Expanded tabs in changelog, reduced spacing

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Ignacio R. Morelle 2011-08-02 00:00:37 +00:00
parent 03fa03835f
commit 833092009b

105
changelog
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@ -10,61 +10,60 @@ Version 1.9.8+svn:
(bug #16477)
* Khalifate faction:
* Units with khalifatelightfoot movetype (Naffat, Hakim lines) converted to khalifatefoot movetype (used by Jundi line) resulting in:
* increased the fire resist from -10% to 0% (Hakim only)
* increased the impact resist from -20% to -10%
* increased the village defense from 50% to 60%
* removed the khalifatelightfoot movetype
* Changes to khalifatefoot (Naffat, Hakim, Jundi lines) movetype:
* increased the frozen defense from 20% to 30%
* Changes to khalifatearmoredfoot movetype (Arif line):
* increased the shallow water and swamp mp from 2 to 3
* decreased the mushroom grove defense from 50% to 40%
* Changes to the khalifatehorse (Rami and some level up paths) movetype:
* increased the shallow water, swamp, cave, and mushroom grove mp cost to 4 in all cases
* increased the forest mp cost from 2 to 3
* decreased the frozen mp cost from 4 to 2
* decreased the swamp defense from 30% to 20%
* decreased the cave defense from 40% to 20%
* decreased the mushroom grove defense from 40% to 20%
* increased the frozen defense from 10% to 30%
* increased the impact resist from -10% to 0%
* Changes to the khalifatearmoredhorse (Khaiyal and some level up paths) movetype:
* increased the shallow water, swamp, cave, and mushroom grove mp cost to 4 in all cases
* increased the fire resist from -10% to 0% (Hakim only)
* increased the impact resist from -20% to -10%
* increased the village defense from 50% to 60%
* removed the khalifatelightfoot movetype
* Changes to khalifatefoot (Naffat, Hakim, Jundi lines) movetype:
* increased the frozen defense from 20% to 30%
* Changes to khalifatearmoredfoot movetype (Arif line):
* increased the shallow water and swamp mp from 2 to 3
* decreased the mushroom grove defense from 50% to 40%
* Changes to the khalifatehorse (Rami and some level up paths) movetype:
* increased the shallow water, swamp, cave, and mushroom grove mp cost to 4 in all cases
* increased the forest mp cost from 2 to 3
* decreased the frozen mp cost from 4 to 2
* decreased the swamp defense from 30% to 20%
* decreased the cave defense from 40% to 20%
* decreased the mushroom grove defense from 40% to 20%
* increased the frozen defense from 10% to 30%
* increased the impact resist from -10% to 0%
* Changes to the khalifatearmoredhorse (Khaiyal and some level up paths) movetype:
* increased the shallow water, swamp, cave, and mushroom grove mp cost to 4 in all cases
* increased the reef mp cost from 2 to 3
* decreased the frozen mp cost from 4 to 2
* decreased the cave defense from 40% to 20%
* decreased the mushroom grove defense from 40% to 20%
* increased the frozen defense from 10% to 30%
* increased the swamp defense from 10% to 20%
* decreased the hill defense from 60% to 50%
* Changes to units:
* increased the XP requirements of the Arif from 40 to 47
* increased the cost of the Falcon from 10 to 12
* dereased the beak and claw attack of the Falcon by one each to 2-3 and 5-1
* decreased the HP of the Falcon from 19 to 18
* increased the XP requirements of the Falcon from 20 to 24
* increased the XP requirements of the Hakim from 33 to 39
* decreased the HP of the Jundi from 36 to 32
* increased the XP requirements of the Jundi from 35 to 44
* increased the cost of the Khaiyal from 20 to 21
* decreased the blade resist of the Khaiyal from 30% to 20%
* decreased the pierce resist of the Khaiyal from 0% to -10%
* decreased the impact resist of the Khaiyal from 10% to 0%
* increased the melee attack of the Mighwar from 7-5 to 8-5
* decreased the HP of the Mighwar from 57 to 53
* increased the melee attack of the Monawish from 6-4 to 7-4
* decreased the HP of the Monawish from 45 to 41
* decreased the HP of the Naffat from 32 to 28
* increased the XP requirements of the Naffat from 38 to 44
* increased the cost of the Naffat from 17 to 19
* decreased the melee attack of the Qatif-al-nar to 10-2
* decreased the ranged attack of the Qatif-al-nar to 8-3
* decreased the melee attack of the Tineen to 10-3
* the Falcon line (Falcon, Elder Falcon) now get 2 traits, one normal trait and the feral trait
* decreased the impact resist of the Falcon line from 0% to -10%
* The Naffat line (Naffat, Qatif-al-nar, Tineen) is no longer able to get the strong trait
* decreased the frozen mp cost from 4 to 2
* decreased the cave defense from 40% to 20%
* decreased the mushroom grove defense from 40% to 20%
* increased the frozen defense from 10% to 30%
* increased the swamp defense from 10% to 20%
* decreased the hill defense from 60% to 50%
* Changes to units:
* increased the XP requirements of the Arif from 40 to 47
* increased the cost of the Falcon from 10 to 12
* dereased the beak and claw attack of the Falcon by one each to 2-3 and 5-1
* decreased the HP of the Falcon from 19 to 18
* increased the XP requirements of the Falcon from 20 to 24
* increased the XP requirements of the Hakim from 33 to 39
* decreased the HP of the Jundi from 36 to 32
* increased the XP requirements of the Jundi from 35 to 44
* increased the cost of the Khaiyal from 20 to 21
* decreased the blade resist of the Khaiyal from 30% to 20%
* decreased the pierce resist of the Khaiyal from 0% to -10%
* decreased the impact resist of the Khaiyal from 10% to 0%
* increased the melee attack of the Mighwar from 7-5 to 8-5
* decreased the HP of the Mighwar from 57 to 53
* increased the melee attack of the Monawish from 6-4 to 7-4
* decreased the HP of the Monawish from 45 to 41
* decreased the HP of the Naffat from 32 to 28
* increased the XP requirements of the Naffat from 38 to 44
* increased the cost of the Naffat from 17 to 19
* decreased the melee attack of the Qatif-al-nar to 10-2
* decreased the ranged attack of the Qatif-al-nar to 8-3
* decreased the melee attack of the Tineen to 10-3
* the Falcon line (Falcon, Elder Falcon) now get 2 traits, one normal trait and the feral trait
* decreased the impact resist of the Falcon line from 0% to -10%
* The Naffat line (Naffat, Qatif-al-nar, Tineen) is no longer able to get the strong trait
Version 1.9.8:
* Campaigns:
* Fixed deprecation warnings about "empty side="