MP: unique background graphics for Isar's Cross
Mainlined from the add-on "Visual Map Pack"
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6 changed files with 114 additions and 1 deletions
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@ -5,6 +5,7 @@
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### Campaigns
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### Multiplayer
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* Added `/roll N` command to multiplayer games and game lobbies which produces a publicly visible random integer number ranged from 1 to N inclusively (issue #5221, PR #5326).
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* Isar’s Cross got map background graphics, mainlined from the Visual Map Pack on 1.14
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### Packaging
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* SDL_Image 2.0.2 or later is now required (was 2.0.0).
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### Terrain
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@ -693,7 +693,7 @@
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[/entry]
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[entry]
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name = "Lukasz Wawrowski (inferno8)"
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comment = "Drake attack icons with fmunoz"
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comment = "Drake attack icons with fmunoz and map backgrounds for Isar’s Cross"
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[/entry]
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[entry]
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name = "Lordlewis"
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data/core/images/terrain/map-specific/isar-background-night.png
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data/core/images/terrain/map-specific/isar-background-night.png
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data/core/images/terrain/map-specific/isar-background.png
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data/core/images/terrain/map-specific/isar-background.png
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gold=75
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fog=yes
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[/side]
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[options]
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[checkbox]
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id=simple_background
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default=no
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name= _ "Disable Background Image"
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# po: Tooltip for the Isar's Cross map, makes the map look as it did in Wesnoth 1.14 and earlier
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description= _"Show a blank area outside the map, instead of the floating island with cliffs."
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[/checkbox]
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[/options]
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[event]
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name=prestart
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[if]
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[variable]
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name=simple_background
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boolean_equals=no
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[/variable]
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[then]
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[terrain]
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x,y=1,1
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terrain=Xv^Xo
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[/terrain]
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[lift_fog]
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terrain=Xv^*,_off^_usr
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multiturn=yes
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[/lift_fog]
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[/then]
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[/if]
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# not clearing the variable (if set), leaving it for add-ons
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[/event]
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[terrain_graphics]
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[image]
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layer=0
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name=map-specific/isar-background.png
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center=792,1062
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[variant]
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tod=first_watch,second_watch
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layer=0
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name=map-specific/isar-background-night.png
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center=792,1062
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[/variant]
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[variant]
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tod=dawn,dusk
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layer=0
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name=map-specific/isar-background-dawndusk.png
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center=792,1062
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[/variant]
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[/image]
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[tile]
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pos=1
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type=*^Xo
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[/tile]
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map="
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,*,*,*,*,*,*,*,*,*,*,*,*,*,*
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*,*,*,*,*,*,*,*,*,*,*,*,*,*,*
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,*,*,*,*,*,*,*,*,*,*,*,*,*,*
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*,1,*,*,*,*,*,*,*,*,*,*,*,*,*
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*,*,*,*,*,*,*,*,*,*,*,*,*,*,*
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,*,*,*,*,*,*,*,*,*,*,*,*,*,*"
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[/terrain_graphics]
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[/multiplayer]
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