Improved some cutscenes, removed a slab and fixed some [endlevel]s.

This commit is contained in:
Lari Nieminen 2009-02-23 21:46:24 +00:00
parent db54cdcea2
commit 70d6df3f3f
4 changed files with 37 additions and 33 deletions

View file

@ -30,7 +30,6 @@
controller=human
team_name=Haldric
user_team_name=_"Refugees"
shroud=yes
{FLAG_VARIANT loyalist}
[/side]
@ -163,8 +162,6 @@
{PLACE_IMAGE ("units/transport/transport-galleon.png~RC(magenta>red)") 6 33}
{PLACE_IMAGE ("units/transport/transport-galleon.png~RC(magenta>red)") 5 36}
{PLACE_IMAGE (scenery/slab1.png) 18 15}
{PLACE_IMAGE (scenery/signpost.png) 10 34}
[recall]
@ -259,10 +256,7 @@
[/event]
[event]
name=attack
[filter_second]
side=1
[/filter_second]
name=turn 5
[move_unit_fake]
type=Dread Bat
@ -339,17 +333,21 @@
x=28,28,29
y=2,1,1
[/move_unit_fake]
[modify_side]
side=1
shroud=yes
[/modify_side]
[place_shroud]
side=1
x=1-40
y=1-40
[/place_shroud]
[remove_shroud]
x=25-30
y=34-38
[/remove_shroud]
[redraw]
side=1
[/redraw]
[/event]
[event]
@ -507,7 +505,7 @@
#endif
[message]
speaker=Flixta
message= _ "You Again. You will sssuffer for your attack against my people! Shek'kahan, our Naga friendsss- You'll pay! We have new friends now." # wmllint: no spellcheck
message= _ "You Again. You will sssuffer for your attack against my people! Shek'kahan, our Naga friendsss- You'll pay! We have new friends now." # wmllint: no spellcheck
[/message]
[allow_recruit]

View file

@ -28,8 +28,6 @@
[event]
name=prestart
{PLACE_IMAGE (scenery/slab1.png) 8 4}
[recall]
id=Lady Jessica
[/recall]
@ -241,6 +239,8 @@
bonus=no
{NEW_GOLD_CARRYOVER 100}
next_scenario=Rise_of_Wesnoth
carryover_report=no
linger_mode=no
[/endlevel]
[/event]
[/scenario]

View file

@ -574,8 +574,9 @@
id=Tan-Prodash
[/kill]
[endlevel]
bonus=yes
result=victory
carryover_report=no
linger_mode=no
[/endlevel]
[/else]
[/if]
@ -777,14 +778,15 @@
id=Tan-Prodash
[/kill]
[endlevel]
bonus=yes
result=victory
carryover_report=no
linger_mode=no
[/endlevel]
[/then]
[else]
[message]
speaker=Tan-Vragish
message= _ "Da old bag 'o bones is gone, but you haven't beat us yet!" # wmllint: no spellcheck
message= _ "Da old bag 'o bones is gone, but you haven't beat us yet!" # wmllint: no spellcheck
[/message]
[message]
speaker="Ut'Tan-Grorag"
@ -792,7 +794,7 @@
[/message]
[message]
speaker=Tan-Erinak
message= _ "The elfses have da fire ruby, and you have nothing!" # wmllint: no spellcheck
message= _ "The elfses have da fire ruby, and you have nothing!" # wmllint: no spellcheck
[/message]
[message]
speaker=Tan-Prodash
@ -1053,6 +1055,15 @@
speaker=Lich-Lord Jevyan
message= _ "Come in from the deep my loyal soldiers!"
[/message]
[scroll_to]
x=1
y=$yy1
[/scroll_to]
[delay]
time=500
[/delay]
#ifdef EASY
{LOYAL_UNDEAD_UNIT 2 (Skeleton) 1 $yy1}
@ -1065,10 +1076,6 @@
{LOYAL_UNDEAD_UNIT 2 (Revenant) 1 $yy1}
{LOYAL_UNDEAD_UNIT 2 (Skeleton Archer) 1 $yy1}
#endif
[scroll_to_unit]
x=1
y=$yy1
[/scroll_to_unit]
{CLEAR_VARIABLE yy1}
#enddef
@ -1081,6 +1088,15 @@
speaker=Lich-Lord Jevyan
message= _ "Rise, rise from the ground!"
[/message]
[scroll_to]
x=$xx1
y=$yy1
[/scroll_to]
[delay]
time=500
[/delay]
#ifdef EASY
{LOYAL_UNDEAD_UNIT 2 (Walking Corpse) $xx1 $yy1}
@ -1094,10 +1110,6 @@
{LOYAL_UNDEAD_UNIT 2 (Walking Corpse) $xx1 $yy1}
{LOYAL_UNDEAD_UNIT 2 (Walking Corpse) $xx1 $yy1}
#endif
[scroll_to_unit]
x=$xx1
y=$yy1
[/scroll_to_unit]
{CLEAR_VARIABLE xx1}
{CLEAR_VARIABLE yy1}
@ -1205,10 +1217,6 @@
speaker=Prince Haldric
message= _ "Jevyan is destroyed, but at a terrible price. Let's put Commander Aethyr to rest and discuss what is to come in the following days."
[/message]
[endlevel]
result=continue_no_save
[/endlevel]
[/event]
[event]

View file

@ -27,8 +27,6 @@
[event]
name=prestart
{PLACE_IMAGE (scenery/slab1.png) 8 4}
[recall]
id=Lady Jessica
[/recall]