Server Base: cleaned up asio includes

This commit is contained in:
Charles Dang 2020-12-07 14:48:21 +11:00
parent 631eca57cf
commit ddf185595a
3 changed files with 17 additions and 4 deletions

View file

@ -32,6 +32,9 @@
#include "filesystem.hpp"
#include "serialization/unicode_cast.hpp" //only used in windows specific code.
#include <boost/asio/read.hpp>
#include <boost/asio/write.hpp>
#include <memory>
#include <stdexcept>

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@ -16,8 +16,12 @@
#include "lexical_cast.hpp"
#include "log.hpp"
#include <functional>
#include <boost/asio/ip/v6_only.hpp>
#include <boost/asio/read.hpp>
#include <boost/asio/write.hpp>
#include <functional>
#include <queue>
static lg::log_domain log_server("server");

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@ -22,11 +22,17 @@
#include "exceptions.hpp"
#include "server/common/simple_wml.hpp"
#include <map>
#include <boost/asio.hpp>
#include <boost/asio/io_service.hpp>
#include <boost/asio/ip/tcp.hpp>
#ifndef _WIN32
#include <boost/asio/posix/stream_descriptor.hpp>
#endif
#include <boost/asio/signal_set.hpp>
#include <boost/asio/streambuf.hpp>
#include <boost/shared_array.hpp>
#include <map>
typedef std::shared_ptr<boost::asio::ip::tcp::socket> socket_ptr;
struct server_shutdown : public game::error