translation update
This commit is contained in:
parent
da521af92f
commit
784eaa366a
8 changed files with 1770 additions and 3096 deletions
|
@ -8,8 +8,8 @@ Version 1.1.7+SVN:
|
|||
* Under the Burning Suns:
|
||||
* Scenario 3: Undead leaders can't move on "very hard" difficulty
|
||||
* language and i18n:
|
||||
* updated translations: Czech, Dutch, French, German, Italian, Polish,
|
||||
Portuguese (Brazil), Slovak, Swedish
|
||||
* updated translations: British English, Czech, Dutch, French, German,
|
||||
Italian, Polish, Portuguese (Brazil), Slovak, Swedish
|
||||
* updated man pages: Swedish
|
||||
* updated manual: Italian
|
||||
* Engine changes
|
||||
|
|
|
@ -1,15 +1,18 @@
|
|||
# translation of en_GB.po to British English
|
||||
# Peter J Ross <pjr@insurgent.org>, 2006.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
|
||||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2006-06-23 07:57+0200\n"
|
||||
"PO-Revision-Date: 2006-03-12 08:28+0200\n"
|
||||
"Last-Translator: ott <ott@gaon.net>\n"
|
||||
"Language-Team: en_GB\n"
|
||||
"PO-Revision-Date: 2006-06-26 19:23+0100\n"
|
||||
"Last-Translator: Peter J Ross <pjr@insurgent.org>\n"
|
||||
"Language-Team: British English\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: KBabel 1.11.2\n"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion.cfg:10
|
||||
msgid "The Eastern Invasion"
|
||||
|
@ -92,11 +95,11 @@ msgstr "Mal-Uldhar"
|
|||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:118
|
||||
msgid "Resist until Dacyn's return tomorrow night"
|
||||
msgstr ""
|
||||
msgstr "Resist until Dacyn's return tomorrow night"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:120
|
||||
msgid "Resist until Dacyn's return during in two days"
|
||||
msgstr ""
|
||||
msgstr "Resist until Dacyn's return in two days"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:122
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:50
|
||||
|
@ -124,13 +127,15 @@ msgstr "Death of Gweddry"
|
|||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:146
|
||||
msgid "What? What is going on?"
|
||||
msgstr ""
|
||||
msgstr "What? What is going on?"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:150
|
||||
msgid ""
|
||||
"Look. To the east. Undead approach! But wait... I sense something... They "
|
||||
"cannot see me..."
|
||||
msgstr ""
|
||||
"Look. To the east. Undead approach! But wait... I sense something... They "
|
||||
"cannot see me..."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/18b.Weldyn_Besieged.cfg:80
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/18a.The_Duel.cfg:31
|
||||
|
@ -144,56 +149,68 @@ msgid ""
|
|||
"Hm. I do not sense anything out of the ordinary here. My scouts must have "
|
||||
"deceived me. Very well; destroy them."
|
||||
msgstr ""
|
||||
"Hm. I do not sense anything out of the ordinary here. My scouts must have "
|
||||
"deceived me. Very well; destroy them."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:175
|
||||
msgid "Very well, Dark Archon. They will die. And then?"
|
||||
msgstr ""
|
||||
msgstr "Very well, Dark Archon. They will die. And then?"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:180
|
||||
msgid ""
|
||||
"On with the search. I trust you can defeat these men yourself? I have no "
|
||||
"time to waste here."
|
||||
msgstr ""
|
||||
"On with the search. I trust you can defeat these men yourself? I have no "
|
||||
"time to waste here."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:192
|
||||
msgid "What?! Men, to arms! And where did Dacyn go?!"
|
||||
msgstr ""
|
||||
msgstr "What?! Men, to arms! And where did Dacyn go?!"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:196
|
||||
msgid ""
|
||||
"There are too many undead, I cannot defeat them... but my orders are to hold "
|
||||
"this outpost. It appears we will die this day."
|
||||
msgstr ""
|
||||
"There are too many undead, I cannot defeat them... but my orders are to hold "
|
||||
"this outpost. It appears we will die this day."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:200
|
||||
msgid ""
|
||||
"But... somehow, I do not think Dacyn has abandoned us. He must have had a "
|
||||
"reason for leaving."
|
||||
msgstr ""
|
||||
"But... somehow, I do not think Dacyn has abandoned us. He must have had a "
|
||||
"reason for leaving."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:223
|
||||
msgid "Gweddry? Good! You are still alive. Quickly, we must leave this place!"
|
||||
msgstr ""
|
||||
msgstr "Gweddry? Good! You are still alive. Quickly, we must leave this place!"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:227
|
||||
msgid "Where did you go?! And where did you come from?"
|
||||
msgstr ""
|
||||
msgstr "Where did you go?! And where did you come from?"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:231
|
||||
msgid ""
|
||||
"There is no time to explain. If you wish to survive, you will escape through "
|
||||
"this trapdoor."
|
||||
msgstr ""
|
||||
"There is no time to explain. If you wish to survive, you will escape through "
|
||||
"this trapdoor."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:235
|
||||
msgid "But what about the outpost?"
|
||||
msgstr ""
|
||||
msgstr "But what about the outpost?"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:239
|
||||
msgid ""
|
||||
"It is pointless to try to defend it. Now come on, we do not have much time "
|
||||
"to spare!"
|
||||
msgstr ""
|
||||
"It is pointless to try to defend it. Now come on, we do not have much time "
|
||||
"to spare!"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:244
|
||||
msgid "Move Gweddry to the trapdoor"
|
||||
|
@ -266,7 +283,7 @@ msgid ""
|
|||
"hurry, we have to move quickly with those Lichs still behind us."
|
||||
msgstr ""
|
||||
"I do not know. There are trolls in here, which may try to fight us. Now "
|
||||
"hurry, we have to move quickly with those Lichs still behind us."
|
||||
"hurry, we have to move quickly with those Liches still behind us."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:113
|
||||
msgid "Wait, before we go anywhere - who were those undead?"
|
||||
|
@ -309,22 +326,28 @@ msgid ""
|
|||
"Thank you. Now, I advise you join us. Undead have followed us into these "
|
||||
"caves, and they will kill you if you stay behind."
|
||||
msgstr ""
|
||||
"Thank you. Now, I advise you to join us. Undead have followed us into these "
|
||||
"caves, and they will kill you if you stay behind."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:180
|
||||
msgid ""
|
||||
"Thank you. Now, I advise you join us. Undead are in these lands, and they "
|
||||
"will find these caves."
|
||||
msgstr ""
|
||||
"Thank you. Now, I advise you to join us. Undead are in these lands, and they "
|
||||
"will find these caves."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:186
|
||||
msgid ""
|
||||
"My clan has lived in these caves for centuries. We will not leave now "
|
||||
"because of some roving undead."
|
||||
msgstr ""
|
||||
"My clan has lived in these caves for centuries. We will not leave now "
|
||||
"because of some roving undead."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:190
|
||||
msgid "Very well. The best of luck in your battle."
|
||||
msgstr ""
|
||||
msgstr "Very well. The best of luck in your battle."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:430
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:210
|
||||
|
@ -365,6 +388,9 @@ msgid ""
|
|||
"leading east. That is unfortunate, for it will bring us further from Weldyn. "
|
||||
"But it is our only option."
|
||||
msgstr ""
|
||||
"They follow us... we must get out of this tunnel. It looks like it is "
|
||||
"leading east. That is unfortunate, for it will bring us further from Weldyn. "
|
||||
"But it is our only option."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:347
|
||||
msgid "We have reached the end of the tunnel. I see daylight above us!"
|
||||
|
@ -402,6 +428,10 @@ msgid ""
|
|||
"through the mountains... we must go east, or west, and hope we can get "
|
||||
"around them."
|
||||
msgstr ""
|
||||
"We are in the middle of the eastern mountains, in a mountain pass leading "
|
||||
"east and west. We need to head north, to meet Owaec, but we cannot go "
|
||||
"through the mountains... we must go east, or west, and hope we can get "
|
||||
"around them."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:126
|
||||
msgid "Hahaha! We have you surrounded!"
|
||||
|
@ -421,19 +451,23 @@ msgstr "No!!! They'll kill me!"
|
|||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:138
|
||||
msgid "That would be your problem, then."
|
||||
msgstr ""
|
||||
msgstr "That would be your problem, then."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:142
|
||||
msgid ""
|
||||
"These undead are toying with us! This here adept is weak - we may be able to "
|
||||
"take his castle."
|
||||
msgstr ""
|
||||
"These undead are toying with us! This here adept is weak - we may be able to "
|
||||
"take his castle."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:146
|
||||
msgid ""
|
||||
"A good idea. Then, we must kill either of the dark sorcerers. I would prefer "
|
||||
"to attack the western one, so we can get closer to Wesnoth."
|
||||
msgstr ""
|
||||
"A good idea. Then, we must kill either of the dark sorcerers. I would prefer "
|
||||
"to attack the western one, so we can get closer to Wesnoth."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:157
|
||||
msgid "No! You have defeated me, and can re-enter Wesnoth!"
|
||||
|
@ -474,10 +508,13 @@ msgid ""
|
|||
"pursued by fell undead, although they did not dare to enter the forest... "
|
||||
"yet."
|
||||
msgstr ""
|
||||
"Would it be possible for us to rest in your lands for a while? We have been "
|
||||
"pursued by fell undead, although they did not dare to enter the forest... "
|
||||
"yet."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:100
|
||||
msgid "Certainly."
|
||||
msgstr ""
|
||||
msgstr "Certainly."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:104
|
||||
msgid ""
|
||||
|
@ -486,12 +523,18 @@ msgid ""
|
|||
"survive. I advise that you join us, and head north. We may be able to leave "
|
||||
"the area he wishes to conquer."
|
||||
msgstr ""
|
||||
"Good. Now, you should be warned. This undead warlord is very powerful. If "
|
||||
"you choose to battle with him then even if you are victorious few will "
|
||||
"survive. I advise that you join us, and head north. We may be able to leave "
|
||||
"the area he wishes to conquer."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:108
|
||||
msgid ""
|
||||
"I thank you for your offer. But I will not leave my homeland. These undead "
|
||||
"cannot be as powerful as you say. I will fight them."
|
||||
msgstr ""
|
||||
"I thank you for your offer. But I will not leave my homeland. These undead "
|
||||
"cannot be as powerful as you say. I will fight them."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:112
|
||||
msgid ""
|
||||
|
@ -499,17 +542,23 @@ msgid ""
|
|||
"will you at least help us reach the northern outpost? We wish to warn our "
|
||||
"comrades there."
|
||||
msgstr ""
|
||||
"This is not a wise choice, but it is yours to make. If you will not join us, "
|
||||
"will you at least help us reach the northern outpost? We wish to warn our "
|
||||
"comrades there."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:116
|
||||
msgid ""
|
||||
"I will aid you. Although I too think that yours is the foolish choice. You "
|
||||
"should stay, and fight."
|
||||
msgstr ""
|
||||
"I will aid you. Although I too think that yours is the foolish choice. You "
|
||||
"should stay, and fight."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:120
|
||||
msgid ""
|
||||
"After we rest for a short while, we will leave. We have little time to spare."
|
||||
msgstr ""
|
||||
"After we rest for a short while, we will leave. We have little time to spare."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:133
|
||||
msgid "Intruders!"
|
||||
|
@ -517,7 +566,7 @@ msgstr "Intruders!"
|
|||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:137
|
||||
msgid "What? Orcs! Where did they come from?"
|
||||
msgstr ""
|
||||
msgstr "What? Orcs! Where did they come from?"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:141
|
||||
msgid ""
|
||||
|
@ -578,17 +627,19 @@ msgstr "You have failed me, man of Wesnoth..."
|
|||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:234
|
||||
msgid "We have defeated the orcs! Now you can rest, and then leave."
|
||||
msgstr ""
|
||||
msgstr "We have defeated the orcs! Now you can rest, and then leave."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:238
|
||||
msgid ""
|
||||
"We have not the time. This battle has wasted too much of it already. We must "
|
||||
"leave now."
|
||||
msgstr ""
|
||||
"We have not the time. This battle has wasted too much of it already. We must "
|
||||
"leave now."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:242
|
||||
msgid "Very well. I will send guides to lead you to your allies."
|
||||
msgstr ""
|
||||
msgstr "Very well. I will send guides to lead you to your allies."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:4
|
||||
msgid "The Undead Border Patrol"
|
||||
|
@ -684,7 +735,7 @@ msgid ""
|
|||
"We failed to defeat either enemy! Now more lichs will come, and we will be "
|
||||
"overwhelmed!"
|
||||
msgstr ""
|
||||
"We failed to defeat either enemy! Now more lichs will come, and we will be "
|
||||
"We failed to defeat either enemy! Now more liches will come, and we will be "
|
||||
"overwhelmed!"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:176
|
||||
|
@ -849,6 +900,8 @@ msgid ""
|
|||
"Greetings, Owaec! We have been forced from our positions by undead invaders. "
|
||||
"They follow us even now."
|
||||
msgstr ""
|
||||
"Greetings, Owaec! We have been forced from our positions by undead invaders. "
|
||||
"They follow us even now."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:129
|
||||
msgid ""
|
||||
|
@ -856,9 +909,11 @@ msgid ""
|
|||
"too powerful. We are heading for the Northlands, were we may be able to "
|
||||
"outrun them. Will you join us?"
|
||||
msgstr ""
|
||||
"Indeed, they do. And do not think you will be able to defeat them. They are "
|
||||
"too powerful. We are heading for the Northlands, where we may be able to "
|
||||
"outrun them. Will you join us?"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:133
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"I am not sure. There are bandits in this country, and I have been told that "
|
||||
"it is my duty to defeat them, and protect the local villages. However, I "
|
||||
|
@ -866,13 +921,11 @@ msgid ""
|
|||
"are close, and come out when we are far away."
