Updated the British English translation.

This commit is contained in:
Steven Panek 2011-01-21 02:12:51 +00:00
parent e5eb65165e
commit 70c60f47c9
4 changed files with 192 additions and 284 deletions

View file

@ -3,8 +3,8 @@ msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"PO-Revision-Date: 2009-11-02 10:11-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"PO-Revision-Date: 2011-01-20 20:18-0500\n"
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
"Language-Team: none\n"
"Language: \n"
"MIME-Version: 1.0\n"
@ -86,7 +86,7 @@ msgstr "Post 1.4 story and gameplay improvements"
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:53
msgid "Artwork and Graphics Design"
msgstr ""
msgstr "Artwork and Graphics Design"
#. [about]
#: data/campaigns/An_Orcish_Incursion/_main.cfg:60
@ -177,9 +177,9 @@ msgid ""
"enemy unlike any he had ever met before."
msgstr ""
"For some years after Haldrics people landed, orcs remained scarce more than "
"a rumor to trouble the green fastnesses of the elves. That remained so until "
"the day that an elvish noble of ancient line, Erlornas by name, faced an "
"enemy unlike any he had ever met before."
"a rumour to trouble the green fastnesses of the elves. That remained so "
"until the day that an elvish noble of ancient line, Erlornas by name, faced "
"an enemy unlike any he had ever met before."
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:83
@ -342,9 +342,8 @@ msgstr "Lord"
#. [message]: id=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:216
#, fuzzy
msgid "Take... command... Drive them... away."
msgstr "Take...command... Drive them...away."
msgstr "Take... command... Drive them... away."
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:220
@ -357,15 +356,14 @@ msgstr ""
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:232
#, fuzzy
msgid ""
"Ive been bested, but the combat wasnt fair... A thousand curses on you, "
"withered coward! May you suffer... and when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
msgstr ""
"Ive been bested, but the combat wasnt fair...a thousand curses on you, "
"withered coward! May you suffer...and when my master, Rualsha, finds you may "
"he wipe your people from the face of this earth!"
"Ive been bested, but the combat wasnt fair... A thousand curses on you, "
"withered coward! May you suffer... and when my master, Rualsha, finds you "
"may he wipe your people from the face of this earth!"
#. [message]: id=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:243
@ -449,21 +447,18 @@ msgstr ""
#. [message]: id=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:138
#, fuzzy
msgid "When the fighting ends, Ill have some answers. But for now—"
msgstr "When the fighting ends, Ill have some answers. But for now..."
msgstr "When the fighting ends, Ill have some answers. But for now"
#. [message]: id=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:142
#, fuzzy
msgid "Gharlsa sees elves... yes... Fresh meat for wolves. Yes, yes..."
msgstr "Gharlsa sees elves...yes...fresh meat for wolves. Yes, yes..."
msgstr "Gharlsa sees elves... yes... Fresh meat for wolves. Yes, yes..."
#. [message]: id=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:146
#, fuzzy
msgid "— lets focus on the task at hand."
msgstr "...lets focus on the task at hand."
msgstr "lets focus on the task at hand."
#. [message]: role=Adviser
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:150
@ -477,24 +472,21 @@ msgstr "Appearances can be deceiving. Tell the men to be cautious."
#. [message]: id=Gharlsa
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:165
#, fuzzy
msgid "Yes... yes... Slay them!"
msgstr "Yes...yes...slay them!"
msgstr "Yes... yes... Slay them!"
#. [message]: speaker=unit
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:176
#, fuzzy
msgid "Hurts... failed... Rualsha gonna be angry..."
msgstr "Hurts...failed...Rualsha gonna be angry... "
msgstr "Hurts... failed... Rualsha gonna be angry..."
#. [message]: id=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/02_Assassins.cfg:187
#, fuzzy
msgid ""
"This... Rualsha again. We need to forge ahead; the answers we seek are not "
"here. Perhaps we will find them further north."
msgstr ""
"This...Rualsha again. We need to forge ahead; the answers we seek are not "
"This... Rualsha again. We need to forge ahead; the answers we seek are not "
"here. Perhaps we will find them further north."
#. [message]: id=Erlornas
@ -544,7 +536,6 @@ msgstr ""
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:68
#, fuzzy
msgid ""
"Erlornas was near-certain they would find orcs there. No clan of dwarves "
"would break their ancient treaties with the elves in this way; humans were "
@ -554,7 +545,7 @@ msgid ""
msgstr ""
"Erlornas was near-certain they would find orcs there. No clan of dwarves "
"would break their ancient treaties with the elves in this way; humans were "
"never so...methodical in their destruction, and did not travel in "
"never so... methodical in their destruction, and did not travel in "
"sufficiently large numbers in a north country they found too cold and damp "
"for comfort. The great question remained — would he find Rualsha?"
@ -634,25 +625,22 @@ msgstr ""
#. [message]: id=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:198
#, fuzzy
msgid "You won... elf... But it changes... nothing... (<i>cough</i>)"
msgstr "You won... Elf... But it changes... Nothing... (*cough*)"
msgstr "You won... elf... But it changes... nothing... (<i>cough</i>)"
#. [message]: id=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:202
#, fuzzy
msgid ""
"We found the way... Now... we will come in numbers... (<i>cough</i>) you "
"cant imagine..."
msgstr ""
"We found the way... Now... We will come in numbers... (*cough*) You cant "
"imagine..."
"We found the way... Now... we will come in numbers... (<i>cough</i>) you "
"cant imagine..."
#. [message]: id=Gnargha
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:206
#, fuzzy
msgid "(<i>Cough</i>) Ill be waiting... among the dead..."
msgstr "(*cough*) Ill be waiting... Among the dead..."
msgstr "(<i>Cough</i>) Ill be waiting... among the dead..."
#. [message]: speaker=narrator
#: data/campaigns/An_Orcish_Incursion/scenarios/03_Wasteland.cfg:217
@ -818,7 +806,7 @@ msgstr ""
"Next morning, the elves set off again, increasingly wearied by the hardships "
"of the campaign and longing for the green comfort of their home forests. "
"This land was barren and rugged; nothing shielded them from biting northern "
"wind as they traveled towards the mountains looming before them."
"wind as they travelled towards the mountains looming before them."
#. [part]
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:128
@ -907,7 +895,7 @@ msgstr ""
"Yes. The earth currents are perturbed here, and the bridges to the dreamland "
"are tainted. I think there is a mage dwelling somewhere nearby. Or perhaps "
"more than one; the traces are mixed, and some of them have an unwholesome "
"flavor."
"flavour."
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/04_Valley_of_Trolls.cfg:216
@ -1138,15 +1126,14 @@ msgstr "Report."
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:154
#, fuzzy
msgid ""
"A warband of orcs, no women or children among them, besieges a tower. Its "
"of human design... but we are far from the lands granted to humans by "
"treaty, my lord Erlornas."
msgstr ""
"A warband of orcs, no women or children among them, besieges a tower. It's "
"of human design...but we are far from the lands granted to humans by treaty, "
"my lord Erlornas."
"A warband of orcs, no women or children among them, besieges a tower. Its "
"of human design... but we are far from the lands granted to humans by "
"treaty, my lord Erlornas."
#. [message]: id=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:158
@ -1193,19 +1180,17 @@ msgstr ""
#. [message]: id=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:178
#, fuzzy
msgid ""
"Interesting... Go to my personal stores and bring me a bottle of wine. And a "
"couple of glasses."
msgstr ""
"Interesting...Go to my personal stores and bring me a bottle of wine. And a "
"Interesting... Go to my personal stores and bring me a bottle of wine. And a "
"couple of glasses."
#. [message]: role=Advisor
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:182
#, fuzzy
msgid "... Glasses?"
msgstr "...glasses?"
msgstr "... Glasses?"
