SotBE S7: balancing adjustments to gold, turns, AI parameters

This commit is contained in:
mattsc 2013-12-17 19:09:02 -08:00
parent bfb2edeb90
commit 7db11b30c4

View file

@ -3,7 +3,7 @@
id=07_The_Desert_of_Death
name= _ "The Desert of Death"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/07_The_Desert_of_Death.map}"
{TURNS 22 20 18}
{TURNS 26 24 22}
{DEFAULT_SCHEDULE}
@ -91,12 +91,7 @@
team_name=villains
user_team_name=_"Villains"
canrecruit=yes
[ai]
aggression=-1.0
village_value=50.0
leader_value=10.0
[/ai]
{GOLD 60 120 200}
{GOLD 20 60 100} # There's quite a bit of income by the time they mobilize
{FLAG_VARIANT ragged}
[/side]