fixed bug where trying to move onto a tile occupied by an enemy...
...but under fog of war would allow one to see where enemy units are under the fog
This commit is contained in:
parent
ee4971f43f
commit
680646b25e
11 changed files with 407 additions and 295 deletions
18
Makefile.in
18
Makefile.in
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# Makefile.in generated by automake 1.8.5 from Makefile.am.
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# Makefile.in generated by automake 1.8.3 from Makefile.am.
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# @configure_input@
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# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002,
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@ -459,16 +459,14 @@ TAGS: tags-recursive $(HEADERS) $(SOURCES) config.h.in $(TAGS_DEPENDENCIES) \
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$(TAGS_FILES) $(LISP)
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tags=; \
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here=`pwd`; \
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if ($(ETAGS) --etags-include --version) >/dev/null 2>&1; then \
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if (etags --etags-include --version) >/dev/null 2>&1; then \
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include_option=--etags-include; \
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empty_fix=.; \
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else \
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include_option=--include; \
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empty_fix=; \
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fi; \
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list='$(SUBDIRS)'; for subdir in $$list; do \
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if test "$$subdir" = .; then :; else \
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test ! -f $$subdir/TAGS || \
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test -f $$subdir/TAGS && \
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tags="$$tags $$include_option=$$here/$$subdir/TAGS"; \
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fi; \
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done; \
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@ -478,11 +476,9 @@ TAGS: tags-recursive $(HEADERS) $(SOURCES) config.h.in $(TAGS_DEPENDENCIES) \
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done | \
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$(AWK) ' { files[$$0] = 1; } \
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END { for (i in files) print i; }'`; \
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if test -z "$(ETAGS_ARGS)$$tags$$unique"; then :; else \
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test -n "$$unique" || unique=$$empty_fix; \
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$(ETAGS) $(ETAGSFLAGS) $(AM_ETAGSFLAGS) $(ETAGS_ARGS) \
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$$tags $$unique; \
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fi
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test -z "$(ETAGS_ARGS)$$tags$$unique" \
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|| $(ETAGS) $(ETAGSFLAGS) $(AM_ETAGSFLAGS) $(ETAGS_ARGS) \
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$$tags $$unique
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ctags: CTAGS
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CTAGS: ctags-recursive $(HEADERS) $(SOURCES) config.h.in $(TAGS_DEPENDENCIES) \
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$(TAGS_FILES) $(LISP)
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@ -594,7 +590,7 @@ distcheck: dist
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*.tar.Z*) \
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uncompress -c $(distdir).tar.Z | $(AMTAR) xf - ;;\
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*.shar.gz*) \
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GZIP=$(GZIP_ENV) gunzip -c $(distdir).shar.gz | unshar ;;\
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GZIP=$(GZIP_ENV) gunzip -c $(distdir).tar.gz | unshar ;;\
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*.zip*) \
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unzip $(distdir).zip ;;\
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esac
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15
aclocal.m4
vendored
15
aclocal.m4
vendored
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# generated automatically by aclocal 1.8.5 -*- Autoconf -*-
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# generated automatically by aclocal 1.8.3 -*- Autoconf -*-
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# Copyright (C) 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004
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# Free Software Foundation, Inc.
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# Call AM_AUTOMAKE_VERSION so it can be traced.
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# This function is AC_REQUIREd by AC_INIT_AUTOMAKE.
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AC_DEFUN([AM_SET_CURRENT_AUTOMAKE_VERSION],
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[AM_AUTOMAKE_VERSION([1.8.5])])
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[AM_AUTOMAKE_VERSION([1.8.3])])
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# AM_AUX_DIR_EXPAND
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grep sub/conftest.${OBJEXT-o} sub/conftest.Po > /dev/null 2>&1 &&
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${MAKE-make} -s -f confmf > /dev/null 2>&1; then
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# icc doesn't choke on unknown options, it will just issue warnings
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# or remarks (even with -Werror). So we grep stderr for any message
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# that says an option was ignored or not supported.
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# When given -MP, icc 7.0 and 7.1 complain thusly:
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# icc: Command line warning: ignoring option '-M'; no argument required
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# The diagnosis changed in icc 8.0:
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# icc: Command line remark: option '-MP' not supported
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if (grep 'ignoring option' conftest.err ||
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grep 'not supported' conftest.err) >/dev/null 2>&1; then :; else
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# (even with -Werror). So we grep stderr for any message
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# that says an option was ignored.
