Ran umcpropfix to reset EOL style

*** Fixed: 26 files of 255
This commit is contained in:
Ignacio R. Morelle 2011-05-04 04:48:19 +00:00
parent a554d362d5
commit d05e90de4b
26 changed files with 2127 additions and 2127 deletions

View file

@ -1,58 +1,58 @@
#textdomain wesnoth-units
[unit_type]
id=arif
name= _ "Arif"
race=kalifa
image="units/kalifa/arif.png"
hitpoints=40
movement_type=kalifaarmoredfoot
movement=5
experience=40
level=1
alignment=lawful
advances_to=ghazi,mudafi
cost=18
usage=fighter
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "The Amir form the backbone of any Kalifa foot advance. They are often sent against fortified enemy positions where their valor and skill with a sword allows them to assault seemingly inpenetrable defenses."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MARKSMAN}
get_hit_sound={SOUND_LIST:HUMAN_HIT}
die_sound={SOUND_LIST:HUMAN_DIE}
[attack]
name=long sword
description= _ "long sword"
icon=attacks/sword-human.png
type=blade
range=melee
damage=9
number=2
[specials]
{WEAPON_SPECIAL_MARKSMAN}
[/specials]
[/attack]
[attack_anim]
[filter_attack]
name=long sword
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=200
[/frame]
[/attack_anim]
[/unit_type]
#textdomain wesnoth-units
[unit_type]
id=arif
name= _ "Arif"
race=kalifa
image="units/kalifa/arif.png"
hitpoints=40
movement_type=kalifaarmoredfoot
movement=5
experience=40
level=1
alignment=lawful
advances_to=ghazi,mudafi
cost=18
usage=fighter
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "The Amir form the backbone of any Kalifa foot advance. They are often sent against fortified enemy positions where their valor and skill with a sword allows them to assault seemingly inpenetrable defenses."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MARKSMAN}
get_hit_sound={SOUND_LIST:HUMAN_HIT}
die_sound={SOUND_LIST:HUMAN_DIE}
[attack]
name=long sword
description= _ "long sword"
icon=attacks/sword-human.png
type=blade
range=melee
damage=9
number=2
[specials]
{WEAPON_SPECIAL_MARKSMAN}
[/specials]
[/attack]
[attack_anim]
[filter_attack]
name=long sword
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=200
[/frame]
[/attack_anim]
[/unit_type]

View file

@ -1,89 +1,89 @@
#textdomain wesnoth-units
[unit_type]
id=batal
name= _ "Batal"
race=kalifa
image="units/kalifa/batal.png"
hitpoints=65
movement_type=kalifafoot
movement=6
experience=150
level=3
alignment=lawful
advances_to=null
cost=60
usage=mixed fighter
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "Fill this in!"
get_hit_sound={SOUND_LIST:HUMAN_HIT}
die_sound={SOUND_LIST:HUMAN_DIE}
[attack]
name=axe
description= _ "axe"
type=blade
range=melee
damage=8
number=4
[/attack]
[attack]
name=composite bow
description= _ "composite bow"
type=pierce
range=ranged
damage=8
number=4
icon=attacks/bow-elven.png
[/attack]
[attack_anim]
[filter_attack]
name=axe
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound=axe.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=200
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=composite bow
[/filter_attack]
[missile_frame]
begin=-150
end=0
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[if]
hits=yes
[frame]
begin=-200
end=-200
sound=bow-puny.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=200
sound=bow-puny-miss.ogg
[/frame]
[/else]
[/attack_anim]
#textdomain wesnoth-units
[unit_type]
id=batal
name= _ "Batal"
race=kalifa
image="units/kalifa/batal.png"
hitpoints=65
movement_type=kalifafoot
movement=6
experience=150
level=3
alignment=lawful
advances_to=null
cost=60
usage=mixed fighter
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "Fill this in!"
get_hit_sound={SOUND_LIST:HUMAN_HIT}
die_sound={SOUND_LIST:HUMAN_DIE}
[attack]
name=axe
description= _ "axe"
type=blade
range=melee
damage=8
number=4
[/attack]
[attack]
name=composite bow
description= _ "composite bow"
type=pierce
range=ranged
damage=8
number=4
icon=attacks/bow-elven.png
[/attack]
[attack_anim]
[filter_attack]
name=axe
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound=axe.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=200
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=composite bow
[/filter_attack]
[missile_frame]
begin=-150
end=0
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[if]
hits=yes
[frame]
begin=-200
end=-200
sound=bow-puny.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=200
sound=bow-puny-miss.ogg
[/frame]
[/else]
[/attack_anim]
[/unit_type]

View file

@ -1,86 +1,86 @@
#textdomain wesnoth-units
[unit_type]
id=elder-falcon
name= _ "Elder Falcon"
race=falcon
image="units/kalifa/elder-falcon.png"
{MAGENTA_IS_THE_TEAM_COLOR}
ellipse="misc/ellipse"
hitpoints=27
movement_type=lightfly
movement=9
experience=150
level=1
alignment=neutral
advances_to=null
{AMLA_DEFAULT}
cost=18
undead_variation=bat
usage=scout
description= _ "These falcons have been through many perils and somehow managed to surivive them. Their dives can be so fast that stories abound of them taking a foe's head clean off."+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE}
get_hit_sound={SOUND_LIST:GRYPHON_HIT}
die_sound={SOUND_LIST:GRYPHON_DIE}
[attack]
name=claws
description= _ "claws"
icon=attacks/claws-animal.png
type=blade
range=melee
damage=4
number=3
[/attack]
[attack]
name=beak
description= _ "beak"
type=pierce
range=melee
damage=9
number=1
[specials]
{WEAPON_SPECIAL_CHARGE}
[/specials]
[/attack]
[attack_anim]
[filter_attack]
name=claws
[/filter_attack]
[if]
hits=yes
[frame]
begin=-150
end=150
sound=claws.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-150
end=150
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[/attack_anim]
[attack_anim]
[filter_attack]
name=beak
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=100
sound=spear.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=100
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[/attack_anim]
[/unit_type]
#textdomain wesnoth-units
[unit_type]
id=elder-falcon
name= _ "Elder Falcon"
race=falcon
image="units/kalifa/elder-falcon.png"
{MAGENTA_IS_THE_TEAM_COLOR}
ellipse="misc/ellipse"
hitpoints=27
movement_type=lightfly
movement=9
experience=150
level=1
alignment=neutral
advances_to=null
{AMLA_DEFAULT}
cost=18
undead_variation=bat
usage=scout
description= _ "These falcons have been through many perils and somehow managed to surivive them. Their dives can be so fast that stories abound of them taking a foe's head clean off."+{SPECIAL_NOTES}+{SPECIAL_NOTES_CHARGE}
get_hit_sound={SOUND_LIST:GRYPHON_HIT}
die_sound={SOUND_LIST:GRYPHON_DIE}
[attack]
name=claws
description= _ "claws"
icon=attacks/claws-animal.png
type=blade
range=melee
damage=4
number=3
[/attack]
[attack]
name=beak
description= _ "beak"
type=pierce
range=melee
damage=9
number=1
[specials]
{WEAPON_SPECIAL_CHARGE}
[/specials]
[/attack]
[attack_anim]
[filter_attack]
name=claws
[/filter_attack]
[if]
hits=yes
[frame]
begin=-150
end=150
sound=claws.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-150
end=150
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[/attack_anim]
[attack_anim]
[filter_attack]
name=beak
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=100
sound=spear.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=100
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[/attack_anim]
[/unit_type]

