pofix: Rule for an http:// → https:// conversion in translatable strings

This commit is contained in:
Iris Morelle 2018-07-22 07:29:19 -04:00
parent 306ebb9a87
commit 634acd03a9
60 changed files with 619 additions and 614 deletions

View file

@ -139,7 +139,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -383,7 +383,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -467,7 +467,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1145,7 +1145,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1283,7 +1283,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1666,7 +1666,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1769,7 +1769,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1874,7 +1874,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2427,7 +2427,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -139,7 +139,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -383,7 +383,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -467,7 +467,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1145,7 +1145,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1283,7 +1283,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1666,7 +1666,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1769,7 +1769,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1874,7 +1874,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2427,7 +2427,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -139,7 +139,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -383,7 +383,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -467,7 +467,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1145,7 +1145,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1283,7 +1283,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1666,7 +1666,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1769,7 +1769,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1874,7 +1874,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2427,7 +2427,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -139,7 +139,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -383,7 +383,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -467,7 +467,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1145,7 +1145,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1283,7 +1283,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1666,7 +1666,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1769,7 +1769,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1874,7 +1874,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2427,7 +2427,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -139,7 +139,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -383,7 +383,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -467,7 +467,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1145,7 +1145,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1283,7 +1283,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1666,7 +1666,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1769,7 +1769,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1874,7 +1874,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2427,7 +2427,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -140,7 +140,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -384,7 +384,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -468,7 +468,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1146,7 +1146,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1284,7 +1284,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1667,7 +1667,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1770,7 +1770,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1875,7 +1875,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2428,7 +2428,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -139,7 +139,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -383,7 +383,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -467,7 +467,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1145,7 +1145,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1283,7 +1283,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1666,7 +1666,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1769,7 +1769,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1874,7 +1874,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2427,7 +2427,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -139,7 +139,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -383,7 +383,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -467,7 +467,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1145,7 +1145,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1283,7 +1283,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1666,7 +1666,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1769,7 +1769,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1874,7 +1874,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2427,7 +2427,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -161,7 +161,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"V tomto tažení má AI lidi na východě (Langzhar) za úkol chránit čaroděje "
"Rossaubu a bezpečně ho přesunout k rozcestníku. Koorzharovy jednotky (na "
@ -474,7 +474,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Je možné nastavit, aby strana 1 byla řízená člověkem, takže se všechen pohyb "
"každý tah zastaví a vy ve můžete porozhlédnout (nebo řešit věci v debug "
@ -577,7 +577,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Musíme udržet průchod co nejdéle to půjde. Postavme naše nejsilnější "
"bojovníky do přední linie a zraněné jednotky stáhněte dozadu, aby se mohly "
@ -587,7 +587,7 @@ msgstr ""
"Poznámka: Obrana úzkého hrdla AI je naprogramovaná jako Mikro AI. Mikro AI "
"se může přidat a přizpůsobit pro potřeby scénáře jen s použitím WML a tagu "
"[micro_ai]. Pro více informací navštivte wiki stránku <span "
"color='#00A000'>Mikro AI</span> na adrese http://wiki.wesnoth.org/Micro_AIs."
"color='#00A000'>Mikro AI</span> na adrese https://wiki.wesnoth.org/Micro_AIs."
#. [message]: speaker=narrator
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:110
@ -707,7 +707,7 @@ msgstr ""
"Poznámka: AI Lovec je naprogramovaná jako Mikro AI. Mikro AI se může přidat "
"a přizpůsobit pro potřeby scénáře jen s použitím WML a tagu [micro_ai]. Pro "
"více informací navštivte wiki stránku <span color='#00A000'>Mikro AI</span> "
"na adrese http://wiki.wesnoth.org/Micro_AIs."
"na adrese https://wiki.wesnoth.org/Micro_AIs."