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if grep 'ignoring option' conftest.err >/dev/null 2>&1; then :; else
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am_cv_$1_dependencies_compiler_type=$depmode
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break
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fi
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# Makefile.in generated by automake 1.8.5 from Makefile.am.
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# Makefile.in generated by automake 1.8.3 from Makefile.am.
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# @configure_input@
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# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002,
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@ -1,4 +1,4 @@
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# Makefile.in generated by automake 1.8.5 from Makefile.am.
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# Makefile.in generated by automake 1.8.3 from Makefile.am.
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# @configure_input@
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# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002,
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@ -1,4 +1,4 @@
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# Makefile.in generated by automake 1.8.5 from Makefile.am.
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# Makefile.in generated by automake 1.8.3 from Makefile.am.
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# @configure_input@
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# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002,
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@ -1148,16 +1148,14 @@ TAGS: tags-recursive $(HEADERS) $(SOURCES) $(TAGS_DEPENDENCIES) \
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$(TAGS_FILES) $(LISP)
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tags=; \
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here=`pwd`; \
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if ($(ETAGS) --etags-include --version) >/dev/null 2>&1; then \
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if (etags --etags-include --version) >/dev/null 2>&1; then \
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include_option=--etags-include; \
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empty_fix=.; \
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else \
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include_option=--include; \
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empty_fix=; \
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fi; \
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list='$(SUBDIRS)'; for subdir in $$list; do \
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if test "$$subdir" = .; then :; else \
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test ! -f $$subdir/TAGS || \
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test -f $$subdir/TAGS && \
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tags="$$tags $$include_option=$$here/$$subdir/TAGS"; \
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fi; \
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done; \
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@ -1167,11 +1165,9 @@ TAGS: tags-recursive $(HEADERS) $(SOURCES) $(TAGS_DEPENDENCIES) \
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done | \
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$(AWK) ' { files[$$0] = 1; } \
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END { for (i in files) print i; }'`; \
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if test -z "$(ETAGS_ARGS)$$tags$$unique"; then :; else \
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test -n "$$unique" || unique=$$empty_fix; \
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$(ETAGS) $(ETAGSFLAGS) $(AM_ETAGSFLAGS) $(ETAGS_ARGS) \
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$$tags $$unique; \
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fi
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test -z "$(ETAGS_ARGS)$$tags$$unique" \
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|| $(ETAGS) $(ETAGSFLAGS) $(AM_ETAGSFLAGS) $(ETAGS_ARGS) \
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$$tags $$unique
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ctags: CTAGS
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CTAGS: ctags-recursive $(HEADERS) $(SOURCES) $(TAGS_DEPENDENCIES) \
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$(TAGS_FILES) $(LISP)
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165
src/playturn.cpp
165
src/playturn.cpp
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@ -223,17 +223,9 @@ void turn_info::handle_event(const SDL_Event& event)
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if(new_path_turns != path_turns_) {
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path_turns_ = new_path_turns;
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unit_map::iterator u = units_.find(selected_hex_);
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if(u == units_.end() || gui_.fogged(u->first.x,u->first.y)) {
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u = units_.find(last_hex_);
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if(u != units_.end() && (u->second.side() == team_num_ || gui_.fogged(u->first.x,u->first.y))) {
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u = units_.end();
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}
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} else if(u->second.side() != team_num_ || gui_.fogged(u->first.x,u->first.y)) {
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u = units_.end();
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}
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const unit_map::iterator u = selected_unit();
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if(u != units_.end()) {
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if(u != units_.end() && u->second.side() == team_num_) {
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const bool ignore_zocs = u->second.type().is_skirmisher();
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const bool teleport = u->second.type().teleports();
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current_paths_ = paths(map_,status_,gameinfo_,units_,u->first,
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@ -304,8 +296,8 @@ void turn_info::mouse_motion(const SDL_MouseMotionEvent& event)
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//see if we should show the normal cursor, the movement cursor, or
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//the attack cursor
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const unit_map::const_iterator selected_unit = units_.find(selected_hex_);
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const unit_map::const_iterator mouseover_unit = units_.find(new_hex);
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const unit_map::const_iterator selected_unit = find_unit(selected_hex_);
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const unit_map::const_iterator mouseover_unit = find_unit(new_hex);
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if(selected_unit != units_.end() && current_paths_.routes.count(new_hex)) {
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if(mouseover_unit == units_.end()) {
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cursor::set(cursor::MOVE);
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@ -331,15 +323,12 @@ void turn_info::mouse_motion(const SDL_MouseMotionEvent& event)
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!current_paths_.routes.empty() && map_.on_board(selected_hex_) &&
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map_.on_board(new_hex)) {
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unit_map::const_iterator un = find_visible_unit(units_,selected_hex_,map_,
