Applied patch #813. Also, added shadowmaster and zookeeper to TRoW's credits

This commit is contained in:
Dimitar Ilccov 2007-09-28 18:14:32 +00:00
parent 72d0639bd1
commit 80aa5d9aa5
5 changed files with 60 additions and 74 deletions

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@ -44,11 +44,16 @@
[entry]
name = "J.W. Bjerk (eleazar)"
[/entry]
[/about]
# [about]
# title = _ "Miscellaneous"
# text = ""
# [/about]
[/about]
[about]
title = _ "Miscellaneous"
[entry]
name= "Lari Nieminen (zookeeper)"
[/entry]
[entry]
name= "Ignacio Riquelme Morelle (shadowmaster)"
[/entry]
[/about]
[/campaign]
[binary_path]
@ -63,9 +68,12 @@
# Note: this campaign relies on USE_L3_OUTLAWS being defined early
# enough to change the advancement paths in the core units.
{campaigns/The_Rise_Of_Wesnoth/utils}
[+units]
{campaigns/The_Rise_Of_Wesnoth/units}
[/units]
{campaigns/The_Rise_Of_Wesnoth/utils}
{campaigns/The_Rise_Of_Wesnoth/scenarios}
#endif

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@ -1,7 +1,7 @@
#textdomain wesnoth-trow
[unit]
id=Outlaw Lady 2
name= _ "female^Outlaw Lady 2"
id=Wesfolk Lady
name= _ "female^Wesfolk Lady"
race=human
gender=female
image="units/human-outlaws/outlaw+female.png"
@ -9,35 +9,19 @@
hitpoints=46
[abilities]
{ABILITY_LEADERSHIP_LEVEL_2}
[skirmisher]
id=distract
name= _ "distract"
description= _ "Distract:
This unit negates enemy Zones of Control around itself for friendly units (but not for itself)."
[filter]
[not]
type=Outlaw Lady 2
[/not]
[/filter]
[affect_adjacent]
adjacent=n,ne,se,s,sw,nw
[filter]
[not]
type=Outlaw Lady 2
[/not]
[/filter]
[/affect_adjacent]
[/skirmisher]
{ABILITY_DISTRACT (Wesfolk Lady)}
[/abilities]
movement_type=elusivefoot
movement=7
experience=80
level=2
alignment=chaotic
advanceto=Outlaw Lady 3
advanceto=Wesfolk Leader
cost=36
usage=mixed fighter
unit_description= _ "Outlaw Lady 2"
unit_description= _ "Born in the Wesfolk aristocracy, she and her people were excluded from society by their lords, who betrayed their loyalty when a war against Haldric's people was being lost. This outcast still converves her nobleness in her veins, and in the battle-field she has earned valuable experience, which continues increasing with time, as does her natural leadership.
Special Notes:"+{SPECIAL_NOTES_DISTRACT}+{SPECIAL_NOTES_LEADERSHIP}
die_sound={SOUND_LIST:HUMAN_FEMALE_DIE}
{DEFENSE_ANIM "units/human-outlaws/outlaw+female-defend.png" "units/human-outlaws/outlaw+female.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
[attack]

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@ -1,8 +1,8 @@
#textdomain wesnoth-trow
[unit]
id=Outlaw Lady 3
name= _ "Outlaw Lady 3"
id=Wesfolk Leader
name= _ "Wesfolk Leader"
race=human
gender=female
image="units/human-outlaws/fugitive+female.png"
@ -10,25 +10,7 @@
hitpoints=62
[abilities]
{ABILITY_LEADERSHIP_LEVEL_3}
[skirmisher]
id=distract
name= _ "distract"
description= _ "Distract:
This unit negates enemy Zones of Control around itself for friendly units (but not for itself)."
[filter]
[not]
type=Outlaw Lady 3
[/not]
[/filter]
[affect_adjacent]
adjacent=n,ne,se,s,sw,nw
[filter]
[not]
type=Outlaw Lady 3
[/not]
[/filter]
[/affect_adjacent]
[/skirmisher]
{ABILITY_DISTRACT (Wesfolk Leader)}
[/abilities]
movement_type=elusivefoot
movement=7
@ -39,7 +21,9 @@ This unit negates enemy Zones of Control around itself for friendly units (but n
{AMLA_TOUGH 3}
cost=60
usage=mixed fighter
unit_description= _ "Outlaw Lady 3"
unit_description= _ "Born in the Wesfolk aristocracy, she and her people were excluded from society by their lords, who betrayed their loyalty when a war against Haldric's people was being lost. This outcast still converves her nobleness in her veins, and in the battle-field she has earned valuable experience, which continues increasing with time, as does her natural leadership.
Special Notes:"+{SPECIAL_NOTES_DISTRACT}+{SPECIAL_NOTES_LEADERSHIP}
die_sound={SOUND_LIST:HUMAN_FEMALE_DIE}
{DEFENSE_ANIM "units/human-outlaws/fugitive+female-defend.png" "units/human-outlaws/fugitive+female.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
[attack]

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@ -1,7 +1,7 @@
#textdomain wesnoth-trow
[unit]
id=Outlaw Lady 1
name= _ "female^Outlaw Lady 1"
id=Wesfolk Outcast
name= _ "female^Wesfolk Outcast"
race=human
gender=female
image="units/human-outlaws/footpad+female.png"
@ -10,35 +10,19 @@
hitpoints=33
[abilities]
{ABILITY_LEADERSHIP_LEVEL_1}
[skirmisher]
id=distract
name= _ "distract"
description= _ "Distract:
This unit negates enemy Zones of Control around itself for friendly units (but not for itself)."
[filter]
[not]
type=Outlaw Lady 1
[/not]
[/filter]
[affect_adjacent]
adjacent=n,ne,se,s,sw,nw
[filter]
[not]
type=Outlaw Lady 1
[/not]
[/filter]
[/affect_adjacent]
[/skirmisher]
{ABILITY_DISTRACT (Wesfolk Outcast)}
[/abilities]
movement_type=elusivefoot
movement=7
experience=40
level=1
alignment=chaotic
advanceto=Outlaw Lady 2
advanceto=Wesfolk Lady
cost=18
usage=mixed fighter
unit_description= _ "Outlaw Lady 1"
unit_description= _ "Born in the Wesfolk aristocracy, she and her people were excluded from society by their lords, who betrayed their loyalty when a war against Haldric's people was being lost. This outcast still converves her nobleness in her veins, and in the battle-field she has earned valuable experience, which she can lend to her people for turning a fight in their favour.
Special Notes:"+{SPECIAL_NOTES_DISTRACT}+{SPECIAL_NOTES_LEADERSHIP}
die_sound={SOUND_LIST:HUMAN_FEMALE_DIE}
{DEFENSE_ANIM "units/human-outlaws/footpad+female-defend.png" "units/human-outlaws/footpad+female.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
[attack]

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@ -0,0 +1,26 @@
#textdomain wesnoth-trow
#define ABILITY_DISTRACT SELFTYPE
[skirmisher]
id=distract
name= _ "distract"
description= _ "Distract:
This unit negates enemy Zones of Control around itself for friendly units (but not for itself)."
[filter]
[not]
type={SELFTYPE}
[/not]
[/filter]
[affect_adjacent]
adjacent=n,ne,se,s,sw,nw
[filter]
[not]
type={SELFTYPE}
[/not]
[/filter]
[/affect_adjacent]
[/skirmisher]
#enddef
#define SPECIAL_NOTES_DISTRACT
_"This unit is capable of distracting oponents, allowing friendly unis to trespass their Zones of Control and move unhindered around them."#enddef