more language fixes en_GB -> en_US

This commit is contained in:
András Salamon 2005-12-04 17:02:21 +00:00
parent e10644c2c6
commit 7dda34f150
39 changed files with 70 additions and 70 deletions

View file

@ -10,7 +10,7 @@
difficulty_descriptions={MENU_IMG_TXT2 elvish-fighter.png _"Fighter" _"(easiest)"} +
";*" + {MENU_IMG_TXT elvish-hero.png _"Hero"} + ";" +
{MENU_IMG_TXT2 elvish-champion.png _"Champion" _"(hardest)"}
description= _ "Fight to gain back the throne of Wesnoth, of which you are the legitimate heir."
description= _ "Fight to regain the throne of Wesnoth, of which you are the legitimate heir."
image=portraits/Heir_To_The_Throne/konrad.png
[/campaign]

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@ -198,7 +198,7 @@
[/message]
[message]
description=Gweddry
message= _ "Very well, we'll protect you from the undead. But we can't help you until we get across this river. Now lets go!"
message= _ "Very well, we'll protect you from the undead. But we can't help you until we get across this river. Now let's go!"
[/message]
[message]
description=Engineer
@ -223,7 +223,7 @@
[/message]
[message]
description=Gweddry
message= _ "Hm..."
message= _ "Hmm..."
[option]
message= _ "Yes, blow it up."
[command]

View file

@ -105,7 +105,7 @@
[/recall]
[message]
description=Dacyn
message= _ "The trail stops soon. Look at this- mountains block our path. But, if I remember correctly, there is a lake around here, with a bridge across it."
message= _ "The trail stops soon. Look at this - mountains block our path. But, if I remember correctly, there is a lake around here, with a bridge across it."
[/message]
[message]
description=Owaec

View file

@ -103,7 +103,7 @@ y=10
[/message]
[message]
description=Dacyn
message= _ "Alright. We need to keep at least two of these Ogres on the grass where they can't escape until our troops get here to capture them. Then they will have to lead us to their tribe."
message= _ "All right, we have to keep at least two of these Ogres on the grass where they can't escape until our troops get here to capture them. Then they will have to lead us to their tribe."
[/message]
[message]
description=Owaec
@ -140,7 +140,7 @@ y=10
[/filter]
[message]
description=Gweddry
message= _ "We have let one escape. Let's hope they all don't!"
message= _ "We have let one escape. Let's hope they don't all!"
[/message]
[kill]
type=Young Ogre

View file

@ -251,11 +251,11 @@ name=random
[/message]
[message]
description=Dacyn
message= _ "Well, yes... but the orcs were stronger than I thought. We can't go north, to the east is where the undead came from, and to the west is the sea - which we could go on, but we have no boats. We don't have any escape routes. So, we might as well try to save Wesnoth, since we have no other choice."
message= _ "Well, yes... but the orcs were stronger than I thought. We can't go north, to the east is where the undead came from, and to the west is the sea, but we have no boats. We don't have any escape routes. So, we might as well try to save Wesnoth, since we have no other choice."
[/message]
[message]
description=Owaec
message= _ "That makes sense. Its what I wanted to do all along, save the homeland. Now, my people's plains should be in our path soon."
message= _ "That makes sense. It's what I wanted to do all along, save the homeland. Now, my people's plains should be in our path soon."
[/message]
[message]
description=Owaec
@ -279,7 +279,7 @@ name=random
[/message]
[message]
description=Dacyn
message= _ "I do not know, but it sounded like the dragon Khrakrahs. When it was alive, it was the most powerful creature ever, living in the Northern Mountains. It must have went East at one point, and been resurrected by the undead."
message= _ "I do not know, but it sounded like the dragon Khrakrahs. When it was alive, it was the most powerful creature ever, living in the Northern Mountains. It must have gone East at one point, and been resurrected by the undead."
[/message]
[/event]

View file

@ -126,7 +126,7 @@ aggression=0.6
[objectives]
side=1
[objective]
description= _ "Resist until you get further instructions from Dacyn"
description= _ "Resist until you receive further instructions from Dacyn"
condition=win
[/objective]
[objective]

