UtBS changes and Dark Forecast added to changelog.

This commit is contained in:
Jan Rietema 2007-11-04 10:54:23 +00:00
parent f9be3d13f0
commit 8b92c70406
2 changed files with 15 additions and 5 deletions

View file

@ -12,12 +12,14 @@ Version 1.3.9+svn:
from finished right now, and will not change before the string freeze.
* Made auto recalled units loyal.
* Under the Burning Suns
* renamed the files to reflect scenario titles
* Kaleh now uses AMLA's for custom advancement
* renamed the files and scenario id's to reflect scenario titles
* new title image and some initial story images
* redesigned the Dust Devil unit to make it less overpowering
* gave Elyssa 1 move across sand
* fixed AI recruitment in 'Across the Harsh Sands' and made
lost souls easier to beat back
* fixed AI recruitment in 'Across the Harsh Sands', made Lost Souls
easier to beat back on MEDIUM and HARD, and fixed the bug with Holy
Water (bug #10254)
* bugfix for blocker in 'In the Tunnels of the Trolls'
* graphics:
* polished ankh prop picture from Liberty, and moved to core replacing
@ -36,6 +38,8 @@ Version 1.3.9+svn:
* multiplayer:
* revised maps: Den of Onis, Silverhead Crossing, Sulla's Ruins,
Weldyn Channel, Blue Water Province
* new multiplayer scenario added: Dark Forecast, random survival for up to
two players
* removed option to enforce female gender on side leaders, replaced with a
gender choice combo-box in the MP side setup UI (client and host), which
can choose between random, male, and female, when available.

View file

@ -12,11 +12,15 @@ Version 1.3.9+svn:
* Balancing polishing and bug fixing.
* Made auto recalled units loyal.
* Under the Burning Suns
* cleaning-up of file names and scenario id's - breaks compatibility
with older save games
* Kaleh now uses an RPG-style custom advancement tree based
* new title image and some initial story images
* redesigned and less powerful Dust Devil unit
* gave Elyssa 1 move across sand
* fixed AI recruitment in 'Across the Harsh Sands' and made
lost souls easier to beat back
* fixed AI recruitment in 'Across the Harsh Sands', made Lost Souls
easier to beat back on MEDIUM and HARD, and fixed the bug with Holy
Water (bug #10254)
* bugfix for blocker in 'In the Tunnels of the Trolls'
* Language and translations
@ -31,6 +35,8 @@ Version 1.3.9+svn:
* Multiplayer
* Revised maps: Den of Onis, Silverhead Crossing, Sulla's Ruins,
Weldyn Channel, Blue Water Province.
* new multiplayer scenario added: Dark Forecast, random survival for up to
two players
* Added the possibility to choose the leader's gender for a multiplayer side,
both for the game host and the clients.