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:104
@ -1284,7 +1284,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1422,7 +1422,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1827,7 +1827,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Vy, jakožto hráč máte v tomto tažení na slovo Gertburtovy bandity. Můžete "
"přesouvat patroly nebo nechat jednotky, ať se pohybují samy.Tři patroly mají "
@ -1958,7 +1958,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"V tomto tažení má AI lidi na východě (Langzhar) za úkol chránit čaroděje "
"Rossaubu a bezpečně ho přesunout k rozcestníku. Koorzharovy jednotky (na "
@ -2098,7 +2098,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
"Pokud jste ve zdrojovém kódu tohoto tažení nic nezměnili, tak strana 1 "
@ -2778,7 +2778,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Je možné nastavit, aby strana 1 byla řízená člověkem, takže se všechen pohyb "
"každý tah zastaví a vy ve můžete porozhlédnout (nebo řešit věci v debug "

View file

@ -140,7 +140,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -384,7 +384,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -468,7 +468,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1146,7 +1146,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1284,7 +1284,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1667,7 +1667,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1770,7 +1770,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1875,7 +1875,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2428,7 +2428,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -141,7 +141,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Dies ist eine Neuauflage des Szenarios „Die Belagerung der Elfen“ aus der "
"Hauptkampagne „Der Thronerbe“, aber hier bestimmt die KI die Züge von "
@ -473,7 +473,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Es ist möglich eine von einem menschlichen Spieler kontrollierte „Fraktion "
"1“ einzufügen. In diesem Fall hält die Simulation einmal in jeder Runde an, "
@ -579,7 +579,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Wir müssen den Pass, so lange wir können, verteidigen. Stellt die stärksten "
"Kämpfer in die erste Reihe und bringt die Verwundeten nach hinten, damit sie "
@ -1462,7 +1462,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Greifen der Hochebenen, seht euch alle diese Feinde an. Sie verhalten sich "
"nicht normal. Die meisten bewegen sich überhaupt nicht solange wir uns nicht "
@ -1638,7 +1638,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"In diesem Szenario wird der Gebrauch der „Heiler Unterstützung“ Mikro-KI "
"demonstriert. Diese KI bewirkt, dass die Heiler einer Fraktion hinter den "
@ -2128,7 +2128,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Ihr, als Spieler, seid in diesem Szenario für Gertburts Banditen "
"verantwortlich. Ihr könnt einfach beobachten wie die Patrouillen sich "
@ -2265,7 +2265,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"In diesem Szenario hat die KI, die die Menschen im Osten (Lanhzhar) steuert, "
"die Aufgabe den Zauberer Rossauba zu beschützen und ihn sicher zum Wegweiser "
@ -2394,7 +2394,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
"Wenn Ihr am Programm für dieses Szenario nichts geändert habt, benutzt "
@ -3107,7 +3107,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Es ist möglich, eine von einem menschlichen Spieler kontrollierte Fraktion 1 "
"einzufügen, so dass der Ablauf einmal pro Zug anhält um sich umzuschauen "

View file

@ -140,7 +140,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -384,7 +384,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -468,7 +468,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1146,7 +1146,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1284,7 +1284,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1667,7 +1667,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1770,7 +1770,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1875,7 +1875,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2428,7 +2428,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -140,7 +140,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -384,7 +384,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -468,7 +468,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1146,7 +1146,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1284,7 +1284,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1667,7 +1667,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1770,7 +1770,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1875,7 +1875,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2428,7 +2428,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -141,7 +141,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"This is a re-enactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
@ -152,7 +152,7 @@ msgstr ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check the <span color='#00A000'>Micro AI wiki page</span> at "
"http://wiki.wesnoth.org/Micro_AIs for more information."
"https://wiki.wesnoth.org/Micro_AIs for more information."
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:226
@ -458,7 +458,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"It is possible to include a human-controlled Side 1, so that the action "
"stops once every turn for looking around (or to mess with things in debug "
@ -473,7 +473,7 @@ msgstr ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check the <span color='#00A000'>Micro AI wiki page</span> at "
"http://wiki.wesnoth.org/Micro_AIs for more information."
"https://wiki.wesnoth.org/Micro_AIs for more information."
