podivné místo, Návrh Doc pattersona."
|
||||
|
||||
#. [side]
|
||||
#: data/multiplayer/scenarios/2p_Thousand_Stings_Garrison.cfg:85
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
# translation of wesnoth-trow.po to Czech
|
||||
# Czech translations for Battle for Wesnoth package.
|
||||
# Český překlad hry Battle for Wesnoth (Bitva o Wesnoth).
|
||||
# Copyright (C) 2004 - 2010 Wesnoth development team
|
||||
# Copyright (C) 2004 - 2011 Wesnoth development team
|
||||
# This file is distributed under the same license as the Battle for Wesnoth package.
|
||||
#
|
||||
# Czech Wesnoth translation team <wesnoth-cs-l@nospam.buchtovi.cz>,
|
||||
|
@ -9,13 +9,13 @@
|
|||
#
|
||||
# Yeti <yeti@physics.muni.cz> et al, 2004.
|
||||
# Oto 'tapik' Buchta <tapik@buchtovi.cz>, 2005 - 2007, 2010.
|
||||
# Vladimír Slávik <slavik.vladimir@seznam.cz>, 2007 - 2009.
|
||||
# Vladimír Slávik <slavik.vladimir@seznam.cz>, 2007 - 2011.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-11-07 17:23+0100\n"
|
||||
"PO-Revision-Date: 2011-03-12 20:12+0100\n"
|
||||
"PO-Revision-Date: 2011-11-28 20:14+0100\n"
|
||||
"Last-Translator: VladimírSlávik <slavik.vladimir@nospam@seznam.cz>\n"
|
||||
"Language-Team: Český <wesnoth-cs-l@buchtovi.cz>\n"
|
||||
"Language: cs\n"
|
||||
|
@ -1879,7 +1879,7 @@ msgstr "Návrat do Starého lesa"
|
|||
#. [side]: type=Wose, id=Talodulborentan
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:34
|
||||
msgid "Talodulborentan"
|
||||
msgstr ""
|
||||
msgstr "Talodulborentan"
|
||||
|
||||
#. [side]: type=Wose, id=Talodulborentan
|
||||
#. [side]: type=Wose, id=Gullatendronnorbum
|
||||
|
@ -1893,7 +1893,7 @@ msgstr "Stromový lid"
|
|||
#. [side]: type=Wose, id=Gullatendronnorbum
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:44
|
||||
msgid "Gullatendronnorbum"
|
||||
msgstr ""
|
||||
msgstr "Gulatendronorbum"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:87
|
||||
|
@ -5285,7 +5285,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Lady Jessene
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:267
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Jevyan is here... His familiar, that skull. He won’t let such a lucrative "
|
||||
"prize as the Ruby of Fire just slip away. Especially when he sees that he "
|
||||
|
@ -6007,18 +6006,20 @@ msgid ""
|
|||
"having failed to plumb more than its most trivial use and for having given "
|
||||
"it away."
|
||||
msgstr ""
|
||||
"Vrhání ohně je poměrně nezajímavá vlastnost Rubínu. Jsi podvakrát hlupák! "
|
||||
"Jednou, protože jsi Ohnivý Rubín nedokázal použít než k nejprimitivnějším "
|
||||
"úkonům; podruhé, protože jsi jej dal z rukou."
|
||||
|
||||
#. [message]: speaker=Burin the Lost
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:341
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"You shouldn’t give such toys to elves! Bah! It matters little to me. I’m no "
|
||||
"wizard. All I got is my axe. Heh, heh. It’s all I need — prepare to die, "
|
||||
"orcish scum!"
|
||||
msgstr ""
|
||||
"Bláhový člověče, neměl bys dávat elfům takové hračky! Pche! Mně na tom "
|
||||
"nesejde. Nejsem kouzelník. Vše co mám, je má sekyra. Hi, hi. To je vše, co "
|
||||
"potřebuji — připrav se na smrt, ty skřetí chátro!"
|
||||
"Neměl bys dávat elfům takové hračky! Pche! Mně na tom nesejde. Nejsem "
|
||||
"kouzelník. Vše co mám, je má sekyra. Hi, hi. To je vše, co potřebuji — "
|
||||
"připrav se na smrt, ty skřetí chátro!"
|
||||
|
||||
#. [message]: speaker=Minister Edren
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg:345
|
||||
|
@ -6871,7 +6872,6 @@ msgstr "Wesanská vyhnankyně"
|
|||
|
||||
#. [unit_type]: id=Wesfolk Outcast, race=human
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Outcast.cfg:22
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Born in the Wesfolk aristocracy, she and her people were excluded from "
|
||||
"society by their lords, who betrayed their loyalty when a war against "