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@ -1,84 +1,84 @@
#textdomain wesnoth-units
[unit_type]
id=falcon
name= _ "Falcon"
race=falcon
image="units/kalifa/falcon.png"
{MAGENTA_IS_THE_TEAM_COLOR}
ellipse="misc/ellipse-nozoc"
hitpoints=19
movement_type=lightfly
movement=8
experience=20
level=0
alignment=neutral
advances_to=elder-falcon
cost=10
undead_variation=bat
usage=scout
get_hit_sound={SOUND_LIST:GRYPHON_HIT}
die_sound={SOUND_LIST:GRYPHON_DIE}
[attack]
name=claws
description= _ "claws"
icon=attacks/claws-animal.png
type=blade
range=melee
damage=3
number=3
[/attack]
[attack]
name=beak
description= _ "beak"
type=pierce
range=melee
damage=6
number=1
[specials]
{WEAPON_SPECIAL_CHARGE}
[/specials]
[/attack]
[attack_anim]
[filter_attack]
name=claws
[/filter_attack]
[if]
hits=yes
[frame]
begin=-150
end=150
sound=claws.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-150
end=150
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[/attack_anim]
[attack_anim]
[filter_attack]
name=beak
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=100
sound=spear.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=100
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[/attack_anim]
[/unit_type]
#textdomain wesnoth-units
[unit_type]
id=falcon
name= _ "Falcon"
race=falcon
image="units/kalifa/falcon.png"
{MAGENTA_IS_THE_TEAM_COLOR}
ellipse="misc/ellipse-nozoc"
hitpoints=19
movement_type=lightfly
movement=8
experience=20
level=0
alignment=neutral
advances_to=elder-falcon
cost=10
undead_variation=bat
usage=scout
get_hit_sound={SOUND_LIST:GRYPHON_HIT}
die_sound={SOUND_LIST:GRYPHON_DIE}
[attack]
name=claws
description= _ "claws"
icon=attacks/claws-animal.png
type=blade
range=melee
damage=3
number=3
[/attack]
[attack]
name=beak
description= _ "beak"
type=pierce
range=melee
damage=6
number=1
[specials]
{WEAPON_SPECIAL_CHARGE}
[/specials]
[/attack]
[attack_anim]
[filter_attack]
name=claws
[/filter_attack]
[if]
hits=yes
[frame]
begin=-150
end=150
sound=claws.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-150
end=150
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[/attack_anim]
[attack_anim]
[filter_attack]
name=beak
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=100
sound=spear.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=100
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[/attack_anim]
[/unit_type]

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@ -1,88 +1,88 @@
#textdomain wesnoth-units
[unit_type]
id=faris
name= _ "Faris"
race=kalifa
image="units/kalifa/faris.png"
ellipse="misc/ellipse"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=50
movement_type=kalifaarmoredhorse
movement=6
experience=70
level=2
alignment=lawful
advances_to=mufariq
cost=40
usage=fighter
description= _ "fill this in!"
die_sound={SOUND_LIST:ELF_HIT}
[attack]
name=lance
description= _ "Lance"
type=pierce
range=melee
damage=26
number=1
[/attack]
[attack]
name=mace
description= _ "Mace"
type=impact
range=melee
damage=9
number=3
[/attack]
[attack_anim]
[filter_attack]
name=lance
[/filter_attack]
[frame]
begin=-250
end=-200
sound=horse-canter.wav
[/frame]
[if]
hits=yes
[frame]
begin=-200
end=100
sound=spear.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=100
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[/attack_anim]
[attack_anim]
[filter_attack]
name=mace
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=0
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=150
[/frame]
[/attack_anim]
[/unit_type]
#textdomain wesnoth-units
[unit_type]
id=faris
name= _ "Faris"
race=kalifa
image="units/kalifa/faris.png"
ellipse="misc/ellipse"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=50
movement_type=kalifaarmoredhorse
movement=6
experience=70
level=2
alignment=lawful
advances_to=mufariq
cost=40
usage=fighter
description= _ "fill this in!"
die_sound={SOUND_LIST:ELF_HIT}
[attack]
name=lance
description= _ "Lance"
type=pierce
range=melee
damage=26
number=1
[/attack]
[attack]
name=mace
description= _ "Mace"
type=impact
range=melee
damage=9
number=3
[/attack]
[attack_anim]
[filter_attack]
name=lance
[/filter_attack]
[frame]
begin=-250
end=-200
sound=horse-canter.wav
[/frame]
[if]
hits=yes
[frame]
begin=-200
end=100
sound=spear.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=100
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[/attack_anim]
[attack_anim]
[filter_attack]
name=mace
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=0
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=150
[/frame]
[/attack_anim]
[/unit_type]

View file

@ -1,92 +1,92 @@
#textdomain wesnoth-units
[unit_type]
id=ghazi
name= _ "Ghazi"
race=kalifa
image="units/kalifa/ghazi.png"
ellipse="misc/ellipse"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=58
movement_type=kalifaarmoredfoot
movement=5
experience=75
level=2
alignment=lawful
advances_to=shuja
cost=38
usage=fighter
description= _ "fill this in!"
die_sound={SOUND_LIST:ELF_HIT}
[attack]
name=long sword
description= _ "long sword"
icon=attacks/sword-human.png
type=blade
range=melee
damage=12
number=2
[specials]
{WEAPON_SPECIAL_MARKSMAN}
[/specials]
[/attack]
[attack]
name=shield bash
description= _ "shield bash"
icon=attacks/shield-human.png
type=impact
range=melee
damage=10
number=1
[specials]
{WEAPON_SPECIAL_SLOW}
[/specials]
[/attack]
[attack_anim]
[filter_attack]
name=long sword
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=200
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=shield bash
[/filter_attack]
{SOUND:SLOW}
[if]
hits=yes
[frame]
begin=-200
end=100
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=100
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[/attack_anim]
[/unit_type]
#textdomain wesnoth-units
[unit_type]
id=ghazi
name= _ "Ghazi"
race=kalifa
image="units/kalifa/ghazi.png"
ellipse="misc/ellipse"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=58
movement_type=kalifaarmoredfoot
movement=5
experience=75
level=2
alignment=lawful
advances_to=shuja
cost=38
usage=fighter
description= _ "fill this in!"
die_sound={SOUND_LIST:ELF_HIT}
[attack]
name=long sword
description= _ "long sword"
icon=attacks/sword-human.png
type=blade
range=melee
damage=12
number=2
[specials]
{WEAPON_SPECIAL_MARKSMAN}
[/specials]
[/attack]
[attack]
name=shield bash
description= _ "shield bash"
icon=attacks/shield-human.png
type=impact
range=melee
damage=10
number=1
[specials]
{WEAPON_SPECIAL_SLOW}
[/specials]
[/attack]
[attack_anim]
[filter_attack]
name=long sword
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=200
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=shield bash
[/filter_attack]
{SOUND:SLOW}
[if]
hits=yes
[frame]
begin=-200
end=100
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=100
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[/attack_anim]
[/unit_type]

View file

@ -1,90 +1,90 @@
#textdomain wesnoth-units
[unit_type]
id=hadaf
name= _ "Hadaf"
race=kalifa
image="units/kalifa/hadaf.png"
ellipse="misc/ellipse"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=54
movement_type=kalifaarmoredhorse
movement=7
experience=150
level=3
alignment=lawful
advances_to=null
cost=55
usage=fighter
description= _ "fill this in!"
die_sound={SOUND_LIST:ELF_HIT}
[attack]
name=mace
description= _ "Mace"
type=impact
range=melee
damage=10
number=3
[/attack]
[attack]
name=bow
description=_"bow"
icon=attacks/bow-elven.png
type=pierce
range=ranged
damage=9
number=3
[/attack]
[attack_anim]
[filter_attack]
name=mace
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=0
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=150
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=composite bow
[/filter_attack]
[missile_frame]
begin=-150
end=0
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[if]
hits=yes
[frame]
begin=-200
end=-200
sound=bow-puny.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=200
sound=bow-puny-miss.ogg
[/frame]
[/else]
[/attack_anim]
[/unit_type]
#textdomain wesnoth-units
[unit_type]
id=hadaf
name= _ "Hadaf"
race=kalifa
image="units/kalifa/hadaf.png"
ellipse="misc/ellipse"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=54
movement_type=kalifaarmoredhorse
movement=7
experience=150
level=3
alignment=lawful
advances_to=null
cost=55
usage=fighter
description= _ "fill this in!"
die_sound={SOUND_LIST:ELF_HIT}
[attack]
name=mace
description= _ "Mace"
type=impact
range=melee
damage=10
number=3
[/attack]
[attack]
name=bow
description=_"bow"
icon=attacks/bow-elven.png
type=pierce
range=ranged
damage=9
number=3
[/attack]
[attack_anim]
[filter_attack]
name=mace
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=0
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=150
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=composite bow
[/filter_attack]
[missile_frame]
begin=-150
end=0
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[if]
hits=yes
[frame]
begin=-200
end=-200
sound=bow-puny.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=200
sound=bow-puny-miss.ogg
[/frame]
[/else]
[/attack_anim]
[/unit_type]

