Replace a few remnant Earth-human proper names with existing...
...(thus, already translated) Wesnothian ones. Will require a pot-update.
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2 changed files with 6 additions and 9 deletions
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@ -65,8 +65,8 @@
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[side]
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type=General
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id=Robert
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name= _ "Robert"
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id=Rybryn
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name= _ "Rybryn"
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side=2
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canrecruit=yes
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recruit=Cavalryman,Swordsman,Mage,Ogre,Duelist,Longbowman
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@ -130,15 +130,12 @@
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{MODIFY_UNIT (id=Wesfolk Leader) experience $wesfolk_leader_store.experience}
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# These names look unimaginative because "Lady Jessene" is
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# the only character in BfW with a personal name that is a
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# normal English name. I'm making the Wesfolk follow suit.
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#ifdef EASY
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{GUARD_UNIT (Poacher) (Thomas) ( _ "Thomas") 2 11 20}
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{GUARD_UNIT (Poacher) (Owaddyn) ( _ "Owaddyn") 2 11 20}
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#else
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{GUARD_UNIT (Poacher) (Richard) ( _ "Richard") 2 11 20}
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{GUARD_UNIT (Poacher) (Henry) ( _ "Henry") 2 7 21}
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{GUARD_UNIT (Poacher) (Robert) ( _ "Robert") 2 9 22}
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{GUARD_UNIT (Poacher) (Glinry) ( _ "Glinry") 2 11 20}
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{GUARD_UNIT (Poacher) (Demyr) ( _ "Demyr") 2 7 21}
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{GUARD_UNIT (Poacher) (Laran) ( _ "Laran") 2 9 22}
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#endif
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[recall]
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