strip trailing whitespace

This commit is contained in:
Anonymissimus 2011-08-14 00:24:08 +00:00
parent 9a12e95c41
commit 7ce40d876b

View file

@ -841,42 +841,42 @@ function wml_actions.store_side(cfg)
end
end
function wml_actions.add_ai_behavior(cfg)
function wml_actions.add_ai_behavior(cfg)
local unit = wesnoth.get_units(helper.get_child(cfg, "filter"))[1]
if not unit then
helper.wml_error("[add_ai_behavior]: no unit specified")
end
local side = cfg.side
local sticky = cfg.sticky or false
local loop_id = cfg.loop_id or "main_loop"
local eval = cfg.evaluation
local exec = cfg.execution
local ux = unit.x -- @note: did I get it right that coordinates in C++ differ by 1 from thos in-game(and in Lua)?
local uy = unit.y
if not side then
helper.wml_error("[add_ai_behavior]: no side attribute given")
end
if not (eval and exec) then
helper.wml_error("[add_ai_behavior]: invalid execution/evaluation handler(s)")
end
local id = "bca-" .. ca_counter
local path = "stage[" .. loop_id .. "].candidate_action[" .. id .. "]" -- bca: behavior candidate action
ca_counter = ca_counter + 1
local conf = {
["action"] = "add",
["engine"] = "lua",
["id"] = id,
["name"] = id,
["path"] = path,
{"candidate_action", {
["id"] = id,
["name"] = id,
@ -888,7 +888,7 @@ function wml_actions.add_ai_behavior(cfg)
["evaluation"] = eval,
["execution"] = exec
}},
["side"] = side
}
wesnoth.wml_actions.modify_ai(conf)