View file

@ -1,60 +1,60 @@
#textdomain wesnoth-units
[unit_type]
id=hakim
name= _ "Hakim"
race=kalifa
image="units/kalifa/hakim.png"
hitpoints=26
movement_type=kalifalightfoot
[abilities]
{ABILITY_EXTRA_HEAL}
[/abilities]
movement=5
[resistance]
fire=110
[/resistance]
experience=33
level=1
alignment=lawful
advances_to=tabib
cost=18
usage=healer
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "Ekim use their knowledge of ancient medicine and herbal concoctions to quickly bring the Kalifa soldiers back to the front lines."+{SPECIAL_NOTES}+{SPECIAL_NOTES_CURES}
get_hit_sound={SOUND_LIST:HUMAN_HIT}
die_sound={SOUND_LIST:HUMAN_DIE}
[attack]
name=mace
description= _ "Mace"
type=impact
range=melee
damage=6
number=2
[/attack]
[attack_anim]
[filter_attack]
name=mace
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=0
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=150
[/frame]
[/attack_anim]
[/unit_type]
#textdomain wesnoth-units
[unit_type]
id=hakim
name= _ "Hakim"
race=kalifa
image="units/kalifa/hakim.png"
hitpoints=26
movement_type=kalifalightfoot
[abilities]
{ABILITY_EXTRA_HEAL}
[/abilities]
movement=5
[resistance]
fire=110
[/resistance]
experience=33
level=1
alignment=lawful
advances_to=tabib
cost=18
usage=healer
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "Ekim use their knowledge of ancient medicine and herbal concoctions to quickly bring the Kalifa soldiers back to the front lines."+{SPECIAL_NOTES}+{SPECIAL_NOTES_CURES}
get_hit_sound={SOUND_LIST:HUMAN_HIT}
die_sound={SOUND_LIST:HUMAN_DIE}
[attack]
name=mace
description= _ "Mace"
type=impact
range=melee
damage=6
number=2
[/attack]
[attack_anim]
[filter_attack]
name=mace
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=0
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=150
[/frame]
[/attack_anim]
[/unit_type]

View file

@ -1,92 +1,92 @@
#textdomain wesnoth-units
[unit_type]
id=jawal
name= _ "Jawal"
race=kalifa
image="units/kalifa/jawal.png"
hitpoints=47
movement_type=kalifahorse
movement=8
experience=150
level=3
alignment=lawful
advances_to=null
cost=50
usage=archer
undead_variation=mounted
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "Karadis are excellent horsemen and few can shoot as well from horseback as they. They love to circle and harass enemies from afar while using their superior speed to avoid heavy counter attack.."
get_hit_sound={SOUND_LIST:HORSE_HIT}
die_sound=horse-die.ogg
[attack]
name=cavalry sword
description= _ "cavalry sword"
icon=attacks/sword-elven.png
type=blade
range=melee
damage=7
number=3
[/attack]
[attack]
name=composite bow
description= _ "composite bow"
icon=attacks/bow-elven.png
type=pierce
range=ranged
damage=8
number=5
[/attack]
[attack_anim]
[filter_attack]
name=long sword
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=200
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=composite bow
[/filter_attack]
[missile_frame]
begin=-150
end=0
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[if]
hits=yes
[frame]
begin=-200
end=-200
sound=bow-puny.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=200
sound=bow-puny-miss.ogg
[/frame]
[/else]
[/attack_anim]
#textdomain wesnoth-units
[unit_type]
id=jawal
name= _ "Jawal"
race=kalifa
image="units/kalifa/jawal.png"
hitpoints=47
movement_type=kalifahorse
movement=8
experience=150
level=3
alignment=lawful
advances_to=null
cost=50
usage=archer
undead_variation=mounted
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "Karadis are excellent horsemen and few can shoot as well from horseback as they. They love to circle and harass enemies from afar while using their superior speed to avoid heavy counter attack.."
get_hit_sound={SOUND_LIST:HORSE_HIT}
die_sound=horse-die.ogg
[attack]
name=cavalry sword
description= _ "cavalry sword"
icon=attacks/sword-elven.png
type=blade
range=melee
damage=7
number=3
[/attack]
[attack]
name=composite bow
description= _ "composite bow"
icon=attacks/bow-elven.png
type=pierce
range=ranged
damage=8
number=5
[/attack]
[attack_anim]
[filter_attack]
name=long sword
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=200
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=composite bow
[/filter_attack]
[missile_frame]
begin=-150
end=0
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[if]
hits=yes
[frame]
begin=-200
end=-200
sound=bow-puny.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=200
sound=bow-puny-miss.ogg
[/frame]
[/else]
[/attack_anim]
[/unit_type]

View file

@ -1,89 +1,89 @@
#textdomain wesnoth-units
[unit_type]
id=jundi
name= _ "Jundi"
race=kalifa
image="units/kalifa/jundi.png"
hitpoints=36
movement_type=kalifafoot
movement=6
experience=35
level=1
alignment=lawful
advances_to=muharib,monawishy
cost=15
usage=mixed fighter
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "The Kalifa uses these Hillmen as their foot force. The are versatile and excel in hilly terrain."
get_hit_sound={SOUND_LIST:HUMAN_HIT}
die_sound={SOUND_LIST:HUMAN_DIE}
[attack]
name=axe
description= _ "axe"
type=blade
range=melee
damage=5
number=3
[/attack]
[attack]
name=composite bow
description= _ "composite bow"
icon=attacks/bow-elven.png
type=pierce
range=ranged
damage=5
number=3
[/attack]
[attack_anim]
[filter_attack]
name=axe
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound=axe.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=200
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=composite bow
[/filter_attack]
[missile_frame]
begin=-150
end=0
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[if]
hits=yes
[frame]
begin=-200
end=-200
sound=bow-puny.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=200
sound=bow-puny-miss.ogg
[/frame]
[/else]
[/attack_anim]
#textdomain wesnoth-units
[unit_type]
id=jundi
name= _ "Jundi"
race=kalifa
image="units/kalifa/jundi.png"
hitpoints=36
movement_type=kalifafoot
movement=6
experience=35
level=1
alignment=lawful
advances_to=muharib,monawishy
cost=15
usage=mixed fighter
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "The Kalifa uses these Hillmen as their foot force. The are versatile and excel in hilly terrain."
get_hit_sound={SOUND_LIST:HUMAN_HIT}
die_sound={SOUND_LIST:HUMAN_DIE}
[attack]
name=axe
description= _ "axe"
type=blade
range=melee
damage=5
number=3
[/attack]
[attack]
name=composite bow
description= _ "composite bow"
icon=attacks/bow-elven.png
type=pierce
range=ranged
damage=5
number=3
[/attack]
[attack_anim]
[filter_attack]
name=axe
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound=axe.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=200
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=composite bow
[/filter_attack]
[missile_frame]
begin=-150
end=0
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[if]
hits=yes
[frame]
begin=-200
end=-200
sound=bow-puny.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=200
sound=bow-puny-miss.ogg
[/frame]
[/else]
[/attack_anim]
[/unit_type]

