post release version bump to 1.5.0+svn
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5 changed files with 13 additions and 5 deletions
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@ -1,3 +1,7 @@
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Version 1.5.0+svn:
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* language and i18n:
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* updated translations:
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Version 1.5.0:
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* campaigns:
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* synchronize all campaign ids with their directory name
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@ -9,13 +9,13 @@
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#define PACKAGE_NAME "Battle for Wesnoth"
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/* Define to the full name and version of this package. */
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#define PACKAGE_STRING "Battle for Wesnoth 1.5.0"
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#define PACKAGE_STRING "Battle for Wesnoth 1.5.0+svn"
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/* Define to the one symbol short name of this package. */
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#define PACKAGE_TARNAME "wesnoth"
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/* Define to the version of this package. */
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#define PACKAGE_VERSION "1.5.0"
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#define PACKAGE_VERSION "1.5.0+svn"
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/* Version number of package */
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#define VERSION "1.5.0"
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#define VERSION "1.5.0+svn"
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@ -6,7 +6,7 @@
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AC_PREREQ([2.60])
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define([WESNOTH_VERSION],[1.5.0])
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define([WESNOTH_VERSION],[1.5.0+svn])
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AC_INIT([Battle for Wesnoth], WESNOTH_VERSION, [isaac@warp.es], [wesnoth])
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@ -2,6 +2,10 @@ This is meant to be a concise list of player-visible changes (very minor
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changes may be omitted). For a complete list of changes, see the main
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changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
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Version 1.5.0+svn:
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* Language and translations
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* updated translations:
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Version 1.5.0:
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* Graphics
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* Terrains can be rendered in front of units again.
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@ -18,7 +18,7 @@
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#else
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# define VERSION "1.5.0"
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# define VERSION "1.5.0+svn"
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# define PACKAGE "wesnoth"
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# ifndef LOCALEDIR
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# define LOCALEDIR "translations"
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