#. [message]: id=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:186
@ -1236,13 +1221,12 @@ msgstr "Some time later..."
#. [message]: id=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:240
#, fuzzy
msgid ""
"So you decided to accept the invitation. Good. Welcome, I am lord Erlornas "
"of Wesmere. I find your presence here... surprising."
msgstr ""
"So you decided to accept the invitation. Good. Welcome, I am lord Erlornas "
"of Wesmere. I find your presence here...surprising."
"of Wesmere. I find your presence here... surprising."
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:244
@ -1291,18 +1275,18 @@ msgstr ""
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:314
#: data/campaigns/An_Orcish_Incursion/scenarios/06_A_Detour_through_the_Swamp.cfg:128
msgid "Alas, Erlornas, I have failed us..."
msgstr ""
msgstr "Alas, Erlornas, I have failed us..."
#. [message]: id=Erlornas
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:331
#, fuzzy
msgid ""
"And that is well ended. But, Linaera, there is somewhat else that concerns "
"me. You are a mage; do you not feel something... wrong... to the east of "
"here?"
msgstr ""
"And that is well ended. But, Linaera, there is somewhat else that concerns "
"me. You are a mage; do you not feel something...wrong...to the east of here?"
"me. You are a mage; do you not feel something... wrong... to the east of "
"here?"
#. [message]: speaker=Linaera
#: data/campaigns/An_Orcish_Incursion/scenarios/05_Linaera_the_Quick.cfg:335
@ -1419,14 +1403,13 @@ msgstr "Defeat Rualsha"
#. [message]: speaker=Lomarfel
#: data/campaigns/An_Orcish_Incursion/scenarios/07_Showdown.cfg:222
#, fuzzy
msgid ""
"My lord! We have ridden hard for over a week to catch up with you! The "
"Kalian has deliberated, and asks you to defeat Rualsha quickly before he "
"can muster a full invasion force."
msgstr ""
"My lord! We have ridden hard for over a week to catch up with you! The "
"Ka'lian has deliberated, and asks you to defeat Rualsha quickly before he "
"Kalian has deliberated, and asks you to defeat Rualsha quickly before he "
"can muster a full invasion force."
#. [message]: speaker=Rualsha

View file

@ -3,8 +3,8 @@ msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-15 11:52+0100\n"
"PO-Revision-Date: 2009-11-02 10:12-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"PO-Revision-Date: 2011-01-20 20:20-0500\n"
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
"Language-Team: none\n"
"Language: \n"
"MIME-Version: 1.0\n"
@ -1434,7 +1434,7 @@ msgstr "See how you die when you spurn the help of Malin Keshar!"
#. [scenario]: id=07_A_Small_Favor
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:6
msgid "A Small Favor"
msgstr "A Small Favor"
msgstr "A Small Favour"
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:19
@ -1611,7 +1611,7 @@ msgstr "Here is the entrance! Hurry!"
#. [scenario]: id=08_A_Small_Favor2
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:6
msgid "A Small Favor — Part 2"
msgstr "A Small Favor — Part 2"
msgstr "A Small Favour — Part 2"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:65
@ -1681,7 +1681,7 @@ msgstr ""
#. [scenario]: id=09_A_Small_Favor3
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:6
msgid "A Small Favor — Part 3"
msgstr "A Small Favor — Part 3"
msgstr "A Small Favour — Part 3"
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:84
@ -1897,7 +1897,7 @@ msgid ""
"all of that is gone, I will at least keep the fruits of my labors."
msgstr ""
"So it is true! You took my home away from me. You took Drogan away. Now that "
"all of that is gone, I will at least keep the fruits of my labors."
"all of that is gone, I will at least keep the fruits of my labours."
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:356

View file

@ -3,8 +3,8 @@ msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-12-22 12:37+0100\n"
"PO-Revision-Date: 2009-11-02 10:16-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"PO-Revision-Date: 2011-01-20 21:01-0500\n"
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
"Language-Team: none\n"
"Language: \n"
"MIME-Version: 1.0\n"
@ -27,18 +27,17 @@ msgstr "DM"
#. [campaign]: id=Delfadors_Memoirs
#: data/campaigns/Delfadors_Memoirs/_main.cfg:32
msgid "(Normal)"
msgstr ""
msgstr "(Normal)"
#. [campaign]: id=Delfadors_Memoirs
#: data/campaigns/Delfadors_Memoirs/_main.cfg:32
#, fuzzy
msgid "Apprentice"
msgstr "Apprentice=(easiest)"
msgstr "Apprentice"
#. [campaign]: id=Delfadors_Memoirs
#: data/campaigns/Delfadors_Memoirs/_main.cfg:33
msgid "(Challenging)"
msgstr ""
msgstr "(Challenging)"
#. [campaign]: id=Delfadors_Memoirs
#: data/campaigns/Delfadors_Memoirs/_main.cfg:33
@ -48,19 +47,17 @@ msgstr "Mage"
#. [campaign]: id=Delfadors_Memoirs
#: data/campaigns/Delfadors_Memoirs/_main.cfg:34
msgid "(Difficult)"
msgstr ""
msgstr "(Difficult)"
#. [campaign]: id=Delfadors_Memoirs
#: data/campaigns/Delfadors_Memoirs/_main.cfg:34
#, fuzzy
msgid "Great Mage"
msgstr "Great Mage=(hardest)"
msgstr "Great Mage"
#. [campaign]: id=Delfadors_Memoirs
#: data/campaigns/Delfadors_Memoirs/_main.cfg:38
#, fuzzy
msgid "(Intermediate level, 19 scenarios.)"
msgstr "(Intermediate level, 23 scenarios)"
msgstr "(Intermediate level, 19 scenarios.)"
#. [campaign]: id=Delfadors_Memoirs
#: data/campaigns/Delfadors_Memoirs/_main.cfg:38
@ -163,21 +160,18 @@ msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:66
#, fuzzy
msgid "<i>The New Mage Ceremony</i>"
msgstr " The New Mage Ceremony"
msgstr "<i>The New Mage Ceremony</i>"
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:69
#, fuzzy
msgid "and"
msgstr " and"
msgstr "and"
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:72
#, fuzzy
msgid "<i>The Name Journey</i>"
msgstr " The Name Journey"
msgstr "<i>The Name Journey</i>"
#. [message]: speaker=narrator
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:91
@ -191,9 +185,8 @@ msgstr "Academy of Magic, Isle of Alduin."
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:137
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:146
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:155
#, fuzzy
msgid "... thorum restro targa thorum..."
msgstr " ...thorum restro targa thorum... "
msgstr "... thorum restro targa thorum..."
#. [message]: speaker=Marshal
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:102
@ -215,14 +208,13 @@ msgstr ""
#. [message]: speaker=Second Oracle
#: data/campaigns/Delfadors_Memoirs/scenarios/01_Overture.cfg:133
#, fuzzy
msgid ""
"You will not be least among those champions. Nay; you will be called <i>“The "
"Great”</i> before your days are through. I give you the second syllable of "
"power, the second part of your name: FA"
msgstr ""
"You will not be least among those champions. Nay; you will be called 'The "
"Great' before your days are through. I give you the second syllable of "
"You will not be least among those champions. Nay; you will be called <i>“The "
"Great”</i> before your days are through. I give you the second syllable of "
"power, the second part of your name: FA"
#. [message]: speaker=Third Oracle
@ -330,8 +322,8 @@ msgid ""
msgstr ""
"Delfadors wandering time with Methor took them to many strange places, both "
"within and beyond the lands of men. They studied and practised, applying "
"magecraft to aid those they traveled among and to deepen their understanding "
"of the hidden currents and powers of the world."