|
||||
msgstr ""
|
||||
"I am not sure. There are bandits in this country, and I have been told that "
|
||||
"it is my duty to defeat them, and protect the local villages. Whenever I "
|
||||
"send out troops to defeat them, they end up being slaughtered before they "
|
||||
"get aid, and the bandits retreat into the villages. I cannot find a way to "
|
||||
"defeat them."
|
||||
"it is my duty to defeat them, and protect the local villages. However, I "
|
||||
"cannot find a way to defeat them. The outlaws hide in the villages when we "
|
||||
"are close, and come out when we are far away."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:137
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Hoping to protect these villages is foolish; all who stay here will die. "
|
||||
"However, if we can drive these bandits out, we will be able to have all the "
|
||||
|
@ -881,8 +934,8 @@ msgid ""
|
|||
msgstr ""
|
||||
"Hoping to protect these villages is foolish; all who stay here will die. "
|
||||
"However, if we can drive these bandits out, we will be able to have all the "
|
||||
"villagers follow us into the northlands, and perhaps establish a new "
|
||||
"country. Wesnoth is no longer safe."
|
||||
"villagers follow us into the northlands. There they may survive. But Wesnoth "
|
||||
"is no longer safe."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:141
|
||||
msgid ""
|
||||
|
@ -960,7 +1013,7 @@ msgstr "No outlaws in this village."
|
|||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:285
|
||||
msgid "You have defeated me! I can terrorize the villagers no more..."
|
||||
msgstr "You have defeated me! I can terrorize the villagers no more..."
|
||||
msgstr "You have defeated me! I can terrorise the villagers no more..."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/05.Northern_Outpost.cfg:294
|
||||
msgid "We still need to defeat these undead for the villagers to be safe."
|
||||
|
@ -1056,24 +1109,22 @@ msgstr ""
|
|||
"conflict, and block our path!"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:119
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Well, orc, we can either continue this fight, or we can crush these "
|
||||
"intruders and battle later. Your call."
|
||||
msgstr ""
|
||||
"Well, orc, we can either continue this fight, or we can crush those pesky "
|
||||
"humans and battle later. Your call."
|
||||
"Well, orc, we can either continue this fight, or we can crush these "
|
||||
"intruders and battle later. Your call."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:123
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Hmm... I know. We will make a pact to destroy these men, and continue our "
|
||||
"fight later. (Hopefully you will die, for then I will win our battle without "
|
||||
"fighting.)"
|
||||
msgstr ""
|
||||
"Hmm... I know. We will make a pact to destroy these humans, and continue our "
|
||||
"fight later. (Hopefully you will die, for then I will win our battle by "
|
||||
"default.)"
|
||||
"Hmm... I know. We will make a pact to destroy these men, and continue our "
|
||||
"fight later. (Hopefully you will die, for then I will win our battle without "
|
||||
"fighting.)"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/06.Two_Paths.cfg:127
|
||||
msgid "Very well, we are allies, for now. (This foolish orc will surely die.)"
|
||||
|
@ -1112,13 +1163,12 @@ msgid "Get Gweddry and Owaec across the river"
|
|||
msgstr "Get Gweddry and Owaec across the river"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:103
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"We have come to the Great River. What should we do? Should we attempt to "
|
||||
"cross it?"
|
||||
msgstr ""
|
||||
"We have come to a great river. What should we do? Should we attempt to cross "
|
||||
"it?"
|
||||
"We have come to the Great River. What should we do? Should we attempt to "
|
||||
"cross it?"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:107
|
||||
msgid ""
|
||||
|
@ -1149,6 +1199,8 @@ msgid ""
|
|||
"Was that comprehensible to anyone? Silence, foolish ogre. I will deal with "
|
||||
"you later. Right now there are men trying to cross this river."
|
||||
msgstr ""
|
||||
"Was that comprehensible to anyone? Silence, foolish ogre. I will deal with "
|
||||
"you later. Right now there are men trying to cross this river."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:123
|
||||
msgid "Orc foolish! Die you now!"
|
||||
|
@ -1183,27 +1235,24 @@ msgstr ""
|
|||
"done again."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:227
|
||||
#, fuzzy
|
||||
msgid "Grug say join you will he."
|
||||
msgstr "Grug say join you maybe he."
|
||||
msgstr "Grug say join you will he."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:253
|
||||
msgid "Gork"
|
||||
msgstr ""
|
||||
msgstr "Gork"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:259
|
||||
#, fuzzy
|
||||
msgid "Drog"
|
||||
msgstr "Darg"
|
||||
msgstr "Drog"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:269
|
||||
msgid "You may now recruit ogres!"
|
||||
msgstr ""
|
||||
msgstr "You may now recruit ogres!"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/07a.The_Crossing.cfg:286
|
||||
#, fuzzy
|
||||
msgid "Hurry up. We must get across before these undead slaughter us!"
|
||||
msgstr "Hurry up. We need to get across before these undead slaughter us!"
|
||||
msgstr "Hurry up. We must get across before these undead slaughter us!"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/07b.Undead_Crossing.cfg:4
|
||||
msgid "Undead Crossing"
|
||||
|
@ -1384,7 +1433,7 @@ msgstr "I am afraid that is... impossible."
|
|||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:146
|
||||
msgid "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!"
|
||||
msgstr "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!"
|
||||
msgstr "Orcs, kill 'em all! Humans, elves or dwarves, it don't matter!"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/10.Xenophobia.cfg:150
|
||||
msgid ""
|
||||
|
@ -1442,7 +1491,7 @@ msgstr "Kraagak"
|
|||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:71
|
||||
msgid "Defeat the trolls and gryphons"
|
||||
msgstr ""
|
||||
msgstr "Defeat the trolls and gryphons"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:103
|
||||
msgid ""
|
||||
|
@ -1451,12 +1500,18 @@ msgid ""
|
|||
"coast. If we burn down the bridge to it, no one will ever be able to reach "
|
||||
"us."
|
||||
msgstr ""
|
||||
"The trail stops soon. We have almost reached our destination, if we can call "
|
||||
"it that. There is a large lake in front of us, with a small island off the "
|
||||
"coast. If we burn down the bridge to it, no one will ever be able to reach "
|
||||
"us."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:107
|
||||
msgid ""
|
||||
"But what if there are already people living on it? We will have to fight "
|
||||
"them! And besides, the undead can build boats."
|
||||
msgstr ""
|
||||
"But what if there are already people living on it? We will have to fight "
|
||||
"them! And besides, the undead can build boats."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:111
|
||||
msgid ""
|
||||
|
@ -1464,43 +1519,49 @@ msgid ""
|
|||
"safer than fighting the undead, and once we kill them, the island will be "
|
||||
"ours."
|
||||
msgstr ""
|
||||
"There are other people. A tribe of trolls, and some gryphons. But it is "
|
||||
"safer than fighting the undead, and once we kill them, the island will be "
|
||||
"ours."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:115
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Very well, we will go on, take this island. It appears we have no choice. "
|
||||
"Onward!"
|
||||
msgstr ""
|
||||
"Very well, we will go on, and find this valley. We don't really have any "
|
||||
"other choice. Onward!"
|
||||
"Very well, we will go on, take this island. It appears we have no choice. "
|
||||
"Onward!"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:127
|
||||
msgid ""
|
||||
"There is an abandoned castle here. It looks repairable - we should settle "
|
||||
"here."
|
||||
msgstr ""
|
||||
"There is an abandoned castle here. It looks repairable - we should settle "
|
||||
"here."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:131
|
||||
msgid ""
|
||||
"Very well. Let us rally there, and then move to destroy these trolls and "
|
||||
"gryphons."
|
||||
msgstr ""
|
||||
"Very well. Let us rally there, and then move to destroy these trolls and "
|
||||
"gryphons."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:143
|
||||
msgid "We will base our attack from here. Now go, destroy the enemy!"
|
||||
msgstr ""
|
||||
msgstr "We will base our attack from here. Now go, destroy the enemy!"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:150
|
||||
msgid "You find 100 gold in the fortress!"
|
||||
msgstr ""
|
||||
msgstr "You find 100 gold in the fortress!"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:168
|
||||
msgid "We have done it! The island is ours. Our journey is complete."
|
||||
msgstr ""
|
||||
msgstr "We have done it! The island is ours. Our journey is complete."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/11.Lake_Vrug.cfg:209
|
||||
msgid "Be not going too fast. You gonna come wid us."
|
||||
msgstr ""
|
||||
msgstr "Be not going too fast. You going to come wid us."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:4
|
||||
msgid "Captured"
|
||||
|
@ -1511,16 +1572,16 @@ msgid ""
|
|||
"After reaching what they believed was safety, Gweddry and his men had been "
|
||||
"captured by northern orcs."
|
||||
msgstr ""
|
||||
"After reaching what they believed was safety, Gweddry and his men had been "
|
||||
"captured by northern orcs."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:25
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"They were being taken to the orcish king, Dra-Nak, but, of course, they "
|
||||
"wished to escape before that happened..."
|
||||
msgstr ""
|
||||
"After crossing over the dangerous Lake Vrug, Gweddry and his men had been "
|
||||
"captured by northern orcs. They were being taken to the orcish king, Dra-"
|
||||
"Nak, but, of course, they wished to escape before that happened..."
|
||||
"They were being taken to the orcish king, Dra-Nak, but, of course, they "
|
||||
"wished to escape before that happened..."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:36
|
||||
msgid "Prison"
|
||||
|
@ -1624,19 +1685,20 @@ msgid "Huh? Who's there, who said that?"
|
|||
msgstr "Huh? Who's there, who said that?"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:473
|
||||
#, fuzzy
|
||||
msgid "I see the exit to the tunnel! Onward!"
|
||||
msgstr "Reach the end of the tunnel"
|
||||
msgstr "I see the exit to the tunnel! Onward!"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:477
|
||||
msgid ""
|
||||
"Wait! We cannot go out that way. There are too many orcs. We must exit "
|
||||
"through the south-west gates."
|
||||
msgstr ""
|
||||
"Wait! We cannot go out that way. There are too many orcs. We must exit "
|
||||
"through the south-west gates."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:481
|
||||
msgid "Very well. We must go the other way."
|
||||
msgstr ""
|
||||
msgstr "Very well. We must go the other way."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/12.Captured.cfg:496
|
||||
msgid "Good! We have escaped these accursed caves!"
|
||||
|
@ -1652,6 +1714,9 @@ msgid ""
|
|||
"Northlands, farther south than before. Orcs were at his back. He and his men "
|
||||
"went south, until they reached the Great River."
|
||||
msgstr ""
|
||||
"Gweddry had escaped from the orcish prisons. He found himself in the "
|
||||
"Northlands, farther south than before. Orcs were at his back. He and his men "
|
||||
"went south, until they reached the Great River."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:39
|
||||
msgid "Varrak-Klar"
|
||||
|
@ -1667,7 +1732,7 @@ msgstr "Ran-Lar"
|
|||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:99
|
||||
msgid "Destroy the bridge OR defeat all enemies"
|
||||
msgstr ""
|
||||
msgstr "Destroy the bridge OR defeat all enemies"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:106
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:103
|
||||
|
@ -1675,9 +1740,8 @@ msgid "Get Gweddry to Weldyn"
|
|||
msgstr "Get Gweddry to Weldyn"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:119
|
||||
#, fuzzy
|
||||
msgid "Leave any of the three heroes on the north side of the river"
|
||||
msgstr "Leaving any of the three heroes on the north side of the river"
|
||||
msgstr "Leave any of the three heroes on the north side of the river"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:167
|
||||
msgid "Engineer"
|
||||
|
@ -1704,26 +1768,24 @@ msgid "Why would we want to do that?!?"
|
|||
msgstr "Why would we want to do that?!?"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:186
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Well, I see those orcs are chasin' you, and if I blow up the bridge, they "
|
||||
"can't get across. It'll help you to escape."
|
||||
msgstr ""
|
||||
"Well, I see those orcs are chasin' you, and if I blow up the bridge, they "
|
||||
"can't get across. It'll help you escape."
|
||||
"can't get across. It'll help you to escape."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:190
|
||||
msgid "I see... I think it is a good idea to hire him. How much?"
|
||||
msgstr ""
|
||||
msgstr "I see... I think it is a good idea to hire him. How much?"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:194
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"I aint charging gold - I wants protecshun! Everywhere I go, I see orcs, "
|
||||
"undead. 'T'aint safe 'round 'ere!"
|
||||
msgstr ""
|
||||
"I aint charging gold - I wants protecshun from these undead! They's "
|
||||
"d'stroy'd m' home, and there's nowhere safe f'r me to go!"
|
||||
"I aint charging gold - I wants protecshun! Everywhere I go, I see orcs, "
|
||||
"undead. 'T'aint safe 'round 'ere!"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:198
|
||||
msgid ""
|
||||
|
@ -1738,7 +1800,7 @@ msgid ""
|
|||
"Deal. I c'n blow'er up once I get to that signpost ov'r dere. That's where "
|
||||
"my eq'pment is."
|
||||
msgstr ""
|
||||
"Deal. I c'n blow'er up once I get to that signpost ov'r dere. That's where "
|
||||
"Deal. I c'n blow 'er up once I get to that signpost ov'r dere. That's where "
|
||||
"my eq'pment is."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:219
|
||||
|
@ -1758,17 +1820,20 @@ msgid "BOOM!!!"
|
|||
msgstr "BOOM!!!"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:272
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Good, we have escaped from these orcs. But where will we go? There are "
|
||||
"undead in Wesnoth."
|
||||
msgstr "We have escaped from those dark tunnels! But where are we now?"
|
||||
msgstr ""
|
||||
"Good, we have escaped from these orcs. But where will we go? There are "
|
||||
"undead in Wesnoth."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:276
|
||||
msgid ""
|
||||
"It is not safe here, but we cannot go back north. The orcs are a more "
|
||||
"immediate threat."
|
||||
msgstr ""
|
||||
"It is not safe here, but we cannot go back north. The orcs are a more "
|
||||
"immediate threat."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:285
|
||||
msgid "No, wait until later."
|
||||
|
@ -1783,18 +1848,18 @@ msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
|
|||
msgstr "We have not thrown down the bridge in time! The orcs will kill us all!"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:308
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Well, we didn't have to blow up the bridge after all, but we still have to "
|
||||
"leave the northlands. More orcs will come. But where will we go? There are "
|
||||
"undead in Wesnoth."
|
||||
msgstr ""
|
||||
"Well, we didn't have to blow up the bridge after all, but we still have to "
|
||||
"go south. Hopefully the Undead are not as numerous this far west."
|
||||
"leave the northlands. More orcs will come. But where will we go? There are "
|
||||
"undead in Wesnoth."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:316
|
||||
msgid "So what do you propose?"
|
||||
msgstr ""
|
||||
msgstr "So what do you propose?"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:320
|
||||
msgid ""
|
||||
|
@ -1803,6 +1868,10 @@ msgid ""
|
|||
"in that direction, and we have no ships. We would survive for a time, but we "
|
||||
"would still be in Wesnoth, and the undead would still find us."
|
||||
msgstr ""
|
||||
"We cannot go north, for that is where orcs are... we cannot go east, for "
|
||||
"that is where the undead come from... we cannot go west, for the ocean lies "
|
||||
"in that direction, and we have no ships. We would survive for a time, but we "
|
||||
"would still be in Wesnoth, and the undead would still find us."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:324
|
||||
msgid ""
|
||||
|
@ -1814,7 +1883,7 @@ msgstr ""
|
|||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:328
|
||||
msgid "It would accomplish nothing! The undead will kill us all!"
|
||||
msgstr ""
|
||||
msgstr "It would accomplish nothing! The undead will kill us all!"
