Fix change making translatable strings from elsewhere untranslatable
Partial revert of de529cc48f
.
CC #5884
This commit is contained in:
parent
3d6707936e
commit
63e482ff61
1 changed files with 18 additions and 0 deletions
|
@ -115,7 +115,9 @@ Xu, Xu, Qxu, Qxu, Ql, Ql, Ql, Xu, Xu, Xu, Xu, Xu, Xu, Xu, Xu, Gg, Gg, Gg, Gg, Gg
|
|||
[effect]
|
||||
apply_to=new_attack
|
||||
name=sword
|
||||
#textdomain wesnoth-units
|
||||
description=_"sword"
|
||||
#textdomain wesnoth-test
|
||||
icon=attacks/greatsword-elven.png
|
||||
type=blade
|
||||
[specials]
|
||||
|
@ -147,7 +149,9 @@ Xu, Xu, Qxu, Qxu, Ql, Ql, Ql, Xu, Xu, Xu, Xu, Xu, Xu, Xu, Xu, Gg, Gg, Gg, Gg, Gg
|
|||
[effect]
|
||||
apply_to=new_attack
|
||||
name=bow
|
||||
#textdomain wesnoth-units
|
||||
description=_"bow"
|
||||
#textdomain wesnoth-test
|
||||
icon=attacks/bow-elven.png
|
||||
type=pierce
|
||||
[specials]
|
||||
|
@ -171,7 +175,9 @@ Xu, Xu, Qxu, Qxu, Ql, Ql, Ql, Xu, Xu, Xu, Xu, Xu, Xu, Xu, Xu, Gg, Gg, Gg, Gg, Gg
|
|||
[effect]
|
||||
apply_to=new_attack
|
||||
name=longbow
|
||||
#textdomain wesnoth-units
|
||||
description=_"longbow"
|
||||
#textdomain wesnoth-test
|
||||
icon=attacks/bow-elven-magic.png
|
||||
type=pierce
|
||||
[specials]
|
||||
|
@ -357,8 +363,10 @@ Adjacent own units of lower level will do more damage in battle. When a unit adj
|
|||
[filter_second_weapon]
|
||||
range=melee
|
||||
[/filter_second_weapon]
|
||||
#textdomain wesnoth-help
|
||||
name= _ "steadfast"
|
||||
female_name= _ "female^steadfast"
|
||||
#textdomain wesnoth-test
|
||||
# po: This is not vanilla steadfast
|
||||
description= _ "This unit’s resistances are added to 20%, up to a maximum of 50%, when defending to melle attacks. Vulnerabilities are not affected."
|
||||
affect_self=yes
|
||||
|
@ -395,8 +403,10 @@ Adjacent own units of lower level will do more damage in battle. When a unit adj
|
|||
[/illuminates]
|
||||
[plague]
|
||||
id=plague
|
||||
#textdomain wesnoth-help
|
||||
name= _ "plague"
|
||||
description= _ "When a unit is killed by a Plague attack, that unit is replaced with a Walking Corpse on the same side as the unit with the Plague attack. This doesn’t work on Undead or units in villages."
|
||||
#textdomain wesnoth-test
|
||||
type=Walking Corpse
|
||||
affect_self=no
|
||||
affect_allies=yes
|
||||
|
@ -457,8 +467,10 @@ Adjacent own units of lower level will do more damage in battle. When a unit adj
|
|||
[abilities]
|
||||
[firststrike]
|
||||
id=initiative
|
||||
#textdomain wesnoth-httt
|
||||
name= _ "initiative"
|
||||
description= _ "All adjacent friendly units will strike first in melee combat, even when defending."
|
||||
#textdomain wesnoth-test
|
||||
affect_self=no
|
||||
[filter_opponent]
|
||||
[filter_weapon]
|
||||
|
@ -496,7 +508,9 @@ Adjacent own units of lower level will do more damage in battle. When a unit adj
|
|||
[effect]
|
||||
apply_to=new_attack
|
||||
name=sword
|
||||
#textdomain wesnoth-units
|
||||
description=_"sword"
|
||||
#textdomain wesnoth-test
|
||||
icon=attacks/greatsword-elven.png
|
||||
type=blade
|
||||
[specials]
|
||||
|
@ -528,7 +542,9 @@ Adjacent own units of lower level will do more damage in battle. When a unit adj
|
|||
[effect]
|
||||
apply_to=new_attack
|
||||
name=bow
|
||||
#textdomain wesnoth-units
|
||||
description=_"bow"
|
||||
#textdomain wesnoth-test
|
||||
icon=attacks/bow-elven.png
|
||||
type=pierce
|
||||
[specials]
|
||||
|
@ -552,7 +568,9 @@ Adjacent own units of lower level will do more damage in battle. When a unit adj
|
|||
[effect]
|
||||
apply_to=new_attack
|
||||
name=longbow
|
||||
#textdomain wesnoth-units
|
||||
description=_"longbow"
|
||||
#textdomain wesnoth-test
|
||||
icon=attacks/bow-elven-magic.png
|
||||
type=pierce
|
||||
[specials]
|
||||
|
|
Loading…
Add table
Reference in a new issue