View file

@ -1,89 +1,89 @@
#textdomain wesnoth-units
[unit_type]
id=khaiyal
name= _ "Khaiyal"
race=kalifa
image="units/kalifa/khaiyal.png"
hitpoints=38
movement_type=kalifaarmoredhorse
movement=6
experience=48
level=1
alignment=lawful
advances_to=faris,qanas
cost=20
usage=fighter
undead_variation=mounted
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "The Ghulam wear truly heavy armor, and thus close with a single high impact lance charge in order to save their poor horses' stamina before switching over to their trusty maces."
get_hit_sound={SOUND_LIST:HORSE_HIT}
die_sound=horse-die.ogg
[attack]
name=lance
description= _ "Lance"
type=pierce
range=melee
damage=20
number=1
[/attack]
[attack]
name=mace
description= _ "Mace"
type=impact
range=melee
damage=6
number=3
[/attack]
[attack_anim]
[filter_attack]
name=lance
[/filter_attack]
[frame]
begin=-250
end=-200
sound=horse-canter.wav
[/frame]
[if]
hits=yes
[frame]
begin=-200
end=100
sound=spear.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=100
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[/attack_anim]
[attack_anim]
[filter_attack]
name=mace
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=0
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=150
[/frame]
[/attack_anim]
[/unit_type]
#textdomain wesnoth-units
[unit_type]
id=khaiyal
name= _ "Khaiyal"
race=kalifa
image="units/kalifa/khaiyal.png"
hitpoints=38
movement_type=kalifaarmoredhorse
movement=6
experience=48
level=1
alignment=lawful
advances_to=faris,qanas
cost=20
usage=fighter
undead_variation=mounted
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "The Ghulam wear truly heavy armor, and thus close with a single high impact lance charge in order to save their poor horses' stamina before switching over to their trusty maces."
get_hit_sound={SOUND_LIST:HORSE_HIT}
die_sound=horse-die.ogg
[attack]
name=lance
description= _ "Lance"
type=pierce
range=melee
damage=20
number=1
[/attack]
[attack]
name=mace
description= _ "Mace"
type=impact
range=melee
damage=6
number=3
[/attack]
[attack_anim]
[filter_attack]
name=lance
[/filter_attack]
[frame]
begin=-250
end=-200
sound=horse-canter.wav
[/frame]
[if]
hits=yes
[frame]
begin=-200
end=100
sound=spear.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=100
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[/attack_anim]
[attack_anim]
[filter_attack]
name=mace
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=0
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=150
[/frame]
[/attack_anim]
[/unit_type]

View file

@ -1,93 +1,93 @@
#textdomain wesnoth-units
[unit_type]
id=khalid
name= _ "Khalid"
race=kalifa
image="units/kalifa/khalid.png"
ellipse="misc/ellipse"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=82
movement_type=kalifaarmoredfoot
movement=5
experience=200
level=3
alignment=lawful
advances_to=null
cost=78
usage=fighter
description= _ "fill this in!"
die_sound={SOUND_LIST:ELF_HIT}
[attack]
name=long sword
description= _ "long sword"
icon=attacks/sword-human.png
type=blade
range=melee
damage=10
number=4
[specials]
{WEAPON_SPECIAL_MARKSMAN}
[/specials]
[/attack]
[attack]
name=shield bash
description= _ "shield bash"
icon=attacks/shield-human.png
type=impact
range=melee
damage=12
number=3
[specials]
{WEAPON_SPECIAL_SLOW}
[/specials]
[/attack]
[attack_anim]
[filter_attack]
name=long sword
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=200
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=shield bash
[/filter_attack]
{SOUND:SLOW}
[if]
hits=yes
[frame]
begin=-200
end=100
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=100
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[/attack_anim]
[/unit_type]
#textdomain wesnoth-units
[unit_type]
id=khalid
name= _ "Khalid"
race=kalifa
image="units/kalifa/khalid.png"
ellipse="misc/ellipse"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=82
movement_type=kalifaarmoredfoot
movement=5
experience=200
level=3
alignment=lawful
advances_to=null
cost=78
usage=fighter
description= _ "fill this in!"
die_sound={SOUND_LIST:ELF_HIT}
[attack]
name=long sword
description= _ "long sword"
icon=attacks/sword-human.png
type=blade
range=melee
damage=10
number=4
[specials]
{WEAPON_SPECIAL_MARKSMAN}
[/specials]
[/attack]
[attack]
name=shield bash
description= _ "shield bash"
icon=attacks/shield-human.png
type=impact
range=melee
damage=12
number=3
[specials]
{WEAPON_SPECIAL_SLOW}
[/specials]
[/attack]
[attack_anim]
[filter_attack]
name=long sword
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=200
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=shield bash
[/filter_attack]
{SOUND:SLOW}
[if]
hits=yes
[frame]
begin=-200
end=100
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=100
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[/attack_anim]
[/unit_type]

View file

@ -1,59 +1,59 @@
#textdomain wesnoth-units
[unit_type]
id=mighwar
name= _ "Mighwar"
race=kalifa
image="units/kalifa/mighwar.png"
hitpoints=57
movement_type=kalifafoot
movement=6
experience=150
level=3
alignment=lawful
advances_to=null
cost=65
usage=mixed fighter
[abilities]
{ABILITY_SKIRMISHER}
[/abilities]
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "The Kalifa uses these Hillmen as their foot force. The are versatile and excel in hilly terrain."
get_hit_sound={SOUND_LIST:HUMAN_HIT}
die_sound={SOUND_LIST:HUMAN_DIE}
[attack]
name=axe
description= _ "axe"
type=blade
range=melee
damage=7
number=5
[/attack]
[attack_anim]
[filter_attack]
name=axe
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound=axe.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=200
[/frame]
[/attack_anim]
[/unit_type]
#textdomain wesnoth-units
[unit_type]
id=mighwar
name= _ "Mighwar"
race=kalifa
image="units/kalifa/mighwar.png"
hitpoints=57
movement_type=kalifafoot
movement=6
experience=150
level=3
alignment=lawful
advances_to=null
cost=65
usage=mixed fighter
[abilities]
{ABILITY_SKIRMISHER}
[/abilities]
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "The Kalifa uses these Hillmen as their foot force. The are versatile and excel in hilly terrain."
get_hit_sound={SOUND_LIST:HUMAN_HIT}
die_sound={SOUND_LIST:HUMAN_DIE}
[attack]
name=axe
description= _ "axe"
type=blade
range=melee
damage=7
number=5
[/attack]
[attack_anim]
[filter_attack]
name=axe
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound=axe.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=200
[/frame]
[/attack_anim]
[/unit_type]
# NOT DONE YET

View file

@ -1,57 +1,57 @@
#textdomain wesnoth-units
[unit_type]
id=monawishy
name= _ "Monawishy"
race=kalifa
image="units/kalifa/monawishy.png"
hitpoints=45
movement_type=kalifafoot
movement=6
experience=65
level=2
alignment=lawful
advances_to=mighwar
cost=35
usage=mixed fighter
[abilities]
{ABILITY_SKIRMISHER}
[/abilities]
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "The Kalifa uses these Hillmen as their foot force. The are versatile and excel in hilly terrain."
get_hit_sound={SOUND_LIST:HUMAN_HIT}
die_sound={SOUND_LIST:HUMAN_DIE}
[attack]
name=axe
description= _ "axe"
type=blade
range=melee
damage=6
number=4
[/attack]
[attack_anim]
[filter_attack]
name=axe
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound=axe.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=200
[/frame]
[/attack_anim]
#textdomain wesnoth-units
[unit_type]
id=monawishy
name= _ "Monawishy"
race=kalifa
image="units/kalifa/monawishy.png"
hitpoints=45
movement_type=kalifafoot
movement=6
experience=65
level=2
alignment=lawful
advances_to=mighwar
cost=35
usage=mixed fighter
[abilities]
{ABILITY_SKIRMISHER}
[/abilities]
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "The Kalifa uses these Hillmen as their foot force. The are versatile and excel in hilly terrain."
get_hit_sound={SOUND_LIST:HUMAN_HIT}
die_sound={SOUND_LIST:HUMAN_DIE}
[attack]
name=axe
description= _ "axe"
type=blade
range=melee
damage=6
number=4
[/attack]
[attack_anim]
[filter_attack]
name=axe
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound=axe.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=200
[/frame]
[/attack_anim]
[/unit_type]