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:332
|
||||
msgid ""
|
||||
|
@ -1823,6 +1892,10 @@ msgid ""
|
|||
"Vrug. We are too far away now to return that way, and we have aroused the "
|
||||
"orcfolk. We cannot try that again. So, if we have no hope..."
|
||||
msgstr ""
|
||||
"Have you not heard what Dacyn said? Either the orcs or undead will kill us "
|
||||
"no matter what we do. Our only hope was to isolate ourselves on the Isle of "
|
||||
"Vrug. We are too far away now to return that way, and we have aroused the "
|
||||
"orcfolk. We cannot try that again. So, if we have no hope..."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:336
|
||||
msgid ""
|
||||
|
@ -1830,18 +1903,25 @@ msgid ""
|
|||
"aid the king in defeating these invaders. We saw them attack us. And, I "
|
||||
"have... advice. To give the king. I may know the undead's weakness."
|
||||
msgstr ""
|
||||
"There is still some hope left. If we return to Wesnoth, we may be able to "
|
||||
"aid the king in defeating these invaders. We saw them attack us. And, I "
|
||||
"have... advice. To give the king. I may know the undead's weakness."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:340
|
||||
msgid ""
|
||||
"Very well. If returning to Wesnoth has an chance of success, it is our best "
|
||||
"option. We will go south."
|
||||
msgstr ""
|
||||
"Very well. If returning to Wesnoth has any chance of success, it is our best "
|
||||
"option. We will go south."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:344
|
||||
msgid ""
|
||||
"I do not like this. But is appears we will die no matter our course of "
|
||||
"action."
|
||||
msgstr ""
|
||||
"I do not like this. But it appears we will die no matter our course of "
|
||||
"action."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:348
|
||||
msgid ""
|
||||
|
@ -1907,7 +1987,7 @@ msgid ""
|
|||
"I s'ppose we'll hav' to wade across it... ugh. An' with dis mist from de "
|
||||
"swamp, we can't e'en see any 'nemies."
|
||||
msgstr ""
|
||||
"I s'ppose we'll hav' to wade across it... ugh. An' with dis mist from de "
|
||||
"I s'pose we'll hav' to wade across it... ugh. An' with dis mist from de "
|
||||
"swamp, we can't e'en see any 'nemies."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:274
|
||||
|
@ -1937,6 +2017,8 @@ msgid ""
|
|||
"Aha! I see what they have done. They have raised him as a dragon. But he "
|
||||
"does not appear to be weak to my holy flame... this is strange magic indeed."
|
||||
msgstr ""
|
||||
"Aha! I see what they have done. They have raised him as a dragon. But he "
|
||||
"does not appear to be weak to my holy flame... this is strange magic indeed."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/scenarios/15.Approaching_Weldyn.cfg:4
|
||||
msgid "Approaching Weldyn"
|
||||
|
@ -2163,7 +2245,7 @@ msgid ""
|
|||
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
|
||||
"have pursued us much more vigorously."
|
||||
msgstr ""
|
||||
"No, I don't think so. I am the only person alive who would recognize the "
|
||||
"No, I don't think so. I am the only person alive who would recognise the "
|
||||
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
|
||||
"have pursued us much more vigorously."
|
||||
|
||||
|
@ -2480,7 +2562,7 @@ msgstr "I... must... argh."
|
|||
|
||||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:51
|
||||
msgid "Grarrgg...."
|
||||
msgstr ""
|
||||
msgstr "Grarrgg...."
|
||||
|
||||
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:62
|
||||
msgid "Wha'? Yah fail'd to give me protecshun..."
|
||||
|
@ -2575,211 +2657,3 @@ msgstr ""
|
|||
"several weeks, and Gweddry's men started to grow incautious. Then, at dawn "
|
||||
"one day, Gweddry and his men were roused by the startled cries of the night "
|
||||
"watchmen..."
|
||||
|
||||
#~ msgid "Resist until you receive further instructions from Dacyn"
|
||||
#~ msgstr "Resist until you receive further instructions from Dacyn"
|
||||
|
||||
#~ msgid "And in Wesnothish that means?..."
|
||||
#~ msgstr "And in Wesnothish that means?..."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "I think the ogres are trying to kill the orcs. That may prove useful."
|
||||
#~ msgstr ""
|
||||
#~ "I think the ogres are trying to kill the orcs. That may prove useful."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Hello. I am wondering if you can help us fight these undead beasts that "
|
||||
#~ "are following us. We wish to go north, to the outpost of ours there."
|
||||
#~ msgstr ""
|
||||
#~ "Hello. I am wondering if you can help us fight these undead beasts that "
|
||||
#~ "are following us. We wish to go north, to the outpost of ours there."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Certainly. Although we will not leave our forests, we will help you reach "
|
||||
#~ "this northern outpost."
|
||||
#~ msgstr ""
|
||||
#~ "Certainly. Although we will not leave our forests, we will help you reach "
|
||||
#~ "this northern outpost."
|
||||
|
||||
#~ msgid "What? Those pesky orcs! They are the intruders, not us!"
|
||||
#~ msgstr "What? Those pesky orcs! They are the intruders, not us!"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "So Mal-Ravanal does not follow us himself. That at least is good. But "
|
||||
#~ "still, we must get out of this tunnel!"
|
||||
#~ msgstr ""
|
||||
#~ "So Mal-Ravanal does not follow us himself. That at least is good. But "
|
||||
#~ "still, we must get out of this tunnel!"
|
||||
|
||||
#~ msgid "Get everyone possible across the river"
|
||||
#~ msgstr "Get everyone possible across the river"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Destroy the bridge (everyone left on the north side of the river will "
|
||||
#~ "die, including those left on your recall list)"
|
||||
#~ msgstr ""
|
||||
#~ "Destroy the bridge (everyone left on the north side of the river will "
|
||||
#~ "die, including those left on your recall list)"
|
||||
|
||||
#~ msgid "Gweddry, he's actually right... we have to hire him. How much?"
|
||||
#~ msgstr "Gweddry, he's actually right... we have to hire him. How much?"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Good, we have escaped from these orcs. Now we have to go south. I think "
|
||||
#~ "the undead probably aren't as numerous this far west, so we won't get "
|
||||
#~ "immediately killed, anyway."
|
||||
#~ msgstr ""
|
||||
#~ "Good, we have escaped from these orcs. Now we have to go south. I think "
|
||||
#~ "the undead probably aren't as numerous this far west, so we won't get "
|
||||
#~ "immediately killed, anyway."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Verah' well. I'm still gonna foll'w you, thou'. Still need to su'vive!"
|
||||
#~ msgstr ""
|
||||
#~ "Verah' well. I'm still gonna foll'w you, thou'. Still need to su'vive!"
|
||||
|
||||
#~ msgid "Move Gweddry to the end of the path"
|
||||
#~ msgstr "Move Gweddry to the end of the path"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "The trail stops soon. Look at this - mountains block our path. But, if I "
|
||||
#~ "remember correctly, there is a lake around here, with a bridge across it."
|
||||
#~ msgstr ""
|
||||
#~ "The trail stops soon. Look at this - mountains block our path. But, if I "
|
||||
#~ "remember correctly, there is a lake around here, with a bridge across it."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "So?! If the path leads nowhere, what is the point of crossing the bridge?"
|
||||
#~ msgstr ""
|
||||
#~ "So?! If the path leads nowhere, what is the point of crossing the bridge?"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "The path does lead somewhere! There is a valley near here, past the "
|
||||
#~ "northern mountains, where we may be able to live. It is far enough away "
|
||||
#~ "from the Undead that they will never find us."
|
||||
#~ msgstr ""
|
||||
#~ "The path does lead somewhere! There is a valley near here, past the "
|
||||
#~ "northern mountains, where we may be able to live. It is far enough away "
|
||||
#~ "from the Undead that they will never find us."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Good! We have made it to the end of the road. We can now get out of these "
|
||||
#~ "mountains."
|
||||
#~ msgstr ""
|
||||
#~ "Good! We have made it to the end of the road. We can now get out of these "
|
||||
#~ "mountains."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "The valley should be just ahead of here. We will find it soon enough!"
|
||||
#~ msgstr ""
|
||||
#~ "The valley should be just ahead of here. We will find it soon enough!"
|
||||
|
||||
#~ msgid "This doesn't look good..."
|
||||
#~ msgstr "This doesn't look good..."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Hello. We have been forced from our positions by the undead. They follow "
|
||||
#~ "us even now. I think we must head north, and try to escape. Will you come "
|
||||
#~ "with us?"
|
||||
#~ msgstr ""
|
||||
#~ "Hello. We have been forced from our positions by the undead. They follow "
|
||||
#~ "us even now. I think we must head north, and try to escape. Will you come "
|
||||
#~ "with us?"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Dacyn, so, what are we doing back in Wesnoth? I thought you said we had "
|
||||
#~ "to escape from the Undead!"
|
||||
#~ msgstr ""
|
||||
#~ "Dacyn, so, what are we doing back in Wesnoth? I thought you said we had "
|
||||
#~ "to escape from the Undead!"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Well, yes... but the orcs were stronger than I thought. We can't go "
|
||||
#~ "north, to the east is where the undead came from, and to the west is the "
|
||||
#~ "sea, but we have no boats. We don't have any escape routes. So, we might "
|
||||
#~ "as well try to save Wesnoth, since we have no other choice."
|
||||
#~ msgstr ""
|
||||
#~ "Well, yes... but the orcs were stronger than I thought. We can't go "
|
||||
#~ "north, to the east is where the undead came from, and to the west is the "
|
||||
#~ "sea, but we have no boats. We don't have any escape routes. So, we might "
|
||||
#~ "as well try to save Wesnoth, since we have no other choice."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "That makes sense. It's what I wanted to do all along, save the homeland. "
|
||||
#~ "Now, my people's plains should be in our path soon."
|
||||
#~ msgstr ""
|
||||
#~ "That makes sense. It's what I wanted to do all along, save the homeland. "
|
||||
#~ "Now, my people's plains should be in our path soon."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Come, brothers, let us destroy these foolish men that stop us from "
|
||||
#~ "entering Wesnoth! Then, we shall raise their bodies, and they will join "
|
||||
#~ "us in our quest for revenge."
|
||||
#~ msgstr ""
|
||||
#~ "Come, brothers, let us destroy these foolish men that stop us from "
|
||||
#~ "entering Wesnoth! Then, we shall raise their bodies, and they will join "
|
||||
#~ "us in our quest for revenge."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Very well, Dark Archon. We shall destroy these enemies, and then on to "
|
||||
#~ "the rest of their kind."
|
||||
#~ msgstr ""
|
||||
#~ "Very well, Dark Archon. We shall destroy these enemies, and then on to "
|
||||
#~ "the rest of their kind."
|
||||
|
||||
#~ msgid "No! We must hold this outpost!"
|
||||
#~ msgstr "No! We must hold this outpost!"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "I always give my victims the honor of knowing the magnificent leader of "
|
||||
#~ "the enormous hordes that are about to kill them. I am the grand lich Mal-"
|
||||
#~ "Ravanal, head of an evil brotherhood of necromancers! Ha ha ha ha!"
|
||||
#~ msgstr ""
|
||||
#~ "I always give my victims the honour of knowing the magnificent leader of "
|
||||
#~ "the enormous hordes that are about to kill them. I am the grand lich Mal-"
|
||||
#~ "Ravanal, head of an evil brotherhood of necromancers! Ha ha ha ha!"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "What? Mal-Ravanal? I see... Gweddry, this Lich is too powerful for us to "
|
||||
#~ "resist. We must try to escape. I think there is a tunnel somewhere in the "
|
||||
#~ "castle cellar."
|
||||
#~ msgstr ""
|
||||
#~ "What? Mal-Ravanal? I see... Gweddry, this Lich is too powerful for us to "
|
||||
#~ "resist. We must try to escape. I think there is a tunnel somewhere in the "
|
||||
#~ "castle cellar."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Aha! We can escape from here now! I have found a trapdoor next to the "
|
||||
#~ "castle!"
|
||||
#~ msgstr ""
|
||||
#~ "Aha! We can escape from here now! I have found a trapdoor next to the "
|
||||
#~ "castle!"
|
||||
|
||||
#~ msgid "Good! We can't resist these undead much longer."
|
||||
#~ msgstr "Good! We can't resist these undead much longer."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "This is bad. We are in the middle of enemy territory, with enemies to the "
|
||||
#~ "east and west and mountains to the north and south."
|
||||
#~ msgstr ""
|
||||
#~ "This is bad. We are in the middle of enemy territory, with enemies to the "
|
||||
#~ "east and west and mountains to the north and south."
|
||||
|
||||
#~ msgid "So? We don't care- you're only a Dark Adept."
|
||||
#~ msgstr "So? We don't care- you're only a Dark Adept."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "It seems Mal-Tar is weak, but his brothers are still surrounding us. I "
|
||||
#~ "propose we kill him and use his castle as a base for our attack!"
|
||||
#~ msgstr ""
|
||||
#~ "It seems Mal-Tar is weak, but his brothers are still surrounding us. I "
|
||||
#~ "propose we kill him and use his castle as a base for our attack!"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "I wanted to head immediately north, but it appears the mountains there "
|
||||
#~ "block our path. We have to get out of this range, either to the east or "
|
||||
#~ "west, then head north."
|
||||
#~ msgstr ""
|
||||
#~ "I wanted to head immediately north, but it appears the mountains there "
|
||||
#~ "block our path. We have to get out of this range, either to the east or "
|
||||
#~ "west, then head north."
