Fix change making translatable strings from elsewhere untranslatable

Partial revert of de529cc48f.

CC #5884
This commit is contained in:
Iris Morelle 2021-06-23 09:18:13 -04:00
parent 3d6707936e
commit 63e482ff61
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GPG key ID: E312033F4023A753

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@ -115,7 +115,9 @@ Xu, Xu, Qxu, Qxu, Ql, Ql, Ql, Xu, Xu, Xu, Xu, Xu, Xu, Xu, Xu, Gg, Gg, Gg, Gg, Gg
[effect]
apply_to=new_attack
name=sword
#textdomain wesnoth-units
description=_"sword"
#textdomain wesnoth-test
icon=attacks/greatsword-elven.png
type=blade
[specials]
@ -147,7 +149,9 @@ Xu, Xu, Qxu, Qxu, Ql, Ql, Ql, Xu, Xu, Xu, Xu, Xu, Xu, Xu, Xu, Gg, Gg, Gg, Gg, Gg
[effect]
apply_to=new_attack
name=bow
#textdomain wesnoth-units
description=_"bow"
#textdomain wesnoth-test
icon=attacks/bow-elven.png
type=pierce
[specials]
@ -171,7 +175,9 @@ Xu, Xu, Qxu, Qxu, Ql, Ql, Ql, Xu, Xu, Xu, Xu, Xu, Xu, Xu, Xu, Gg, Gg, Gg, Gg, Gg
[effect]
apply_to=new_attack
name=longbow
#textdomain wesnoth-units
description=_"longbow"
#textdomain wesnoth-test
icon=attacks/bow-elven-magic.png
type=pierce
[specials]
@ -357,8 +363,10 @@ Adjacent own units of lower level will do more damage in battle. When a unit adj
[filter_second_weapon]
range=melee
[/filter_second_weapon]
#textdomain wesnoth-help
name= _ "steadfast"
female_name= _ "female^steadfast"
#textdomain wesnoth-test
# po: This is not vanilla steadfast
description= _ "This units resistances are added to 20%, up to a maximum of 50%, when defending to melle attacks. Vulnerabilities are not affected."
affect_self=yes
@ -395,8 +403,10 @@ Adjacent own units of lower level will do more damage in battle. When a unit adj
[/illuminates]
[plague]
id=plague
#textdomain wesnoth-help
name= _ "plague"
description= _ "When a unit is killed by a Plague attack, that unit is replaced with a Walking Corpse on the same side as the unit with the Plague attack. This doesnt work on Undead or units in villages."
#textdomain wesnoth-test
type=Walking Corpse
affect_self=no
affect_allies=yes
@ -457,8 +467,10 @@ Adjacent own units of lower level will do more damage in battle. When a unit adj
[abilities]
[firststrike]
id=initiative
#textdomain wesnoth-httt
name= _ "initiative"
description= _ "All adjacent friendly units will strike first in melee combat, even when defending."
#textdomain wesnoth-test
affect_self=no
[filter_opponent]
[filter_weapon]
@ -496,7 +508,9 @@ Adjacent own units of lower level will do more damage in battle. When a unit adj
[effect]
apply_to=new_attack
name=sword
#textdomain wesnoth-units
description=_"sword"
#textdomain wesnoth-test
icon=attacks/greatsword-elven.png
type=blade
[specials]
@ -528,7 +542,9 @@ Adjacent own units of lower level will do more damage in battle. When a unit adj
[effect]
apply_to=new_attack
name=bow
#textdomain wesnoth-units
description=_"bow"
#textdomain wesnoth-test
icon=attacks/bow-elven.png
type=pierce
[specials]
@ -552,7 +568,9 @@ Adjacent own units of lower level will do more damage in battle. When a unit adj
[effect]
apply_to=new_attack
name=longbow
#textdomain wesnoth-units
description=_"longbow"
#textdomain wesnoth-test
icon=attacks/bow-elven-magic.png
type=pierce
[specials]