View file

@ -1,58 +1,58 @@
#textdomain wesnoth-units
[unit_type]
id=mudafi
name= _ "Mudafi"
race=kalifa
image="units/kalifa/mudafi.png"
ellipse="misc/ellipse"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=58
movement_type=kalifaarmoredfoot
movement=5
experience=75
level=2
alignment=lawful
advances_to=rasikh
cost=38
usage=fighter
description= _ "fill this in!"
die_sound={SOUND_LIST:ELF_HIT}
[attack]
name=spear
description=_"spear"
icon=attacks/spear-human.png
type=pierce
range=melee
damage=12
number=2
[specials]
{WEAPON_SPECIAL_FIRSTSTRIKE}
[/specials]
[/attack]
[attack_anim]
[filter_attack]
name=spear
[/filter_attack]
[if]
hits=yes
[frame]
begin=-150
end=0
sound=spear.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-150
end=0
sound=spear-miss.ogg
[/frame]
[/else]
[frame]
begin=0
end=200
[/frame]
[/attack_anim]
[/unit_type]
#textdomain wesnoth-units
[unit_type]
id=mudafi
name= _ "Mudafi"
race=kalifa
image="units/kalifa/mudafi.png"
ellipse="misc/ellipse"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=58
movement_type=kalifaarmoredfoot
movement=5
experience=75
level=2
alignment=lawful
advances_to=rasikh
cost=38
usage=fighter
description= _ "fill this in!"
die_sound={SOUND_LIST:ELF_HIT}
[attack]
name=spear
description=_"spear"
icon=attacks/spear-human.png
type=pierce
range=melee
damage=12
number=2
[specials]
{WEAPON_SPECIAL_FIRSTSTRIKE}
[/specials]
[/attack]
[attack_anim]
[filter_attack]
name=spear
[/filter_attack]
[if]
hits=yes
[frame]
begin=-150
end=0
sound=spear.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-150
end=0
sound=spear-miss.ogg
[/frame]
[/else]
[frame]
begin=0
end=200
[/frame]
[/attack_anim]
[/unit_type]

View file

@ -1,88 +1,88 @@
#textdomain wesnoth-units
[unit_type]
id=mufariq
name= _ "Mufariq"
race=kalifa
image="units/kalifa/mufariq.png"
ellipse="misc/ellipse"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=65
movement_type=kalifaarmoredhorse
movement=6
experience=150
level=3
alignment=lawful
advances_to=null
cost=80
usage=fighter
description= _ "fill this in!"
die_sound={SOUND_LIST:ELF_HIT}
[attack]
name=lance
description= _ "Lance"
type=pierce
range=melee
damage=26
number=2
[/attack]
[attack]
name=mace
description= _ "Mace"
type=impact
range=melee
damage=14
number=3
[/attack]
[attack_anim]
[filter_attack]
name=lance
[/filter_attack]
[frame]
begin=-250
end=-200
sound=horse-canter.wav
[/frame]
[if]
hits=yes
[frame]
begin=-200
end=100
sound=spear.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=100
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[/attack_anim]
[attack_anim]
[filter_attack]
name=mace
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=0
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=150
[/frame]
[/attack_anim]
[/unit_type]
#textdomain wesnoth-units
[unit_type]
id=mufariq
name= _ "Mufariq"
race=kalifa
image="units/kalifa/mufariq.png"
ellipse="misc/ellipse"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=65
movement_type=kalifaarmoredhorse
movement=6
experience=150
level=3
alignment=lawful
advances_to=null
cost=80
usage=fighter
description= _ "fill this in!"
die_sound={SOUND_LIST:ELF_HIT}
[attack]
name=lance
description= _ "Lance"
type=pierce
range=melee
damage=26
number=2
[/attack]
[attack]
name=mace
description= _ "Mace"
type=impact
range=melee
damage=14
number=3
[/attack]
[attack_anim]
[filter_attack]
name=lance
[/filter_attack]
[frame]
begin=-250
end=-200
sound=horse-canter.wav
[/frame]
[if]
hits=yes
[frame]
begin=-200
end=100
sound=spear.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=100
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[/attack_anim]
[attack_anim]
[filter_attack]
name=mace
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=0
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=150
[/frame]
[/attack_anim]
[/unit_type]

View file

@ -1,90 +1,90 @@
#textdomain wesnoth-units
[unit_type]
id=muharib
name= _ "Muharib"
race=kalifa
image="units/kalifa/muharib.png"
hitpoints=50
movement_type=kalifafoot
movement=6
experience=80
level=2
alignment=lawful
advances_to=batal
cost=35
usage=mixed fighter
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "Fill this in!"
get_hit_sound={SOUND_LIST:HUMAN_HIT}
die_sound={SOUND_LIST:HUMAN_DIE}
[attack]
name=axe
description= _ "axe"
type=blade
range=melee
damage=6
number=4
[/attack]
[attack]
name=composite bow
description= _ "composite bow"
type=pierce
range=ranged
damage=6
number=4
icon=attacks/bow-elven.png
[/attack]
[attack_anim]
[filter_attack]
name=axe
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound=axe.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=200
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=composite bow
[/filter_attack]
[missile_frame]
begin=-150
end=0
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[if]
hits=yes
[frame]
begin=-200
end=-200
sound=bow-puny.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=200
sound=bow-puny-miss.ogg
[/frame]
[/else]
[/attack_anim]
#textdomain wesnoth-units
[unit_type]
id=muharib
name= _ "Muharib"
race=kalifa
image="units/kalifa/muharib.png"
hitpoints=50
movement_type=kalifafoot
movement=6
experience=80
level=2
alignment=lawful
advances_to=batal
cost=35
usage=mixed fighter
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "Fill this in!"
get_hit_sound={SOUND_LIST:HUMAN_HIT}
die_sound={SOUND_LIST:HUMAN_DIE}
[attack]
name=axe
description= _ "axe"
type=blade
range=melee
damage=6
number=4
[/attack]
[attack]
name=composite bow
description= _ "composite bow"
type=pierce
range=ranged
damage=6
number=4
icon=attacks/bow-elven.png
[/attack]
[attack_anim]
[filter_attack]
name=axe
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound=axe.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=200
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=composite bow
[/filter_attack]
[missile_frame]
begin=-150
end=0
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[if]
hits=yes
[frame]
begin=-200
end=-200
sound=bow-puny.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=200
sound=bow-puny-miss.ogg
[/frame]
[/else]
[/attack_anim]
[/unit_type]