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,17 +1,20 @@
|
|||
# translation of en_GB.po to British English
|
||||
# Peter J Ross <pjr@insurgent.org>, 2006.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
|
||||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2006-06-12 22:22+0200\n"
|
||||
"PO-Revision-Date: 2006-03-12 08:57+0200\n"
|
||||
"Last-Translator: ott <ott@gaon.net>\n"
|
||||
"Language-Team: en_GB\n"
|
||||
"PO-Revision-Date: 2006-06-26 00:37+0100\n"
|
||||
"Last-Translator: Peter J Ross <pjr@insurgent.org>\n"
|
||||
"Language-Team: British English\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Poedit-Language: English\n"
|
||||
"X-Poedit-Country: UNITED KINGDOM\n"
|
||||
"X-Generator: KBabel 1.11.2\n"
|
||||
|
||||
#: src/editor/editor_dialogs.cpp:48
|
||||
msgid "Your modifications to the map will be lost. Continue?"
|
||||
|
@ -192,7 +195,7 @@ msgstr "Toggle Grid"
|
|||
|
||||
#: src/hotkeys.cpp:71
|
||||
msgid "Mouse Scrolling"
|
||||
msgstr ""
|
||||
msgstr "Mouse Scrolling"
|
||||
|
||||
#: src/hotkeys.cpp:72
|
||||
msgid "Status Table"
|
||||
|
@ -461,9 +464,8 @@ msgid "Skip AI Moves"
|
|||
msgstr "Skip AI Moves"
|
||||
|
||||
#: src/preferences_display.cpp:221
|
||||
#, fuzzy
|
||||
msgid "Show Lobby Joins"
|
||||
msgstr "Show lobby joins"
|
||||
msgstr "Show Lobby Joins"
|
||||
|
||||
#: src/preferences_display.cpp:222
|
||||
msgid "Show Floating Labels"
|
||||
|
|
|
@ -1,35 +1,38 @@
|
|||
# translation of en_GB.po to British English
|
||||
# Peter J Ross <pjr@insurgent.org>, 2006.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2006-06-23 07:57+0200\n"
|
||||
"PO-Revision-Date: 2006-03-12 08:37+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
"PO-Revision-Date: 2006-06-26 20:30+0100\n"
|
||||
"Last-Translator: Peter J Ross <pjr@insurgent.org>\n"
|
||||
"Language-Team: British English\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: KBabel 1.11.2\n"
|
||||
|
||||
#: data/campaigns/Two_Brothers.cfg:11
|
||||
msgid "A Tale Of Two Brothers"
|
||||
msgstr ""
|
||||
msgstr "A Tale Of Two Brothers"
|
||||
|
||||
#: data/campaigns/Two_Brothers.cfg:15
|
||||
msgid "(easy)"
|
||||
msgstr ""
|
||||
msgstr "(easy)"
|
||||
|
||||
#: data/campaigns/Two_Brothers.cfg:15
|
||||
msgid "Horseman"
|
||||
msgstr ""
|
||||
msgstr "Horseman"
|
||||
|
||||
#: data/campaigns/Two_Brothers.cfg:16
|
||||
msgid "(hard)"
|
||||
msgstr ""
|
||||
msgstr "(hard)"
|
||||
|
||||
#: data/campaigns/Two_Brothers.cfg:16
|
||||
msgid "Knight"
|
||||
msgstr ""
|
||||
msgstr "Knight"
|
||||
|
||||
#: data/campaigns/Two_Brothers.cfg:18
|
||||
msgid ""
|
||||
|
@ -39,14 +42,19 @@ msgid ""
|
|||
"A very short campaign, made for beginners on easy and challenging for pros "
|
||||
"on hard."
|
||||
msgstr ""
|
||||
"A Black Mage is threatening the local village and its inhabitants. When "
|
||||
"their leader Bjarn sends for aid from his brother Arne, he is victorious, "
|
||||
"but Bjarn himself is kidnapped. Can you rescue him?\n"
|
||||
"A very short campaign, made for beginners on easy and challenging for pros "
|
||||
"on hard."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:4
|
||||
msgid "Rooting Out A Mage"
|
||||
msgstr ""
|
||||
msgstr "Rooting Out A Mage"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:41
|
||||
msgid "Slay the Black Mage"
|
||||
msgstr ""
|
||||
msgstr "Slay the Black Mage"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:55
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:201
|
||||
|
@ -58,7 +66,7 @@ msgstr ""
|
|||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:416
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:543
|
||||
msgid "Death of Arne"
|
||||
msgstr ""
|
||||
msgstr "Death of Arne"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:63
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:209
|
||||
|
@ -70,47 +78,47 @@ msgstr ""
|
|||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:420
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:547
|
||||
msgid "Turns run out"
|
||||
msgstr ""
|
||||
msgstr "Turns run out"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:78
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:64
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:95
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:85
|
||||
msgid "Arne"
|
||||
msgstr ""
|
||||
msgstr "Arne"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:73
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:478
|
||||
msgid "Bjarn"
|
||||
msgstr ""
|
||||
msgstr "Bjarn"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:84
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:96
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:108
|
||||
msgid "Peasant"
|
||||
msgstr ""
|
||||
msgstr "Peasant"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:120
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:132
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:144
|
||||
msgid "Villager"
|
||||
msgstr ""
|
||||
msgstr "Villager"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:158
|
||||
msgid "Erik"
|
||||
msgstr ""
|
||||
msgstr "Erik"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:170
|
||||
msgid "Heine"
|
||||
msgstr ""
|
||||
msgstr "Heine"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:182
|
||||
msgid "Magnus"
|
||||
msgstr ""
|
||||
msgstr "Magnus"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:204
|
||||
msgid "The Black Mage"
|
||||
msgstr ""
|
||||
msgstr "The Black Mage"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:226
|
||||
msgid ""
|
||||
|
@ -119,6 +127,10 @@ msgid ""
|
|||
"day, however, their peaceful world was shattered, as an evil mage came to "
|
||||
"the region, spreading havoc and despair."
|
||||
msgstr ""
|
||||
"In a remote part of Wesnoth, people lived their lives working hard and "
|
||||
"caring for each other, but not knowing much about the world outside. One "
|
||||
"day, however, their peaceful world was shattered, as an evil mage came to "
|
||||
"the region, spreading havoc and despair."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:230
|
||||
msgid ""
|
||||
|
@ -127,10 +139,14 @@ msgid ""
|
|||
"mercenary band of horsemen, and outfitted several of the villagers with gear "
|
||||
"from the armory."
|
||||
msgstr ""
|
||||
"Bjarn, the local mage of the village, was the man who saw best how to deal "
|
||||
"with this threat. He asked the help of his brother Arne, leader of a "
|
||||
"mercenary band of horsemen, and outfitted several of the villagers with gear "
|
||||
"from the armoury."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:235
|
||||
msgid "'ello there, Bjarn. So, what's the big fuss?"
|
||||
msgstr ""
|
||||
msgstr "'ello there, Bjarn. So, what's the big fuss?"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:240
|
||||
msgid ""
|
||||
|
@ -138,146 +154,166 @@ msgid ""
|
|||
"He is terrorizing our countryside. I've already called the village to arms "
|
||||
"and now it's up to you to lead them."
|
||||
msgstr ""
|
||||
"An evil mage, two days' ride north, is posing a threat to our livelihoods. "
|
||||
"He is terrorising our countryside. I've already called the village to arms "
|
||||
"and now it's up to you to lead them."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:245
|
||||
msgid "Very well. We will go there and slay this source of evil. Charge, men!"
|
||||
msgstr ""
|
||||
msgstr "Very well. We will go there and slay this source of evil. Charge, men!"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:250
|
||||
msgid ""
|
||||
"After a short journey the small band of troops is close to the hideout of "
|
||||
"the evil mage."
|
||||
msgstr ""
|
||||
"After a short journey the small band of troops is close to the hideout of "
|
||||
"the evil mage."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:254
|
||||
msgid ""
|
||||
"I will attempt to sneak through the forest. If I can slay the evil one while "
|
||||
"he is off his guard, the battle will be over in one stroke!"
|
||||
msgstr ""
|
||||
"I will attempt to sneak through the forest. If I can slay the evil one while "
|
||||
"he is off his guard, the battle will be over in one stroke!"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:266
|
||||
msgid ""
|
||||
"Bjarn should have been in position by now. I wonder if anything's happened "
|
||||
"to him?"
|
||||
msgstr ""
|
||||
"Bjarn should have been in position by now. I wonder if anything's happened "
|
||||
"to him?"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:275
|
||||
msgid ""
|
||||
"This is worrying. What's happened to Bjarn? I suppose we must slay the dark "
|
||||
"sorcerer ourselves."
|
||||
msgstr ""
|
||||
"This is worrying. What's happened to Bjarn? I suppose we must slay the dark "
|
||||
"sorcerer ourselves."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:295
|
||||
msgid "Good work, men. Now, where is Bjarn?"
|
||||
msgstr ""
|
||||
msgstr "Good work, men. Now, where is Bjarn?"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:300
|
||||
msgid "Worried about him, are you? E-he-he..hergh...gaargh. . ."
|
||||
msgstr ""
|
||||
msgstr "Worried about him, are you? E-he-he..hergh...gaargh. . ."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:304
|
||||
msgid "Nothing more to be had from him."
|
||||
msgstr ""
|
||||
msgstr "Nothing more to be had from him."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:309
|
||||
msgid ""
|
||||
"Sir, he's been kidnapped! I just saw some men running off with him. They "
|
||||
"looked like friends of this one."
|
||||
msgstr ""
|
||||
"Sir, he's been kidnapped! I just saw some men running off with him. They "
|
||||
"looked like friends of this one."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:313
|
||||
msgid "Damn! I suppose we have to go after him, then."
|
||||
msgstr ""
|
||||
msgstr "Damn! I suppose we have to go after him, then."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:327
|
||||
msgid ""
|
||||
"Ha, so you thought to send a mage around and stab me in the back? Well, I "
|
||||
"have news for you. We've kidnapped him!"
|
||||
msgstr ""
|
||||
"Ha, so you thought to send a mage around and stab me in the back? Well, I "
|
||||
"have news for you. We've kidnapped him!"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:331
|
||||
msgid ""
|
||||
"What? Bjarn kidnapped? And the black mage still ravages the land? Noooo!"
|
||||
msgstr ""
|
||||
"What? Bjarn kidnapped? And the black mage still ravages the land? Noooo!"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:344
|
||||
msgid "I hear these creatures are near immune to our weapons, let us see!"
|
||||
msgstr ""
|
||||
msgstr "I hear these creatures are nearly immune to our weapons, let us see!"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:357
|
||||
msgid "That wasn't so hard!"
|
||||
msgstr ""
|
||||
msgstr "That wasn't so hard!"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:256
|
||||
#: data/campaigns/Two_Brothers/scenarios/1_Rooting_Out_A_Mage.cfg:369
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:488
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:607
|
||||
msgid "Everything is lost now that I am dead..."
|
||||
msgstr ""
|
||||
msgstr "Everything is lost now that I am dead..."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:4
|
||||
msgid "The Chase"
|
||||
msgstr ""
|
||||
msgstr "The Chase"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:66
|
||||
msgid "Fight your way through the woods before the kidnappers escape"
|
||||
msgstr ""
|
||||
msgstr "Fight your way through the woods before the kidnappers escape"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:115
|
||||
msgid "Nil-Galion"
|
||||
msgstr ""
|
||||
msgstr "Nil-Galion"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:211
|
||||
msgid ""
|
||||
"The kidnappers fled north through the forest, and Arne made to follow them, "
|
||||
"although his horsemen would be at a disadvantage."
|
||||
msgstr ""
|
||||
"The kidnappers fled north through the forest, and Arne made to follow them, "
|
||||
"although his horsemen would be at a disadvantage."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:215
|
||||
msgid "Sounds of a scuffle were heard from the forest."
|
||||
msgstr ""
|
||||
msgstr "Sounds of a scuffle were heard from the forest."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:219
|
||||
msgid "Come on men. Some greenery never hurt anyone, did it?"
|
||||
msgstr ""
|
||||
msgstr "Come on men. Some greenery never hurt anyone, did it?"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:224
|
||||
msgid "You there! Halt and explain yourself."
|
||||
msgstr ""
|
||||
msgstr "You there! Halt and explain yourself."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:228
|
||||
msgid "We're chasing after some men who kidnapped my brother!"