View file

@ -109,7 +109,7 @@ next_scenario=Crossing
[/message]
[message]
description=Owaec
message= _ "I know this area. I was here on an earlier patrol. Just north of here there is a river that leads to the northlands, where orcs live. To the west there is a path that stays inside the realm of Wesnoth, for a time. If we go on it, we will not have to fight orcs immediately."
message= _ "I know this area. I was here on an earlier patrol. Just north of here there is a river that leads to the northlands, where orcs live. To the west there is a path that stays inside the realm of Wesnoth, for a time. If we travel along this path, we will not have to fight orcs immediately."
[/message]
[message]
description=Dacyn
@ -129,7 +129,7 @@ next_scenario=Crossing
[/message]
[message]
description=Wak-Rano
message= _ "Hm... I know. We will make a pact to destroy these humans, and continue our fight later. (Hopefully you will die, for then I will win our battle by default.)"
message= _ "Hmm... I know. We will make a pact to destroy these humans, and continue our fight later. (Hopefully you will die, for then I will win our battle by default.)"
[/message]
[message]
description=Mal-Arnai

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@ -183,7 +183,7 @@
[else]
[message]
description=Gweddry
message= _ "We cannot spend any more time defeating Mal-Skraat. Like it or not, we must go further into these undead lands."
message= _ "We cannot spend any more time attempting to defeat Mal-Skraat. Like it or not, we must go further into these undead lands."
[/message]
[message]
description=Mal-Skraat

View file

@ -34,7 +34,7 @@
background=campaigns/Eastern_Invasion/maps/eastern_invasion.png
[/part]
[part]
story= _ "All went well once the King's forces arrived. There were no attacks for several weeks, and Gweddry's men started to grow uncautious. Then, at dawn one day, Gweddry and his men were roused by the startled cries of the night watchmen..."
story= _ "All went well once the King's forces arrived. There were no attacks for several weeks, and Gweddry's men started to grow incautious. Then, at dawn one day, Gweddry and his men were roused by the startled cries of the night watchmen..."
background=campaigns/Eastern_Invasion/maps/eastern_invasion.png
[/part]
[/story]

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@ -168,7 +168,7 @@
[else]
[message]
description=Li'sar
message= _ "Well, we got out alive."
message= _ "Well, we escaped."
[/message]
[message]
description=Konrad

View file

@ -704,7 +704,7 @@
[/message]
[message]
description=Delfador
message= _ "You will prevail. I have faith in you. Head north. Elensefar is but three days travel if you make haste."
message= _ "You will prevail. I have faith in you. Head north. Elensefar is but three days' travel if you make haste."
[/message]
[message]
description=Konrad
@ -871,7 +871,7 @@
[then]
[message]
description=Delfador
message= _ "Since you have broken the Orc's hegemony over the seas, going by ship would be safest. Sail along the coast, and you can land mere miles from Elensefar. Make haste!"
message= _ "Since you have broken the Orcs' hegemony over the seas, going by ship would be safest. Sail along the coast, and you can land mere miles from Elensefar. Make haste!"
[/message]
[kill]
description=Delfador

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@ -183,7 +183,7 @@
#ifdef EASY
[message]
description=Sir Kaylan
message= _ "Elves are a powerful race, Konrad, more powerful than my own people usually acknowledge. But horsemen are powerful in a different way. They have no long range attack, but can charge into combat, inflicting double normal damage, though taking double damage in return. They are also lawful, meaning they are better at day, and worse at night. Horsemen are unmatched on open land, though Elves will serve you better in rugged terrain."
message= _ "Elves are a powerful race, Konrad, more powerful than my own people usually acknowledge. But horsemen are powerful in a different way. They have no long range attack, but can charge into combat, inflicting double normal damage, though taking double damage in return. They are also lawful, meaning they are better by day, and worse at night. Horsemen are unmatched on open land, though Elves will serve you better in rugged terrain."
[/message]
#else
[message]

View file

@ -202,7 +202,7 @@
[/message]
[message]
description=Kalenz
message= _ "Beware! These hills are not safe! The roads are important to Asheviere's strategy, and she has hired Orcs to guard them. We shall have to fight to travel them."
message= _ "Beware! These hills are not safe! The roads are important to Asheviere's strategy, and she has hired Orcs to guard them. We shall have to fight to travel through."
[/message]
[message]
description=Konrad

