fix mistake in row height calculation for MP lobby gamebrowser menu
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5941350f2d
commit
8101d09cf8
2 changed files with 5 additions and 5 deletions
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@ -53,7 +53,7 @@ namespace mp {
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void gamebrowser::set_inner_location(const SDL_Rect& rect)
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{
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set_full_size(games_.size());
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set_shown_size(rect.h / item_height_);
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set_shown_size(rect.h / row_height());
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bg_register(rect);
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scroll(get_position());
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}
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@ -62,7 +62,7 @@ void gamebrowser::scroll(unsigned int pos)
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{
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if(pos < games_.size()) {
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visible_range_.first = pos;
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visible_range_.second = minimum<size_t>(pos + inner_location().h / item_height_, games_.size());
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visible_range_.second = minimum<size_t>(pos + inner_location().h / row_height(), games_.size());
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set_dirty();
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}
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}
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@ -73,8 +73,7 @@ SDL_Rect gamebrowser::get_item_rect(size_t index) const {
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return res;
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}
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const SDL_Rect& loc = inner_location();
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const unsigned int height = item_height_ + 2 * style_->get_thickness();
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const SDL_Rect res = { loc.x, loc.y + (index - visible_range_.first) * height, loc.w, height};
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const SDL_Rect res = { loc.x, loc.y + (index - visible_range_.first) * row_height(), loc.w, row_height()};
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return res;
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}
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@ -384,7 +383,7 @@ void gamebrowser::set_game_items(const config& cfg, const config& game_config)
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games_.back().observers = (**game)["observer"] != "no" ? true : false;
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}
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set_full_size(games_.size());
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set_shown_size(inner_location().h / item_height_);
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set_shown_size(inner_location().h / row_height());
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scroll(get_position());
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if(selected_ >= games_.size())
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selected_ = maximum<long>(static_cast<long>(games_.size()) - 1, 0);
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@ -59,6 +59,7 @@ public:
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bool selected() const { return double_clicked_ && !empty(); }
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int selection() const { return selected_; }
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protected:
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unsigned int row_height() const { return item_height_ + (2 * style_->get_thickness()); }
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private:
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image::locator gold_icon_locator_;
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image::locator xp_icon_locator_;
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