#. [option]
#: data/ai/micro_ais/scenarios/animals.cfg:378
@ -559,7 +559,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"We need to hold that pass for as long as we can. Let's put our strongest "
"fighters on the front line and bring injured units to the back for healing. "
@ -569,7 +569,7 @@ msgstr ""
"Note: The Bottleneck Defence AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check the <span color='#00A000'>Micro AI wiki page</span> at "
"http://wiki.wesnoth.org/Micro_AIs for more information."
"https://wiki.wesnoth.org/Micro_AIs for more information."
#. [message]: speaker=narrator
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:110
@ -1397,7 +1397,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Gryphons of the High Plains, look at all these enemies. They don't behave "
"normally. Most of them don't move at all unless we get close. Let's see how "
@ -1409,7 +1409,7 @@ msgstr ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
#. [objectives]
#: data/ai/micro_ais/scenarios/guardians.cfg:588
@ -1563,7 +1563,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"In this scenario, we demonstrate the use of the Healer Support Micro AI. "
"This AI configures the healers of a side to stay behind the battle lines and "
@ -1579,7 +1579,7 @@ msgstr ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check the <span color='#00A000'>Micro AI wiki page</span> at "
"http://wiki.wesnoth.org/Micro_AIs for more information."
"https://wiki.wesnoth.org/Micro_AIs for more information."
#. [message]: speaker=$unit.id
#: data/ai/micro_ais/scenarios/healer_support.cfg:100
@ -2032,7 +2032,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"You, as the player, are in charge of Gertburt's bandits in this scenario. "
"You can either simply watch the patrols move around, or you can move units "
@ -2056,7 +2056,7 @@ msgstr ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
#. [objectives]
#: data/ai/micro_ais/scenarios/patrols.cfg:254
@ -2165,7 +2165,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"In this scenario, the AI playing the humans in the east (Langzhar) is "
"instructed to protect the wizard Rossauba, while moving him safely to the "
@ -2176,7 +2176,7 @@ msgstr ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check the <span color='#00A000'>Micro AI wiki page</span> at "
"http://wiki.wesnoth.org/Micro_AIs for more information."
"https://wiki.wesnoth.org/Micro_AIs for more information."
#. [option]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:155
@ -2289,7 +2289,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
"If you have not changed anything in the scenario code, Side 1 uses the "
@ -2303,7 +2303,7 @@ msgstr ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check the <span color='#00A000'>Micro AI "
"wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
#. [test]: id=micro_ai_test
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:5
@ -2969,7 +2969,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"It is possible to include a human-controlled Side 1, so that the action "
"stops once every turn for looking around (or for messing with things in "
@ -2986,7 +2986,7 @@ msgstr ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check the <span color='#00A000'>Micro AI wiki page</span> at "
"http://wiki.wesnoth.org/Micro_AIs for more information."
"https://wiki.wesnoth.org/Micro_AIs for more information."
#. [option]
#: data/ai/micro_ais/scenarios/wolves.cfg:214

View file

@ -140,7 +140,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -384,7 +384,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -468,7 +468,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1146,7 +1146,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1284,7 +1284,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1667,7 +1667,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1770,7 +1770,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1875,7 +1875,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2428,7 +2428,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -145,7 +145,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Esta es una reconstrucción del escenario «Los elfos asediados» de la campaña "
"principal «Heredero al trono», aunque, en este caso, la IA juega del lado "
@ -472,7 +472,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Es posible incluir un lado 1 controlado por el jugador, para que la acción "
"se detenga en cada turno y echar un vistazo (o para manipular cosas en modo "
@ -577,7 +577,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Necesitamos tener bajo control ese paso tanto tiempo como podamos. Pongamos "
"al frente a nuestros luchadores más fuertes y movamos a las unidades heridas "
@ -1431,7 +1431,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Grifos de los altiplanos, mirad todos estos enemigos. No se comportan con "
"normalidad. La mayoría de ellos no se mueve en absoluto a no ser que nos "
@ -1444,7 +1444,7 @@ msgstr ""
"IAs. Una micro IA puede ser añadida y adaptada a las necesidades de un "
"escenario fácilmente solo con el uso de WML y la etiqueta [micro_ai]. "
"Compruebe la <span color='#00A000'>página de la wiki de micro IAs</span> en "
"http://wiki.wesnoth.org/Micro_AIs para más información sobre el tema."