"magecraft to aid those they travelled among and to deepen their "
"understanding of the hidden currents and powers of the world."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:57
@ -343,7 +335,7 @@ msgid ""
"a handful of youths who might in time be worthy to enter the great Academy "
"on Alduin."
msgstr ""
"But the elder mages health was taxed by the rigors of the journey. A year "
"But the elder mages health was taxed by the rigours of the journey. A year "
"after the two left Alduin, Methor settled in a tranquil valley at the edge "
"of the Dulatus Hills, not far southeast of the capitol at Weldyn. He opened "
"a small school of his own, and with Delfador assisting him he began training "
@ -360,8 +352,8 @@ msgid ""
msgstr ""
"Delfador, your time as my apprentice is now almost over. You are a fully-"
"trained mage, and may choose your own path in life. I hope, however, that "
"you will take my advice, and enroll yourself in the service of King Garard. "
"I have many contacts at the court and..."
"you will take my advice, and enrol yourself in the service of King Garard. I "
"have many contacts at the court and..."
#. [message]: speaker=Grogor-Tuk
#: data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg:76
@ -451,7 +443,7 @@ msgid ""
"you."
msgstr ""
"Well done, Delfador! I see I have trained you well, and you are truly ready "
"to seek your fortune. My traveling days are done, but it is time for you to "
"to seek your fortune. My travelling days are done, but it is time for you to "
"journey northeast to Weldyn, and seek out my friend Leollyn. He will help "
"you."
@ -610,13 +602,12 @@ msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:190
#, fuzzy
msgid ""
"You are welcome... But I am wondering what orcs were doing so deep inside "
"the borders of Wesnoth."
msgstr ""
"You are welcome...but I am wondering what orcs were doing so deep inside the "
"borders of Wesnoth."
"You are welcome... But I am wondering what orcs were doing so deep inside "
"the borders of Wesnoth."
#. [message]: role=bowman_advisor
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:194
@ -626,7 +617,7 @@ msgid ""
"so far south."
msgstr ""
"Perhaps some of our lads had better go with you as far as Weldyn. These "
"lands are not safe for a lone traveler, and we may learn what drew the orcs "
"lands are not safe for a lone traveller, and we may learn what drew the orcs "
"so far south."
#. [unit]: type=Arch Mage, id=Leollyn
@ -677,13 +668,12 @@ msgstr ""
#. [message]: speaker=Leollyn
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:152
#, fuzzy
msgid ""
"Hail, strangers on the road! I crave your aid; hurry, for we are sorely "
"beset!"
msgstr ""
"Hail, strangers to the west! I crave your aid; hurry, for we are sorely "
"besieged!"
"Hail, strangers on the road! I crave your aid; hurry, for we are sorely "
"beset!"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:156
@ -698,14 +688,14 @@ msgstr ""
#. [message]: speaker=Leollyn
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:160
#, fuzzy
msgid ""
"Then you have not heard...? —But there will be time enough for talking. If "
"you can distract those vile creatures, I will try to organize a "
"counterattack."
msgstr ""
"Then you have not heard... but there will be time enough for talking. If you "
"can distract those vile creatures, I will try to organize a counterattack."
"Then you have not heard...? —But there will be time enough for talking. If "
"you can distract those vile creatures, I will try to organise a "
"counterattack."
#. [message]: speaker=Hagha-Tan
#: data/campaigns/Delfadors_Memoirs/scenarios/04_Leollyn.cfg:177
@ -793,7 +783,7 @@ msgid ""
"than he should."
msgstr ""
"Of course — do you know any other kings by that name? I was one of his "
"fathers most trusted advisors until he passed away earlier this year, and I "
"fathers most trusted advisers until he passed away earlier this year, and I "
"still have the sons ear, though being young he listens perhaps less well "
"than he should."
@ -847,7 +837,7 @@ msgid ""
msgstr ""
"Bad news, my liege. The orcs mass in great numbers on the north shore of the "
"river, near to the Ford of Abez. We have been cut off from the dwarves of "
"Knalga — the rumor is that the orcs plan to overrun them, then turn their "
"Knalga — the rumour is that the orcs plan to overrun them, then turn their "
"attention to Wesnoth. The good people of our northern provinces flee, and "
"the land there falls into anarchy. We were attacked more than once by thugs "
"and bandits, and by evil creatures that roamed the night in the shapes of "
@ -874,7 +864,7 @@ msgid ""
msgstr ""
"Then there is no time to be lost! I will ride to the Ford of Abez with an "
"army. As bold as the orcs may be to cross our borders in secret and prey on "
"the defenseless, they are disorganized and cowardly in the face of a foe "
"the defenceless, they are disorganised and cowardly in the face of a foe "
"worth their mettle. They need reminding that Wesnoth is too hot for them. "
"Gurcyn, you have been to the west — will the Elves lend their archers to "
"help us?"
@ -939,7 +929,7 @@ msgid ""
"Im honored that you would entrust me with such a task... but I too stay in "
"Weldyn, by the kings order!"
msgstr ""
"Im honored that you would entrust me with such a task... but I too stay in "
"Im honoured that you would entrust me with such a task... but I too stay in "
"Weldyn, by the kings order!"
#. [message]: speaker=Leollyn
@ -1020,12 +1010,11 @@ msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/06_Swamps_of_Illuven.cfg:124
#, fuzzy
msgid ""
"... I insisted on the most direct possible route. I know; let us both hope "
"the choice was not folly. Who made those villages in the swamps? Orcs?"
msgstr ""
"...I insisted on the most direct possible route. I know; let us both hope "
"... I insisted on the most direct possible route. I know; let us both hope "
"the choice was not folly. Who made those villages in the swamps? Orcs?"
#. [message]: speaker=Lionel
@ -1087,7 +1076,8 @@ msgstr "They certainly will! Haw haw haw!"
msgid ""
"This chest contains all the money that rogue has taken from unwary travelers!"
msgstr ""
"This chest contains all the money that rogue has taken from unwary travelers!"
"This chest contains all the money that rogue has taken from unwary "
"travellers!"
#. [scenario]: id=07_Night_in_the_Swamp
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:3
@ -1106,7 +1096,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:100
msgid "Survive until daybreak."
msgstr ""
msgstr "Survive until daybreak."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg:130
@ -1234,13 +1224,12 @@ msgstr ""
#. [message]: speaker=Lionel
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:112
#, fuzzy
msgid ""
"This Ur-Thorodor should not speak of King Garard that way! <i>“Suffer our "
"wrath”</i> indeed... Ill show him wrath!"
msgstr ""
"This Ur-Thorodor should not speak of King Garard that way! “Suffer our "
"wrath” indeed... Ill show him wrath!"
"This Ur-Thorodor should not speak of King Garard that way! <i>“Suffer our "
"wrath”</i> indeed... Ill show him wrath!"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:116
@ -1361,9 +1350,8 @@ msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:232
#, fuzzy
msgid "Ommmmmmm..."
msgstr "Ommmmmmm...."
msgstr "Ommmmmmm..."
#. [message]: speaker=Pruark
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:276
@ -1378,7 +1366,7 @@ msgstr "Easy to find out... thump it and see if it wakes up!"
#. [message]: speaker=narrator
#: data/campaigns/Delfadors_Memoirs/scenarios/08_Ur_Thorodor.cfg:285
msgid "<i>Thump</i>!"
msgstr ""
msgstr "<i>Thump</i>!"
#. [message]: speaker={STRING}
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:59
@ -1426,7 +1414,7 @@ msgid ""
"I must find that artifact of which the ghost spoke; it sounds too powerful a "
"thing to be left in Iliah-Malals hands."
msgstr ""
"I must find that artifact of which the ghost spoke; it sounds too powerful a "
"I must find that artefact of which the ghost spoke; it sounds too powerful a "
"thing to be left in Iliah-Malals hands."
