Ran wmlindent

This commit is contained in:
Ignacio R. Morelle 2011-05-04 04:51:54 +00:00
parent d05e90de4b
commit 714bdf1901
25 changed files with 48 additions and 49 deletions

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@ -29,7 +29,7 @@
{WEAPON_SPECIAL_MARKSMAN}
[/specials]
[/attack]
[attack_anim]
[filter_attack]
name=long sword

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@ -85,5 +85,5 @@
sound=bow-puny-miss.ogg
[/frame]
[/else]
[/attack_anim]
[/unit_type]
[/attack_anim]
[/unit_type]

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@ -40,7 +40,7 @@
{WEAPON_SPECIAL_CHARGE}
[/specials]
[/attack]
[attack_anim]
[filter_attack]
name=claws

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@ -38,7 +38,7 @@
{WEAPON_SPECIAL_CHARGE}
[/specials]
[/attack]
[attack_anim]
[filter_attack]
name=claws

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@ -33,7 +33,7 @@
damage=9
number=3
[/attack]
[attack_anim]
[filter_attack]
name=lance

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@ -41,7 +41,7 @@
{WEAPON_SPECIAL_SLOW}
[/specials]
[/attack]
[attack_anim]
[filter_attack]
name=long sword

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@ -59,7 +59,7 @@
begin=0
end=150
[/frame]
[/attack_anim]
[/attack_anim]
[attack_anim]
[filter_attack]
name=composite bow
@ -86,5 +86,5 @@
sound=bow-puny-miss.ogg
[/frame]
[/else]
[/attack_anim]
[/attack_anim]
[/unit_type]

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@ -36,7 +36,7 @@
damage=8
number=5
[/attack]
[attack_anim]
[filter_attack]
name=long sword
@ -88,5 +88,5 @@
sound=bow-puny-miss.ogg
[/frame]
[/else]
[/attack_anim]
[/unit_type]
[/attack_anim]
[/unit_type]

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@ -85,5 +85,5 @@
sound=bow-puny-miss.ogg
[/frame]
[/else]
[/attack_anim]
[/unit_type]
[/attack_anim]
[/unit_type]

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@ -34,7 +34,7 @@
damage=6
number=3
[/attack]
[attack_anim]
[filter_attack]
name=lance

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@ -41,7 +41,6 @@
{WEAPON_SPECIAL_SLOW}
[/specials]
[/attack]
[attack_anim]
[filter_attack]

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@ -28,7 +28,7 @@
damage=7
number=5
[/attack]
[attack_anim]
[filter_attack]
name=axe
@ -56,4 +56,4 @@
[/attack_anim]
[/unit_type]
# NOT DONE YET
# NOT DONE YET

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@ -13,7 +13,7 @@
advances_to=mighwar
cost=35
usage=mixed fighter
[abilities]
[abilities]
{ABILITY_SKIRMISHER}
[/abilities]
{MAGENTA_IS_THE_TEAM_COLOR}
@ -54,4 +54,4 @@
end=200
[/frame]
[/attack_anim]
[/unit_type]
[/unit_type]

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@ -25,11 +25,11 @@
range=melee
damage=12
number=2
[specials]
[specials]
{WEAPON_SPECIAL_FIRSTSTRIKE}
[/specials]
[/attack]
[attack_anim]
[filter_attack]
name=spear

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@ -33,7 +33,7 @@
damage=14
number=3
[/attack]
[attack_anim]
[filter_attack]
name=lance

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@ -86,5 +86,5 @@
sound=bow-puny-miss.ogg
[/frame]
[/else]
[/attack_anim]
[/unit_type]
[/attack_anim]
[/unit_type]

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@ -19,9 +19,9 @@
die_sound={SOUND_LIST:HUMAN_DIE}
[attack]
name=napalm attack
# name=torch
# name=torch
description= _ "napalm attack"
# sound="sounds/melee-fire.ogg"
# sound="sounds/melee-fire.ogg"
icon=attacks/torch.png
type=fire
range=melee
@ -58,7 +58,7 @@
sound=torch-miss.ogg
[/frame]
[/else]
[/attack_anim]
[/attack_anim]
[attack_anim]
[filter_attack]
name=fire arrow
@ -76,7 +76,7 @@
[frame]
begin=-200
end=-200
# image="units/human-kalifa/archer.png"
# image="units/human-kalifa/archer.png"
sound=bow-puny-fire.ogg
[/frame]
[/if]
@ -91,7 +91,7 @@
[frame]
begin=-200
end=200
# image="units/human-kalifa/archer.png"
# image="units/human-kalifa/archer.png"
sound=bow-puny-fire-miss.ogg
[/frame]
[/else]

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@ -34,7 +34,7 @@
damage=7
number=3
[/attack]
[attack_anim]
[filter_attack]
name=mace
@ -86,5 +86,5 @@
sound=bow-puny-miss.ogg
[/frame]
[/else]
[/attack_anim]
[/attack_anim]
[/unit_type]

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@ -34,7 +34,7 @@
damage=8
number=4
[/attack]
[attack_anim]
[filter_attack]
name=napalm attack
@ -55,7 +55,7 @@
sound=torch-miss.ogg
[/frame]
[/else]
[/attack_anim]
[/attack_anim]
[attack_anim]
[filter_attack]
name=fire arrow
@ -73,7 +73,7 @@
[frame]
begin=-200
end=-200
# image="units/human-kalifa/archer.png"
# image="units/human-kalifa/archer.png"
sound=bow-puny-fire.ogg
[/frame]
[/if]
@ -88,7 +88,7 @@
[frame]
begin=-200
end=200
# image="units/human-kalifa/archer.png"
# image="units/human-kalifa/archer.png"
sound=bow-puny-fire-miss.ogg
[/frame]
[/else]

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@ -88,5 +88,5 @@
sound=bow-puny-miss.ogg
[/frame]
[/else]
[/attack_anim]
[/unit_type]
[/attack_anim]
[/unit_type]

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@ -25,11 +25,11 @@
range=melee
damage=13
number=3
[specials]
[specials]
{WEAPON_SPECIAL_FIRSTSTRIKE}
[/specials]
[/attack]
[attack_anim]
[filter_attack]
name=spear

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@ -36,7 +36,7 @@
damage=7
number=4
[/attack]
[attack_anim]
[filter_attack]
name=long sword
@ -88,5 +88,5 @@
sound=bow-puny-miss.ogg
[/frame]
[/else]
[/attack_anim]
[/unit_type]
[/attack_anim]
[/unit_type]

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@ -41,7 +41,7 @@
{WEAPON_SPECIAL_SLOW}
[/specials]
[/attack]
[attack_anim]
[filter_attack]
name=long sword

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@ -29,7 +29,7 @@
damage=7
number=3
[/attack]
[attack_anim]
[filter_attack]
name=mace

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@ -34,7 +34,7 @@
damage=9
number=4
[/attack]
[attack_anim]
[filter_attack]
name=napalm attack
@ -55,7 +55,7 @@
sound=torch-miss.ogg
[/frame]
[/else]
[/attack_anim]
[/attack_anim]
[attack_anim]
[filter_attack]
name=fire arrow
@ -73,7 +73,7 @@
[frame]
begin=-200
end=-200
# image="units/human-kalifa/archer.png"
# image="units/human-kalifa/archer.png"
sound=bow-puny-fire.ogg
[/frame]
[/if]
@ -88,7 +88,7 @@
[frame]
begin=-200
end=200
# image="units/human-kalifa/archer.png"
# image="units/human-kalifa/archer.png"
sound=bow-puny-fire-miss.ogg
[/frame]
[/else]