Define DEBUG_LUA in MSVC9 debug configuration and add files.

This commit is contained in:
Anonymissimus 2011-10-03 20:51:36 +00:00
parent a689754198
commit fb19fde97b

View file

@ -43,7 +43,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\src"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_WARNINGS;HAVE_PYTHON;USE_GZIP;NO_HAVE_FRIBIDI;NOMINMAX;_SCL_SECURE_NO_WARNINGS"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_WARNINGS;HAVE_PYTHON;USE_GZIP;NO_HAVE_FRIBIDI;NOMINMAX;_SCL_SECURE_NO_WARNINGS;DEBUG_LUA"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@ -6496,6 +6496,14 @@
<Filter
Name="Scripting"
>
<File
RelativePath="..\..\src\scripting\debug_lua.cpp"
>
</File>
<File
RelativePath="..\..\src\scripting\debug_lua.hpp"
>
</File>
<File
RelativePath="..\..\src\scripting\lua.cpp"
>