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,7 +1,7 @@
|
|||
# translation of wesnoth.pot to Czech
|
||||
# Czech translations for Battle for Wesnoth package.
|
||||
# Český překlad hry Battle for Wesnoth (Bitva o Wesnoth).
|
||||
# Copyright (C) 2004 - 2010 Wesnoth development team
|
||||
# Copyright (C) 2004 - 2011 Wesnoth development team
|
||||
# This file is distributed under the same license as the Battle for Wesnoth package.
|
||||
#
|
||||
# Czech Wesnoth translation team <wesnoth-cs-l@nospam.buchtovi.cz>,
|
||||
|
@ -9,13 +9,13 @@
|
|||
#
|
||||
# Yeti <yeti@physics.muni.cz> et al, 2004.
|
||||
# Oto 'tapik' Buchta <tapik@buchtovi.cz>, 2005 - 2007, 2010.
|
||||
# Vladimír Slávik <slavik.vladimir@seznam.cz>, 2007 - 2010.
|
||||
# Vladimír Slávik <slavik.vladimir@seznam.cz>, 2007 - 2011.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2011-11-23 15:01+0100\n"
|
||||
"PO-Revision-Date: 2011-11-22 20:32+0100\n"
|
||||
"PO-Revision-Date: 2011-11-30 16:23+0100\n"
|
||||
"Last-Translator: VladimírSlávik <slavik.vladimir@nospam@seznam.cz>\n"
|
||||
"Language-Team: Český <wesnoth-cs-l@buchtovi.cz>\n"
|
||||
"Language: cs\n"
|
||||
|
@ -3211,7 +3211,7 @@ msgstr ""
|
|||
#. [tip]
|
||||
#: data/hardwired/tips.cfg:221 data/hardwired/tips.cfg:233
|
||||
msgid "<i>― Lord Hamel of Knalga</i>"
|
||||
msgstr ""
|
||||
msgstr "<i>― Lord Hamel z Knalgy</i>"
|
||||
|
||||
#. [tip]
|
||||
#: data/hardwired/tips.cfg:224
|
||||
|
@ -3296,7 +3296,7 @@ msgstr "Poznámky:"
|
|||
|
||||
#: data/lua/wml/objectives.lua:71
|
||||
msgid "(%d turns left)"
|
||||
msgstr ""
|
||||
msgstr "(zbývá %d kol)"
|
||||
|
||||
#: data/lua/wml/objectives.lua:73
|
||||
msgid "(this turn left)"
|
||||
|
@ -6265,9 +6265,8 @@ msgstr ""
|
|||
"nemůže pokračovat. Chcete ji uložit?"
|
||||
|
||||
#: src/reports.cpp:175
|
||||
#, fuzzy
|
||||
msgid "Type: "
|
||||
msgstr "Typ"
|
||||
msgstr "Typ: "
|
||||
|
||||
#: src/reports.cpp:195
|
||||
msgid "Race: "
|
||||
|
@ -6287,9 +6286,8 @@ msgid "Advances to:"
|
|||
msgstr "Povyšuje na:"
|
||||
|
||||
#: src/reports.cpp:282
|
||||
#, fuzzy
|
||||
msgid "Trait: "
|
||||
msgstr "Vlastnosti"
|
||||
msgstr "Vlastnost: "
|
||||
|
||||
#: src/reports.cpp:305
|
||||
msgid "invisible: "
|
||||
|
@ -6346,9 +6344,8 @@ msgid "Alignment: "
|
|||
msgstr "Příslušnost: "
|
||||
|
||||
#: src/reports.cpp:370
|
||||
#, fuzzy
|
||||
msgid "Ability: "
|
||||
msgstr "Schopnosti: "
|
||||
msgstr "Schopnost: "
|
||||
|
||||
#: src/reports.cpp:415
|
||||
msgid "Resistances: "
|
||||
|
@ -6359,23 +6356,20 @@ msgid "(Att / Def)"
|
|||
msgstr "(Út / Obr)"
|
||||
|
||||
#: src/reports.cpp:443
|
||||
#, fuzzy
|
||||
#| msgid "Experience modifier: "
|
||||
msgid "Experience Modifier: "
|
||||
msgstr "Modifikátor zkušenostních bodů: "
|
||||
msgstr "Modifikátor zkušeností: "
|
||||
|
||||
#: src/reports.cpp:494
|
||||
#, fuzzy
|
||||
msgid "Terrain: "
|
||||
msgstr "Terén"
|
||||
msgstr "Terén: "
|
||||
|
||||
#: src/reports.cpp:512
|
||||
msgid "maximum^max."
|
||||
msgstr ""
|
||||
msgstr "max."
|
||||
|
||||
#: src/reports.cpp:512
|
||||
msgid "minimum^min."
|
||||
msgstr ""
|
||||
msgstr "min."
|
||||
|
||||
#: src/reports.cpp:517
|
||||
msgid "Defense: "
|
||||
|
@ -6399,9 +6393,8 @@ msgid "Time of day: "
|
|||
msgstr "Denní doba: "
|
||||
|
||||
#: src/reports.cpp:611
|
||||
#, fuzzy
|
||||
msgid "Leadership: "
|
||||
msgstr "velení"
|
||||
msgstr "Velení: "
|
||||
|
||||
#: src/reports.cpp:615
|
||||
msgid "Slowed: "
|
||||
|
|
Loading…
Add table
Reference in a new issue