View file

@ -1,99 +1,99 @@
#textdomain wesnoth-units
[unit_type]
id=naffat
name= _ "Naffat"
race=kalifa
image="units/kalifa/naffat.png"
hitpoints=32
movement_type=kalifalightfoot
movement=5
experience=38
level=1
alignment=lawful
advances_to=qatif-al-nar
cost=17
usage=archer
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "Rami frequently use burning arrows to set fire to enemy fortifications and generally sow terror amongst the enemy. Such tactics may also have other uses in a land of many strange wonders..."
get_hit_sound={SOUND_LIST:HUMAN_HIT}
die_sound={SOUND_LIST:HUMAN_DIE}
[attack]
name=napalm attack
# name=torch
description= _ "napalm attack"
# sound="sounds/melee-fire.ogg"
icon=attacks/torch.png
type=fire
range=melee
damage=8
number=2
[/attack]
[attack]
name=fire arrow
description= _ "fire arrow"
icon=attacks/bow-elven.png
type=fire
range=ranged
damage=6
number=3
[/attack]
[attack_anim]
[filter_attack]
name=napalm attack
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=-100
sound=torch.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=-100
sound=torch-miss.ogg
[/frame]
[/else]
[/attack_anim]
[attack_anim]
[filter_attack]
name=fire arrow
[/filter_attack]
[if]
hits=yes
[missile_frame]
begin=-150
end=0
image="projectiles/missile-fire-n.png"
image_diagonal="projectiles/missile-fire-ne.png"
offset=0~0.8
[/missile_frame]
{FIRE_BURST_SMALL}
[frame]
begin=-200
end=-200
# image="units/human-kalifa/archer.png"
sound=bow-puny-fire.ogg
[/frame]
[/if]
[else]
hits=no
[missile_frame]
begin=-150
end=0
image="projectiles/missile-fire-n.png"
image_diagonal="projectiles/missile-fire-ne.png"
[/missile_frame]
[frame]
begin=-200
end=200
# image="units/human-kalifa/archer.png"
sound=bow-puny-fire-miss.ogg
[/frame]
[/else]
[/attack_anim]
[/unit_type]
#textdomain wesnoth-units
[unit_type]
id=naffat
name= _ "Naffat"
race=kalifa
image="units/kalifa/naffat.png"
hitpoints=32
movement_type=kalifalightfoot
movement=5
experience=38
level=1
alignment=lawful
advances_to=qatif-al-nar
cost=17
usage=archer
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "Rami frequently use burning arrows to set fire to enemy fortifications and generally sow terror amongst the enemy. Such tactics may also have other uses in a land of many strange wonders..."
get_hit_sound={SOUND_LIST:HUMAN_HIT}
die_sound={SOUND_LIST:HUMAN_DIE}
[attack]
name=napalm attack
# name=torch
description= _ "napalm attack"
# sound="sounds/melee-fire.ogg"
icon=attacks/torch.png
type=fire
range=melee
damage=8
number=2
[/attack]
[attack]
name=fire arrow
description= _ "fire arrow"
icon=attacks/bow-elven.png
type=fire
range=ranged
damage=6
number=3
[/attack]
[attack_anim]
[filter_attack]
name=napalm attack
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=-100
sound=torch.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=-100
sound=torch-miss.ogg
[/frame]
[/else]
[/attack_anim]
[attack_anim]
[filter_attack]
name=fire arrow
[/filter_attack]
[if]
hits=yes
[missile_frame]
begin=-150
end=0
image="projectiles/missile-fire-n.png"
image_diagonal="projectiles/missile-fire-ne.png"
offset=0~0.8
[/missile_frame]
{FIRE_BURST_SMALL}
[frame]
begin=-200
end=-200
# image="units/human-kalifa/archer.png"
sound=bow-puny-fire.ogg
[/frame]
[/if]
[else]
hits=no
[missile_frame]
begin=-150
end=0
image="projectiles/missile-fire-n.png"
image_diagonal="projectiles/missile-fire-ne.png"
[/missile_frame]
[frame]
begin=-200
end=200
# image="units/human-kalifa/archer.png"
sound=bow-puny-fire-miss.ogg
[/frame]
[/else]
[/attack_anim]
[/unit_type]

View file

@ -1,90 +1,90 @@
#textdomain wesnoth-units
[unit_type]
id=qanas
name= _ "Qanas"
race=kalifa
image="units/kalifa/qanas.png"
ellipse="misc/ellipse"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=45
movement_type=kalifahorse
movement=7
experience=70
level=2
alignment=lawful
advances_to=hadaf
cost=34
usage=archer
description= _ "fill this in!"
die_sound={SOUND_LIST:ELF_HIT}
[attack]
name=mace
description= _ "Mace"
type=impact
range=melee
damage=8
number=3
[/attack]
[attack]
name=bow
description=_"bow"
icon=attacks/bow-elven.png
type=pierce
range=ranged
damage=7
number=3
[/attack]
[attack_anim]
[filter_attack]
name=mace
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=0
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=150
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=composite bow
[/filter_attack]
[missile_frame]
begin=-150
end=0
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[if]
hits=yes
[frame]
begin=-200
end=-200
sound=bow-puny.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=200
sound=bow-puny-miss.ogg
[/frame]
[/else]
[/attack_anim]
[/unit_type]
#textdomain wesnoth-units
[unit_type]
id=qanas
name= _ "Qanas"
race=kalifa
image="units/kalifa/qanas.png"
ellipse="misc/ellipse"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=45
movement_type=kalifahorse
movement=7
experience=70
level=2
alignment=lawful
advances_to=hadaf
cost=34
usage=archer
description= _ "fill this in!"
die_sound={SOUND_LIST:ELF_HIT}
[attack]
name=mace
description= _ "Mace"
type=impact
range=melee
damage=8
number=3
[/attack]
[attack]
name=bow
description=_"bow"
icon=attacks/bow-elven.png
type=pierce
range=ranged
damage=7
number=3
[/attack]
[attack_anim]
[filter_attack]
name=mace
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=0
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=150
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=composite bow
[/filter_attack]
[missile_frame]
begin=-150
end=0
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[if]
hits=yes
[frame]
begin=-200
end=-200
sound=bow-puny.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=200
sound=bow-puny-miss.ogg
[/frame]
[/else]
[/attack_anim]
[/unit_type]

View file

@ -1,96 +1,96 @@
#textdomain wesnoth-units
[unit_type]
id=qatif-al-nar
name= _ "Qatif-al-nar"
race=kalifa
image="units/kalifa/qatif-al-nar.png"
ellipse="misc/ellipse"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=44
movement_type=kalifafoot
movement=5
experience=70
level=2
alignment=lawful
advances_to=tineen
cost=35
usage=fighter
description= _ "fill this in!"
die_sound={SOUND_LIST:ELF_HIT}
[attack]
name=napalm attack
description= _ "napalm attack"
type=fire
range=melee
damage=9
number=3
[/attack]
[attack]
name=fire arrow
description= _ "fire arrow"
icon=attacks/bow-elven.png
type=fire
range=ranged
damage=8
number=4
[/attack]
[attack_anim]
[filter_attack]
name=napalm attack
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=-100
sound=torch.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=-100
sound=torch-miss.ogg
[/frame]
[/else]
[/attack_anim]
[attack_anim]
[filter_attack]
name=fire arrow
[/filter_attack]
[if]
hits=yes
[missile_frame]
begin=-150
end=0
image="projectiles/missile-fire-n.png"
image_diagonal="projectiles/missile-fire-ne.png"
offset=0~0.8
[/missile_frame]
{FIRE_BURST_SMALL}
[frame]
begin=-200
end=-200
# image="units/human-kalifa/archer.png"
sound=bow-puny-fire.ogg
[/frame]
[/if]
[else]
hits=no
[missile_frame]
begin=-150
end=0
image="projectiles/missile-fire-n.png"
image_diagonal="projectiles/missile-fire-ne.png"
[/missile_frame]
[frame]
begin=-200
end=200
# image="units/human-kalifa/archer.png"
sound=bow-puny-fire-miss.ogg
[/frame]
[/else]
[/attack_anim]
[/unit_type]
#textdomain wesnoth-units
[unit_type]
id=qatif-al-nar
name= _ "Qatif-al-nar"
race=kalifa
image="units/kalifa/qatif-al-nar.png"
ellipse="misc/ellipse"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=44
movement_type=kalifafoot
movement=5
experience=70
level=2
alignment=lawful
advances_to=tineen
cost=35
usage=fighter
description= _ "fill this in!"
die_sound={SOUND_LIST:ELF_HIT}
[attack]
name=napalm attack
description= _ "napalm attack"
type=fire
range=melee
damage=9
number=3
[/attack]
[attack]
name=fire arrow
description= _ "fire arrow"
icon=attacks/bow-elven.png
type=fire
range=ranged
damage=8
number=4
[/attack]
[attack_anim]
[filter_attack]
name=napalm attack
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=-100
sound=torch.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=-100
sound=torch-miss.ogg
[/frame]
[/else]
[/attack_anim]
[attack_anim]
[filter_attack]
name=fire arrow
[/filter_attack]
[if]
hits=yes
[missile_frame]
begin=-150
end=0
image="projectiles/missile-fire-n.png"
image_diagonal="projectiles/missile-fire-ne.png"
offset=0~0.8
[/missile_frame]
{FIRE_BURST_SMALL}
[frame]
begin=-200
end=-200
# image="units/human-kalifa/archer.png"
sound=bow-puny-fire.ogg
[/frame]
[/if]
[else]
hits=no
[missile_frame]
begin=-150
end=0
image="projectiles/missile-fire-n.png"
image_diagonal="projectiles/missile-fire-ne.png"
[/missile_frame]
[frame]
begin=-200
end=200
# image="units/human-kalifa/archer.png"
sound=bow-puny-fire-miss.ogg
[/frame]
[/else]
[/attack_anim]
[/unit_type]

