SotBE S7: change locations and number of scorpions
They are slightly farther away at the beginning now. Also, there's a new event that adds new scorpions for the first 10 turns.
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1 changed files with 51 additions and 8 deletions
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@ -196,17 +196,17 @@
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message= _ "We don’t have any other choice. If we remain here we’ll die."
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[/message]
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{NOTRAIT_UNIT 3 "Giant Scorpion" 10 10}
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{NOTRAIT_UNIT 3 "Giant Scorpion" 11 8}
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{NOTRAIT_UNIT 3 "Giant Scorpion" 17 11}
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{NOTRAIT_UNIT 3 "Giant Scorpion" 8 7}
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{NOTRAIT_UNIT 3 "Giant Scorpion" 11 15}
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{NOTRAIT_UNIT 3 "Giant Scorpion" 8 13}
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{NOTRAIT_UNIT 3 "Giant Scorpion" 15 6}
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{NOTRAIT_UNIT 3 "Giant Scorpion" 19 12}
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{NOTRAIT_UNIT 3 "Giant Scorpion" 13 10}
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{NOTRAIT_UNIT 3 "Giant Scorpion" 11 16}
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#ifdef NORMAL
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{NOTRAIT_UNIT 3 "Giant Scorpion" 13 3}
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{NOTRAIT_UNIT 3 "Giant Scorpion" 15 3}
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#endif
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#ifdef HARD
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{NOTRAIT_UNIT 3 "Giant Scorpion" 6 11}
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{NOTRAIT_UNIT 3 "Giant Scorpion" 13 3}
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{NOTRAIT_UNIT 3 "Giant Scorpion" 6 14}
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{NOTRAIT_UNIT 3 "Giant Scorpion" 15 3}
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#endif
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{NOTRAIT_UNIT 3 "Giant Scorpion" 26 4}
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{NOTRAIT_UNIT 3 "Giant Scorpion" 11 22}
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@ -227,6 +227,49 @@
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[/endlevel]
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[/event]
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[event]
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name=new turn
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first_time_only=no
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{RANDOM "0..99"}
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{VARIABLE scorp_prob 30}
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#ifdef NORMAL
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{VARIABLE scorp_prob 60}
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#endif
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#ifdef HARD
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{VARIABLE scorp_prob 90}
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#endif
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[if]
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[variable]
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name=turn_number
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less_than=11
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[/variable]
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[variable]
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name=random
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less_than=$scorp_prob
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[/variable]
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[then]
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[store_locations]
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x,y=1-38,1-30
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terrain=D*
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[not]
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[filter]
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[/filter]
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radius=8
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[/not]
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variable=scorpion_locs
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[/store_locations]
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{RANDOM "1..$scorpion_locs.length"}
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{VARIABLE_OP random sub 1}
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#{MESSAGE narrator "" "" "New scorpion at: $scorpion_locs[$random].x $scorpion_locs[$random].y"}
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{NOTRAIT_UNIT 3 "Giant Scorpion" $scorpion_locs[$random].x $scorpion_locs[$random].y}
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[/then]
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[/if]
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{CLEAR_VARIABLE random,scorp_prob,scorpion_locs}
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[/event]
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[event]
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name=sighted,moveto
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[filter]
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