"https://wiki.wesnoth.org/Micro_AIs para más información sobre el tema."
#. [objectives]
#: data/ai/micro_ais/scenarios/guardians.cfg:588
@ -1530,7 +1530,7 @@ msgstr ""
"mensajero» que toma el control después. Una micro IA puede ser añadida y "
"adaptada a las necesidades de un escenario fácilmente solo con el uso de WML "
"y la etiqueta [micro_ai]. Compruebe la <span color='#00A000'>página de la "
"wiki de micro IAs</span> en http://wiki.wesnoth.org/Micro_AIs para más "
"wiki de micro IAs</span> en https://wiki.wesnoth.org/Micro_AIs para más "
"información sobre el tema."
#. [objectives]
@ -1604,7 +1604,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"En este escenario demostramos el uso de la micro IA «soporte sanador». Esta "
"IA configura a los sanadores de uno de los lados para que permanezcan tras "
@ -2087,7 +2087,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Usted, como jugador, está a cargo de los bandidos de Gertburt en este "
"escenario. Puede simplemente observar como se mueven las patrullas por los "
@ -2114,7 +2114,7 @@ msgstr ""
"codificado como micro IA. Una micro IA puede ser añadida y adaptada a las "
"necesidades de un escenario fácilmente solo con el uso de WML y la etiqueta "
"[micro_ai]. Compruebe la <span color='#00A000'>página de la wiki de micro "
"IAs</span> en http://wiki.wesnoth.org/Micro_AIs para más información sobre "
"IAs</span> en https://wiki.wesnoth.org/Micro_AIs para más información sobre "
"el tema."
#. [objectives]
@ -2224,7 +2224,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"En este escenario, la IA que controla a los humanos del este (Langzhar) ha "
"sido configurada para proteger al hechicero Rossauba, mientras mueve a esta "
@ -2350,7 +2350,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
"Si usted no ha cambiado nada en el código del escenario, el lado 1 utiliza "
@ -3064,7 +3064,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Es posible incluir un lado 1 controlado por un jugador, para que la acción "
"se detenga tras cada turno y poder echar un vistazo (o para manipular las "

View file

@ -140,7 +140,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -384,7 +384,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -468,7 +468,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1146,7 +1146,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1284,7 +1284,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1667,7 +1667,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1770,7 +1770,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1875,7 +1875,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2428,7 +2428,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -139,7 +139,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -383,7 +383,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -467,7 +467,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1145,7 +1145,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1283,7 +1283,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1666,7 +1666,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1769,7 +1769,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1874,7 +1874,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2427,7 +2427,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -140,7 +140,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -384,7 +384,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -468,7 +468,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1146,7 +1146,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1284,7 +1284,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1667,7 +1667,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1770,7 +1770,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1875,7 +1875,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2428,7 +2428,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -144,7 +144,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Ceci est une reprise du scénario « Les Elfes assiégés » de la campagne "
"principale « L'Héritier du trône », à la différence que l'IA joue le camp de "
@ -155,7 +155,7 @@ msgstr ""
"Note : l'IA de protection est codée comme une micro-IA. Les micro-IA peuvent "
"être ajoutées et adaptées au besoin à un scénario grâce à WML et au tag "
"[micro_ai]. Vous pouvez consulter <span color='0#00A000'>la page wiki "
"\"Micro AI\"</span> à http://wiki.wesnoth.org/Micro_AIs (en anglais) pour "
"\"Micro AI\"</span> à https://wiki.wesnoth.org/Micro_AIs (en anglais) pour "
"plus d'informations."
