New and improved melee animations for the banebow.

This commit is contained in:
Richard Kettering 2008-04-27 21:41:00 +00:00
parent c17555c6f0
commit 84b01a61b6

View file

@ -103,33 +103,43 @@
[filter_attack]
name=dagger
[/filter_attack]
start_time=-275
[frame]
duration=50
image="units/undead-skeletal/banebow-melee-defend-1.png"
[/frame]
[frame]
begin=-200
end=-100
image="units/undead-skeletal/banebow.png"
duration=100
image="units/undead-skeletal/banebow-melee-attack-1.png"
[/frame]
[if]
hits=no
hits=yes
[frame]
begin=-100
end=100
image="units/undead-skeletal/banebow-melee-attack.png"
sound={SOUND_LIST:MISS}
duration=100
image="units/undead-skeletal/banebow-melee-attack-2.png"
sound=dagger-swish.wav
[/frame]
[/if]
[else]
hits=yes
hits=no
[frame]
begin=-100
end=100
image="units/undead-skeletal/banebow-melee-attack.png"
sound=dagger-swish.wav
duration=100
image="units/undead-skeletal/banebow-melee-attack-2.png"
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=100
end=200
image="units/undead-skeletal/banebow.png"
duration=100
image="units/undead-skeletal/banebow-melee-attack-3.png"
[/frame]
[frame]
duration=100
image="units/undead-skeletal/banebow-melee-attack-4.png"
[/frame]
[frame]
duration=50
image="units/undead-skeletal/banebow-melee-defend-1.png"
[/frame]
[/attack_anim]
[/unit_type]