Effectively reverting 2007-09-21T22:34:58Z!patrick_x99@hotmail.com

This commit is contained in:
Dimitar Ilccov 2007-09-28 14:37:05 +00:00
parent 96f16f976c
commit 72d0639bd1

View file

@ -5,7 +5,7 @@
# One line of advancement line runs from Peasant (reskinned Thug)
# through Village Elder (reskinned Bandit) to Senior Village Elder
# (reskinned Highwayman). These are the ordinary village inhabitants.
# (reskinned Highwayman). These are the ordinary village inhabitants.
[unit]
[base_unit]
@ -29,7 +29,7 @@
id=Bandit_Peasant
name= _ "Village Elder"
alignment=neutral
advanceto=null
advanceto=Highwayman_Peasant
unit_description= _ "Each of the villages scattered across the Wesnoth countryside is normally guided by a group of elders, who are the village's wisest and most experienced residents."
#ifdef CAMPAIGN_LIBERTY
#else
@ -45,9 +45,6 @@
name= _ "Senior Village Elder"
alignment=neutral
hitpoints=67
[advancefrom]
unit=Bandit_Peasant
[/advancefrom]
cost=66
unit_description= _ "The entire village looks to the senior elder for guidance. Strong and wise, the senior elders take responsibility for the community's well-being on their shoulders. Provincial officials tend to choose senior village elders as magistrates so that legal and customary authority will coincide."
#ifdef CAMPAIGN_LIBERTY
@ -91,7 +88,7 @@
name= _ "Watchman"
alignment=neutral
hitpoints=40
advanceto=null
advanceto=Fugitive_Peasant
cost=40
unit_description= _ "The watchmen are men and women who protect the villages from marauders, both human and otherwise, that prowl the Wesnoth countryside at night."
#ifdef CAMPAIGN_LIBERTY
@ -111,9 +108,6 @@
name= _ "Borderer"
alignment=neutral
hitpoints=61
[advancefrom]
unit=Outlaw_Peasant
[/advancefrom]
cost=80
unit_description= _ "Each village has a group of highly capable fighters dedicated to fending off orc raids. Some of these join the Wesnoth army, while others join the core of the village's patrol."
#ifdef CAMPAIGN_LIBERTY
@ -125,9 +119,9 @@
[/female]
[/unit]
# And a third line is the village hunters. Peasant Hunter (reskinned Poacher)
# And a third line is the village hunters. Peasant Hunter (reskinned Poacher)
# advances to Peasant Trapper (reskinned Trapper) which can advance either to
# Peasant Huntsman (reskinned Huntsman) or to Human Ranger. The Peasant
# Peasant Huntsman (reskinned Huntsman) or to Human Ranger. The Peasant
# Huntsman does a little better in swamps than the base unit.
[unit]
@ -154,7 +148,7 @@
alignment=neutral
experience=98
cost=26
advanceto=Human Ranger
advanceto=Huntsman_Peasant,Outlaw Ranger
unit_description= _ "Trappers are skilled hunters who supply food and furs for several villages. Their hunting experience makes them most valuable at night and in forests and swamps."
#ifdef CAMPAIGN_LIBERTY
#else
@ -170,9 +164,6 @@
name= _ "Peasant Huntsman"
alignment=neutral
hitpoints=55
[advancefrom]
unit=Trapper_Peasant
[/advancefrom]
cost=52
unit_description= _ "Huntsmen have spent their lives in the backwoods and swamps of their wilderness homes. They can bullseye wamprats and track anything that moves in their territory."
#ifdef CAMPAIGN_LIBERTY
@ -183,4 +174,4 @@
shallow_water=2
swamp_water=1
[/movement_costs]
[/unit]
[/unit]