#. [scenario]: id=09_Houses_of_the_Dead
@ -1477,7 +1465,7 @@ msgstr "Move Delfador to the signpost"
msgid ""
"Delfador opens his eyes and realizes he is <i>alone</i> in the <i>dark</i>."
msgstr ""
"Delfador opens his eyes and realizes he is <i>alone</i> in the <i>dark</i>."
"Delfador opens his eyes and realises he is <i>alone</i> in the <i>dark</i>."
#. [scenario]: id=09_Houses_of_the_Dead
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:326
@ -1574,7 +1562,7 @@ msgid ""
"It is said that they guard a powerful magical artifact. Roddry knows more "
"than I do; he lives to the west."
msgstr ""
"It is said that they guard a powerful magical artifact. Roddry knows more "
"It is said that they guard a powerful magical artefact. Roddry knows more "
"than I do; he lives to the west."
#. [message]: speaker=Delfador
@ -1630,9 +1618,8 @@ msgstr "WHO ENTERS THE TOMB OF AN-USRUKHAR?"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:502
#, fuzzy
msgid "I... I am Delfador, a mage of Wesnoth."
msgstr "I...I am Delfador, a mage of Wesnoth."
msgstr "I... I am Delfador, a mage of Wesnoth."
#. [message]: speaker=narrator
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:509
@ -1654,13 +1641,12 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:518
#, fuzzy
msgid ""
"Living...? I see that it is so. Your breath stirs dust that has lain "
"untouched since the Primal Aeon. And it was foretold that one like you would "
"come."
msgstr ""
"Living? ...I see that it is so. Your breath stirs dust that has lain "
"Living...? I see that it is so. Your breath stirs dust that has lain "
"untouched since the Primal Aeon. And it was foretold that one like you would "
"come."
@ -1734,11 +1720,10 @@ msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:572
#, fuzzy
msgid ""
"I... I serve life against death. Love against fear. Light against darkness."
msgstr ""
"I...I serve life against death. Love against fear. Light against darkness."
"I... I serve life against death. Love against fear. Light against darkness."
#. [message]: speaker=narrator
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:580
@ -1789,7 +1774,7 @@ msgstr "Thats impossible! You must be insane!"
msgid ""
"Have not you yourself traveled between the realms of life and death? Behold!"
msgstr ""
"Have not you yourself traveled between the realms of life and death? Behold!"
"Have not you yourself travelled between the realms of life and death? Behold!"
#. [message]: role=dead_sidekick
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:158
@ -2278,13 +2263,12 @@ msgstr "Undead are attacking the fort on the north shore. We need your help!"
#. [message]: speaker=Arpus
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:559
#, fuzzy
msgid ""
"I have told the commander of that garrison that we take orders from none "
"other than the Chief Mage of the High Council, Master Leollyn!"
msgstr ""
"I have told the commander of that garrison that we take orders from none "
"other than the Chief Mage of the High Council, Master Leollyn! "
"other than the Chief Mage of the High Council, Master Leollyn!"
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:563
@ -2298,7 +2282,7 @@ msgstr ""
#. [message]: speaker=Arpus
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:567
msgid "I recognize it. Very well; we shall join battle."
msgstr "I recognize it. Very well; we shall join battle."
msgstr "I recognise it. Very well; we shall join battle."
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:587
@ -2342,13 +2326,12 @@ msgstr "Get hold of yourself, soldier! Who is they?"
#. [message]: speaker=Theorin
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:654
#, fuzzy
msgid ""
"I do not know. No one has seen their faces and lived. All I could hear is my "
"comrades screams as they were being slaughtered."
msgstr ""
"I do not know. No one has seen their faces and lived. All I could hear is my "
"comrades screams as they were being slaughtered. "
"comrades screams as they were being slaughtered."
#. [unit]: type=Heavy Infantryman, id=Donc
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:696
@ -2362,9 +2345,8 @@ msgstr "Stanis"
#. [message]: speaker=Donc
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:725
#, fuzzy
msgid "Its time to stand up and fight... Whats this?"
msgstr "Its time to stand up and fight...What's this?"
msgstr "Its time to stand up and fight... Whats this?"
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:729
@ -2428,15 +2410,13 @@ msgstr "Adran"
#. [message]: speaker=Adran
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:894
#, fuzzy
msgid "Long live the King! Wait, you are not—"
msgstr "Long live the King! Wait, you are not..."
msgstr "Long live the King! Wait, you are not"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:898
#, fuzzy
msgid "—The enemy? Yes, were on your side."
msgstr "... the enemy? Yes, were one your side."
msgstr "—The enemy? Yes, were on your side."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:902
@ -2561,7 +2541,6 @@ msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1185
#, fuzzy
msgid ""
"Word had just arrived when I left Lintanir that the High Lord Kalenz was "
"mustering an elvish army against the orcs, but he is not aware of the Kings "
@ -2571,7 +2550,7 @@ msgstr ""
"Word had just arrived when I left Lintanir that the High Lord Kalenz was "
"mustering an elvish army against the orcs, but he is not aware of the Kings "
"movements or of any trap in wait for him. And he certainly does not know of "
"the undead menace. "
"the undead menace."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1190
@ -2588,11 +2567,10 @@ msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1194
#, fuzzy
msgid ""
"Will you join me? Elves know these northern paths better than any human."
msgstr ""
"Will you join me? Elves know these northern paths better than any human. "
"Will you join me? Elves know these northern paths better than any human."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1198
@ -2607,13 +2585,12 @@ msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1202
#, fuzzy
msgid ""
"My King does not command him... but if Elves and Humans do not stand "
"together in this, I fear we will fall separately."
msgstr ""
"My King does not command him...but if elves and humans do not stand together "
"in this, I fear we will fall separately."
"My King does not command him... but if Elves and Humans do not stand "
"together in this, I fear we will fall separately."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:1206
@ -2646,13 +2623,11 @@ msgstr ""
#. [scenario]: id=13_The_Return_of_Trouble
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:4
#, fuzzy
msgid "The Return of Trouble"
msgstr "The return of trouble"
msgstr "The Return of Trouble"
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:17
#, fuzzy
msgid ""
"While Delfador was still at the Academy, major events were taking place "
"throughout Wesnoth. After centuries of squabbling, a warlord emerged to "
@ -2660,11 +2635,10 @@ msgid ""
msgstr ""
"While Delfador was still at the Academy, major events were taking place "
"throughout Wesnoth. After centuries of squabbling, a warlord emerged to "
"unite the Orcs. This was ill tidings for men and elves alike."
"unite the Orcs. This was ill tidings for men and Elves alike."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:23
#, fuzzy
msgid ""
"There was an elf named Kalenz who had already in Delfadors time been a "
"legend among his people for centuries; his is the tale called <i>the Legend "
@ -2673,14 +2647,13 @@ msgid ""
"wandered the Great Continent in errantry."
msgstr ""
"There was an elf named Kalenz who had already in Delfadors time been a "
"legend among his people for centuries; his is the tale called the Legend of "
"Wesmere. Prolonged in life by a necromantic potion, he put aside the High "
"Lordship of the Elves after the death of his beloved wife Cleodil, and "
"legend among his people for centuries; his is the tale called <i>the Legend "
"of Wesmere</i>. Prolonged in life by a necromantic potion, he put aside the "
"High Lordship of the Elves after the death of his beloved wife Cleodil, and "
"wandered the Great Continent in errantry."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:26
#, fuzzy
msgid ""
"But Kalenz half-knew and half-feared he would be needed again, and the day "
"he had long foreseen finally arrived. Report came to him of large orcish "
@ -2692,7 +2665,7 @@ msgstr ""
"he had long foreseen finally arrived. Report came to him of large orcish "
"forces attacking the outskirts of elvish forests, including Lintanir itself. "
"Kalenz quickly gathered a small troop of picked guards. War had returned to "
"the land of the elves."