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@ -89,7 +89,7 @@ fffffffffffffcffffff"
[/message]
[message]
description=Li'sar
message= _ "I might also say that it is you who are honored. It has been so long since you have been graced by with the presence of a princess of Wesnoth."
message= _ "I might also say that it is you who are honored. It has been so long since you have been graced by the presence of a princess of Wesnoth."
[/message]
[message]
description=Delfador

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@ -170,7 +170,7 @@
name=turn 2
[message]
description=Delfador
message= _ "It appears that we are not the only ones are interested in this mountain. Once again the Queen opposes us!"
message= _ "It appears that we are not the only ones interested in this mountain. Once again the Queen opposes us!"
[/message]
[message]
description=Konrad

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@ -471,7 +471,7 @@
{FINDBOSS}
[message]
role=clanboss
message= _ "Well said, brother. The warriors of the Clan hear you, and are come to fight with us!"
message= _ "Well said, brother. The warriors of the Clan hear you, and have come to fight with us!"
[/message]
[/else]
[/if]

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@ -163,7 +163,7 @@
name=turn 18
[message]
description=Delfador
message= _ "We must make haste! Far greater challenges lay before us, by tarrying here we're diminishing our resources."
message= _ "We must make haste! Far greater challenges lie before us, by tarrying here we're diminishing our resources."
[/message]
[/event]

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@ -255,7 +255,7 @@
[/message]
[message]
description=Reglok
message= _ "Greetings, friend. We are from the Elensefar Thieves Guild. We would like to help you against the Orcs!"
message= _ "Greetings, friend. We are from the Elensefar Thieves' Guild. We would like to help you against the Orcs!"
[/message]
[message]
role=Advisor
@ -263,7 +263,7 @@
[/message]
[message]
description=Gamlel
message= _ "We would understand if you don't trust us, of course, but it is in our mutual interest to rid the city of the Orcs!"
message= _ "We would understand if you didn't trust us, of course, but it is in our mutual interest to rid the city of the Orcs!"
[/message]
[message]
description=Konrad
@ -598,12 +598,12 @@
[message]
description=Kalenz
message= _ "We will help you get it, my lord."
message= _ "We will help you retrieve it, my lord."
[/message]
[message]
description=Delfador
message= _ "Time is short. We think that Asheviere is also searching for the Scepter, to help seal her place as ruler. But if you get the Scepter first, the people will support you as the king."
message= _ "Time is short. We think that Asheviere is also searching for the Scepter, to help seal her place as ruler. But if you find the Scepter first, the people will support you as the king."
[/message]
[message]

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@ -184,7 +184,7 @@
[message]
speaker=Burin the Lost
message= _ "Burin, Burin the Lost. Who be yee?"
message= _ "Burin, Burin the Lost. Who be ye?"
[/message]
[message]
@ -223,7 +223,7 @@
name=time over
[message]
description=Prince Haldric
message= _ "We're trapped in the pass! I can see their re-enforcements! All is lost! Is that... Is that snow... We're doomed!"
message= _ "We're trapped in the pass! I can see their reinforcements! All is lost! Is that... Is that snow... We're doomed!"
[/message]
[/event]

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@ -320,7 +320,7 @@
[message]
speaker=Lieutenant Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "I thank you, my lord. But we are to bring these Wesfolk too? It would be... highly irregular. Are you sure, my lord?"
message= _ "I thank you, my lord. But we are to bring these Wesfolk too? It would be...highly irregular. Are you sure, my lord?"
[/message]
[message]
@ -370,7 +370,7 @@
[/filter]
[message]
speaker=Lady Jessica
message= _ "<Muttering> 'Bring these Wesfolk too?' Bah! 'It would be... highly irregular.' I'll show you irregular..."
message= _ "<Muttering> 'Bring these Wesfolk too?' Bah! 'It would be...highly irregular.' I'll show you irregular..."
[/message]
[/event]
@ -1014,12 +1014,12 @@
[message]
speaker=Prince Haldric
message= _ "Yeah, Lich Point! Where we first used our magi in battle, and turned the tide of war against your people."
message= _ "Yes, Lich Point! Where we first used our magi in battle, and turned the tide of war against your people."
[/message]
[message]
speaker=Lady Jessica
message= _ "Erm, yeah... He was the arch rival of our dearly departed Lich-Lord Lenvan. He coveted the ruby, and was studying it. The only copy of his notes got petrified along with him."
message= _ "Erm, yes... He was the arch rival of our dearly departed Lich-Lord Lenvan. He coveted the ruby, and was studying it. The only copy of his notes was petrified along with him."
[/message]
[message]