#. [event]
@ -447,7 +447,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Il est possible d'inclure un camp 1 contrôlé par l'utilisateur pour que la "
"partie s'arrête à chaque tour et que l'on puisse prendre le temps d'observer "
@ -463,7 +463,7 @@ msgstr ""
"Notez également que les IA animales sont codées comme des micro-IA. Les "
"micro-IA peuvent être ajoutées et adaptées au besoin à un scénario grâce à "
"WML et au tag [micro_ai]. Vous pouvez consulter <span color='0#00A000'>la "
"page wiki \"Micro AI\"</span> à http://wiki.wesnoth.org/Micro_AIs (en "
"page wiki \"Micro AI\"</span> à https://wiki.wesnoth.org/Micro_AIs (en "
"anglais) pour plus d'information."
#. [option]
@ -550,7 +550,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Il faut tenir ce passage aussi longtemps que possible. Je propose de placer "
"les meilleurs guerriers au premier rang et de renvoyer les unités blessées "
@ -561,7 +561,7 @@ msgstr ""
"NB : l' IA de défense de goulot est codée comme une micro-IA. Les micro-IA "
"peuvent être ajoutées et adaptées au besoin à un scénario grâce à WML et au "
"tag [micro_ai]. Vous pouvez consulter <span color='0#00A000'>la page wiki "
"\"Micro AI\"</span> à http://wiki.wesnoth.org/Micro_AIs (en anglais) pour "
"\"Micro AI\"</span> à https://wiki.wesnoth.org/Micro_AIs (en anglais) pour "
"plus d'information."
#. [message]: speaker=narrator
@ -686,7 +686,7 @@ msgstr ""
"Note : l'IA « chasseur » est codée comme une micro-IA. On peut ajouter et "
"adapter une micro-IA à un scénario en utilisant WML et le tag [micro_ai]. "
"<span color='#00A000'>La page wiki sur les micro-IA</span>, disponible (en "
"anglais) à http://wiki.wesnoth.org/Micro_AIs contient plus d'information."
"anglais) à https://wiki.wesnoth.org/Micro_AIs contient plus d'information."
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:104
@ -839,7 +839,7 @@ msgstr ""
"Note : l'IA Goto est codée comme une micro-IA. Les micro-IA peuvent être "
"ajoutées et adaptées au besoin à un scénario grâce à WML et au tag "
"[micro_ai]. Vous pouvez consulter <span color='0#00A000'>la page wiki "
"\"Micro AI\"</span> à http://wiki.wesnoth.org/Micro_AIs (en anglais) pour "
"\"Micro AI\"</span> à https://wiki.wesnoth.org/Micro_AIs (en anglais) pour "
"plus d'informations."
#. [objectives]
@ -1395,7 +1395,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Griffons des hautes plaines, regardez tous ces ennemis. Ils ne se comportent "
"pas normalement. La plupart d'entre eux ne bougent pas sauf si l'on "
@ -1407,7 +1407,7 @@ msgstr ""
"Autre note : la plupart des IA de gardien sont codées comme des micro-IA. "
"Les micro-IA peuvent être ajoutées et adaptées au besoin à un scénario grâce "
"à WML et au tag [micro_ai]. Vous pouvez consulter <span color='0#00A000'>la "
"page wiki \"Micro AI\"</span> à http://wiki.wesnoth.org/Micro_AIs (en "
"page wiki \"Micro AI\"</span> à https://wiki.wesnoth.org/Micro_AIs (en "
"anglais) pour plus d'informations."
#. [objectives]
@ -1567,7 +1567,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Dans ce scénario, nous montrons comment fonctionne la micro-IA « soigneurs "
"». Cette IA fait en sorte que les soigneurs de chaque camp restent en "
@ -1584,7 +1584,7 @@ msgstr ""
"Note : l'IA « soigneurs » est codée comme une micro-IA. Les micro-IA peuvent "
"être ajoutées et adaptées au besoin à un scénario grâce à WML et au tag "
"[micro_ai]. Vous pouvez consulter <span color='0#00A000'>la page wiki "
"\"Micro AI\"</span> à http://wiki.wesnoth.org/Micro_AIs (en anglais) pour "
"\"Micro AI\"</span> à https://wiki.wesnoth.org/Micro_AIs (en anglais) pour "
"plus d'informations."
