Define DEBUG_LUA in CB debug configuration and add files.
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@ -24,6 +24,7 @@
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<Option compiler="gcc" />
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<Compiler>
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<Add option="-g" />
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<Add option="-DDEBUG_LUA" />
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</Compiler>
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</Target>
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</Build>
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@ -733,6 +734,8 @@
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<Unit filename="..\..\src\savegame_config.cpp" />
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<Unit filename="..\..\src\savegame_config.hpp" />
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<Unit filename="..\..\src\scoped_resource.hpp" />
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<Unit filename="..\..\src\scripting\debug_lua.cpp" />
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<Unit filename="..\..\src\scripting\debug_lua.hpp" />
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<Unit filename="..\..\src\scripting\lua.cpp" />
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<Unit filename="..\..\src\scripting\lua.hpp" />
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<Unit filename="..\..\src\scripting\lua_api.hpp" />
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