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status_.get_time_of_day().lawful_bonus,teams_,current_team);
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const unit_map::const_iterator dest_un = find_visible_unit(units_,new_hex,map_,
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status_.get_time_of_day().lawful_bonus,teams_,current_team);
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unit_map::const_iterator un = find_unit(selected_hex_);
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const unit_map::const_iterator dest_un = find_unit(new_hex);
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if(un != units_.end() && dest_un == units_.end()) {
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const shortest_path_calculator calc(un->second,current_team,
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units_,teams_,map_,status_);
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visible_units(),teams_,map_,status_);
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const bool can_teleport = un->second.type().teleports();
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const std::set<gamemap::location>* teleports = NULL;
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current_route_.move_left = route_turns_to_complete(un->second,map_,current_route_);
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if(!browse_)
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if(!browse_) {
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gui_.set_route(¤t_route_);
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}
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}
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}
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unit_map::iterator un = find_visible_unit(units_,
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new_hex,
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map_,
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status_.get_time_of_day().lawful_bonus,teams_,current_team);
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unit_map::iterator un = find_unit(new_hex);
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if(un != units_.end() && un->second.side() != team_num_ &&
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current_paths_.routes.empty() && !gui_.fogged(un->first.x,un->first.y)) {
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gamemap::location hex = gui_.hex_clicked_on(event.x,event.y);
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unit_map::iterator u = find_visible_unit(units_,
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selected_hex_, map_,
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status_.get_time_of_day().lawful_bonus,teams_,current_team);
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unit_map::iterator u = find_unit(selected_hex_);
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//if the unit is selected and then itself clicked on,
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//any goto command is cancelled
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route = enemy_paths_ ? current_paths_.routes.end() :
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current_paths_.routes.find(hex);
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unit_map::iterator enemy = find_visible_unit(units_, hex, map_,
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status_.get_time_of_day().lawful_bonus,teams_,current_team);
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unit_map::iterator enemy = find_unit(hex);
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//see if we're trying to attack an enemy
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if(route != current_paths_.routes.end() && enemy != units_.end() &&
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current_route_.steps.clear();
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gui_.set_route(NULL);
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const unit_map::iterator it = find_visible_unit(units_,
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hex, map_,
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status_.get_time_of_day().lawful_bonus,teams_,current_team);
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const unit_map::iterator it = find_unit(hex);
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if(it != units_.end() && it->second.side() == team_num_ && !gui_.fogged(it->first.x,it->first.y)) {
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const bool ignore_zocs = it->second.type().is_skirmisher();
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const gamemap::location go_to = u.get_goto();
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if(map_.on_board(go_to)) {
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const shortest_path_calculator calc(u,current_team,
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units_,teams_,map_,status_);
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visible_units(),teams_,map_,status_);
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const std::set<gamemap::location>* teleports = NULL;
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assert(ui != units_.end());
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unit u = ui->second;
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const shortest_path_calculator calc(u,current_team(),units_,teams_,map_,status_);
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const shortest_path_calculator calc(u,current_team(),visible_units(),teams_,map_,status_);
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const std::set<gamemap::location>* teleports = NULL;
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}
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}
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unit_map::const_iterator turn_info::find_unit(const gamemap::location& hex) const
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{
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if(gui_.fogged(hex.x,hex.y)) {
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return units_.end();
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}
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return find_visible_unit(units_,hex,map_,status_.get_time_of_day().lawful_bonus,teams_,viewing_team());
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}
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unit_map::iterator turn_info::find_unit(const gamemap::location& hex)
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{
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if(gui_.fogged(hex.x,hex.y)) {
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return units_.end();
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}
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return find_visible_unit(units_,hex,map_,status_.get_time_of_day().lawful_bonus,teams_,viewing_team());
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}
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unit_map::const_iterator turn_info::selected_unit() const
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{
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unit_map::const_iterator res = find_unit(selected_hex_);
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if(res != units_.end()) {
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return res;
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} else {
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return find_unit(last_hex_);
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}
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}
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unit_map::iterator turn_info::selected_unit()
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{
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unit_map::iterator res = find_unit(selected_hex_);
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if(res != units_.end()) {
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return res;