#. [message]: speaker=$unit.id
@ -1741,7 +1741,7 @@ msgstr ""
"L'IA Lua « Rôdeur » est codée comme une micro-IA. Les micro-IA peuvent être "
"ajoutées et adaptées au besoin à un scénario grâce à WML et au tag "
"[micro_ai]. Vous pouvez consulter <span color='0#00A000'>la page wiki "
"\"Micro AI\"</span> à http://wiki.wesnoth.org/Micro_AIs (en anglais) pour "
"\"Micro AI\"</span> à https://wiki.wesnoth.org/Micro_AIs (en anglais) pour "
"plus d'informations."
#. [objectives]
@ -1858,7 +1858,7 @@ msgstr ""
"L'IA « Escorte de messager » est codée comme une micro-IA. Les micro-IA "
"peuvent être ajoutées et adaptées au besoin à un scénario grâce à WML et au "
"tag [micro_ai]. Vous pouvez consulter <span color='0#00A000'>la page wiki "
"\"Micro AI\"</span> à http://wiki.wesnoth.org/Micro_AIs (en anglais) pour "
"\"Micro AI\"</span> à https://wiki.wesnoth.org/Micro_AIs (en anglais) pour "
"plus d'informations."
#. [objective]: condition=win
@ -2038,7 +2038,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Vous, le joueur, controllez les bandits de Gertbrut dans ce scénario. Vous "
"pouvez tout simplement regarder les patrouilles se déplacer, ou leur couper "
@ -2171,7 +2171,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Dans ce scénario, l'IA qui contrôle les humains à l'est (Langzhar) doit "
"protéger le sorciez Rossauba, tout en l'amenant juqu'au panneau. De l'autre "
@ -2182,7 +2182,7 @@ msgstr ""
"Note : l'IA de protection est codée comme une micro-IA. Les micro-IA peuvent "
"être ajoutées et adaptées au besoin à un scénario grâce à WML et au tag "
"[micro_ai]. Vous pouvez consulter <span color='0#00A000'>la page wiki "
"\"Micro AI\"</span> à http://wiki.wesnoth.org/Micro_AIs (en anglais) pour "
"\"Micro AI\"</span> à https://wiki.wesnoth.org/Micro_AIs (en anglais) pour "
"plus d'informations."
#. [option]
@ -2297,7 +2297,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
"Si vous n'avez rien changé au code du scénario, le camp 1 recrute au hasard "
@ -2311,7 +2311,7 @@ msgstr ""
"\n"
"Les micro-IA peuvent être ajoutées et adaptées au besoin à un scénario grâce "
"à WML et au tag [micro_ai]. Vous pouvez consulter <span color='0#00A000'>la "
"page wiki \"Micro AI\"</span> à http://wiki.wesnoth.org/Micro_AIs (en "
"page wiki \"Micro AI\"</span> à https://wiki.wesnoth.org/Micro_AIs (en "
"anglais) pour plus d'informations."
#. [test]: id=micro_ai_test
@ -2884,7 +2884,7 @@ msgstr ""
"Note : l'IA d'essaim est codée comme une micro-IA. Les micro-IA peuvent être "
"ajoutées et adaptées au besoin à un scénario grâce à WML et au tag "
"[micro_ai]. Vous pouvez consulter <span color='0#00A000'>la page wiki "
"\"Micro AI\"</span> à http://wiki.wesnoth.org/Micro_AIs (en anglais) pour "
"\"Micro AI\"</span> à https://wiki.wesnoth.org/Micro_AIs (en anglais) pour "
"plus d'informations."