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@ -418,7 +418,7 @@
[message]
description=Lord Logalmier
image="portraits/The_Rise_of_Wesnoth/logalmier.png"
message= _ "Dionli, why have you brough these humans before us?"
message= _ "Dionli, why have you brought these humans before us?"
[/message]
[message]
description=Lord Dionli
@ -466,7 +466,7 @@
[message]
description=Lord Aryad
image="portraits/The_Rise_of_Wesnoth/aryad.png"
message= _ "They should be put to the test before such a grant is given."
message= _ "They should be put to the test before such a grant is made."
[/message]
[message]
description=Lord El'Isomithir

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@ -172,11 +172,11 @@
[message]
description=Minister Edmond
image="portraits/The_Rise_of_Wesnoth/edmond.png"
message= _ "May Lieutenant Aether have a peaceful journey into the next world, where he has been preceded by his wife and loving daughters. For his heroism in the face of adversity a place of glory is assured to him in the Halls of Light..."
message= _ "May Lieutenant Aethyr have a peaceful journey into the next world, where he has been preceded by his wife and loving daughters. For his heroism in the face of adversity a place of glory is assured to him in the Halls of Light..."
[/message]
[message]
description=Prince Haldric
message= _ "Without the Lieutenant's noble sacrifice we would have never carried the day. We have won a great victory here today but much has been lost, many good people- My father- Eldaric, King Addroran. However, there is hope, and a new land spread before us!"
message= _ "Without the Lieutenant's noble sacrifice we would have never carried the day. We have won a great victory here today but much has been lost. My father Eldaric and King Addroran have fallen, and with them many other good people. However, there is hope, and a new land is open before us!"
[/message]
[if]
@ -228,7 +228,7 @@
[/message]
[message]
description=Burin the Lost
message= _ "Humph. I suspected as much-- from both the Elves and you. Humans and Elves always think they're so clever!"
message= _ "Humph. I suspected as much -- from both the Elves and you. Humans and Elves always think they're so clever!"
[/message]
[message]
description=Minister Edmond
@ -284,12 +284,12 @@
[/message]
[message]
description=Burin the Lost
message= _ "I know the way to many places- I think. I want to find out if there are dwarves in other lands. It's a big world with lots of good mountains. Of that much I am sure."
message= _ "I know the way to many places, I think. I want to find out if there are dwarves in other lands. It's a big world with lots of good mountains. Of that much I am sure."
[/message]
[message]
description=Minister Edmond
image="portraits/The_Rise_of_Wesnoth/edmond.png"
message= _ "We have lost much in the last months, but we should not lose all of our knowledge. I will go forth amongst the people and spread wisdom, and see about establishing a new order of Magi in this new land."
message= _ "We have lost much in the last few months, but we should not lose all of our knowledge. I will go forth amongst the people and spread wisdom, and see about establishing a new order of Magi in this new land."
[/message]
[message]
description=Sir Ruddry
@ -325,7 +325,7 @@
[/message]
[message]
description=Prince Haldric
message= _ "Hmm- 'Wesnoth' I like it. Yes, 'Wesnoth' would be fine. So I am the first King of Wesnoth!"
message= _ "Hmm. 'Wesnoth'. I like it. Yes, 'Wesnoth' would be fine. So I am the first King of Wesnoth!"
[/message]
[message]
description=Lady Jessica

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@ -414,7 +414,7 @@
[/message]
[message]
description=Lady Jessica
message= _ "Yeah, it looks like you could use all of the help you can get."
message= _ "Yes, it looks like you could use all of the help you can get."
[/message]
[/event]

