updated traditional Chinese translation

This commit is contained in:
Nils Kneuper 2008-04-23 19:39:19 +00:00
parent 9db68b9b88
commit 87db404aea
5 changed files with 1805 additions and 1205 deletions

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@ -41,9 +41,10 @@ Version 1.5.0-svn:
* Implemented lazy loading for unit_types
* language and i18n:
* new translation: Croatian
* updated translations: Chinese, Czech, Danish, Dutch, Finnish, French,
Galician, German, Greek, Hungarian, Italian, Lithuanian, Japanese, Polish,
Russian, Serbian, Slovak, Spanish, Swedish, Turkish, Valencian
* updated translations: Chinese, Chinese (Traditional), Czech, Danish,
Dutch, Finnish, French, Galician, German, Greek, Hungarian, Italian,
Lithuanian, Japanese, Polish, Russian, Serbian, Slovak, Spanish, Swedish,
Turkish, Valencian
* updated fonts: DejaVuSans 2.24
* multiplayer:
* added maps: Howling Ghost Badlands

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@ -5,9 +5,10 @@ changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
Version 1.5.0-svn:
* Language and translations:
* new translation: Croatian.
* updated translations: Chinese, Czech, Danish, Dutch, Finnish, French,
Galician, German, Greek, Hungarian, Italian, Lithuanian, Japanese, Polish,
Russian, Serbian, Slovak, Spanish, Swedish, Turkish, Valencian.
* updated translations: Chinese, Chinese (Traditional), Czech, Danish,
Dutch, Finnish, French, Galician, German, Greek, Hungarian, Italian,
Lithuanian, Japanese, Polish, Russian, Serbian, Slovak, Spanish, Swedish,
Turkish, Valencian.
* Map editor:
* Fixed not working "Update transition" and make "Delay transition update"

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@ -6,7 +6,7 @@
msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.3.19+svn\n"
"POT-Creation-Date: 2008-02-02 21:15+0100\n"
"POT-Creation-Date: 2008-04-13 16:21+0200\n"
"PO-Revision-Date: 2008-02-02 21:15+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -109,24 +109,35 @@ msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:49
#, no-wrap
msgid "B<-c, --campaign>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:52
msgid "skip menu, show directly the campaign menu."
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:52
#, no-wrap
msgid "B<--compress>I<\\ infile\\ outfile>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:55
#: ../../doc/man/wesnoth.6:58
msgid ""
"compresses a savefile (I<infile>) that is in text WML format into binary "
"WML format (I<outfile>)."
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:55
#: ../../doc/man/wesnoth.6:58
#, no-wrap
msgid "B<-d, --debug>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:60
#: ../../doc/man/wesnoth.6:63
msgid ""
"shows extra debugging information and enables additional command mode "
"options in-game (see the website at http://www.wesnoth.org/wiki/CommandMode "
@ -134,99 +145,110 @@ msgid ""
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:60
#: ../../doc/man/wesnoth.6:63
#, no-wrap
msgid "B<--decompress>I<\\ infile\\ outfile>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:69
msgid ""
"decompresses a savefile (I<infile>) that is in binary WML format into text "
"WML format (I<outfile>)."
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:66
#: ../../doc/man/wesnoth.6:69
#, no-wrap
msgid "B<-f, --fullscreen>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:72
msgid "runs the game in full screen mode."
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:69
#: ../../doc/man/wesnoth.6:72
#, no-wrap
msgid "B<--fps>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:76
msgid ""
"displays the number of frames per second the game is currently running at, "
"in a corner of the screen."
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:73
#: ../../doc/man/wesnoth.6:76
#, no-wrap
msgid "B<--gunzip>I<\\ infile.gz>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:82
msgid ""
"decompresses a file which should be in gzip format and stores it without "
"the .gz suffix. The I<infile.gz> will be removed."