#. [objectives]
@ -2992,7 +2992,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Il est possible d'ajouter un camp 1 contrôlé par le joueur, de manière à "
"pouvoir arrêter le jeu à chaque tour pour observer le terrain (ou pour "
@ -3007,7 +3007,7 @@ msgstr ""
"Notez également que l'IA des loups est codée comme une micro-IA. Les micro-"
"IA peuvent être ajoutées et adaptées au besoin à un scénario grâce à WML et "
"au tag [micro_ai]. Vous pouvez consulter <span color='0#00A000'>la page wiki "
"\"Micro AI\"</span> à http://wiki.wesnoth.org/Micro_AIs (en anglais) pour "
"\"Micro AI\"</span> à https://wiki.wesnoth.org/Micro_AIs (en anglais) pour "
"plus d'informations."
#. [option]

View file

@ -139,7 +139,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -383,7 +383,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -467,7 +467,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1145,7 +1145,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1283,7 +1283,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1666,7 +1666,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1769,7 +1769,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1874,7 +1874,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2427,7 +2427,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -140,7 +140,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -384,7 +384,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -468,7 +468,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1146,7 +1146,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1284,7 +1284,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1667,7 +1667,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1770,7 +1770,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1875,7 +1875,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2428,7 +2428,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -141,7 +141,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Seo ath-achdachadh dhen chnàmh-sgeul “Na sìthichean fo shèist” aig an "
"iomairt “Oighre na cathrach” ach an cluich IF an taobh aig Conall an-seo. Is "
@ -399,7 +399,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -489,7 +489,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1172,7 +1172,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1310,7 +1310,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1693,7 +1693,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1796,7 +1796,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1901,7 +1901,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2454,7 +2454,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -147,7 +147,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Esta é unha recreación do escenario «O asedio aos elfos» da campaña "
"principal «O herdeiro ao trono», na que a intelixencia artificial controla o "
@ -160,7 +160,7 @@ msgstr ""
"como micro intelixencia artificial, que pode engadirse e adaptarse "
"facilmente ás necesidades dun escenario empregando WML e a etiqueta "
"«[micro_ai]». Bótalle unha ollada á <span color='#00A000'>documentación das "
"micro intelixencias artificiais</span> en http://wiki.wesnoth.org/Micro_AIs "
"micro intelixencias artificiais</span> en https://wiki.wesnoth.org/Micro_AIs "
"(<i>en inglés</i>) para obter máis información."
#. [event]
@ -476,7 +476,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Pódese incluír un bando 1 controlado por un xogador, de xeito que a acción "
"se deteña unha vez por rolda e sexa posíbel botar unha ollara (ou cambiar "
@ -494,7 +494,7 @@ msgstr ""
"adaptarse facilmente ás necesidades dun escenario empregando WML e a "
"etiqueta «[micro_ai]». Bótalle unha ollada á <span "
"color='#00A000'>documentación das micro intelixencias artificiais</span> en "
"http://wiki.wesnoth.org/Micro_AIs (<i>en inglés</i>) para obter máis "
"https://wiki.wesnoth.org/Micro_AIs (<i>en inglés</i>) para obter máis "
"información."
#. [option]
@ -581,7 +581,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Temos que manter ese paso mentres poidamos. Poñamos aos guerreiros máis "
"fortes na primeira liña e que os feridos retrocedan para que os sandemos. Se "
@ -593,7 +593,7 @@ msgstr ""
"adaptarse facilmente ás necesidades dun escenario empregando WML e a "
"etiqueta «[micro_ai]». Bótalle unha ollada á <span "
"color='#00A000'>documentación das micro intelixencias artificiais</span> en "
"http://wiki.wesnoth.org/Micro_AIs (<i>en inglés</i>) para obter máis "
"https://wiki.wesnoth.org/Micro_AIs (<i>en inglés</i>) para obter máis "
"información."
#. [message]: speaker=narrator
@ -723,7 +723,7 @@ msgstr ""
"intelixencia artificial, que pode engadirse e adaptarse facilmente ás "
"necesidades dun escenario empregando WML e a etiqueta «[micro_ai]». Bótalle "
"unha ollada á <span color='#00A000'>documentación das micro intelixencias "
"artificiais</span> en http://wiki.wesnoth.org/Micro_AIs (<i>en inglés</i>) "
"artificiais</span> en https://wiki.wesnoth.org/Micro_AIs (<i>en inglés</i>) "
"para obter máis información."