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@ -218,7 +218,7 @@
[message]
description=Lady Outlaw
image="portraits/The_Rise_of_Wesnoth/lady_outlaw.png"
message= _ "I propose we join forces, and make a brake for Clearwater Port."
message= _ "I propose we join forces, and make a break for Clearwater Port."
[/message]
[message]
description=Prince Haldric
@ -297,7 +297,7 @@
[/message]
[message]
description=Lady Jessica
message= _ "And now, I'm just as much as a refugee as you. Frankly, I don't know if the Lich-Lords are working with the Orcs, or not. The Orcs might have gotten rid of the Lich-Lords, or they might not have, but I do know that the Orcs weren't going to tolerate living humans outside of the slave mines, or stew pot!"
message= _ "And now, I'm just as much a refugee as you. Frankly, I don't know if the Lich-Lords are working with the Orcs, or not. The Orcs might have gotten rid of the Lich-Lords, or they might not have, but I do know that the Orcs weren't going to tolerate living humans outside of the slave mines, or stew pot!"
[/message]
[message]
description=Lady Jessica

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@ -1199,7 +1199,7 @@
[/message]
[message]
description=Prince Haldric
message= _ "Jevyan is destroyed, but at a terrible price. Let's put Lieutenant Aether to rest and discuss what is to come in the following days."
message= _ "Jevyan is destroyed, but at a terrible price. Let's put Lieutenant Aethyr to rest and discuss what is to come in the following days."
[/message]
[/event]
@ -1207,7 +1207,7 @@
name=time over
[message]
description=Prince Haldric
message= _ "Our strength is waining, and our foes grow stronger by the hour. The battle is lost!"
message= _ "Our strength is waning, and our foes grow stronger by the hour. The battle is lost!"
[/message]
[/event]
[/scenario]

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@ -207,7 +207,7 @@
[message]
description=Prince Haldric
message= _ "We just got the Lich's book, and I can literally feel the power of the Ruby, even with it in my pack. Let's figure out what it does, before we decide what to do with it."
message= _ "We retrieved the Lich's book, and I can literally feel the power of the Ruby, even with it in my pack. Let's work out what it does, before we decide what to do with it."
[/message]
[/event]

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@ -303,7 +303,7 @@
[message]
speaker=narrator
message= _ "As you open the chest you see it, the Ruby of Fire. It is the size of an apple, and burns with and internal fire, which is refracted through its faces. You can feel the power flowing from it..."
message= _ "As you open the chest you see it, the Ruby of Fire. It is the size of an apple, and burns with an internal fire, which is refracted through its faces. You can feel the power flowing from it..."
[/message]
[message]

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@ -419,7 +419,7 @@
name=time over
[message]
description=King Eldaric IV
message= _ "We're surrounded! I can see their re-enforcements! All is lost!"
message= _ "We're surrounded! I can see their reinforcements! All is lost!"
[/message]
[/event]

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@ -185,7 +185,7 @@
[message]
speaker=Burin the Lost
message= _ "Alright! Charge!"
message= _ "All right! Charge!"
[/message]
[message]

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@ -247,7 +247,7 @@
[message]
description=Elilmaldur-Rithrandil
image="portraits/The_Rise_of_Wesnoth/rithrandil.png"
message= _ "You kind has long come with your axes, some tree-friends you are. Still you must be less worse than these new monsters that have come to plague us. They cut the trees, and burn the trees for no reason at all!"
message= _ "You kind has long come with your axes, some tree-friends you are. Still, you seem less of a menace than these new monsters that have come to plague us. They cut the trees, and burn the trees for no reason at all!"
[/message]
[message]
description=Elilmaldur-Rithrandil
@ -273,7 +273,7 @@
[/filter]
[message]
speaker=unit
message= _ "The temple has already been looted, however the entrance to it's catacombs seem to be blocked by a wall of magical energy."
message= _ "The temple has already been looted, however the entrance to its catacombs seems to be blocked by a wall of magical energy."
[/message]
[allow_undo]
@ -333,7 +333,7 @@
[message]
speaker=Elilmaldur-Rithrandil
image="portraits/The_Rise_of_Wesnoth/rithrandil.png"
message= _ "Hmmmm- my kind were here before your kind, and we will be here after the Orcs are gone as well. We were here before all others, and I suspect the we will be here in the end."
message= _ "Hmmmm- my kind were here before your kind, and we will be here after the Orcs are gone as well. We were here before all others, and I suspect that we will be here in the end."
[/message]
[message]
speaker=Prince Haldric
@ -342,7 +342,7 @@
[message]
speaker=Elilmaldur-Rithrandil
image="portraits/The_Rise_of_Wesnoth/rithrandil.png"
message= _ "My kind are bound to the forest, we would be of little help to you beyond our borders. Maybe we could still be of some aide to you. In a war of your people some time ago one of your kings trapped an evil Lich in the catacombs of the temple at the heart of the wood. We were there, we were watching."
message= _ "My kind are bound to the forest, we would be of little help to you beyond our borders. Maybe we could still be of some aid to you. In a war of your people some time ago one of your kings trapped an evil Lich in the catacombs of the temple at the heart of the wood. We were there, we were watching."
[/message]
[message]
speaker=Elilmaldur-Rithrandil

