Help: document cores (#2703)
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@ -490,6 +490,12 @@ You can see what eras you have loaded in the <ref>text='eras' dst='..eras_sectio
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Modifications are optional scenario- and era-independent scripts that can alter the default ruleset in various ways. You can choose and configure modifications when creating a new game." + _ "
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<big>Cores</big>" + _ "
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Cores enable total conversion of The Battle for Wesnoth. A core can replace all the content in Wesnoth: when a different core is loaded, the regular units, terrains and the like do not exist.
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Cores allow a significantly different game experience: for example, a World War II campaign, or even a different game altogether, as long as it can be represented as a hexagonal map with ’units’ in some way." + _ "
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<header>text='Creator Resources'</header>" + _ "
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Content authors can use resource packs available on the add-ons server to enrich their own content with existing assets such as images, music, and code. These are not generally intended for direct use in-game; however, other playable add-ons may depend on them and suggest or require their installation during download."
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