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} else {
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return find_unit(last_hex_);
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}
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}
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unit_map::const_iterator turn_info::current_unit() const
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{
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unit_map::const_iterator res = find_unit(last_hex_);
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if(res != units_.end()) {
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return res;
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} else {
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return find_unit(selected_hex_);
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}
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}
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unit_map::iterator turn_info::current_unit()
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{
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unit_map::iterator res = find_unit(last_hex_);
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if(res != units_.end()) {
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return res;
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} else {
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return find_unit(selected_hex_);
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}
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}
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void turn_info::write_game_snapshot(config& start) const
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{
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start.values = level_->values;
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move_unit_to_loc(i,i->second.get_interrupted_move(),true);
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}
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unit_map::iterator turn_info::current_unit()
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{
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unit_map::iterator i = units_.end();
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if(gui_.fogged(last_hex_.x,last_hex_.y) == false){
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i = find_visible_unit(units_,last_hex_,map_,
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status_.get_time_of_day().lawful_bonus,teams_,current_team());
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}
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if(gui_.fogged(selected_hex_.x,selected_hex_.y) == false){
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if(i == units_.end()) {
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unit_map::iterator i = find_visible_unit(units_, selected_hex_,map_,
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status_.get_time_of_day().lawful_bonus,teams_,current_team());
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}
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}
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return i;
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}
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unit_map::const_iterator turn_info::current_unit() const
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{
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unit_map::const_iterator i = units_.end();
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if(gui_.fogged(last_hex_.x,last_hex_.y)==false){
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i = find_visible_unit(units_,
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last_hex_, map_,
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status_.get_time_of_day().lawful_bonus,teams_,teams_[team_num_-1]);
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}
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if(gui_.fogged(selected_hex_.x,selected_hex_.y)==false){
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if(i == units_.end()) {
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i = find_visible_unit(units_, selected_hex_,
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map_,
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status_.get_time_of_day().lawful_bonus,teams_,teams_[team_num_-1]);
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}
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}
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return i;
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}
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turn_info::PROCESS_DATA_RESULT turn_info::process_network_data(const config& cfg, network::connection from, std::deque<config>& backlog)
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{
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if(cfg.child("observer") != NULL) {
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@ -2568,3 +2568,22 @@ void turn_info::enter_textbox()
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close_textbox();
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}
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const unit_map& turn_info::visible_units() const
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{
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if(viewing_team().uses_shroud() == false && viewing_team().uses_fog() == false) {
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std::cerr << "all units are visible...\n";
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return units_;
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}
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visible_units_.clear();
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for(unit_map::const_iterator i = units_.begin(); i != units_.end(); ++i) {
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if(gui_.fogged(i->first.x,i->first.y) == false) {
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visible_units_.insert(*i);
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}
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}
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std::cerr << "number of visible units: " << visible_units_.size() << "\n";
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return visible_units_;
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}
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|
|
|
@ -120,6 +120,18 @@ private:
|
|||
team& current_team() { return teams_[team_num_-1]; }
|
||||
const team& current_team() const { return teams_[team_num_-1]; }
|
||||
|
||||
team& viewing_team() { return teams_[gui_.viewing_team()]; }
|
||||
const team& viewing_team() const { return teams_[gui_.viewing_team()]; }
|
||||
|
||||
unit_map::const_iterator find_unit(const gamemap::location& hex) const;
|
||||
unit_map::iterator find_unit(const gamemap::location& hex);
|
||||
|
||||
unit_map::const_iterator selected_unit() const;
|
||||
unit_map::iterator selected_unit();
|
||||
|
||||
unit_map::iterator current_unit();
|
||||
unit_map::const_iterator current_unit() const;
|
||||
|
||||
void write_game_snapshot(config& cfg) const;
|
||||
|
||||
bool unit_in_cycle(unit_map::const_iterator it) const;
|
||||
|
@ -177,9 +189,6 @@ private:
|
|||
bool clear_shroud();
|
||||
void clear_undo_stack();
|
||||
|
||||
unit_map::iterator current_unit();
|
||||
unit_map::const_iterator current_unit() const;
|
||||
|
||||
std::vector<std::string> create_unit_table(const statistics::stats::str_int_map& m);
|
||||
|
||||
bool enemies_visible() const;
|
||||
|
@ -197,6 +206,9 @@ private:
|
|||
std::vector<team>& teams_;
|
||||
int team_num_;
|
||||
unit_map& units_;
|
||||
|
||||
const unit_map& visible_units() const;
|
||||
mutable unit_map visible_units_;
|
||||
bool browse_;
|
||||
bool allow_network_commands_;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# Makefile.in generated by automake 1.8.5 from Makefile.am.
