trick CMake into generating MSVC9 project files
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parent
f560d65023
commit
8947448c0b
2 changed files with 74 additions and 5 deletions
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@ -190,10 +190,10 @@ if(ENABLE_TESTS)
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endif(ENABLE_TESTS)
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if(ENABLE_GAME)
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find_package( Lua51 REQUIRED)
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find_package( PkgConfig REQUIRED )
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pkg_check_modules( PANGOCAIRO REQUIRED pangocairo>=1.14.8 )
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if(NOT MSVC)
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find_package( PkgConfig REQUIRED )
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pkg_check_modules( PANGOCAIRO REQUIRED pangocairo>=1.14.8 )
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pkg_check_modules( FONTCONFIG REQUIRED fontconfig>=2.4.1 )
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endif(NOT MSVC)
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@ -4,11 +4,20 @@ if(MSVC)
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# compilation, so disabled for now. The problem occurred on Gentoo with
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# boost 1.37. Debian with boost 1.34, 1.35 and 1.38 works properly.
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include_directories( ${Boost_INCLUDE_DIR} )
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#additional MSVC includes
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include_directories( ${PANGO_INCLUDE_DIR} )
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include_directories( ${CAIRO_INCLUDE_DIR} )
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include_directories( ${GLIB_INCLUDE_DIR} )
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include_directories( ${GLIBCONFIG_INCLUDE_PATH} )
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else(MSVC)
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include_directories( ${FONTCONFIG_INCLUDE_DIRS} )
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endif(MSVC)
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include_directories( ${LUA_INCLUDE_DIR} )
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include_directories( ${SDL_INCLUDE_DIR} )
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include_directories( ${PANGOCAIRO_INCLUDE_DIRS} )
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include_directories( ${FONTCONFIG_INCLUDE_DIRS} )
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include_directories( ${GETTEXT_INCLUDE_DIR} )
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include_directories( ${LIBDBUS_INCLUDE_DIRS} )
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@ -41,6 +50,9 @@ if(MSVC)
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# the includes and cause build errors.
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set( common-external-libs
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${SDL_LIBRARY}
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${SDLMAIN_LIBRARY}
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${LIBINTL_LIBRARY}
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ws2_32.lib
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)
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else(MSVC)
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set( common-external-libs
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@ -62,6 +74,17 @@ set( game-external-libs
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${LIBDBUS_LIBRARIES}
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)
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if(MSVC)
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set( game-external-libs
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${game-external-libs}
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${PANGO_LIBRARY}
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${PANGOCAIRO_LIBRARY}
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${CAIRO_LIBRARY}
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${GOBJECT_LIBRARY}
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)
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endif(MSVC)
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set( server-external-libs
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${common-external-libs}
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${SDLNET_LIBRARY}
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@ -110,6 +133,37 @@ if(SVNVERSION_EXECUTABLE)
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endif(SVNVERSION_EXECUTABLE)
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if(MSVC)
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SOURCE_GROUP("src" REGULAR_EXPRESSION ".*")
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SOURCE_GROUP("src ai" REGULAR_EXPRESSION "ai/.*")
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SOURCE_GROUP("src ai ai2" REGULAR_EXPRESSION "ai/ai2/.*")
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SOURCE_GROUP("src ai composite" REGULAR_EXPRESSION "ai/composite/.*")
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SOURCE_GROUP("src ai default" REGULAR_EXPRESSION "ai/default/.*")
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SOURCE_GROUP("src ai dfool" REGULAR_EXPRESSION "ai/dfool/.*")
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SOURCE_GROUP("src ai formula" REGULAR_EXPRESSION "ai/formula/.*")
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SOURCE_GROUP("src ai testing" REGULAR_EXPRESSION "ai/testing/.*")
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SOURCE_GROUP("src campaign_server" REGULAR_EXPRESSION "campaign_server/.*")
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SOURCE_GROUP("src editor" REGULAR_EXPRESSION "editor/.*")
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SOURCE_GROUP("src gui" REGULAR_EXPRESSION "gui/.*")
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SOURCE_GROUP("src gui auxiliary" REGULAR_EXPRESSION "gui/auxiliary/.*")
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SOURCE_GROUP("src gui auxiliary event" REGULAR_EXPRESSION "gui/auxiliary/event/.*")
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SOURCE_GROUP("src gui auxiliary window_definition" REGULAR_EXPRESSION "gui/auxiliary/window_definition/.*")
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SOURCE_GROUP("src gui auxiliary window_builder" REGULAR_EXPRESSION "gui/auxiliary/window_builder/.*")
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SOURCE_GROUP("src gui dialogs" REGULAR_EXPRESSION "gui/dialogs/.*")
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SOURCE_GROUP("src gui dialogs lobby" REGULAR_EXPRESSION "gui/dialogs/lobby/.*")
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SOURCE_GROUP("src gui widgets" REGULAR_EXPRESSION "gui/widgets/.*")
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SOURCE_GROUP("src pathfind" REGULAR_EXPRESSION "pathfind/.*")
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SOURCE_GROUP("src scripting" REGULAR_EXPRESSION "scripting/.*")
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SOURCE_GROUP("src serialization" REGULAR_EXPRESSION "serialization/.*")
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SOURCE_GROUP("src server" REGULAR_EXPRESSION "server/.*")
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SOURCE_GROUP("src storyscreen" REGULAR_EXPRESSION "storyscreen/.*")
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SOURCE_GROUP("src tests" REGULAR_EXPRESSION "tests/.*")
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SOURCE_GROUP("src tests gui" REGULAR_EXPRESSION "tests/gui/.*")
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SOURCE_GROUP("src tests utils" REGULAR_EXPRESSION "tests/utils/.*")
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SOURCE_GROUP("src tools" REGULAR_EXPRESSION "tools/.*")
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SOURCE_GROUP("src widgets" REGULAR_EXPRESSION "widgets/.*")
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endif(MSVC)
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########### libwesnoth-core ###############
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@ -511,10 +565,16 @@ if(ENABLE_GAME)
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)
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endif(ENABLE_TESTS)
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if(MSVC)
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add_executable(wesnoth WIN32
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${wesnoth_SRC}
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)
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else(MSVC)
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add_executable(wesnoth
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${wesnoth_SRC}
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)
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endif(MSVC)
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target_link_libraries(wesnoth
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${wesnoth_LIB}
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${game-external-libs}
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@ -550,7 +610,16 @@ SET(wesnothd_SRC
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loadscreen_empty.cpp
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)
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add_executable(wesnothd ${wesnothd_SRC})
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if(MSVC)
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add_executable(wesnothd WIN32
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${wesnothd_SRC}
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)
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else(MSVC)
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add_executable(wesnothd
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${wesnothd_SRC}
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)
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endif(MSVC)
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target_link_libraries(wesnothd wesnoth-core ${server-external-libs})
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set_target_properties(wesnothd PROPERTIES OUTPUT_NAME ${BINARY_PREFIX}wesnothd${BINARY_SUFFIX})
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