rename "Join Game" to "Connect to Host/Server"

add some error messages to std::cerr
This commit is contained in:
Gunter Labes 2007-09-06 15:01:55 +00:00
parent 934dce11fe
commit 6d928ed077

View file

@ -1376,14 +1376,14 @@ bool game_controller::play_multiplayer()
+ sep1 + _("Join Official Server")
+ sep2 + _("Log on to the official Wesnoth multiplayer server"));
host_or_join.push_back(pre + "serverother.png"
+ sep1 + _("Join Game")
+ sep1 + _("Connect to Host/Server")
+ sep2 + _("Join a server or hosted game"));
host_or_join.push_back(pre + "hostgame.png"
+ sep1 + _("Host Networked Game")
+ sep2 + _("Host a game without using a server"));
host_or_join.push_back(pre + "hotseat.png"
+ sep1 + _("Local Game")
+ sep2 + _("Play a multiplayer game with AI or humans sharing the same machine"));
+ sep2 + _("Play a multiplayer game with the AI or humans sharing the same machine"));
std::string login = preferences::login();
@ -1432,19 +1432,23 @@ bool game_controller::play_multiplayer()
} catch(game::game_error& e) {
gui::show_error_message(disp(), _("Error while playing the game: ") + e.message);
} catch(network::error& e) {
std::cerr << "caught network error...\n";
std::cerr << "caught network::error";
if(e.message != "") {
std::cerr << ": " << e.message;
/* GCC-3.3 needs a temp var otherwise compilation fails */
gui::dialog dlg(disp(),"",e.message,gui::OK_ONLY);
dlg.show();
}
std::cerr << "\n";
} catch(config::error& e) {
std::cerr << "caught config::error...\n";
std::cerr << "caught config::error";
if(e.message != "") {
std::cerr << ": " << e.message;
/* GCC-3.3 needs a temp var otherwise compilation fails */
gui::dialog dlg2(disp(),"",e.message,gui::OK_ONLY);
dlg2.show();
}
std::cerr << "\n";
} catch(gamemap::incorrect_format_exception& e) {
gui::show_error_message(disp(), std::string(_("The game map could not be loaded: ")) + e.msg_);
} catch(game::load_game_exception& e) {