"the land of the Elves."
#. [side]: type=Orcish Warlord, id=Knafa-ord
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:69
@ -2744,22 +2717,20 @@ msgstr ""
#. [message]: id=Kalenz
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:225
#, fuzzy
msgid ""
"The orcs are retreating! And... what is this? A shyde flying towards us as "
"if hell were on her heels..."
msgstr ""
"The orcs are retreating! And...what is this? A shyde flying towards us as if "
"hell were on her heels..."
"The orcs are retreating! And... what is this? A shyde flying towards us as "
"if hell were on her heels..."
#. [message]: id=Kalenz
#: data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg:231
#, fuzzy
msgid ""
"The orcs are retreating! And... what is this? A druid running to meet us as "
"though hell were on her heels..."
msgstr ""
"The orcs are retreating! And...what is this? a druid running to meet us as "
"The orcs are retreating! And... what is this? A druid running to meet us as "
"though hell were on her heels..."
#. [message]: id=Chantal
@ -3046,13 +3017,12 @@ msgstr "If I were human, I think I would be in love with him."
#. [message]: id=Kalenz
#: data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg:312
#, fuzzy
msgid ""
"If you were human, you would be quite right to be. Strange... they are such "
"surly children in the main, short-lived and crude and quarrelsome. And yet, "
"even our greatest mystics do not shine so brightly as this one."
msgstr ""
"If you were human, you would be quite right to be. Strange...they are such "
"If you were human, you would be quite right to be. Strange... they are such "
"surly children in the main, short-lived and crude and quarrelsome. And yet, "
"even our greatest mystics do not shine so brightly as this one."
@ -3102,7 +3072,7 @@ msgid ""
"It is my honor to meet you. And it relieves my mind to know Chantal is safe "
"and with her kin again."
msgstr ""
"It is my honor to meet you. And it relieves my mind to know Chantal is safe "
"It is my honour to meet you. And it relieves my mind to know Chantal is safe "
"and with her kin again."
#. [message]: id=Chantal
@ -3213,9 +3183,8 @@ msgstr "We must destroy this warlord now, before his power grows any greater!"
#. [message]: id=Kalenz
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:274
#, fuzzy
msgid "Victory!"
msgstr "Victory! "
msgstr "Victory!"
#. [message]: id=Garard II
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:278
@ -3286,7 +3255,7 @@ msgid ""
"Friends, your words do me perhaps greater honor than I deserve. I am not "
"sure I am worthy of this charge."
msgstr ""
"Friends, your words do me perhaps greater honor than I deserve. I am not "
"Friends, your words do me perhaps greater honour than I deserve. I am not "
"sure I am worthy of this charge."
#. [message]: id=Kalenz
@ -3316,7 +3285,7 @@ msgid ""
"outcome."
msgstr ""
"This is a decision you will have to make. If we fight the undead without the "
"books help, it will be an honor to fight by your side, no matter what the "
"books help, it will be an honour to fight by your side, no matter what the "
"outcome."
#. [message]: id=Delfador
@ -3356,7 +3325,7 @@ msgstr "Invincible Zorlan is dead? Quick, run for your lives!"
#. [message]: id=Kalenz
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:347
msgid "You will terrorize Wesnoth no more!"
msgstr "You will terrorize Wesnoth no more!"
msgstr "You will terrorise Wesnoth no more!"
#. [message]: speaker=Garard II
#: data/campaigns/Delfadors_Memoirs/scenarios/15_Save_the_King.cfg:403
@ -3499,7 +3468,6 @@ msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:44
#, fuzzy
msgid ""
"Your majesty, these are no stray undead; this lunatic, Iliah-Malal, has "
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
@ -3509,7 +3477,7 @@ msgid ""
"he fields now. Mages, in combination with heavy infantry are most effective "
"against them."
msgstr ""
"Your majesty, these are no stray undead; This lunatic, Iliah-Malal, has "
"Your majesty, these are no stray undead; this lunatic, Iliah-Malal, has "
"opened a portal to the Land of the Dead. Unless we close this portal soon, "
"the relatively small numbers of enemy troops he now commands will swell into "
"an endless stream of undead. And our army, having equipped and trained "
@ -3652,7 +3620,7 @@ msgid ""
"I think I now know how to close Iliah-Malals portal to the Land of the "
"Dead. I will need a small escort, but this must be done immediately."
msgstr ""
"There are three things we must do. First, we must organize our defenses as "
"There are three things we must do. First, we must organise our defences as "
"best we can. Second, we need to ask the elves to create a diversion, to "
"distract and delay Iliah-Malal. The elves will not be able to fight the "
"undead head on on the field, but they can harass them by striking from "
@ -3663,7 +3631,7 @@ msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:113
msgid "My Lord, I can arrange the defenses around the city."
msgstr "My Lord, I can arrange the defenses around the city."
msgstr "My Lord, I can arrange the defences around the city."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/16_Dark_Sky_Over_Weldyn.cfg:117
@ -3710,7 +3678,6 @@ msgstr "A New Ally"
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:23
#, fuzzy
msgid ""
"Delfador took a small escort to the north in order to attempt to close the "
"portal. But with Iliah-Malals army at large north of the Great River, this "
@ -3720,7 +3687,7 @@ msgstr ""
"Delfador took a small escort to the north in order to attempt to close the "
"portal. But with Iliah-Malals army at large north of the Great River, this "
"was a perilous road. Delfador was constrained to avoid well-trodden paths. "
"This meant a detour ..."
"This meant a detour..."
#. [side]: type=Dwarvish Lord
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:58
@ -3801,13 +3768,12 @@ msgstr "We are in your debt."
#. [message]: speaker=Ulrek
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:203
#, fuzzy
msgid ""
"Human, ye ha fought well. I am Ulrek, chieftain o the clan of Norlund. My "
"house is in yer debt today. But who are ye and what do ye do in these lands?"
msgstr ""
"Human, ye ha fought well. I am Ulrek, chieftain o the clan of Norlund. My "
"house is in yer debt today. But who are ye and what do ye do in these lands? "
"house is in yer debt today. But who are ye and what do ye do in these lands?"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg:208
@ -3943,9 +3909,8 @@ msgstr "Earth, rise and shut this gate of evil for good!"
#. [message]: speaker=Iliah-Malal
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:254
#, fuzzy
msgid "Portal, reopen! No! What have you done?"
msgstr "Portal, reopen! No! What have you done? "
msgstr "Portal, reopen! No! What have you done?"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:259
@ -3979,7 +3944,7 @@ msgid ""
"My path is set. Your path must end. I will not dishonor my oaths, and will "
"not abandon friends and country."
msgstr ""
"My path is set. Your path must end. I will not dishonor my oaths, and will "
"My path is set. Your path must end. I will not dishonour my oaths, and will "
"not abandon friends and country."
#. [message]: speaker=Iliah-Malal
@ -3993,13 +3958,12 @@ msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:283
#, fuzzy
msgid ""
"(<i>To the dwarves</i>). Quickly, back in the tunnel! I will stay last to "
"seal the entrance."
msgstr ""
"(to the dwarves). Quickly, back in the tunnel. I will stay last to seal the "
"entrance."
"(<i>To the dwarves</i>). Quickly, back in the tunnel! I will stay last to "
"seal the entrance."
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:299
@ -4145,15 +4109,14 @@ msgstr ""
#. [message]: speaker=Iliah-Malal
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:202
#, fuzzy
msgid ""
"Is he not amusing, my creatures? He puffs himself up as though he were "
"Delfador the Mighty, Delfador the Powerful, Delfador the Great... rather "
"than a jumped-up hedge wizard I shall shortly crush beneath my heel."
msgstr ""
"Is he not amusing, my creatures? He puffs himself up as though he were "
"Delfador the Mighty, Delfador the Powerful, Delfador the Great...rather than "
"a jumped-up hedge wizard I shall shortly crush beneath my heel."
