added random_traits=no since those *might* cause problems in mp
the statues in general should not need it, but it should not cause problems to have it I did not change the benchmarks and Wesbow (the benchmarks because they are not run via network, wesbowl because I don't understand how [unit] is used in there...)
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@ -7,6 +7,7 @@
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x={X}
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y={Y}
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unrenamable=yes
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random_traits=no
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[status]
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stone=on
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@ -8,6 +8,7 @@
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y={Y}
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facing={FACING}
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unrenamable=yes
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random_traits=no
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[status]
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stone=on
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@ -6,6 +6,7 @@
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side=5
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x={X}
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y={Y}
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random_traits=no
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[/unit]
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#enddef
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x={X}
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y={Y}
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variation={VARIATION}
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random_traits=no
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[/unit]
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#enddef
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