|
||||
msgstr ""
|
||||
msgstr "We're chasing after some men who kidnapped my brother!"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:233
|
||||
msgid ""
|
||||
"These men had some great arguments persuading me, that you are not allowed "
|
||||
"to enter this forest. If you try to, you will die."
|
||||
msgstr ""
|
||||
"These men had some great arguments persuading me that you are not allowed to "
|
||||
"enter this forest. If you try to, you will die."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:237
|
||||
msgid "A glorious combat at last, against mounted enemies!"
|
||||
msgstr ""
|
||||
msgstr "A glorious combat at last, against mounted enemies!"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:252
|
||||
msgid "Muff Toras"
|
||||
msgstr ""
|
||||
msgstr "Muff Toras"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:300
|
||||
msgid "I see them! There they are!"
|
||||
msgstr ""
|
||||
msgstr "I see them! There they are!"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:304
|
||||
msgid "Curses! I hope the reinforcements get here so I can escape soon."
|
||||
msgstr ""
|
||||
msgstr "Curses! I hope the reinforcements get here so I can escape soon."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:309
|
||||
msgid "Kill the Dark Adept before his reinforcements arrive"
|
||||
msgstr ""
|
||||
msgstr "Kill the Dark Adept before his reinforcements arrive"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:327
|
||||
msgid "Come on, men, let's catch those kidnappers!"
|
||||
msgstr ""
|
||||
msgstr "Come on, men, let's catch those kidnappers!"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:339
|
||||
msgid ""
|
||||
|
@ -285,26 +321,33 @@ msgid ""
|
|||
"suppose. Your precious mage is safely locked away in our dungeons. I was set "
|
||||
"up to be a decoy."
|
||||
msgstr ""
|
||||
"Hah! You got me all right, but what does that help? No harm telling you now, "
|
||||
"I suppose. Your precious mage is safely locked away in our dungeons. I was "
|
||||
"set up to be a decoy."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:343
|
||||
msgid ""
|
||||
"Nooo! Tricked again. Tell us where he is and we shall spare your miserable "
|
||||
"life."
|
||||
msgstr ""
|
||||
"Nooo! Tricked again. Tell us where he is and we shall spare your miserable "
|
||||
"life."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:348
|
||||
msgid ""
|
||||
"Three days ride to the northeast, in a deserted castle. The passwords to the "
|
||||
"guards are Sithrak and Eleben."
|
||||
msgstr ""
|
||||
"Three days ride to the northeast, in a deserted castle. The passwords to the "
|
||||
"guards are Sithrak and Eleben."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:352
|
||||
msgid "Thank you. Leave him, men, we ride East."
|
||||
msgstr ""
|
||||
msgstr "Thank you. Leave him, men, we ride East."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:364
|
||||
msgid "Brena"
|
||||
msgstr ""
|
||||
msgstr "Brena"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:376
|
||||
msgid ""
|
||||
|
@ -313,76 +356,86 @@ msgid ""
|
|||
"late to help in this fight, I would like to aid you in your forthcoming "
|
||||
"endevours."
|
||||
msgstr ""
|
||||
"Greetings, I am Brena. I saw you fighting the foul undead. I like nothing "
|
||||
"better than smashing those foul skeletons and their kind. Though I came too "
|
||||
"late to help in this fight, I would like to aid you in your forthcoming "
|
||||
"endeavours."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:380
|
||||
msgid "They would only slow us down!"
|
||||
msgstr ""
|
||||
msgstr "They would only slow us down!"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:384
|
||||
msgid "I am the one to decide."
|
||||
msgstr ""
|
||||
msgstr "I am the one to decide."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:388
|
||||
msgid "Oh, all right then. Come along with us."
|
||||
msgstr ""
|
||||
msgstr "Oh, all right then. Come along with us."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:392
|
||||
msgid "Thank you. My comrades and I will help you on your noble quest."
|
||||
msgstr ""
|
||||
msgstr "Thank you. My comrades and I will help you on your noble quest."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:401
|
||||
msgid "I am sorry. We have not the time to spare."
|
||||
msgstr ""
|
||||
msgstr "I am sorry. We have not the time to spare."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:405
|
||||
msgid ""
|
||||
"Take this, then, for I see that you are on a quest. My comrades will help "
|
||||
"you whenever you call for them."
|
||||
msgstr ""
|
||||
"Take this, then, for I see that you are on a quest. My comrades will help "
|
||||
"you whenever you call for them."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:421
|
||||
msgid "You receive 70 pieces of gold!"
|
||||
msgstr ""
|
||||
msgstr "You receive 70 pieces of gold!"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:441
|
||||
msgid "My reinforcements are here!"
|
||||
msgstr ""
|
||||
msgstr "My reinforcements are here!"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:445
|
||||
msgid "He escaped us..."
|
||||
msgstr ""
|
||||
msgstr "He escaped us..."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:457
|
||||
msgid ""
|
||||
"You foolish human did kill me but you won't be able to reach the undeads. I "
|
||||
"fulfilled the pact and will be reanimated soon to be a Lord of their armies."
|
||||
msgstr ""
|
||||
"You foolish human did kill me but you won't be able to reach the undead. I "
|
||||
"fulfilled the pact and will be reanimated soon to be a Lord of their armies."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:461
|
||||
msgid ""
|
||||
"Hurry, we have to trace them down. Maybe we can still get them. They have to "
|
||||
"be in the north!"
|
||||
msgstr ""
|
||||
"Hurry, we have to trace them down. Maybe we can still get them. They have to "
|
||||
"be in the north!"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/2_The_Chase.cfg:467
|
||||
msgid "Hurry to the north and stop the kidnappers"
|
||||
msgstr ""
|
||||
msgstr "Hurry to the north and stop the kidnappers"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:5
|
||||
msgid "Magic Gate"
|
||||
msgstr ""
|
||||
msgstr "Magic Gate"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:17
|
||||
msgid "Guarded Castle"
|
||||
msgstr ""
|
||||
msgstr "Guarded Castle"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:60
|
||||
msgid "Rescue Bjarn"
|
||||
msgstr ""
|
||||
msgstr "Rescue Bjarn"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:106
|
||||
msgid "Rotharik"
|
||||
msgstr ""
|
||||
msgstr "Rotharik"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:127
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:135
|
||||
|
@ -393,146 +446,154 @@ msgstr ""
|
|||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:322
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:331
|
||||
msgid "Guard"
|
||||
msgstr ""
|
||||
msgstr "Guard"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:169
|
||||
msgid "Knago-Brek"
|
||||
msgstr ""
|
||||
msgstr "Knago-Brek"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:179
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:188
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:198
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:207
|
||||
msgid "Castle Guard"
|
||||
msgstr ""
|
||||
msgstr "Castle Guard"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:233
|
||||
msgid ""
|
||||
"Arne arrived at the castle and was immediately challenged by some guards."
|
||||
msgstr ""
|
||||
"Arne arrived at the castle and was immediately challenged by some guards."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:237
|
||||
msgid "Halt! Friend or foe? Give the password."
|
||||
msgstr ""
|
||||
msgstr "Halt! Friend or foe? Give the password."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:242
|
||||
msgid "The password is"
|
||||
msgstr ""
|
||||
msgstr "The password is"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:245
|
||||
msgid "Alrek!"
|
||||
msgstr ""
|
||||
msgstr "Alrek!"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:249
|
||||
msgid "Wrong! Die!"
|
||||
msgstr ""
|
||||
msgstr "Wrong! Die!"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:254
|
||||
msgid "Argol!"
|
||||
msgstr ""
|
||||
msgstr "Argol!"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:258
|
||||
msgid "Oh dear, that's wrong. Any last words?"
|
||||
msgstr ""
|
||||
msgstr "Oh dear, that's wrong. Any last words?"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:263
|
||||
msgid "Sithrak!"
|
||||
msgstr ""
|
||||
msgstr "Sithrak!"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:267
|
||||
msgid "Pass, friend."
|
||||
msgstr ""
|
||||
msgstr "Pass, friend."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:292
|
||||
msgid ""
|
||||
"Haha! We not kill people for long time. Weapon wants blood. We now kill "
|
||||
"humans!!"
|
||||
msgstr ""
|
||||
"Haha! We not kill people for long time. Weapon wants blood. We now kill "
|
||||
"humans!!"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:296
|
||||
msgid ""
|
||||
"I knew that we had to fight to free my brother! Come on men, lets kill some "
|
||||
"orcs."
|
||||
msgstr ""
|
||||
"I knew that we had to fight to free my brother! Come on men, lets kill some "
|
||||
"orcs."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:339
|
||||
msgid "Are you our relief arriving? Does this mean we get to leave here now?"
|
||||
msgstr ""
|
||||
msgstr "Are you our relief arriving? Does this mean we get to leave here now?"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:343
|
||||
msgid "Um, yes. Fine. You can go."
|
||||
msgstr ""
|
||||
msgstr "Um, yes. Fine. You can go."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:348
|
||||
msgid "Um, you're supposed to give the password."
|
||||
msgstr ""
|
||||
msgstr "Um, you're supposed to give the password."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:352
|
||||
msgid "Oh, of course. I had nearly forgotten."
|
||||
msgstr ""
|
||||
msgstr "Oh, of course. I had nearly forgotten."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:355
|
||||
msgid "Eleben."
|
||||
msgstr ""
|
||||
msgstr "Eleben."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:359
|
||||
msgid "Thanks! Irritating little formality, isn't it?"
|
||||
msgstr ""
|
||||
msgstr "Thanks! Irritating little formality, isn't it?"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:370
|
||||
msgid "Elbrethil."
|
||||
msgstr ""
|
||||
msgstr "Elbrethil."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:374
|
||||
msgid "That's the wrong password! These aren't our relief! Get them!"
|
||||
msgstr ""
|
||||
msgstr "That's the wrong password! These aren't our relief! Get them!"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:379
|
||||
msgid "Toras."
|
||||
msgstr ""
|
||||
msgstr "Toras."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:383
|
||||
msgid "Wrong! So you thought to trick us into deserting our posts? Die!"
|
||||
msgstr ""
|
||||
msgstr "Wrong! So you thought to trick us into deserting our posts? Die!"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:397
|
||||
msgid "Nooo! This is the end..."
|
||||
msgstr ""
|
||||
msgstr "Nooo! This is the end..."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:401
|
||||
msgid "There's a key in his robes."
|
||||
msgstr ""
|
||||
msgstr "There's a key in his robes."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:405
|
||||
msgid ""
|
||||
"It must be the key to the cell they're holding Bjarn in! I will take the "
|
||||
"key. I can't wait to see my brother. Come on, let's free him."
|
||||
msgstr ""
|
||||
"It must be the key to the cell they're holding Bjarn in! I will take the "
|
||||
"key. I can't wait to see my brother. Come on, let's free him."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:412
|
||||
msgid "Move Arne to the cell with his brother to free him"
|
||||
msgstr ""
|
||||
msgstr "Move Arne to the cell with his brother to free him"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:442
|
||||
msgid "Look what I have found in here! I can count hundred pieces of gold."
|
||||
msgstr ""
|
||||
msgstr "Look what I have found in here! I can count a hundred pieces of gold."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:455
|
||||
msgid "Look what I have found in here! I can count fifty pieces of gold."
|
||||
msgstr ""
|
||||
msgstr "Look what I have found in here! I can count fifty pieces of gold."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:502
|
||||
msgid "I found Bjarn. He is in this cell."
|
||||
msgstr ""
|
||||
msgstr "I found Bjarn. He is in this cell."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:519
|
||||
msgid "Good to see you, Arne. Please help me to get out of this dungeon."
|
||||
msgstr ""
|
||||
msgstr "Good to see you, Arne. Please help me to get out of this dungeon."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:526
|
||||
msgid ""
|
||||
"You must be one of Arne's men. Please help me to get out of this dungeon."
|
||||
msgstr ""
|
||||
"You must be one of Arne's men. Please help me to get out of this dungeon."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:533
|
||||
msgid ""
|
||||
|
@ -540,115 +601,134 @@ msgid ""
|
|||
"barrier. You must get the key from him to free me. You can only open it with "
|
||||
"the key."
|
||||
msgstr ""
|
||||
"The damned Dark Sorcerer Rotharik has imprisoned me behind this magical "
|
||||
"barrier. You must get the key from him to free me. You can only open it with "
|
||||
"the key."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:539
|
||||
msgid "Kill the dark sorcerer to get the cellkey"
|
||||
msgstr ""
|
||||
msgstr "Kill the dark sorcerer to get the cell-key"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:574
|
||||
msgid "Thank you for saving me. I had almost given up hope you would free me."
|
||||
msgstr ""
|
||||
msgstr "Thank you for saving me. I had almost given up hope you would free me."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:579
|
||||
msgid ""
|
||||
"Oh it was nothing, a few elves, one or two dark sorcerers, a bunch of orcs "
|
||||
"and some undead. Really just a day's work for us mercenaries."
|
||||
msgstr ""
|
||||
"Oh it was nothing, a few elves, one or two dark sorcerers, a bunch of orcs "
|
||||
"and some undead. Really just a day's work for us mercenaries."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:584
|
||||
msgid "Thank you for coming to my aid. Let us return to the village."
|
||||
msgstr ""
|
||||
msgstr "Thank you for coming to my aid. Let us return to the village."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:619
|
||||
msgid "You are too late! Your brother is already dead! Muhahahaha..."
|
||||
msgstr ""
|
||||
msgstr "You are too late! Your brother is already dead! Muhahahaha..."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/3_Guarded_Castle.cfg:623
|
||||
msgid "Argh!!!"