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:79
#: ../../doc/man/wesnoth.6:82
#, no-wrap
msgid "B<--gzip>I<\\ infile>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:85
#: ../../doc/man/wesnoth.6:88
msgid ""
"compresses a file in gzip format, stores it as I<infile>.gz and removes "
"I<infile>."
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:85 ../../doc/man/wesnothd.6:55
#: ../../doc/man/wesnoth.6:88 ../../doc/man/wesnothd.6:55
#, no-wrap
msgid "B<-h, --help>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:88
#: ../../doc/man/wesnoth.6:91
msgid ""
"displays a summary of command line options to standard output, and exits."
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:88
#: ../../doc/man/wesnoth.6:91
#, no-wrap
msgid "B<--load>I<\\ savegame>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:91
#: ../../doc/man/wesnoth.6:94
msgid "loads the file savegame from the standard save game directory."
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:91 ../../doc/man/wesnothd.6:58
#: ../../doc/man/wesnoth.6:94
#, no-wrap
msgid "B<--with-replay>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:97
msgid "replays the game loaded with --load option."
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:97 ../../doc/man/wesnothd.6:58
#, no-wrap
msgid "B<--log->I<level>B<=>I<domain1>B<,>I<domain2>B<,>I<...>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:100 ../../doc/man/wesnoth_editor.6:56
#: ../../doc/man/wesnoth.6:106 ../../doc/man/wesnoth_editor.6:56
msgid ""
"sets the severity level of the log domains. B<all> can be used to match any "
"log domain. Available levels: B<error>,\\ B<warning>,\\ B<info>,\\ "
@ -234,153 +256,166 @@ msgid ""
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:100 ../../doc/man/wesnoth_editor.6:56
#: ../../doc/man/wesnoth.6:106 ../../doc/man/wesnoth_editor.6:56
#, no-wrap
msgid "B<--logdomains>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:103 ../../doc/man/wesnoth_editor.6:59
#: ../../doc/man/wesnoth.6:109 ../../doc/man/wesnoth_editor.6:59
msgid "Dumps a list of all log domains and exits."
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:103
#: ../../doc/man/wesnoth.6:109
#, no-wrap
msgid "B<--max-fps>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:108
#: ../../doc/man/wesnoth.6:114
msgid ""
"the number of frames per second the game can show, the value should be "
"between the 1 and 1000, the default is B<50>."
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:108
#: ../../doc/man/wesnoth.6:114
#, no-wrap
msgid "B<--multiplayer>"
msgid "B<-m, --multiplayer>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:114
#: ../../doc/man/wesnoth.6:120
msgid ""
"runs a multiplayer game. There are additional options that can be used "
"together with B<--multiplayer> as explained below."
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:114
#: ../../doc/man/wesnoth.6:120
#, no-wrap
msgid "B<--nocache>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:117
#: ../../doc/man/wesnoth.6:123
msgid "disables caching of game data."
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:117
#: ../../doc/man/wesnoth.6:123
#, no-wrap
msgid "B<--nosound>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:120
#: ../../doc/man/wesnoth.6:126
msgid "runs the game without sounds and music."
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:120 ../../doc/man/wesnoth_editor.6:59
#: ../../doc/man/wesnoth.6:126 ../../doc/man/wesnoth_editor.6:59
#, no-wrap
msgid "B<--path>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:123 ../../doc/man/wesnoth_editor.6:62
#: ../../doc/man/wesnoth.6:129 ../../doc/man/wesnoth_editor.6:62
msgid "prints the name of the game data directory and exits."
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:123 ../../doc/man/wesnoth_editor.6:62
#: ../../doc/man/wesnoth.6:129 ../../doc/man/wesnoth_editor.6:62
#, no-wrap
msgid "B<-r\\ >I<X>B<x>I<Y>B<,\\ --resolution\\ >I<X>B<x>I<Y>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:133
msgid "sets the screen resolution. Example: B<-r 800x600>"
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:127
#: ../../doc/man/wesnoth.6:133
#, no-wrap
msgid "B<-s,\\ --server\\ [host]>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:137
msgid ""
"skip menu, connect to specified host if any, otherwise connect to the first "
"server in preferences. Example: B<--server server.wesnoth.org>"
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:137
#, no-wrap
msgid "B<-t, --test>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:130
#: ../../doc/man/wesnoth.6:140
msgid "runs the game in a small test scenario."