"Delfador the Mighty, Delfador the Powerful, Delfador the Great... rather "
"than a jumped-up hedge wizard I shall shortly crush beneath my heel."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:206
@ -4166,12 +4129,11 @@ msgstr ""
#. [message]: speaker=Iliah-Malal
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:210
#, fuzzy
msgid ""
"Oracles? What nonsense you babble... After you die, I will raise your corpse "
"and compel you to tell me how to reopen my portal!"
msgstr ""
"Oracles? What nonsense you babble...after you die, I will raise your corpse "
"Oracles? What nonsense you babble... After you die, I will raise your corpse "
"and compel you to tell me how to reopen my portal!"
#. [message]: speaker=Delfador
@ -4228,9 +4190,8 @@ msgstr ""
#. [message]: speaker=Lionel
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:345
#, fuzzy
msgid "Delfador... You raise undead?!"
msgstr "Delfador...you raise undead?!?"
msgstr "Delfador... You raise undead?!"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:349
@ -4303,7 +4264,7 @@ msgid ""
"Lionel, it is an honor to go into battle beside you. Now let us fight for "
"life over death!"
msgstr ""
"Lionel, it is an honor to go into battle beside you. Now let us fight for "
"Lionel, it is an honour to go into battle beside you. Now let us fight for "
"life over death!"
#. [message]: speaker=Delfador
@ -4335,11 +4296,10 @@ msgstr ""
#. [message]: speaker=Admirer5
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:446
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:456
#, fuzzy
msgid ""
"You have earned the name the accursed one gave you... Delfador the Great."
msgstr ""
"You have earned the name the accursed one gave you...Delfador the Great."
"You have earned the name the accursed one gave you... Delfador the Great."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg:468
@ -4439,7 +4399,7 @@ msgid ""
"leave immediately. I am Kalenz, High Lord of the Elves. Delfador the Great "
"will confirm the treaty between us."
msgstr ""
"Generals of Wesnoth: you have attacked defenseless elvish land. You must "
"Generals of Wesnoth: you have attacked defenceless elvish land. You must "
"leave immediately. I am Kalenz, High Lord of the Elves. Delfador the Great "
"will confirm the treaty between us."
@ -4497,7 +4457,7 @@ msgid ""
"ahead..."
msgstr ""
"Kalenz, I am very worried. There is a cloud of evil swirling around the "
"Royal Palace, and it has more centers than the prince alone. I see dark days "
"Royal Palace, and it has more centres than the prince alone. I see dark days "
"ahead..."
#. [message]: id=Kalenz
@ -4603,7 +4563,7 @@ msgid ""
"unseen they reached Ashevieres family demesne."
msgstr ""
"Since he could not ask even his personal guard to go against the Kings "
"wishes, he turned to Kalenz and the elves. Traveling by night to remain "
"wishes, he turned to Kalenz and the elves. Travelling by night to remain "
"unseen they reached Ashevieres family demesne."
#. [side]: type=General, id=Pilafman
@ -4662,9 +4622,8 @@ msgstr "The guards are slain. Now we must look for the book."
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:193
#, fuzzy
msgid "New Objective: Find the secret door. Explore the manor."
msgstr " New Objective: Find the secret door. Explore the manor."
msgstr "New Objective: Find the secret door. Explore the manor."
#. [message]: id=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg:212
@ -4748,12 +4707,11 @@ msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg:144
#, fuzzy
msgid ""
"Sagus... old friend... The book you have taken is no good for you, your "
"daughter or the Kingdom. It will destroy you both!"
msgstr ""
"Sagus...old friend...the book you have taken is no good for you, your "
"Sagus... old friend... The book you have taken is no good for you, your "
"daughter or the Kingdom. It will destroy you both!"
#. [message]: speaker=Sagus
@ -4821,15 +4779,14 @@ msgstr ""
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg:20
#, fuzzy
msgid ""
"Delfadors last great quest, after that battle, is described in the tale "
"called <i>Heir to the Throne</i>. In it is told how he ended the usurpation "
"of Asheviere and restored the rightful heir to the throne of Wesnoth."
msgstr ""
"Delfadors last great quest, after that battle, is described in the tale "
"called Heir to the Throne. In it is told how he ended the usurpation of "
"Asheviere and restored the rightful heir to the throne of Wesnoth."
"called <i>Heir to the Throne</i>. In it is told how he ended the usurpation "
"of Asheviere and restored the rightful heir to the throne of Wesnoth."
#. [part]
#: data/campaigns/Delfadors_Memoirs/scenarios/23_Epilogue.cfg:23
@ -4854,9 +4811,8 @@ msgstr ""
#. [terrain_type]: id=milestone2
#: data/campaigns/Delfadors_Memoirs/terrain.cfg:16
#: data/campaigns/Delfadors_Memoirs/terrain.cfg:25
#, fuzzy
msgid "Milestone"
msgstr "Milestone1"
msgstr "Milestone"
#. [unit_type]: id=Journeyman Mage
#: data/campaigns/Delfadors_Memoirs/units/Journeyman_Mage.cfg:7

View file

@ -6,8 +6,8 @@ msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-01-08 13:43+0100\n"
"PO-Revision-Date: 2009-11-02 10:18-0500\n"
"Last-Translator: Eric S. Raymond <esr@thyrsus.com>\n"
"PO-Revision-Date: 2011-01-20 21:08-0500\n"
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
"Language-Team: English (British) <en@li.org>\n"
"Language: en_GB\n"
"MIME-Version: 1.0\n"
@ -58,9 +58,8 @@ msgstr "Royal Guard"
#. [campaign]: id=Eastern_Invasion
#: data/campaigns/Eastern_Invasion/_main.cfg:21
#, fuzzy
msgid "(Intermediate level, 16 scenarios.)"
msgstr "(Intermediate level, 18 scenarios.)"
msgstr "(Intermediate level, 16 scenarios.)"
#. [campaign]: id=Eastern_Invasion
#: data/campaigns/Eastern_Invasion/_main.cfg:21
@ -70,8 +69,8 @@ msgid ""
"the villagers and find out what is happening.\n"
"\n"
msgstr ""
"There are rumors of undead attacks on the eastern border of Wesnoth. You, an "
"officer in the Royal Army, have been sent to the eastern front to protect "
"There are rumours of undead attacks on the eastern border of Wesnoth. You, "
"an officer in the Royal Army, have been sent to the eastern front to protect "
"the villagers and find out what is happening.\n"
"\n"
@ -582,9 +581,8 @@ msgstr "Mal-Bakral"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:91
#, fuzzy
msgid "Gweddry reaches the end of the tunnel"
msgstr "Reach the end of the tunnel"
msgstr "Gweddry reaches the end of the tunnel"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:120
@ -602,9 +600,8 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:128
#, fuzzy
msgid "Wait, before we go anywhere — who were those undead?"
msgstr "Wait, before we go anywhere - who were those undead?"
msgstr "Wait, before we go anywhere who were those undead?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:132
@ -681,12 +678,12 @@ msgstr "Very well. The best of luck in your battle."
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:781
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:328
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:532
#, fuzzy
msgid ""
"Wearing this amulet will cause every blow you deal to inflict <i>arcane</i> "
"damage!"
msgstr ""
"Wearing this amulet will cause every blow you deal to inflict arcane damage!"
"Wearing this amulet will cause every blow you deal to inflict <i>arcane</i> "
"damage!"
#. [scenario]: id=05_Northern_Outpost
#. [scenario]: id=02_The_Escape_Tunnel
@ -797,9 +794,8 @@ msgstr ""
#. [message]: speaker=Mal-Tar
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:171
#, fuzzy
msgid "No!! Theyll kill me!"
msgstr "No!!! They'll kill me!"
msgstr "No!! Theyll kill me!"
