fix objectives show too soon

check_victory()  calls check_objectives()
and init_side_end() calls gui_->scroll_to_leader
This commit is contained in:
gfgtdf 2015-04-19 17:37:51 +02:00
parent 590c815602
commit 8c2441ab0b

View file

@ -424,9 +424,9 @@ void play_controller::do_init_side()
// Make sure vision is accurate.
actions::clear_shroud(player_number_, true);
init_side_end();
check_victory();
sync.do_final_checkup();
init_side_end();
}
void play_controller::init_side_end()
{