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:130
#: ../../doc/man/wesnoth.6:140
#, no-wrap
msgid "B<-v, --version>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:133
#: ../../doc/man/wesnoth.6:143
msgid "shows the version number and exits."
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:133
#: ../../doc/man/wesnoth.6:143
#, no-wrap
msgid "B<-w, --windowed>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:136
#: ../../doc/man/wesnoth.6:146
msgid "runs the game in windowed mode."
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:136
#: ../../doc/man/wesnoth.6:146
#, no-wrap
msgid "B<--no-delay>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:140
#: ../../doc/man/wesnoth.6:150
msgid ""
"runs the game without any delays for graphic benchmarking. This is "
"automatically enabled by B<--nogui>."
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:140
#: ../../doc/man/wesnoth.6:150
#, no-wrap
msgid "B<--nogui>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:145
#: ../../doc/man/wesnoth.6:155
msgid ""
"runs the game without the GUI. Must appear before B<--multiplayer> to have "
"the desired effect."
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:145
#: ../../doc/man/wesnoth.6:155
#, no-wrap
msgid "B<--exit-at-end>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:148
#: ../../doc/man/wesnoth.6:158
msgid ""
"exits once the scenario is over, without displaying victory/defeat dialog "
"which requires the user to click OK. This is also used for scriptable "
@ -388,13 +423,13 @@ msgid ""
msgstr ""
# type: SH
#: ../../doc/man/wesnoth.6:149
#: ../../doc/man/wesnoth.6:159
#, no-wrap
msgid "Options for --multiplayer"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:156
#: ../../doc/man/wesnoth.6:166
msgid ""
"The side-specific multiplayer options are marked with I<number>. I<number> "
"has to be replaced by a side number. It usually is 1 or 2 but depends on the "
@ -402,38 +437,38 @@ msgid ""
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:156
#: ../../doc/man/wesnoth.6:166
#, no-wrap
msgid "B<--algorithm>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:163
#: ../../doc/man/wesnoth.6:173
msgid ""
"selects a non-standard algorithm to be used by the AI controller for this "
"side. Available values: B<idle_ai> and B<sample_ai>."
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:163
#: ../../doc/man/wesnoth.6:173
#, no-wrap
msgid "B<--controller>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:179
msgid ""
"selects the controller for this side. Available values: B<human> and B<ai>."
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:169
#: ../../doc/man/wesnoth.6:179
#, no-wrap
msgid "B<--era=>I<value>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:176
#: ../../doc/man/wesnoth.6:186
msgid ""
"use this option to play in the selected era instead of the B<Default> era. "
"The era is chosen by an id. Eras are described in the B<data/multiplayer/"
@ -441,13 +476,13 @@ msgid ""
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:176
#: ../../doc/man/wesnoth.6:186
#, no-wrap
msgid "B<--parm>I<number>B<=>I<name>B<:>I<value>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:185
#: ../../doc/man/wesnoth.6:195
msgid ""
"sets additional parameters for this side. This parameter depends on the "
"options used with B<--controller> and B<--algorithm>. It should only be "
@ -455,102 +490,102 @@ msgid ""
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:185
#: ../../doc/man/wesnoth.6:195
#, no-wrap
msgid "B<--scenario=>I<value>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:189
#: ../../doc/man/wesnoth.6:199
msgid ""
"selects a multiplayer scenario by id. The default scenario id is "
"B<multiplayer_The_Freelands>."
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:189
#: ../../doc/man/wesnoth.6:199
#, no-wrap
msgid "B<--side>I<number>B<=>I<value>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:194
#: ../../doc/man/wesnoth.6:204
msgid ""
"selects a faction of the current era for this side. The faction is chosen by "
"an id. Factions are described in the data/multiplayer.cfg file."