#. [message]: speaker=Mal-Kallat
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:175
@ -808,12 +804,11 @@ msgstr "That would be your problem, then."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/03_An_Unexpected_Appearance.cfg:179
#, fuzzy
msgid ""
"These undead are toying with us! This adept is weak — we may be able to take "
"his castle."
msgstr ""
"These undead are toying with us! This adept is weak - we may be able to take "
"These undead are toying with us! This adept is weak we may be able to take "
"his castle."
#. [message]: speaker=Dacyn
@ -1134,18 +1129,16 @@ msgstr "I cannot say if this is a good decision, but I will follow you."
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:177
#, fuzzy
msgid "Noo!! I cant be promoted if they run away!"
msgstr "Noo!!! I can't be promoted if they run away!"
msgstr "Noo!! I cant be promoted if they run away!"
#. [option]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:188
#, fuzzy
msgid ""
"You are right. It is foolish to go onward — we must defeat Mal-Skraat and "
"turn back, going to the Northern Outpost."
msgstr ""
"You are right. It is foolish to go onward - we must defeat Mal-Skraat and "
"You are right. It is foolish to go onward we must defeat Mal-Skraat and "
"turn back, going to the Northern Outpost."
#. [message]: speaker=Mal-Skraat
@ -1173,12 +1166,11 @@ msgstr ""
#. [message]: speaker=Mal-Skraat
#: data/campaigns/Eastern_Invasion/scenarios/04b_The_Undead_Border_Patrol.cfg:221
#, fuzzy
msgid ""
"Noo!! He will reach Mal-Ravanals capital, and I shall be punished for "
"letting him escape!"
msgstr ""
"Noo!!! He will reach Mal-Ravanals capital, and I shall be punished for "
"Noo!! He will reach Mal-Ravanals capital, and I shall be punished for "
"letting him escape!"
#. [scenario]: id=04c_Mal-Ravanals_Capital
@ -1263,14 +1255,13 @@ msgstr "Why? Are you the undeads prisoners?"
#. [message]: speaker=$freed_prisoner.id
#: data/campaigns/Eastern_Invasion/scenarios/04c_Mal-Ravanals_Capital.cfg:404
#, fuzzy
msgid ""
"Yes. My allies and I were questing when we were ambushed by undead. The "
"guard is playing a sick game — whenever one of their warriors dies, one of "
"us is let free, but whenever you lose a fighter, they kill one of us."
msgstr ""
"Yes. My allies and I were questing when we were ambushed by undead. The "
"guard is playing a sick game - whenever one of their warriors dies, one of "
"guard is playing a sick game whenever one of their warriors dies, one of "
"us is let free, but whenever you lose a fighter, they kill one of us."
#. [message]: speaker=Dacyn
@ -1551,12 +1542,11 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/05_Northern_Outpost.cfg:720
#, fuzzy
msgid ""
"There are still these outlaws to take care of — we must continue fighting "
"here."
msgstr ""
"There are still these outlaws to take care of - we must continue fighting "
"There are still these outlaws to take care of we must continue fighting "
"here."
#. [message]: speaker=Owaec
@ -1664,7 +1654,7 @@ msgstr ""
#. [message]: speaker=Wak-Rano
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:141
msgid "Perhaps he will die, and I will win our battle without fighting."
msgstr ""
msgstr "Perhaps he will die, and I will win our battle without fighting."
#. [message]: speaker=Mal-Arnai
#: data/campaigns/Eastern_Invasion/scenarios/06_Two_Paths.cfg:145
@ -1735,14 +1725,13 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:144
#, fuzzy
msgid ""
"Across this river lies the Northlands. If we can get there, we may be able "
"to get some ogres to help us — but the orcs will definitely attack us before "
"that happens."
msgstr ""
"Across this river lies the Northlands. If we can get there, we may be able "
"to get some ogres to help us - but the orcs will definitely attack us before "
"to get some ogres to help us but the orcs will definitely attack us before "
"that happens."
#. [message]: speaker=Grug
@ -1985,9 +1974,8 @@ msgstr ""
#. [message]: speaker=Prok-Bak
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:155
#, fuzzy
msgid "You human! Call us foul, will you?!"
msgstr "You human! Call us foul, will you!?"
msgstr "You human! Call us foul, will you?!"
#. [message]: speaker=Pelathsil
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:159
@ -2168,12 +2156,11 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:148
#, fuzzy
msgid ""
"There is an abandoned castle here. It looks repairable — we should settle "
"here."
msgstr ""
"There is an abandoned castle here. It looks repairable - we should settle "
"There is an abandoned castle here. It looks repairable we should settle "
"here."
#. [message]: speaker=Dacyn
@ -2326,13 +2313,12 @@ msgstr "Well, wheres their leader? I dont see him."
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:308
msgid "Uh... "
msgstr ""
msgstr "Uh... "
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:308
#, fuzzy
msgid "whisper^I dunno. He escaped, I think."
msgstr "Uh... (whispers).. I dunno. He escaped, I think."
msgstr "I dunno. He escaped, I think."
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:312
@ -2437,13 +2423,12 @@ msgstr "Engineer"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:198
#, fuzzy
msgid ""
"All is lost! We have to get out of the Northlands as quickly as possible! "
"Run for your — what the...?! Who are you?"
msgstr ""
"All is lost! We have to get out of the Northlands as quickly as possible! "
"Run for your - what the...!? Who are you?"
"Run for your — what the...?! Who are you?"
#. [message]: speaker=Engineer
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:203
@ -2456,9 +2441,8 @@ msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:207
#, fuzzy
msgid "Why would we want to do that?!"
msgstr "Why would we want to do that?!?"
msgstr "Why would we want to do that?!"
#. [message]: speaker=Engineer
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:211
@ -2476,13 +2460,12 @@ msgstr "I see... I think it is a good idea to hire him. How much?"
#. [message]: speaker=Engineer
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:219
#, fuzzy
msgid ""
"I aint charging gold — I wants protecshun! Everywhere I go, I see orcs, "
"undead. Taint safe round ere!"
msgstr ""
"I aint charging gold - I wants protecshun! Everywhere I go, I see orcs, "
"undead. 'T'aint safe 'round 'ere!"
"I aint charging gold — I wants protecshun! Everywhere I go, I see orcs, "
"undead. Taint safe round ere!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:223
@ -2495,13 +2478,12 @@ msgstr ""
#. [message]: speaker=Engineer
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:227
#, fuzzy
msgid ""
"Deal. I cn blower up once I get to that signpost ovr dere. Thats where "
"my eqpment is. But evryone not ovr theah on that side when it blows wll "
"be killed by the orcs fa sure!"
msgstr ""
"Deal. I cn blower up once I get to that signpost ov'r dere. Thats where "
"Deal. I cn blower up once I get to that signpost ovr dere. Thats where "
"my eqpment is. But evryone not ovr theah on that side when it blows wll "
"be killed by the orcs fa sure!"
@ -2517,14 +2499,13 @@ msgstr "Yes, blow it up."
#. [message]: speaker=Engineer
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:254
#, fuzzy
msgid "All right! Blastn time!"
msgstr "Alright! Blast'n time!"
msgstr "All right! Blastn time!"
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:267
msgid "<big><i>BOOM!!</i></big>"
msgstr ""
msgstr "<big><i>BOOM!!</i></big>"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:306
@ -2551,9 +2532,8 @@ msgstr "No, wait until later."
