Remove all textdomain declarations execpt the first from the test scenario

Addresses #5884
This commit is contained in:
Celtic Minstrel 2021-06-22 23:47:07 -04:00 committed by GitHub
parent 99d70b57e1
commit de529cc48f
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23

View file

@ -115,9 +115,7 @@ Xu, Xu, Qxu, Qxu, Ql, Ql, Ql, Xu, Xu, Xu, Xu, Xu, Xu, Xu, Xu, Gg, Gg, Gg, Gg, Gg
[effect]
apply_to=new_attack
name=sword
#textdomain wesnoth-units
description=_"sword"
#textdomain wesnoth
icon=attacks/greatsword-elven.png
type=blade
[specials]
@ -149,9 +147,7 @@ Xu, Xu, Qxu, Qxu, Ql, Ql, Ql, Xu, Xu, Xu, Xu, Xu, Xu, Xu, Xu, Gg, Gg, Gg, Gg, Gg
[effect]
apply_to=new_attack
name=bow
#textdomain wesnoth-units
description=_"bow"
#textdomain wesnoth
icon=attacks/bow-elven.png
type=pierce
[specials]
@ -175,9 +171,7 @@ Xu, Xu, Qxu, Qxu, Ql, Ql, Ql, Xu, Xu, Xu, Xu, Xu, Xu, Xu, Xu, Gg, Gg, Gg, Gg, Gg
[effect]
apply_to=new_attack
name=longbow
#textdomain wesnoth-units
description=_"longbow"
#textdomain wesnoth
icon=attacks/bow-elven-magic.png
type=pierce
[specials]
@ -363,10 +357,8 @@ Adjacent own units of lower level will do more damage in battle. When a unit adj
[filter_second_weapon]
range=melee
[/filter_second_weapon]
#textdomain wesnoth-help
name= _ "steadfast"
female_name= _ "female^steadfast"
#textdomain wesnoth
# po: This is not vanilla steadfast
description= _ "This units resistances are added to 20%, up to a maximum of 50%, when defending to melle attacks. Vulnerabilities are not affected."
affect_self=yes
@ -403,10 +395,8 @@ Adjacent own units of lower level will do more damage in battle. When a unit adj
[/illuminates]
[plague]
id=plague
#textdomain wesnoth-help
name= _ "plague"
description= _ "When a unit is killed by a Plague attack, that unit is replaced with a Walking Corpse on the same side as the unit with the Plague attack. This doesnt work on Undead or units in villages."
#textdomain wesnoth
type=Walking Corpse
affect_self=no
affect_allies=yes
@ -467,10 +457,8 @@ Adjacent own units of lower level will do more damage in battle. When a unit adj
[abilities]
[firststrike]
id=initiative
#textdomain wesnoth-httt
name= _ "initiative"
description= _ "All adjacent friendly units will strike first in melee combat, even when defending."
#textdomain wesnoth
affect_self=no
[filter_opponent]
[filter_weapon]
@ -508,9 +496,7 @@ Adjacent own units of lower level will do more damage in battle. When a unit adj
[effect]
apply_to=new_attack
name=sword
#textdomain wesnoth-units
description=_"sword"
#textdomain wesnoth
icon=attacks/greatsword-elven.png
type=blade
[specials]
@ -542,9 +528,7 @@ Adjacent own units of lower level will do more damage in battle. When a unit adj
[effect]
apply_to=new_attack
name=bow
#textdomain wesnoth-units
description=_"bow"
#textdomain wesnoth
icon=attacks/bow-elven.png
type=pierce
[specials]
@ -568,9 +552,7 @@ Adjacent own units of lower level will do more damage in battle. When a unit adj
[effect]
apply_to=new_attack
name=longbow
#textdomain wesnoth-units
description=_"longbow"
#textdomain wesnoth
icon=attacks/bow-elven-magic.png
type=pierce
[specials]