Properly update MSVC project files for 3d1e3b36 and e0234608.

[ci skip]
This commit is contained in:
Wedge009 2018-10-22 15:33:18 +11:00
parent 09e3891668
commit 6ef7dd77ab
2 changed files with 24 additions and 2 deletions

View file

@ -2711,10 +2711,18 @@
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Test_Release|Win32'">$(IntDir)Scripting\</ObjectFileName>
</ClCompile>
<ClCompile Include="..\..\src\scripting\lua_terrainfilter.cpp">
<ObjectFileName>$(IntDir)Scripting\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Scripting\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Scripting\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Scripting\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Test_Debug|Win32'">$(IntDir)Scripting\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Test_Release|Win32'">$(IntDir)Scripting\</ObjectFileName>
</ClCompile>
<ClCompile Include="..\..\src\scripting\lua_terrainmap.cpp">
<ObjectFileName>$(IntDir)Scripting\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Scripting\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Scripting\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Scripting\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Test_Debug|Win32'">$(IntDir)Scripting\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Test_Release|Win32'">$(IntDir)Scripting\</ObjectFileName>
</ClCompile>
<ClCompile Include="..\..\src\scripting\lua_unit.cpp">
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Scripting\</ObjectFileName>
@ -3905,6 +3913,7 @@
<ClInclude Include="..\..\src\pathfind\pathfind.hpp" />
<ClInclude Include="..\..\src\pathfind\teleport.hpp" />
<ClInclude Include="..\..\src\pathutils.hpp" />
<ClInclude Include="..\..\src\pathutils_impl.hpp" />
<ClInclude Include="..\..\src\persist_context.hpp" />
<ClInclude Include="..\..\src\persist_manager.hpp" />
<ClInclude Include="..\..\src\persist_var.hpp" />

View file

@ -908,6 +908,12 @@
<ClCompile Include="..\..\src\scripting\lua_team.cpp">
<Filter>Scripting</Filter>
</ClCompile>
<ClCompile Include="..\..\src\scripting\lua_terrainfilter.cpp">
<Filter>Scripting</Filter>
</ClCompile>
<ClCompile Include="..\..\src\scripting\lua_terrainmap.cpp">
<Filter>Scripting</Filter>
</ClCompile>
<ClCompile Include="..\..\src\scripting\lua_unit.cpp">
<Filter>Scripting</Filter>
</ClCompile>
@ -2375,6 +2381,12 @@
<ClInclude Include="..\..\src\scripting\lua_team.hpp">
<Filter>Scripting</Filter>
</ClInclude>
<ClInclude Include="..\..\src\scripting\lua_terrainfilter.hpp">
<Filter>Scripting</Filter>
</ClInclude>
<ClInclude Include="..\..\src\scripting\lua_terrainmap.hpp">
<Filter>Scripting</Filter>
</ClInclude>
<ClInclude Include="..\..\src\scripting\lua_unit.hpp">
<Filter>Scripting</Filter>
</ClInclude>
@ -2899,6 +2911,7 @@
<ClInclude Include="..\..\src\network_asio.hpp" />
<ClInclude Include="..\..\src\overlay.hpp" />
<ClInclude Include="..\..\src\pathutils.hpp" />
<ClInclude Include="..\..\src\pathutils_impl.hpp" />
<ClInclude Include="..\..\src\persist_context.hpp" />
<ClInclude Include="..\..\src\persist_manager.hpp" />
<ClInclude Include="..\..\src\persist_var.hpp" />