#. [message]: speaker=Engineer
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:326
#, fuzzy
msgid "Neh? Aright then, well wait fa later, eh?"
msgstr "Neh? Alright then, we'll wait fa' later, eh?"
msgstr "Neh? Aright then, well wait fa later, eh?"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:339
@ -2673,13 +2653,12 @@ msgstr "Khrakrahs"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:389
#, fuzzy
msgid ""
"Now, we have reached the Horse Plains, the fair homeland of my people. They "
"may be able to help us in—"
msgstr ""
"Now, we have reached the Horse Plains, the fair homeland of my people. They "
"may be able to help us in - "
"may be able to help us in"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:393
@ -2713,9 +2692,8 @@ msgstr "Findshhhh... slayhhhh... killhhhh..."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:413
#, fuzzy
msgid "What is that sound?!"
msgstr "What is that sound?!?"
msgstr "What is that sound?!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:417
@ -3103,7 +3081,6 @@ msgstr "Very well, you may read it. It might tell us something useful."
#. [message]: speaker=Messenger of Doom
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:271
#, fuzzy
msgid ""
"He says: <i>“Well done; you have defeated some of my less powerful captains, "
"and a small fraction of my horde. Were I to bring the whole might of my "
@ -3115,7 +3092,7 @@ msgid ""
"behind the lines in safety while others braver than you fought and died in "
"your name.”</i>"
msgstr ""
"He says: “Well done; you have defeated some of my less powerful captains, "
"He says: <i>“Well done; you have defeated some of my less powerful captains, "
"and a small fraction of my horde. Were I to bring the whole might of my "
"Dread Legions to bear I could crush you like an insect. But I seek a victory "
"that will reveal the true extent of my personal power. Unlike the Great "
@ -3123,7 +3100,7 @@ msgstr ""
"soldiers! You, O commander Gweddry, are a coward! The bards may sing that "
"you defeated my captains, but in reality you did nothing but cower far "
"behind the lines in safety while others braver than you fought and died in "
"your name.”"
"your name.”</i>"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/16_Weldyn_under_Attack.cfg:275
@ -3252,12 +3229,11 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/17a_The_Duel.cfg:142
#, fuzzy
msgid ""
"Wait — what just happened? He called more warriors out of the ground! Thats "
"not allowed!"
msgstr ""
"Wait - what just happened? He called more warriors out of the ground! Thats "
"Wait what just happened? He called more warriors out of the ground! Thats "
"not allowed!"
#. [message]: speaker=Mal-Ravanal
@ -3311,7 +3287,6 @@ msgstr "Letting any enemy unit on to your keep"
#. [message]: speaker=Mal-Drakanal
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:199
#, fuzzy
msgid ""
"You people are fools! You rejected my masters offer to duel... very well, "
"you will <i>all</i> die! And know this; my master is here to enjoy your "
@ -3321,11 +3296,11 @@ msgid ""
"names if you can reach us."
msgstr ""
"You people are fools! You rejected my masters offer to duel... very well, "
"you will ALL die! And know this; my master is here to enjoy your demise. For "
"he does not fear you at all, and knows that you will never be able to find "
"him and kill him! There are seven of us, and only ONE of us is the real "
"leader! Ha ha ha ha! To be fair about it, we will all tell you our names if "
"you can reach us."
"you will <i>all</i> die! And know this; my master is here to enjoy your "
"demise. For he does not fear you at all, and knows that you will never be "
"able to find him and kill him! There are seven of us, and only one of us is "
"the real leader! Ha ha ha ha! To be fair about it, we will all tell you our "
"names if you can reach us."
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:203
@ -3359,15 +3334,13 @@ msgstr "Mal-Larakan"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:277
#, fuzzy
msgid "There he is!"
msgstr "(whispered) There he is!"
msgstr "There he is!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:284
#, fuzzy
msgid "That isnt him..."
msgstr "(whispered) That isnt him..."
msgstr "That isnt him..."
#. [message]: speaker=second_unit
#: data/campaigns/Eastern_Invasion/scenarios/17b_Weldyn_Besieged.cfg:296
@ -3391,9 +3364,8 @@ msgstr "They killed Konrad... now, even if we save Weldyn, Wesnoth has fallen."
#. [scenario]: id=18_Epilogue
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:4
#, fuzzy
msgid "Epilogue"
msgstr "Epilog"
msgstr "Epilogue"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:20
@ -3418,12 +3390,11 @@ msgstr ""
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:24
#, fuzzy
msgid ""
"... and then it thinned, and paled, and a breeze from the west dissolved it "
"in tatters, and the light of day shone once again undiminished on Weldyn."
msgstr ""
"...and then it thinned, and paled, and a breeze from the west dissolved it "
"... and then it thinned, and paled, and a breeze from the west dissolved it "
"in tatters, and the light of day shone once again undiminished on Weldyn."
#. [message]: speaker=Konrad II
@ -3437,12 +3408,11 @@ msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:90
#, fuzzy
msgid ""
"So many months of fighting... I feel as though I am awakening from a long "
"nightmare."
msgstr ""
"So many months of fighting...I feel as though I am awakening from a long "
"So many months of fighting... I feel as though I am awakening from a long "
"nightmare."
#. [message]: speaker=Dacyn
@ -3456,12 +3426,12 @@ msgstr ""
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:107
#, fuzzy
msgid ""
"We will be years... perhaps decades... recovering from the ill he has "
"wrought."
msgstr ""
"We will be years...perhaps decades...recovering from the ill he has wrought."
"We will be years... perhaps decades... recovering from the ill he has "
"wrought."
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:117
@ -3496,8 +3466,8 @@ msgid ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
msgstr ""
"Dacyn. You will remain by Our side, here; as you counseled these two in war, "
"you shall counsel Us in peace and the rebuilding of the Kingdom."
"Dacyn. You will remain by Our side, here; as you counselled these two in "
"war, you shall counsel Us in peace and the rebuilding of the Kingdom."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:147
@ -3506,9 +3476,8 @@ msgstr "Sire, we but did our duty."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:157
#, fuzzy
msgid "Quite. Now do not interrupt while I am doing mine... Kneel, Owaec."
msgstr "Quite. Now do not interrupt while I am doing mine...kneel, Owaec."
msgstr "Quite. Now do not interrupt while I am doing mine... Kneel, Owaec."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:164
@ -3530,9 +3499,8 @@ msgstr "Kneel, Gweddry!"
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:199
#, fuzzy
msgid "Quite. Now do not interrupt while I am doing mine... Kneel, Gweddry."
msgstr "Quite. Now do not interrupt while I am doing mine...kneel, Gweddry."
msgstr "Quite. Now do not interrupt while I am doing mine... Kneel, Gweddry."
#. [message]: speaker=Konrad II
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:208
@ -3626,7 +3594,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:8
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:9
msgid "shock"
msgstr ""
msgstr "shock"
#. [attacks]: id=shock
#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:11
@ -3636,6 +3604,9 @@ msgid ""
"When this attack is used on offense, the opponent will retaliate with one "
"less strike than normally, to a minimum of one strike."
msgstr ""
"Shock:\n"
"When this attack is used on offence, the opponent will retaliate with one "
"less strike than normally, to a minimum of one strike."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:9
@ -3649,15 +3620,13 @@ msgstr "We are doomed..."
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:37
#, fuzzy
msgid "I... must— Argh...!"
msgstr "I... must... argh."
msgstr "I... must— Argh...!"
#. [message]: speaker=Grug
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:51
#, fuzzy
msgid "Grarrgghh..."
msgstr "Grarrgg...."
msgstr "Grarrgghh..."
#. [message]: speaker=Engineer
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:62
@ -3695,7 +3664,7 @@ msgid ""
msgstr ""
"Their home country proved to be no refuge for Gweddrys weary men, and no "
"more would it for the inhabitants of Wesnoth as foes pressed them on all "
"sides to a final defense of the doomed kingdom."
"sides to a final defence of the doomed kingdom."
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/utils/deaths.cfg:109