|
||||
msgstr ""
|
||||
msgstr "Argh!!!"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:4
|
||||
msgid "Return to the Village"
|
||||
msgstr ""
|
||||
msgstr "Return to the Village"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:51
|
||||
msgid "Find out what is happening in the village"
|
||||
msgstr ""
|
||||
msgstr "Find out what is happening in the village"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:59
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:205
|
||||
msgid "Death of Bjarn"
|
||||
msgstr ""
|
||||
msgstr "Death of Bjarn"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:92
|
||||
msgid "Tairach"
|
||||
msgstr ""
|
||||
msgstr "Tairach"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:119
|
||||
msgid "Councillor Hoban"
|
||||
msgstr ""
|
||||
msgstr "Councillor Hoban"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:148
|
||||
msgid ""
|
||||
"There. Your village is just across those hills, and already I see men coming "
|
||||
"to greet us!"
|
||||
msgstr ""
|
||||
"There. Your village is just across those hills, and already I see men coming "
|
||||
"to greet us!"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:153
|
||||
msgid ""
|
||||
"No. They are fleeing from something. We have to find out what is happening "
|
||||
"over here!"
|
||||
msgstr ""
|
||||
"No. They are fleeing from something. We have to find out what is happening "
|
||||
"over here!"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:158
|
||||
msgid "I think your village is protected well, though."
|
||||
msgstr ""
|
||||
msgstr "I think your village is protected well, though."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:163
|
||||
msgid ""
|
||||
"We should go there and talk to Councillor Hoban. Maybe he knows what is "
|
||||
"going on here."
|
||||
msgstr ""
|
||||
"We should go there and talk to Councillor Hoban. Maybe he knows what is "
|
||||
"going on here."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:175
|
||||
msgid "I am glad to see you back again."
|
||||
msgstr ""
|
||||
msgstr "I am glad to see you back again."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:179
|
||||
msgid "So am I. But what is happening to our village?"
|
||||
msgstr ""
|
||||
msgstr "So am I. But what is happening to our village?"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:184
|
||||
msgid ""
|
||||
"In the time you have been away a looting band of orcs took over this region. "
|
||||
"It was noone here to stop them."
|
||||
msgstr ""
|
||||
"In the time you have been away a looting band of orcs took over this region. "
|
||||
"There was no-one here to stop them."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:188
|
||||
msgid ""
|
||||
"The orcish Warlord wants to enslave us. We will not be able to hold out for "
|
||||
"long."
|
||||
msgstr ""
|
||||
"The orcish Warlord wants to enslave us. We will not be able to hold out for "
|
||||
"long."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:192
|
||||
msgid ""
|
||||
"Be careful, he is responsible for the deaths of many of us. Very few remain "
|
||||
"who can bear arms, but I will send them to aid you in battle."
|
||||
msgstr ""
|
||||
"Be careful, he is responsible for the deaths of many of us. Very few remain "
|
||||
"who can bear arms, but I will send them to aid you in battle."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:197
|
||||
msgid "Slay the orcish Warlord to free the village"
|
||||
msgstr ""
|
||||
msgstr "Slay the orcish Warlord to free the village"
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:219
|
||||
msgid "Finally the orc is killed. Now you can go back to your village."
|
||||
msgstr ""
|
||||
msgstr "Finally the orc is killed. Now you can go back to your village."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:224
|
||||
msgid ""
|
||||
"So much has been destroyed. We will have a hard time fixing the damages the "
|
||||
"orcs and the undead caused. I hope this does not happen again."
|
||||
msgstr ""
|
||||
"So much has been destroyed. We will have a hard time fixing the damage the "
|
||||
"orcs and the undead caused. I hope this does not happen again."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:229
|
||||
msgid ""
|
||||
|
@ -656,15 +736,20 @@ msgid ""
|
|||
"ever got to face another grim foe to face, send me a messenger. I'll come as "
|
||||
"fast as I can, little brother."
|
||||
msgstr ""
|
||||
"I got to leave you now. Me and my men are needed by others, too. But if you "
|
||||
"ever got another grim foe to face, send me a messenger. I'll come as fast as "
|
||||
"I can, little brother."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:241
|
||||
msgid "It is over, I am vanquished."
|
||||
msgstr ""
|
||||
msgstr "It is over, I am vanquished."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:268
|
||||
msgid "I don't think we can rescue anyone from these villages. It is too late."
|
||||
msgstr ""
|
||||
"I don't think we can rescue anyone from these villages. It is too late."
|
||||
|
||||
#: data/campaigns/Two_Brothers/scenarios/4_Return_to_the_Village.cfg:273
|
||||
msgid "I was too weak to protect these people. Oh why did this happen to me?!?"
|
||||
msgstr ""
|
||||
"I was too weak to protect these people. Oh why did this happen to me?!?"
|
||||
|
|
|
@ -1,15 +1,18 @@
|
|||
# translation of en_GB.po to British English
|
||||
# Peter J Ross <pjr@insurgent.org>, 2006.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
|
||||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2006-06-23 07:57+0200\n"
|
||||
"PO-Revision-Date: 2006-03-12 08:46+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
"PO-Revision-Date: 2006-06-26 01:00+0100\n"
|
||||
"Last-Translator: Peter J Ross <pjr@insurgent.org>\n"
|
||||
"Language-Team: British English\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: KBabel 1.11.2\n"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:4
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth.cfg:8
|
||||
|
@ -792,9 +795,8 @@ msgid "This is too quiet. I don't like this one bit, not one bit at all."
|
|||
msgstr "This is too quiet. I don't like this one bit, not one bit at all."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:206
|
||||
#, fuzzy
|
||||
msgid "Wait, I think I hear something... To arms!"
|
||||
msgstr "Wait, I think I hear Something... To Arms!"
|
||||
msgstr "Wait, I think I hear something... To arms!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:251
|
||||
msgid "Careful, you don't know what's lurking in there!"
|
||||
|
@ -857,23 +859,21 @@ msgstr ""
|
|||
"army of those orcs bigger than any army I've ever seen just down the road!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:456
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"I'm Haldric, my father was King Eldaric IV in the lands northwest of here. "
|
||||
"Soldier, have you deserted your post?"
|
||||
msgstr ""
|
||||
"I'm Haldric, my father was King Eldaric IV in the lands northwest of here. "
|
||||
"Soldier have you deserted your post?"
|
||||
"Soldier, have you deserted your post?"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:461
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"No, Sir! I'm the sole survivor of the Clearwater Port expeditionary force. "
|
||||
"Trust me, you can't continue down this road, Sir. Especially with the "
|
||||
"refugees, you'll be slaughtered."
|
||||
msgstr ""
|
||||
"No Sir! I'm the sole survivor of the Clearwater Port expeditionary force. "
|
||||
"Trust me, you can't continue down this road sir. Especially with the "
|
||||
"No, Sir! I'm the sole survivor of the Clearwater Port expeditionary force. "
|
||||
"Trust me, you can't continue down this road, Sir. Especially with the "
|
||||
"refugees, you'll be slaughtered."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:466
|
||||
|
@ -881,7 +881,6 @@ msgid "Tell me, does Clearwater Port still stand? Is the port free?"
|
|||
msgstr "Tell me, does Clearwater Port still stand? Is the port free?"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_River_Road.cfg:471
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"As far as I know, Sir. We have a large army, and they were pressing all able "
|
||||
"bodied men and boys into service when I left. That orcish army is huge, but "
|
||||
|
@ -952,14 +951,13 @@ msgstr ""
|
|||
"air."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:185
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"It is as we suspected, the orcs have sacked the Midlands. This is not a "
|
||||
"civilized way to fight a war! Look there, there are still orcs about... To "
|
||||
"arms!"
|
||||
msgstr ""
|
||||
"It is as we suspected, the orcs have sacked the Midlands. This is not a "
|
||||
"civilized way to fight a war! Look there, there are still orcs about. To "
|
||||
"civilised way to fight a war! Look there, there are still orcs about... To "
|
||||
"arms!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:190
|
||||
|
@ -967,9 +965,8 @@ msgid "All right! Charge!"
|
|||
msgstr "All right! Charge!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:195
|
||||
#, fuzzy
|
||||
msgid "Feel my wrath, you orcish scum!"
|
||||
msgstr "Feel my wrath you orcish scum!"
|
||||
msgstr "Feel my wrath, you orcish scum!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:200
|
||||
msgid "HUMANS... I see humans!"
|
||||
|
@ -1037,13 +1034,12 @@ msgid "Sir Ladoc"
|
|||
msgstr "Sir Ladoc"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:378
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Hold there! You can not pass. You've already stumbled on the orcish rear "
|
||||
"guard. The main body of their forces is on the road to Southbay. It is an "
|
||||
"army of nightmarish size."
|
||||
msgstr ""
|
||||
"Hold There! You can not pass. You've already stumbled on the orcish rear "
|
||||
"Hold there! You can not pass. You've already stumbled on the orcish rear "
|
||||
"guard. The main body of their forces is on the road to Southbay. It is an "
|
||||
"army of nightmarish size."
|
||||
|
||||
|
@ -1056,12 +1052,11 @@ msgstr ""
|
|||
"Soldier, aren't you on the wrong side of the lines?"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:388
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"They overran my post. I got hit on the head pretty good. When I came to the "
|
||||
"orcish army had already passed my position."
|
||||
msgstr ""
|
||||
"They overran my post. I got hit on the head pretty good, when I came to the "
|
||||
"They overran my post. I got hit on the head pretty good. When I came to, the "
|
||||
"orcish army had already passed my position."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg:393
|
||||
|
@ -1221,13 +1216,12 @@ msgid "What! What are you looking at me for?"
|
|||
msgstr "What! What are you looking at me for?"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:275
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The temple has already been looted, but the entrance to its catacombs seems "
|
||||
"to be blocked by a wall of magical energy."
|
||||
msgstr ""
|
||||
"The temple has already been looted, however the entrance to its catacombs "
|
||||
"seems to be blocked by a wall of magical energy."
|
||||
"The temple has already been looted, but the entrance to its catacombs seems "
|
||||
"to be blocked by a wall of magical energy."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:286
|
||||
msgid "Stupid stinking trees, we'll show you!"
|
||||
|
@ -1250,12 +1244,10 @@ msgid "Stupid tree-folk."
|
|||
msgstr "Stupid tree-folk."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:321
|
||||
#, fuzzy
|
||||
msgid "We've defeated the orcs!"
|
||||
msgstr "We've defeated the orcs"
|
||||
msgstr "We've defeated the orcs!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:325
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"On this day you have proved yourself to be a tree-friend. For so long your "
|
||||
"kind has only come with sharp blades to harm my kind. You come to build "
|
||||
|
@ -1264,7 +1256,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"On this day you have proved yourself to be a tree-friend. For so long your "
|
||||
"kind has only come with sharp blades to harm my kind. You come to build "
|
||||
"these buildings of stone. Our roots may be slow, but they are strong, we "
|
||||
"these buildings of stone. Our roots may be slow, but they are strong. We "
|
||||
"will eventually claim all of the stones back for the earth."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:329
|
||||
|
@ -1367,7 +1359,6 @@ msgstr ""
|
|||
"forever, and our worst got to serve as mindless slaves."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:387
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Other than losing our war back west, then our refugee war to your people, "
|
||||
"and this orc thing, it wasn't such a bad deal. Lich-Lord Lenvan was one of "
|
||||
|
@ -1376,7 +1367,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Other than losing our war back west, then our refugee war to your people, "
|
||||
"and this orc thing, it wasn't such a bad deal. Lich-Lord Lenvan was one of "
|
||||
"our greatest leaders, he lead our escape in the west. Albeit, after being "
|
||||
"our greatest leaders. He led our escape to the west. Albeit, after being "
|
||||
"down in that hole for so long I don't imagine he's too happy."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg:391
|
||||
|
@ -1460,13 +1451,12 @@ msgstr ""
|
|||
"the world itself. In the distance Haldric hears a booming voice."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:164
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Free! I'm free at last! I knew those puny magi couldn't seal me in here "
|
||||
"forever! Rise, my soldiers of Darkness, the world will be ours once more!"
|
||||
msgstr ""
|
||||
"Free! I'm free at last! I knew those puny magi couldn't seal me in here "
|
||||
"forever! Rise my soldiers of Darkness, the world will be ours once more!"
|
||||
"forever! Rise, my soldiers of Darkness, the world will be ours once more!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_of_the_Deep.cfg:168
|
||||
msgid ""
|
||||
|
@ -1604,17 +1594,16 @@ msgstr ""
|
|||
"do next."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:129
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"I have this artifact, but I have no idea what it does. To make matters "
|
||||
"worse, I have no idea what's going on outside this forest. The number of "
|
||||
"refugees is growing daily. We need to get to Southbay, but I dare not lead "
|
||||
"us onto the plains or it could be a mass slaughter."
|
||||
msgstr ""
|
||||
"I have this artifact, but I have no idea what it does. To make matters worse "
|
||||
"I have no idea what's going on outside this forest. The number of refugees "
|
||||
"is growing daily. We need to get to Southbay, but I dare not lead us onto "
|
||||
"the plains or it could be a mass slaughter."
|
||||
"I have this artifact, but I have no idea what it does. To make matters "
|
||||
"worse, I have no idea what's going on outside this forest. The number of "
|
||||
"refugees is growing daily. We need to get to Southbay, but I dare not lead "
|
||||
"us onto the plains or it could be a mass slaughter."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:133
|
||||
msgid ""
|
||||
|
@ -1649,14 +1638,13 @@ msgid "Really!"
|
|||
msgstr "Really!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:180
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The news is not good. The main host of orcs is between the forest and "
|
||||
"Southbay. We clearly can't go that way. However, the road to Clearwater Port "
|
||||
"is free of orcs. Apparently they're bogged down in the swamp of Esten."
|
||||
msgstr ""
|
||||
"The news is not good. The main host of orcs is between the forest and "
|
||||
"Southbay, we clearly can't go that way. However, the road to Clearwater Port "
|
||||
"Southbay. We clearly can't go that way. However, the road to Clearwater Port "
|
||||
"is free of orcs. Apparently they're bogged down in the swamp of Esten."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:184
|
||||
|
@ -1688,14 +1676,13 @@ msgid "Humph! Your words mean very little to me."