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:194
#: ../../doc/man/wesnoth.6:204
#, no-wrap
msgid "B<--turns=>I<value>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:198
#: ../../doc/man/wesnoth.6:208
msgid "sets the number of turns for the chosen scenario. The default is B<50>."
msgstr ""
# type: TP
#: ../../doc/man/wesnoth.6:198
#: ../../doc/man/wesnoth.6:208
#, no-wrap
msgid "Example to test your own AI against the default AI without starting the GUI:"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:201
#: ../../doc/man/wesnoth.6:211
msgid ""
"B<wesnoth --nogui --multiplayer --controller1=ai --controller2=ai --"
"algorithm2=python_ai --parm2=python_script:py/my_own_python_ai.py>"
msgstr ""
# type: SH
#: ../../doc/man/wesnoth.6:202 ../../doc/man/wesnoth_editor.6:74
#: ../../doc/man/wesnoth.6:212 ../../doc/man/wesnoth_editor.6:74
#: ../../doc/man/wesnothd.6:163
#, no-wrap
msgid "AUTHOR"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:205 ../../doc/man/wesnoth_editor.6:77
#: ../../doc/man/wesnoth.6:215 ../../doc/man/wesnoth_editor.6:77
msgid "Written by David White E<lt>davidnwhite@verizon.netE<gt>."
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:207
#: ../../doc/man/wesnoth.6:217
msgid ""
"Edited by Nils Kneuper E<lt>crazy-ivanovic@gmx.netE<gt>, ott E<lt>ott@gaon."
"netE<gt> and Soliton E<lt>soliton.de@gmail.comE<gt>."
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:209 ../../doc/man/wesnoth_editor.6:81
#: ../../doc/man/wesnoth.6:219 ../../doc/man/wesnoth_editor.6:81
msgid ""
"This manual page was originally written by Cyril Bouthors "
"E<lt>cyril@bouthors.orgE<gt>."
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:211 ../../doc/man/wesnoth_editor.6:83
#: ../../doc/man/wesnoth.6:221 ../../doc/man/wesnoth_editor.6:83
#: ../../doc/man/wesnothd.6:170
msgid "Visit the official homepage: http://www.wesnoth.org/"
msgstr ""
# type: SH
#: ../../doc/man/wesnoth.6:212 ../../doc/man/wesnoth_editor.6:84
#: ../../doc/man/wesnoth.6:222 ../../doc/man/wesnoth_editor.6:84
#: ../../doc/man/wesnothd.6:171
#, no-wrap
msgid "COPYRIGHT"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:215 ../../doc/man/wesnoth_editor.6:87
#: ../../doc/man/wesnoth.6:225 ../../doc/man/wesnoth_editor.6:87
#: ../../doc/man/wesnothd.6:174
msgid "Copyright \\(co 2003-2007 David White E<lt>davidnwhite@verizon.netE<gt>"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:218 ../../doc/man/wesnoth_editor.6:90
#: ../../doc/man/wesnoth.6:228 ../../doc/man/wesnoth_editor.6:90
#: ../../doc/man/wesnothd.6:177
msgid ""
"This is Free Software; this software is licensed under the GPL version 2, as "
@ -559,14 +594,14 @@ msgid ""
msgstr ""
# type: SH
#: ../../doc/man/wesnoth.6:219 ../../doc/man/wesnoth_editor.6:91
#: ../../doc/man/wesnoth.6:229 ../../doc/man/wesnoth_editor.6:91
#: ../../doc/man/wesnothd.6:178
#, no-wrap
msgid "SEE ALSO"
msgstr ""
# type: Plain text
#: ../../doc/man/wesnoth.6:222
#: ../../doc/man/wesnoth.6:232
msgid "B<wesnoth_editor>(6), B<wesnothd>(6)"
msgstr ""

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