Avoided waiting for faction/leader/gender changes...

...when no such changes are available to network players.

(Fix for bug #16328.)
This commit is contained in:
Guillaume Melquiond 2010-12-28 10:54:56 +00:00
parent 24ea4e9619
commit 8c26f2884d

View file

@ -835,7 +835,7 @@ void connect::side::set_ready_for_start(bool ready_for_start)
void connect::side::import_network_user(const config& data)
{
if (controller_ == CNTR_RESERVED)
if (controller_ == CNTR_RESERVED || !enabled_)
set_ready_for_start(true);
player_id_ = data["name"].str();