|
|||
msgstr "Humph! Your words mean very little to me."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:211
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"It is important, and not good. The main host of orcs is between the forest "
|
||||
"and Southbay. You clearly can't go that way. However, the road to Clearwater "
|
||||
"Port is free of orcs. Apparently they're bogged down in the swamp of Esten."
|
||||
msgstr ""
|
||||
"It is important, and not good. The main host of orcs is between the forest "
|
||||
"and Southbay, you clearly can't go that way. However, the road to Clearwater "
|
||||
"and Southbay. You clearly can't go that way. However, the road to Clearwater "
|
||||
"Port is free of orcs. Apparently they're bogged down in the swamp of Esten."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:215
|
||||
|
@ -1743,18 +1730,16 @@ msgid "Lady Jessica"
|
|||
msgstr "Lady Jessica"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:286
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"I am the Lady Jessica, a Noble, a Princess of the Wesfolk! I was betrayed by "
|
||||
"the Lich-Lords' dark pact with the orcs, in no small part because your fool "
|
||||
"Prince of Southbay convinced them that their immortal un-lives were over!"
|
||||
msgstr ""
|
||||
"I am the Lady Jessica, a Noble, a Princess of the Wesfolk! Betrayed by the "
|
||||
"Lich-Lords' dark pact with the orcs. In no small part because 'your' fool "
|
||||
"I am the Lady Jessica, a Noble, a Princess of the Wesfolk! I was betrayed by "
|
||||
"the Lich-Lords' dark pact with the orcs, in no small part because your fool "
|
||||
"Prince of Southbay convinced them that their immortal un-lives were over!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:290
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"And now, I'm just as much a refugee as you. Frankly, I don't know if the "
|
||||
"Lich-Lords are working with the orcs, or not. The orcs might have gotten rid "
|
||||
|
@ -1763,10 +1748,9 @@ msgid ""
|
|||
"pot!"
|
||||
msgstr ""
|
||||
"And now, I'm just as much a refugee as you. Frankly, I don't know if the "
|
||||
"Lich-Lords are working with the orcs, or not. The orcs might have gotten rid "
|
||||
"of the Lich-Lords, or they might not have, but I do know that the orcs "
|
||||
"weren't going to tolerate living humans outside of the slave mines, or stew "
|
||||
"pot!"
|
||||
"Lich-Lords are working with the orcs, or not. The orcs might have got rid of "
|
||||
"the Lich-Lords, or they might not have, but I do know that the orcs weren't "
|
||||
"going to tolerate living humans outside of the slave mines or stew pot!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg:294
|
||||
msgid "Young Prince, it is time to go! We must flee before the winter snow!"
|
||||
|
@ -1910,7 +1894,6 @@ msgid "That's horrible!"
|
|||
msgstr "That's horrible!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:304
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The blood of many good soldiers stained the frozen field that day. And still "
|
||||
"they press on. The king left no heir, but the other nobles have fled to "
|
||||
|
@ -1923,11 +1906,10 @@ msgstr ""
|
|||
"they press on. The king left no heir, but the other nobles have fled to "
|
||||
"Southbay. We've been busy evacuating the rest of the populace. The army "
|
||||
"bought us enough time to evacuate almost all our people, and most of the "
|
||||
"winter stores. They've gone to Southbay, apparently the city is brimming "
|
||||
"winter stores. They've gone to Southbay. Apparently the city is brimming "
|
||||
"with refugees from all over."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:309
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"We're only holding the city until the last of the refugees are gone. You, my "
|
||||
"lord, are free to retreat to safety when the next ship comes. But, if I may "
|
||||
|
@ -1937,12 +1919,11 @@ msgid ""
|
|||
msgstr ""
|
||||
"We're only holding the city until the last of the refugees are gone. You, my "
|
||||
"lord, are free to retreat to safety when the next ship comes. But, if I may "
|
||||
"be frank my lord, our defences are stretched thin and we could use all the "
|
||||
"be frank, my lord, our defences are stretched thin and we could use all the "
|
||||
"help we can get to hold our walls. Otherwise I fear that we will be overrun "
|
||||
"before the last of the people can be evacuated."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:314
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Well, we are the last of the refugees from our lands, for the orcs are right "
|
||||
"on our heels! We have Wesfolk with us. They have been of service. They are "
|
||||
|
@ -1950,7 +1931,7 @@ msgid ""
|
|||
"will help you defend these walls as long as we can."
|
||||
msgstr ""
|
||||
"Well, we are the last of the refugees from our lands, for the orcs are right "
|
||||
"on our heels! We have Wesfolk with us, they have been of service, they are "
|
||||
"on our heels! We have Wesfolk with us. They have been of service. They are "
|
||||
"to be evacuated as well. We have travelled far and bear many wounded, but we "
|
||||
"will help you defend these walls as long as we can."
|
||||
|
||||
|
@ -2095,13 +2076,12 @@ msgstr ""
|
|||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:831
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:885
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:939
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Shirk not your duty, soldier. When the boat arrives, this is where Prince "
|
||||
"Haldric must go to lead you to the ship. Until then, help us defend against "
|
||||
"the orcs."
|
||||
msgstr ""
|
||||
"Shirk not your duty soldier. When the boat arrives, this is where Prince "
|
||||
"Shirk not your duty, soldier. When the boat arrives, this is where Prince "
|
||||
"Haldric must go to lead you to the ship. Until then, help us defend against "
|
||||
"the orcs."
|
||||
|
||||
|
@ -2182,14 +2162,13 @@ msgstr ""
|
|||
"will you join us?"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1025
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"No. These monsters killed my family. My wife, my daughters. There is nothing "
|
||||
"left for me. I'll stay. By the time the orcs wrestle Clearwater Port away "
|
||||
"from me there'll be nothing but rubble left!"
|
||||
msgstr ""
|
||||
"No. These monsters killed my family. My wife, my daughters. There is nothing "
|
||||
"left for me. I'll stay, by the time the orcs wrestle Clearwater Port away "
|
||||
"left for me. I'll stay. By the time the orcs wrestle Clearwater Port away "
|
||||
"from me there'll be nothing but rubble left!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/08_Clearwater_Port.cfg:1030
|
||||
|
@ -2481,7 +2460,6 @@ msgid "Nooo! The wizards are flooding the sewer. We're doomed!"
|
|||
msgstr "Nooo! The wizards are flooding the sewer. We're doomed!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:206
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Haldric, there's something that's filling me with a sense of foreboding. "
|
||||
"Have you noticed that anything that happens to be strong in the ways of "
|
||||
|
@ -2489,8 +2467,8 @@ msgid ""
|
|||
"Lord Caror, now these two."
|
||||
msgstr ""
|
||||
"Haldric, there's something that's filling me with a sense of foreboding. "
|
||||
"That ruby, have you noticed that anything that happens to be strong in the "
|
||||
"ways of magic can sense it. Elilmaldur-Rithrandil felt it, and so did Lich-"
|
||||
"Have you noticed that anything that happens to be strong in the ways of "
|
||||
"magic can sense that ruby? Elilmaldur-Rithrandil felt it, and so did Lich-"
|
||||
"Lord Caror, now these two."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/10_Sewer.cfg:211
|
||||
|
@ -2588,13 +2566,12 @@ msgid "A King with no land and no crown is no King, my Lord."
|
|||
msgstr "A King with no land and no crown is no King, my Lord."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:126
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Fair enough. These are dark days to live through, my young Prince. You've "
|
||||
"done your father proud. Far better than my legacy, a dead adventurer and a "
|
||||
"missing fool! It is fitting that my line should end with my kingdom."
|
||||
msgstr ""
|
||||
"Fair enough. These are dark days to live through my young Prince. You've "
|
||||
"Fair enough. These are dark days to live through, my young Prince. You've "
|
||||
"done your father proud. Far better than my legacy, a dead adventurer and a "
|
||||
"missing fool! It is fitting that my line should end with my kingdom."
|
||||
|
||||
|
@ -2623,12 +2600,11 @@ msgstr ""
|
|||
"them in."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:146
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"What? On your word alone, boy? And what of the other Wesfolk that have "
|
||||
"drifted to our gate?"
|
||||
msgstr ""
|
||||
"What? On your word alone boy? And what of the other Wesfolk that have "
|
||||
"What? On your word alone, boy? And what of the other Wesfolk that have "
|
||||
"drifted to our gate?"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:150
|
||||
|
@ -2738,14 +2714,13 @@ msgid "Don't you intend to come with us?"
|
|||
msgstr "Don't you intend to come with us?"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:202
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"No. Flee, and flee east. It is my duty to hold this city as long as I can "
|
||||
"for the sake of all who can be evacuated. That means that it should fall on "
|
||||
"Haldric and you to lead the evacuation."
|
||||
msgstr ""
|
||||
"No. Flee, and flee east. It is my duty to hold this city as long as I can. "
|
||||
"For the sake of all who can be evacuated. That means that it should fall on "
|
||||
"No. Flee, and flee east. It is my duty to hold this city as long as I can "
|
||||
"for the sake of all who can be evacuated. That means that it should fall on "
|
||||
"Haldric and you to lead the evacuation."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/11_Southbay_in_Winter.cfg:206
|
||||
|
@ -2842,7 +2817,7 @@ msgid ""
|
|||
"scepter or something! I think I'll save it for closer ranged combat for now."
|
||||
msgstr ""
|
||||
"Ouch! Hot, hot, hot! Gee, somebody should really attach this thing to a "
|
||||
"scepter or something! I think I'll save it for closer ranged combat for now."
|
||||
"sceptre or something! I think I'll save it for closer ranged combat for now."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg:304
|
||||
msgid "Watch it! Well, at least you're improving."
|
||||
|
@ -3502,15 +3477,14 @@ msgstr ""
|
|||
"disposal."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:312
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"I must return to my people. My warriors that fought by your side wish to "
|
||||
"remain with you. You have kept your word, and you may avail of my services "
|
||||
"in the future."
|
||||
msgstr ""
|
||||
"I must return to my people. My warriors that fought by your side wish to "
|
||||
"remain with you. You have kept your word, you may avail of my services in "
|
||||
"the future."
|
||||
"remain with you. You have kept your word, and you may avail yourself of my "
|
||||
"services in the future."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_New_Land.cfg:322
|
||||
msgid ""
|
||||
|
@ -3652,14 +3626,13 @@ msgstr ""
|
|||
"should make an adequate quest for you."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:344
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Long ago a clan of elves on an Isle fell under the sway of a dark curse. "
|
||||
"Their souls still haunt that place and no elf will go there. You should "
|
||||
"clear this isle, and put their souls to rest."
|
||||
msgstr ""
|
||||
"Long ago a clan of elves on an Isle fell under the sway of a dark curse. "
|
||||
"Their souls still haunt that place since no elf will go there. You should "
|
||||
"Their souls still haunt that place and no elf will go there. You should "
|
||||
"clear this isle, and put their souls to rest."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:360
|
||||
|
@ -3717,20 +3690,18 @@ msgstr ""
|
|||
"grow like weeds when in an empty field. There is trouble brewing."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:434
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"It is better to be the greater of three than the lesser of two. The Prince "
|
||||
"of Southbay was good, he was a credit to his people. Maybe these ones are "
|
||||
"made of the same stuff."
|
||||
msgstr ""
|
||||
"It is better to be the greater of three than the lesser of two. The Prince "
|
||||
"of Southbay was good, he was a credit to his people, maybe these ones are "
|
||||
"It is better to be the greatest of three than the lesser of two. The Prince "
|
||||
"of Southbay was good, he was a credit to his people. Maybe these ones are "
|
||||
"made of the same stuff."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:438
|
||||
#, fuzzy
|
||||
msgid "But why then do they come as refugees? Speak, human."
|
||||
msgstr "But why then do they come as refugees? Speak human."
|
||||
msgstr "But why then do they come as refugees? Speak, human."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:442
|
||||
msgid ""
|
||||
|
@ -3783,14 +3754,13 @@ msgid "Umm, agreed."
|
|||
msgstr "Umm, agreed."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:482
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Well then, human. Each of us lords has a specific quest for you. If you "
|
||||
"complete them all you will be granted all of the plains in our domain and "
|
||||
"the hills south of the Great River, if not you will be forced to depart. So "
|
||||
"which quest do you wish to undertake first?"
|
||||
msgstr ""
|
||||
"Well then human. Each of us lords has a specific quest for you. If you "
|
||||
"Well then, human. Each of us lords has a specific quest for you. If you "
|
||||
"complete them all you will be granted all of the plains in our domain and "
|
||||
"the hills south of the Great River, if not you will be forced to depart. So "
|
||||
"which quest do you wish to undertake first?"
|
||||
|
@ -3874,14 +3844,13 @@ msgstr ""
|
|||
"fighting there?"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:638
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"No Sir. I was leading the final survivors of Clearwater Port. We were making "
|
||||
"our last stand at the lighthouse when one of your ships came. One of my men "
|
||||
"conked me on the head, then I woke up at sea."
|
||||
msgstr ""
|
||||
"No Sir. I was leading the final survivors of Clearwater Port, we were making "
|
||||
"our last stand at the lighthouse, then one of your ships came. One of my men "
|
||||
"No Sir. I was leading the final survivors of Clearwater Port. We were making "
|
||||
"our last stand at the lighthouse when one of your ships came. One of my men "
|
||||
"conked me on the head, then I woke up at sea."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_Elf_Lords.cfg:643
|
||||
|
@ -3963,9 +3932,8 @@ msgid "I'm still not calling you 'the Dragonbane'."
|
|||
msgstr "I'm still not calling you 'the Dragonbane'."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:315
|
||||
#, fuzzy
|
||||
msgid "Watch for the big Mudcrawlers. They divide when you kill them."
|
||||
msgstr "Watch for the big Mudcrawlers they divide when you kill them."