|
||||
# Makefile.in generated by automake 1.8.3 from Makefile.am.
|
||||
# @configure_input@
|
||||
|
||||
# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002,
|
||||
|
@ -510,11 +510,9 @@ TAGS: $(HEADERS) $(SOURCES) $(TAGS_DEPENDENCIES) \
|
|||
done | \
|
||||
$(AWK) ' { files[$$0] = 1; } \
|
||||
END { for (i in files) print i; }'`; \
|
||||
if test -z "$(ETAGS_ARGS)$$tags$$unique"; then :; else \
|
||||
test -n "$$unique" || unique=$$empty_fix; \
|
||||
$(ETAGS) $(ETAGSFLAGS) $(AM_ETAGSFLAGS) $(ETAGS_ARGS) \
|
||||
$$tags $$unique; \
|
||||
fi
|
||||
test -z "$(ETAGS_ARGS)$$tags$$unique" \
|
||||
|| $(ETAGS) $(ETAGSFLAGS) $(AM_ETAGSFLAGS) $(ETAGS_ARGS) \
|
||||
$$tags $$unique
|
||||
ctags: CTAGS
|
||||
CTAGS: $(HEADERS) $(SOURCES) $(TAGS_DEPENDENCIES) \
|
||||
$(TAGS_FILES) $(LISP)
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# Makefile.in generated by automake 1.8.5 from Makefile.am.
|
||||
# Makefile.in generated by automake 1.8.3 from Makefile.am.
|
||||
# @configure_input@
|
||||
|
||||
# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002,
|
||||
|
@ -626,11 +626,9 @@ TAGS: $(HEADERS) $(SOURCES) $(TAGS_DEPENDENCIES) \
|
|||
done | \
|
||||
$(AWK) ' { files[$$0] = 1; } \
|
||||
END { for (i in files) print i; }'`; \
|
||||
if test -z "$(ETAGS_ARGS)$$tags$$unique"; then :; else \
|
||||
test -n "$$unique" || unique=$$empty_fix; \
|
||||
$(ETAGS) $(ETAGSFLAGS) $(AM_ETAGSFLAGS) $(ETAGS_ARGS) \
|
||||
$$tags $$unique; \
|
||||
fi
|
||||
test -z "$(ETAGS_ARGS)$$tags$$unique" \
|
||||
|| $(ETAGS) $(ETAGSFLAGS) $(AM_ETAGSFLAGS) $(ETAGS_ARGS) \
|
||||
$$tags $$unique
|
||||
ctags: CTAGS
|
||||
CTAGS: $(HEADERS) $(SOURCES) $(TAGS_DEPENDENCIES) \
|
||||
$(TAGS_FILES) $(LISP)
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# Makefile.in generated by automake 1.8.5 from Makefile.am.
|
||||
# Makefile.in generated by automake 1.8.3 from Makefile.am.
|
||||
# @configure_input@
|
||||
|
||||
# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002,
|
||||
|
@ -491,11 +491,9 @@ TAGS: $(HEADERS) $(SOURCES) $(TAGS_DEPENDENCIES) \
|
|||
done | \
|
||||
$(AWK) ' { files[$$0] = 1; } \
|
||||
END { for (i in files) print i; }'`; \
|
||||
if test -z "$(ETAGS_ARGS)$$tags$$unique"; then :; else \
|
||||
test -n "$$unique" || unique=$$empty_fix; \
|
||||
$(ETAGS) $(ETAGSFLAGS) $(AM_ETAGSFLAGS) $(ETAGS_ARGS) \
|
||||
$$tags $$unique; \
|
||||
fi
|
||||
test -z "$(ETAGS_ARGS)$$tags$$unique" \
|
||||
|| $(ETAGS) $(ETAGSFLAGS) $(AM_ETAGSFLAGS) $(ETAGS_ARGS) \
|
||||
$$tags $$unique
|
||||
ctags: CTAGS
|
||||
CTAGS: $(HEADERS) $(SOURCES) $(TAGS_DEPENDENCIES) \
|
||||
$(TAGS_FILES) $(LISP)
|
||||
|
|
Loading…
Add table
Reference in a new issue