MP: unique background graphics for Isar's Cross

Mainlined from the add-on "Visual Map Pack"
This commit is contained in:
Severin Glöckner 2020-12-07 03:09:47 +11:00
parent ddf185595a
commit 7258c3f651
6 changed files with 114 additions and 1 deletions

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@ -5,6 +5,7 @@
### Campaigns
### Multiplayer
* Added `/roll N` command to multiplayer games and game lobbies which produces a publicly visible random integer number ranged from 1 to N inclusively (issue #5221, PR #5326).
* Isars Cross got map background graphics, mainlined from the Visual Map Pack on 1.14
### Packaging
* SDL_Image 2.0.2 or later is now required (was 2.0.0).
### Terrain

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@ -693,7 +693,7 @@
[/entry]
[entry]
name = "Lukasz Wawrowski (inferno8)"
comment = "Drake attack icons with fmunoz"
comment = "Drake attack icons with fmunoz and map backgrounds for Isars Cross"
[/entry]
[entry]
name = "Lordlewis"

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@ -59,4 +59,116 @@
gold=75
fog=yes
[/side]
[options]
[checkbox]
id=simple_background
default=no
name= _ "Disable Background Image"
# po: Tooltip for the Isar's Cross map, makes the map look as it did in Wesnoth 1.14 and earlier
description= _"Show a blank area outside the map, instead of the floating island with cliffs."
[/checkbox]
[/options]
[event]
name=prestart
[if]
[variable]
name=simple_background
boolean_equals=no
[/variable]
[then]
[terrain]
x,y=1,1
terrain=Xv^Xo
[/terrain]
[lift_fog]
terrain=Xv^*,_off^_usr
multiturn=yes
[/lift_fog]
[/then]
[/if]
# not clearing the variable (if set), leaving it for add-ons
[/event]
[terrain_graphics]
[image]
layer=0
name=map-specific/isar-background.png
center=792,1062
[variant]
tod=first_watch,second_watch
layer=0
name=map-specific/isar-background-night.png
center=792,1062
[/variant]
[variant]
tod=dawn,dusk
layer=0
name=map-specific/isar-background-dawndusk.png
center=792,1062
[/variant]
[/image]
[tile]
pos=1
type=*^Xo
[/tile]
map="
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[/terrain_graphics]
[/multiplayer]