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@ -167,7 +167,7 @@
[/message]
[message]
description=Prince Haldric
message= _ "I'm going to face Jevyan, and if rumours of his power are true he's going to pick that treaty off my mangled corpse. Then, you're going to destroy Jevyan after word of the treaty is spread to the Orcs, but before he has a chance to read my undead mind..."
message= _ "I'm going to face Jevyan, and if rumours of his power are true he's going to pick that treaty off my mangled corpse. Then, you're going to destroy Jevyan after word of the treaty has spread to the Orcs, but before he has a chance to read my undead mind..."
[/message]
[message]
description=Lady Jessica
@ -240,7 +240,7 @@
[message]
description=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
message= _ "Sir, my family has been slaughtered, and my home lost. All I long for is to join them. Give me this honorable death... Please sir! I beg of you!"
message= _ "Sir, my family has been slaughtered, and my home lost. All I long for is to join them. Give me this honorable death... Please sir! I beg you!"
[/message]
[message]
description=Lt. Aethyr

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@ -180,7 +180,7 @@
[message]
speaker=Prince Haldric
message= _ "I have a very bad feeling about this. This awful swamp and it's crazy cult... Before these troubles started we used to have to clear the swamp every spring and fall."
message= _ "I have a very bad feeling about this. This awful swamp and its crazy cult... Before these troubles started we used to have to clear the swamp every spring and fall."
[/message]
[message]
@ -265,7 +265,7 @@
[message]
description=Minister Edmond
image="portraits/The_Rise_of_Wesnoth/edmond.png"
message= _ "Back you vile--- Oh, sorry I thought you were undead. When are those goofs in Clearwater Port Going to clear the swamp again?"
message= _ "Back you vile--- Oh, sorry I thought you were undead. When are those goofs in Clearwater Port going to clear the swamp again?"
[/message]
[message]
speaker=Prince Haldric

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@ -110,7 +110,7 @@
[/filter]
[message]
description=Prince Haldric
message= _ "Without him the bottom's of our ships will be completely vulnerable..."
message= _ "Without him the bottoms of our ships will be completely vulnerable..."
[/message]
[endlevel]

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@ -106,7 +106,7 @@
[then]
[message]
description=Lady Jessica
message= _ "Haldric messengers just informed me that the fleet has returned from our old home. They came back with as nearly as large a fleet as we initially set out with, and Southbay still stands. This is excellent news. As per your orders a third of the fleet has headed back out."
message= _ "Haldric, messengers just informed me that the fleet has returned from our old home. They came back with as nearly as large a fleet as we initially set out with, and Southbay still stands. This is excellent news. As per your orders a third of the fleet has headed back out."
[/message]
[message]
description=Prince Haldric

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@ -2,7 +2,7 @@
[story]
[part]
music=underground.ogg
story= _ "So it came to pass that Price Haldric was forced from his home, never to return. With the help of his father's noble sacrifice he has escaped the Southern pass. Haldric has left the lands of his home, and before him stretches the vast expanse of the southern kingdoms of his people."
story= _ "So it came to pass that Prince Haldric was forced from his home, never to return. With the help of his father's noble sacrifice he has escaped the Southern pass. Haldric has left the lands of his home, and before him stretches the vast expanse of the southern kingdoms of his people."
background=campaigns/The_Rise_of_Wesnoth/story/fall_of_eldaric.png
[/part]
@ -12,7 +12,7 @@
[/part]
[part]
story= _ "The river road follows to Isle's greatest river to the South-East. This road leads to the Isle's second largest city, Clearwater Port. It would likely have been the Isle's largest city save for the events of the Wesfolk War. The Lich-Lords befouled much of the land around the river during the course of a great battle. Now the swamp is home to an Wesfolk imitating cult."
story= _ "The river road follows the Isle's greatest river to the South-East. This road leads to the Isle's second largest city, Clearwater Port. It would likely have been the Isle's largest city save for the events of the Wesfolk War. The Lich-Lords befouled much of the land around the river during the course of a great battle. Now the swamp is home to a Wesfolk imitating cult."
background=campaigns/The_Rise_of_Wesnoth/story/fall_of_eldaric.png
[/part]