View file

@ -1,92 +1,92 @@
#textdomain wesnoth-units
[unit_type]
id=rami
name= _ "Rami"
race=kalifa
image="units/kalifa/rami.png"
hitpoints=34
movement_type=kalifahorse
movement=7
experience=40
level=1
alignment=lawful
advances_to=qanas,saree
cost=16
usage=archer
undead_variation=mounted
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "Karadis are excellent horsemen and few can shoot as well from horseback as they. They love to circle and harass enemies from afar while using their superior speed to avoid heavy counter attack.."
get_hit_sound={SOUND_LIST:HORSE_HIT}
die_sound=horse-die.ogg
[attack]
name=cavalry sword
description= _ "cavalry sword"
icon=attacks/sword-elven.png
type=blade
range=melee
damage=4
number=2
[/attack]
[attack]
name=composite bow
description= _ "composite bow"
icon=attacks/bow-elven.png
type=pierce
range=ranged
damage=6
number=3
[/attack]
[attack_anim]
[filter_attack]
name=long sword
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=200
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=composite bow
[/filter_attack]
[missile_frame]
begin=-150
end=0
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[if]
hits=yes
[frame]
begin=-200
end=-200
sound=bow-puny.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=200
sound=bow-puny-miss.ogg
[/frame]
[/else]
[/attack_anim]
#textdomain wesnoth-units
[unit_type]
id=rami
name= _ "Rami"
race=kalifa
image="units/kalifa/rami.png"
hitpoints=34
movement_type=kalifahorse
movement=7
experience=40
level=1
alignment=lawful
advances_to=qanas,saree
cost=16
usage=archer
undead_variation=mounted
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "Karadis are excellent horsemen and few can shoot as well from horseback as they. They love to circle and harass enemies from afar while using their superior speed to avoid heavy counter attack.."
get_hit_sound={SOUND_LIST:HORSE_HIT}
die_sound=horse-die.ogg
[attack]
name=cavalry sword
description= _ "cavalry sword"
icon=attacks/sword-elven.png
type=blade
range=melee
damage=4
number=2
[/attack]
[attack]
name=composite bow
description= _ "composite bow"
icon=attacks/bow-elven.png
type=pierce
range=ranged
damage=6
number=3
[/attack]
[attack_anim]
[filter_attack]
name=long sword
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=200
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=composite bow
[/filter_attack]
[missile_frame]
begin=-150
end=0
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[if]
hits=yes
[frame]
begin=-200
end=-200
sound=bow-puny.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=200
sound=bow-puny-miss.ogg
[/frame]
[/else]
[/attack_anim]
[/unit_type]

View file

@ -1,58 +1,58 @@
#textdomain wesnoth-units
[unit_type]
id=rasikh
name= _ "Rasikh"
race=kalifa
image="units/kalifa/rasikh.png"
ellipse="misc/ellipse"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=70
movement_type=kalifaarmoredfoot
movement=5
experience=40
level=3
alignment=lawful
advances_to=null
cost=58
usage=fighter
description= _ "fill this in!"
die_sound={SOUND_LIST:ELF_HIT}
[attack]
name=spear
description=_"spear"
icon=attacks/spear-human.png
type=pierce
range=melee
damage=13
number=3
[specials]
{WEAPON_SPECIAL_FIRSTSTRIKE}
[/specials]
[/attack]
[attack_anim]
[filter_attack]
name=spear
[/filter_attack]
[if]
hits=yes
[frame]
begin=-150
end=0
sound=spear.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-150
end=0
sound=spear-miss.ogg
[/frame]
[/else]
[frame]
begin=0
end=200
[/frame]
[/attack_anim]
[/unit_type]
#textdomain wesnoth-units
[unit_type]
id=rasikh
name= _ "Rasikh"
race=kalifa
image="units/kalifa/rasikh.png"
ellipse="misc/ellipse"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=70
movement_type=kalifaarmoredfoot
movement=5
experience=40
level=3
alignment=lawful
advances_to=null
cost=58
usage=fighter
description= _ "fill this in!"
die_sound={SOUND_LIST:ELF_HIT}
[attack]
name=spear
description=_"spear"
icon=attacks/spear-human.png
type=pierce
range=melee
damage=13
number=3
[specials]
{WEAPON_SPECIAL_FIRSTSTRIKE}
[/specials]
[/attack]
[attack_anim]
[filter_attack]
name=spear
[/filter_attack]
[if]
hits=yes
[frame]
begin=-150
end=0
sound=spear.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-150
end=0
sound=spear-miss.ogg
[/frame]
[/else]
[frame]
begin=0
end=200
[/frame]
[/attack_anim]
[/unit_type]

View file

@ -1,92 +1,92 @@
#textdomain wesnoth-units
[unit_type]
id=saree
name= _ "Saree"
race=kalifa
image="units/kalifa/saree.png"
hitpoints=39
movement_type=kalifahorse
movement=8
experience=70
level=2
alignment=lawful
advances_to=jawal
cost=35
usage=archer
undead_variation=mounted
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "Karadis are excellent horsemen and few can shoot as well from horseback as they. They love to circle and harass enemies from afar while using their superior speed to avoid heavy counter attack.."
get_hit_sound={SOUND_LIST:HORSE_HIT}
die_sound=horse-die.ogg
[attack]
name=cavalry sword
description= _ "cavalry sword"
icon=attacks/sword-elven.png
type=blade
range=melee
damage=6
number=2
[/attack]
[attack]
name=composite bow
description= _ "composite bow"
icon=attacks/bow-elven.png
type=pierce
range=ranged
damage=7
number=4
[/attack]
[attack_anim]
[filter_attack]
name=long sword
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=200
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=composite bow
[/filter_attack]
[missile_frame]
begin=-150
end=0
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[if]
hits=yes
[frame]
begin=-200
end=-200
sound=bow-puny.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=200
sound=bow-puny-miss.ogg
[/frame]
[/else]
[/attack_anim]
#textdomain wesnoth-units
[unit_type]
id=saree
name= _ "Saree"
race=kalifa
image="units/kalifa/saree.png"
hitpoints=39
movement_type=kalifahorse
movement=8
experience=70
level=2
alignment=lawful
advances_to=jawal
cost=35
usage=archer
undead_variation=mounted
{MAGENTA_IS_THE_TEAM_COLOR}
description= _ "Karadis are excellent horsemen and few can shoot as well from horseback as they. They love to circle and harass enemies from afar while using their superior speed to avoid heavy counter attack.."
get_hit_sound={SOUND_LIST:HORSE_HIT}
die_sound=horse-die.ogg
[attack]
name=cavalry sword
description= _ "cavalry sword"
icon=attacks/sword-elven.png
type=blade
range=melee
damage=6
number=2
[/attack]
[attack]
name=composite bow
description= _ "composite bow"
icon=attacks/bow-elven.png
type=pierce
range=ranged
damage=7
number=4
[/attack]
[attack_anim]
[filter_attack]
name=long sword
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=200
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=composite bow
[/filter_attack]
[missile_frame]
begin=-150
end=0
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[if]
hits=yes
[frame]
begin=-200
end=-200
sound=bow-puny.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=200
sound=bow-puny-miss.ogg
[/frame]
[/else]
[/attack_anim]
[/unit_type]