|
||||
msgstr "Watch for the big Mudcrawlers. They divide when you kill them."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:353
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:380
|
||||
|
@ -3973,18 +3941,16 @@ msgid "Shek'kahan"
|
|||
msgstr "Shek'kahan"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:361
|
||||
#, fuzzy
|
||||
msgid "It is unwise to trifle with dragons, boy!"
|
||||
msgstr "It is unwise to trifle with dragons boy!"
|
||||
msgstr "It is unwise to trifle with dragons, boy!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:365
|
||||
msgid "We shall see."
|
||||
msgstr "We shall see."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:388
|
||||
#, fuzzy
|
||||
msgid "Who dares disturb Shek'kahan the Terrible?"
|
||||
msgstr "Who dares disturb Shek'kahan the terrible?"
|
||||
msgstr "Who dares disturb Shek'kahan the Terrible?"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg:392
|
||||
msgid "I do, you fiend!"
|
||||
|
@ -4169,11 +4135,10 @@ msgid "Fair enough. Well, let's get them!"
|
|||
msgstr "Fair enough. Well, let's get them!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:317
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"We have failed... More of the trolls' kin are arriving through the entrance."
|
||||
msgstr ""
|
||||
"We have failed... More of the Trolls' kin are arriving through the entrance."
|
||||
"We have failed... More of the trolls' kin are arriving through the entrance."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:357
|
||||
msgid ""
|
||||
|
@ -4221,9 +4186,8 @@ msgstr "Get her before she can cause too much trouble!"
|
|||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:184
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:463
|
||||
#, fuzzy
|
||||
msgid "Defeat the Vampire Queen"
|
||||
msgstr "We still have to defeat that Vampire Queen!"
|
||||
msgstr "Defeat the Vampire Queen"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg:219
|
||||
msgid "The temple is quite empty."
|
||||
|
@ -4421,13 +4385,12 @@ msgid "Well, that sounds reasonable."
|
|||
msgstr "Well, that sounds reasonable."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:240
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"More orcs will follow after these. That ruby guarantees it. If more orcs "
|
||||
"follow us here the elves seem content to let us fight it out. Then they said "
|
||||
"they would 'deal with the survivors'."
|
||||
msgstr ""
|
||||
"More orcs will follow after these, that ruby guarantees it. If more orcs "
|
||||
"More orcs will follow after these. That ruby guarantees it. If more orcs "
|
||||
"follow us here the elves seem content to let us fight it out. Then they said "
|
||||
"they would 'deal with the survivors'."
|
||||
|
||||
|
@ -4458,12 +4421,11 @@ msgid "Just do it."
|
|||
msgstr "Just do it."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:260
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Lt. Aethyr, did these orcs come on our ships? Did they capture the fleet we "
|
||||
"sent out?"
|
||||
msgstr ""
|
||||
"Lt. Aethyr, did these orcs come on our ships, did they capture the fleet we "
|
||||
"Lt. Aethyr, did these orcs come on our ships? Did they capture the fleet we "
|
||||
"sent out?"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:264
|
||||
|
@ -4475,13 +4437,12 @@ msgstr ""
|
|||
"fleet should be returning any day now."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:268
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"We are a refugee people. We must push back their vanguard, and secure our "
|
||||
"beachhead. If they capture our ships all is lost. We will be crushed under a "
|
||||
"tide of orcs."
|
||||
msgstr ""
|
||||
"We are a refugee people, we must push back their vanguard, and secure our "
|
||||
"We are a refugee people. We must push back their vanguard, and secure our "
|
||||
"beachhead. If they capture our ships all is lost. We will be crushed under a "
|
||||
"tide of orcs."
|
||||
|
||||
|
@ -4510,9 +4471,8 @@ msgid "Rabbin"
|
|||
msgstr "Rabbin"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:358
|
||||
#, fuzzy
|
||||
msgid "You will be felled by my hand, you useless fleshbags!"
|
||||
msgstr "You will be felled by my hand you useless fleshbags!"
|
||||
msgstr "You will be felled by my hand, you useless fleshbags!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:375
|
||||
msgid "General Kafka"
|
||||
|
@ -4543,13 +4503,12 @@ msgid "Reserves! We can't let them get to their landing site."
|
|||
msgstr "Reserves! We can't let them get to their landing site."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:442
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"We've defeated their vanguard. We have to meet the fleet before Jevyan "
|
||||
"destroys them and captures the ships. I hope Jessica makes it back soon."
|
||||
msgstr ""
|
||||
"We've defeated their vanguard. We have to meet the fleet before Jevyan "
|
||||
"destroys them, and captures the ships. I hope Jessica makes it back soon."
|
||||
"destroys them and captures the ships. I hope Jessica makes it back soon."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:519
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg:457
|
||||
|
@ -4635,13 +4594,12 @@ msgid "...And raise your dead to serve forever!"
|
|||
msgstr "...And raise your dead to serve forever!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:285
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Give up, boy! You can't defeat me- Hmm, what's this? You've learned to "
|
||||
"conceal the power of the Ruby of Fire. It makes little difference, your "
|
||||
"undead corpse will lay it at my feet."
|
||||
msgstr ""
|
||||
"Give up boy! You can't defeat me- Hmm, what's this? You've learned to "
|
||||
"Give up, boy! You can't defeat me- Hmm, what's this? You've learned to "
|
||||
"conceal the power of the Ruby of Fire. It makes little difference, your "
|
||||
"undead corpse will lay it at my feet."
|
||||
|
||||
|
@ -4656,9 +4614,8 @@ msgstr ""
|
|||
"your immortal un-life."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:293
|
||||
#, fuzzy
|
||||
msgid "Enough of this. A curse of darkness upon you, young prince."
|
||||
msgstr "Enough of this. A curse of darkness upon you young prince."
|
||||
msgstr "Enough of this. A curse of darkness upon you, young prince."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/20_Return_of_the_Fleet.cfg:352
|
||||
msgid "I see masts on the horizon. Jevyan's fleet is here! It's all over."
|
||||
|
@ -4800,13 +4757,12 @@ msgstr ""
|
|||
"they'll go looking for our not so loyal elven allies first."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:148
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Haldric, that's devious. I kind of like this plan. But you spoke a pact with "
|
||||
"the elves. You'll be expected to come to their aid."
|
||||
msgstr ""
|
||||
"Haldric, that's devious. I kind of like this plan. But you spoke a pact with "
|
||||
"the elves, you'll be expected to come to their aid."
|
||||
"the elves. You'll be expected to come to their aid."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:152
|
||||
msgid ""
|
||||
|
@ -4887,12 +4843,11 @@ msgid "Haldric, this is ridiculous! I- -"
|
|||
msgstr "Haldric, this is ridiculous! I- -"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:216
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"There is no way I'm letting you go through with this, Sir! Over our dead "
|
||||
"bodies, right Jessica?"
|
||||
msgstr ""
|
||||
"There is no way I'm letting you go through with this Sir! Over our dead "
|
||||
"There is no way I'm letting you go through with this, Sir! Over our dead "
|
||||
"bodies, right Jessica?"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:220
|
||||
|
@ -4922,13 +4877,12 @@ msgid "No, this is my sacrifice to make!"
|
|||
msgstr "No, this is my sacrifice to make!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:241
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Sir, my family has been slaughtered, and my home lost. All I long for is to "
|
||||
"join them. Give me this honorable death... Please, Sir! I beg you!"
|
||||
msgstr ""
|
||||
"Sir, my family has been slaughtered, and my home lost. All I long for is to "
|
||||
"join them. Give me this honourable death... Please sir! I beg you!"
|
||||
"join them. Give me this honourable death... Please, Sir! I beg you!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/21_The_Plan.cfg:245
|
||||
msgid ""
|
||||
|
@ -5041,13 +4995,12 @@ msgstr ""
|
|||
"will deliver it unto me in death!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:330
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"You're a fool, Jevyan. How do you think we secured our place here? We had to "
|
||||
"give the elves the Ruby of Fire. We just signed a treaty with the elves "
|
||||
"ensuring our place here."
|
||||
msgstr ""
|
||||
"You're a fool Jevyan. How do you think we secured our place here? We had to "
|
||||
"You're a fool, Jevyan. How do you think we secured our place here? We had to "
|
||||
"give the elves the Ruby of Fire. We just signed a treaty with the elves "
|
||||
"ensuring our place here."
|
||||
|
||||
|
@ -5207,14 +5160,13 @@ msgstr ""
|
|||
"assault has been stopped."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:588
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The plan revolved around some orcs making it back to the Green Isle to tell "
|
||||
"their kin that the elves have the Ruby of Fire so we wouldn't have to bear "
|
||||
"the brunt of the next invasion."
|
||||
msgstr ""
|
||||
"The plan revolved around some orcs making it back to the Green Isle to tell "
|
||||
"their kin that the elves have the Ruby of Fire. So we wouldn't have to bear "
|
||||
"their kin that the elves have the Ruby of Fire so we wouldn't have to bear "
|
||||
"the brunt of the next invasion."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_Rise_of_Wesnoth.cfg:592
|
||||
|
@ -5701,17 +5653,16 @@ msgstr ""
|
|||
"mainland and the Isle could never be maintained."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-intro.cfg:37
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Things were worse still when sailing to the east. A strong, cold ocean "
|
||||
"current swept down from the north in the Eastern Ocean, pushing all ships "
|
||||
"horribly off course. Ships that traveled east and returned reported nothing "
|
||||
"but open ocean and vile sea monsters..."
|
||||
msgstr ""
|
||||
"Things only got worse when looking to the east. A strong, cold, ocean "
|
||||
"Things were worse still when sailing to the east. A strong, cold ocean "
|
||||
"current swept down from the north in the Eastern Ocean, pushing all ships "
|
||||
"horribly off course. Ships that travelled east and returned reported nothing "
|
||||
"but open ocean, and vile sea monsters..."
|
||||
"but open ocean and vile sea monsters..."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-intro.cfg:45
|
||||
msgid ""
|
||||
|
@ -5787,7 +5738,7 @@ msgstr "Hey, disparage the trolls, NOT the Holes!"
|
|||
msgid ""
|
||||
"Well, at least we don't have to contend with the undead. No offense Jessica."
|
||||
msgstr ""
|
||||
"Well, at least we don't have to contend with the undead. No offense Jessica."
|
||||
"Well, at least we don't have to contend with the undead. No offence Jessica."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nlmsg.cfg:57
|
||||
msgid "Don't worry about it."
|
||||
|
@ -5831,7 +5782,6 @@ msgstr ""
|
|||
"business at hand."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nohome.cfg:5
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"So it came to pass that Prince Haldric was forced from his home, never to "
|
||||
"return. With the help of his father's noble sacrifice he has escaped through "
|
||||
|
@ -5839,12 +5789,11 @@ msgid ""
|
|||
"stretches the vast expanse of the southern kingdoms of his people."
|
||||
msgstr ""
|
||||
"So it came to pass that Prince Haldric was forced from his home, never to "
|
||||
"return. With the help of his father's noble sacrifice he has escaped the "
|
||||
"Southern pass. Haldric has left the lands of his home, and before him "
|
||||
"return. With the help of his father's noble sacrifice he has escaped through "
|
||||
"the southern pass. Haldric has left the lands of his home, and before him "
|
||||
"stretches the vast expanse of the southern kingdoms of his people."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nohome.cfg:15
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"To the southwest lay the Midlands. These were prosperous kingdoms, nestled "
|
||||
"between hill and forest. They served as the bread basket of a people, as "
|
||||
|
@ -5852,14 +5801,13 @@ msgid ""
|
|||
"the city of Southbay, the largest city on the Isle. Although, with this "
|
||||
"coming of the orcs the midlands are probably a barren waste by now."
|
||||
msgstr ""
|
||||
"To the South-West lay the Midlands. These were prosperous kingdoms, nestled "
|
||||
"between hill and forest. They served as the breadbasket of a people, and as "
|
||||
"a valuable source of both lumber and gemstones. These Kingdoms fed the city "
|
||||
"of Southbay, the largest city on the Isle. Albeit, with this coming of the "
|
||||
"Orcs the midlands are probably a barren waste by now."
|
||||
"To the southwest lay the Midlands. These were prosperous kingdoms, nestled "
|
||||
"between hill and forest. They served as the bread basket of a people, as "
|
||||
"well as a valuable source of both lumber and gemstones. These kingdoms fed "
|
||||
"the city of Southbay, the largest city on the Isle. Although, with this "
|
||||
"coming of the orcs the midlands are probably a barren waste by now."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-nohome.cfg:21
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The river road follows the Isle's greatest river to the southeast. This road "
|
||||
"leads to the Isle's second largest city, Clearwater Port. It would likely "
|
||||
|
@ -5867,11 +5815,11 @@ msgid ""
|
|||
"The Lich-Lords befouled much of the land around the river during the course "
|
||||
"of a great battle. Now the swamp is home to a Wesfolk-imitating cult."
|
||||
msgstr ""
|
||||
"The river road follows the Isle's greatest river to the South-East. This "
|
||||
"road leads to the Isle's second largest city, Clearwater Port. It would "
|
||||
"likely have been the Isle's largest city save for the events of the Wesfolk "
|
||||
"War. The Lich-Lords befouled much of the land around the river during the "
|
||||
"course of a great battle. Now the swamp is home to a Wesfolk imitating cult."
|
||||
"The river road follows the Isle's greatest river to the southeast. This road "
|
||||
"leads to the Isle's second largest city, Clearwater Port. It would likely "
|
||||
"have been the Isle's largest city save for the events of the Wesfolk War. "
|
||||
"The Lich-Lords befouled much of the land around the river during the course "
|
||||
"of a great battle. Now the swamp is home to a Wesfolk-imitating cult."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/utils/trow-noisle.cfg:5
|
||||
msgid ""
|
||||
|
|
File diff suppressed because it is too large
Load diff
2007
po/wesnoth/en_GB.po
2007
po/wesnoth/en_GB.po
File diff suppressed because it is too large
Load diff
Loading…
Add table
Reference in a new issue