View file

@ -7,7 +7,7 @@
[/part]
[part]
story= _ "Apparently the island that King Haldric and his crew are approaching was at one time a volcano that is now slowly sinking into the sea. The elder Crown Prince of Southbay managed to establish a foothold on this Island, despite the belligerent nature of it's reptilian inhabitants. There must be little left of that foothold by now."
story= _ "Apparently the island that King Haldric and his crew are approaching was at one time a volcano that is now slowly sinking into the sea. The elder Crown Prince of Southbay managed to establish a foothold on this Island, despite the belligerent nature of its reptilian inhabitants. There must be little left of that foothold by now."
background=campaigns/The_Rise_of_Wesnoth/maps/the_green_isle.png
[/part]

View file

@ -3,7 +3,7 @@ msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2005-11-21 21:36+0100\n"
"PO-Revision-Date: 2005-11-29 17:11+0200\n"
"PO-Revision-Date: 2005-12-04 18:55+0200\n"
"Last-Translator: ott <ott@gaon.net>\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
@ -230,7 +230,7 @@ msgstr "Then let us devise a battle plan."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:171
msgid "Well, we got out alive."
msgstr "Well, we escaped alive."
msgstr "Well, we escaped."
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:175
msgid ""
@ -4067,7 +4067,7 @@ msgstr "It sounds like there is something in the mine shaft."
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:380
msgid "You've discovered my ploy! It doesn't matter, I'll still rout you!"
msgstr "You've discovered my ploy! It doesn't matter, I'll still route you!"
msgstr "You've discovered my ploy! It doesn't matter, I'll still rout you!"
#: data/scenarios/Heir_To_The_Throne/Princess_of_Wesnoth.cfg:393
msgid "The trap is foiled but I'll still flush this rabble from their keep!"

View file

@ -510,7 +510,7 @@ void map_editor::edit_load_map() {
if (res == 0) {
// Check if the mapname contains any illegal characters
if(!verify_filename(fn, false)) {
gui::show_dialog(gui_, NULL, "", _("Warning: Illegal characters found in the map name. You've to save under a different name."), gui::OK_ONLY);
gui::show_dialog(gui_, NULL, "", _("Warning: Illegal characters found in the map name. Please save under a different name."), gui::OK_ONLY);
}
std::string new_map;

View file

@ -679,7 +679,7 @@ void show_hotkeys_dialog (display & disp, config *save_config)
SDL_Rect clip_rect = { 0, 0, disp.x (), disp.y () };
SDL_Rect text_size = font::draw_text(NULL, clip_rect, font::SIZE_PLUS,
font::NORMAL_COLOUR,_("Press desired HotKey"),
font::NORMAL_COLOUR,_("Press desired Hotkey"),
0, 0);
std::vector<std::string> menu_items;
@ -732,7 +732,7 @@ void show_hotkeys_dialog (display & disp, config *save_config)
text_size.w+40,
text_size.h+12,disp.video());
font::draw_text (&disp.video(), clip_rect, font::SIZE_LARGE,font::NORMAL_COLOUR,
_("Press desired HotKey"),centerx-text_size.w/2-10,
_("Press desired Hotkey"),centerx-text_size.w/2-10,
centery-text_size.h/2-3);
disp.update_display();
SDL_Event event;
@ -758,7 +758,7 @@ void show_hotkeys_dialog (display & disp, config *save_config)
hotkey::hotkey_item& newhk = hotkey::get_visible_hotkey(menu_.selection());
if(oldhk.get_id() != newhk.get_id() && !oldhk.null()) {
gui::show_dialog(disp,NULL,"",_("This HotKey is already in use."),gui::MESSAGE);
gui::show_dialog(disp,NULL,"",_("This Hotkey is already in use."),gui::MESSAGE);
} else {
newhk.set_key(key, (mod & KMOD_SHIFT) != 0,
(mod & KMOD_CTRL) != 0, (mod & KMOD_ALT) != 0, (mod & KMOD_LMETA) != 0);