View file

@ -1,92 +1,92 @@
#textdomain wesnoth-units
[unit_type]
id=shuja
name= _ "Shuja"
race=kalifa
image="units/kalifa/shuja.png"
ellipse="misc/ellipse"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=70
movement_type=kalifaarmoredfoot
movement=5
experience=150
level=3
alignment=lawful
advances_to=khalid
cost=58
usage=fighter
description= _ "fill this in!"
die_sound={SOUND_LIST:ELF_HIT}
[attack]
name=long sword
description= _ "long sword"
icon=attacks/sword-human.png
type=blade
range=melee
damage=15
number=2
[specials]
{WEAPON_SPECIAL_MARKSMAN}
[/specials]
[/attack]
[attack]
name=shield bash
description= _ "shield bash"
icon=attacks/shield-human.png
type=impact
range=melee
damage=12
number=2
[specials]
{WEAPON_SPECIAL_SLOW}
[/specials]
[/attack]
[attack_anim]
[filter_attack]
name=long sword
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=200
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=shield bash
[/filter_attack]
{SOUND:SLOW}
[if]
hits=yes
[frame]
begin=-200
end=100
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=100
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[/attack_anim]
[/unit_type]
#textdomain wesnoth-units
[unit_type]
id=shuja
name= _ "Shuja"
race=kalifa
image="units/kalifa/shuja.png"
ellipse="misc/ellipse"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=70
movement_type=kalifaarmoredfoot
movement=5
experience=150
level=3
alignment=lawful
advances_to=khalid
cost=58
usage=fighter
description= _ "fill this in!"
die_sound={SOUND_LIST:ELF_HIT}
[attack]
name=long sword
description= _ "long sword"
icon=attacks/sword-human.png
type=blade
range=melee
damage=15
number=2
[specials]
{WEAPON_SPECIAL_MARKSMAN}
[/specials]
[/attack]
[attack]
name=shield bash
description= _ "shield bash"
icon=attacks/shield-human.png
type=impact
range=melee
damage=12
number=2
[specials]
{WEAPON_SPECIAL_SLOW}
[/specials]
[/attack]
[attack_anim]
[filter_attack]
name=long sword
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=200
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=shield bash
[/filter_attack]
{SOUND:SLOW}
[if]
hits=yes
[frame]
begin=-200
end=100
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=100
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[/attack_anim]
[/unit_type]

View file

@ -1,58 +1,58 @@
#textdomain wesnoth-units
[unit_type]
id=tabib
name= _ "Tabib"
race=kalifa
image="units/kalifa/tabib.png"
ellipse="misc/ellipse"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=38
movement_type=kalifafoot
[abilities]
{ABILITY_CURES}
{ABILITY_REGENERATES}
[/abilities]
movement=5
experience=150
level=2
alignment=lawful
advances_to=null
cost=35
usage=fighter
description= _ "fill this in!"
die_sound={SOUND_LIST:ELF_HIT}
[attack]
name=mace
description= _ "Mace"
type=impact
range=melee
damage=7
number=3
[/attack]
[attack_anim]
[filter_attack]
name=mace
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=0
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=150
[/frame]
[/attack_anim]
[/unit_type]
#textdomain wesnoth-units
[unit_type]
id=tabib
name= _ "Tabib"
race=kalifa
image="units/kalifa/tabib.png"
ellipse="misc/ellipse"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=38
movement_type=kalifafoot
[abilities]
{ABILITY_CURES}
{ABILITY_REGENERATES}
[/abilities]
movement=5
experience=150
level=2
alignment=lawful
advances_to=null
cost=35
usage=fighter
description= _ "fill this in!"
die_sound={SOUND_LIST:ELF_HIT}
[attack]
name=mace
description= _ "Mace"
type=impact
range=melee
damage=7
number=3
[/attack]
[attack_anim]
[filter_attack]
name=mace
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=0
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=0
end=150
[/frame]
[/attack_anim]
[/unit_type]

View file

@ -1,96 +1,96 @@
#textdomain wesnoth-units
[unit_type]
id=tineen
name= _ "Tineen"
race=kalifa
image="units/kalifa/tineen.png"
ellipse="misc/ellipse"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=55
movement_type=kalifafoot
movement=5
experience=150
level=3
alignment=lawful
advances_to=null
cost=65
usage=fighter
description= _ "fill this in!"
die_sound={SOUND_LIST:ELF_HIT}
[attack]
name=napalm attack
description= _ "napalm attack"
type=fire
range=melee
damage=9
number=4
[/attack]
[attack]
name=fire arrow
description= _ "fire arrow"
icon=attacks/bow-elven.png
type=fire
range=ranged
damage=9
number=4
[/attack]
[attack_anim]
[filter_attack]
name=napalm attack
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=-100
sound=torch.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=-100
sound=torch-miss.ogg
[/frame]
[/else]
[/attack_anim]
[attack_anim]
[filter_attack]
name=fire arrow
[/filter_attack]
[if]
hits=yes
[missile_frame]
begin=-150
end=0
image="projectiles/missile-fire-n.png"
image_diagonal="projectiles/missile-fire-ne.png"
offset=0~0.8
[/missile_frame]
{FIRE_BURST_SMALL}
[frame]
begin=-200
end=-200
# image="units/human-kalifa/archer.png"
sound=bow-puny-fire.ogg
[/frame]
[/if]
[else]
hits=no
[missile_frame]
begin=-150
end=0
image="projectiles/missile-fire-n.png"
image_diagonal="projectiles/missile-fire-ne.png"
[/missile_frame]
[frame]
begin=-200
end=200
# image="units/human-kalifa/archer.png"
sound=bow-puny-fire-miss.ogg
[/frame]
[/else]
[/attack_anim]
[/unit_type]
#textdomain wesnoth-units
[unit_type]
id=tineen
name= _ "Tineen"
race=kalifa
image="units/kalifa/tineen.png"
ellipse="misc/ellipse"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=55
movement_type=kalifafoot
movement=5
experience=150
level=3
alignment=lawful
advances_to=null
cost=65
usage=fighter
description= _ "fill this in!"
die_sound={SOUND_LIST:ELF_HIT}
[attack]
name=napalm attack
description= _ "napalm attack"
type=fire
range=melee
damage=9
number=4
[/attack]
[attack]
name=fire arrow
description= _ "fire arrow"
icon=attacks/bow-elven.png
type=fire
range=ranged
damage=9
number=4
[/attack]
[attack_anim]
[filter_attack]
name=napalm attack
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=-100
sound=torch.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=-100
sound=torch-miss.ogg
[/frame]
[/else]
[/attack_anim]
[attack_anim]
[filter_attack]
name=fire arrow
[/filter_attack]
[if]
hits=yes
[missile_frame]
begin=-150
end=0
image="projectiles/missile-fire-n.png"
image_diagonal="projectiles/missile-fire-ne.png"
offset=0~0.8
[/missile_frame]
{FIRE_BURST_SMALL}
[frame]
begin=-200
end=-200
# image="units/human-kalifa/archer.png"
sound=bow-puny-fire.ogg
[/frame]
[/if]
[else]
hits=no
[missile_frame]
begin=-150
end=0
image="projectiles/missile-fire-n.png"
image_diagonal="projectiles/missile-fire-ne.png"
[/missile_frame]
[frame]
begin=-200
end=200
# image="units/human-kalifa/archer.png"
sound=bow-puny-fire-miss.ogg
[/frame]
[/else]
[/attack_anim]
[/unit_type]