#. [objectives]
@ -880,7 +880,7 @@ msgstr ""
"intelixencia artificial, que pode engadirse e adaptarse facilmente ás "
"necesidades dun escenario empregando WML e a etiqueta «[micro_ai]». Bótalle "
"unha ollada á <span color='#00A000'>documentación das micro intelixencias "
"artificiais</span> en http://wiki.wesnoth.org/Micro_AIs (<i>en inglés</i>) "
"artificiais</span> en https://wiki.wesnoth.org/Micro_AIs (<i>en inglés</i>) "
"para obter máis información."
#. [objectives]
@ -1445,7 +1445,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Grifóns das Chairas Elevadas, mirade para todos estes inimigos. Non actúan "
"de maneira habitual. A maior parte deles nin se inmuta ata que te achegas a "
@ -1460,7 +1460,7 @@ msgstr ""
"adaptarse facilmente ás necesidades dun escenario empregando WML e a "
"etiqueta «[micro_ai]». Bótalle unha ollada á <span "
"color='#00A000'>documentación das micro intelixencias artificiais</span> en "
"http://wiki.wesnoth.org/Micro_AIs (<i>en inglés</i>) para obter máis "
"https://wiki.wesnoth.org/Micro_AIs (<i>en inglés</i>) para obter máis "
"información."
#. [objectives]
@ -1546,7 +1546,7 @@ msgstr ""
"roldas. As micro intelixencias artificiais poden engadirse e adaptarse "
"facilmente ás necesidades dun escenario empregando WML e a etiqueta "
"«[micro_ai]». Bótalle unha ollada á <span color='#00A000'>documentación das "
"micro intelixencias artificiais</span> en http://wiki.wesnoth.org/Micro_AIs "
"micro intelixencias artificiais</span> en https://wiki.wesnoth.org/Micro_AIs "
"(<i>en inglés</i>) para obter máis información."
#. [objectives]
@ -1616,7 +1616,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Neste escenario demóstrase o uso da micro intelixencia artificial de apoio "
"de sandadores. Esta intelixencia artificial configura os sandadores dun "
@ -1635,7 +1635,7 @@ msgstr ""
"micro intelixencia artificial, que pode engadirse e adaptarse facilmente ás "
"necesidades dun escenario empregando WML e a etiqueta «[micro_ai]». Bótalle "
"unha ollada á <span color='#00A000'>documentación das micro intelixencias "
"artificiais</span> en http://wiki.wesnoth.org/Micro_AIs (<i>en inglés</i>) "
"artificiais</span> en https://wiki.wesnoth.org/Micro_AIs (<i>en inglés</i>) "
"para obter máis información."
#. [message]: speaker=$unit.id
@ -1795,7 +1795,7 @@ msgstr ""
"intelixencia artificial, que pode engadirse e adaptarse facilmente ás "
"necesidades dun escenario empregando WML e a etiqueta «[micro_ai]». Bótalle "
"unha ollada á <span color='#00A000'>documentación das micro intelixencias "
"artificiais</span> en http://wiki.wesnoth.org/Micro_AIs (<i>en inglés</i>) "
"artificiais</span> en https://wiki.wesnoth.org/Micro_AIs (<i>en inglés</i>) "
"para obter máis información."
#. [objectives]
@ -1918,7 +1918,7 @@ msgstr ""
"micro intelixencia artificial, que pode engadirse e adaptarse facilmente ás "
"necesidades dun escenario empregando WML e a etiqueta «[micro_ai]». Bótalle "
"unha ollada á <span color='#00A000'>documentación das micro intelixencias "
"artificiais</span> en http://wiki.wesnoth.org/Micro_AIs (<i>en inglés</i>) "
"artificiais</span> en https://wiki.wesnoth.org/Micro_AIs (<i>en inglés</i>) "
"para obter máis información."
#. [objective]: condition=win
@ -2100,7 +2100,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Como xogador estás a cargo dos bandidos de Guenbur neste escenario. Podes "
"limitarte a observar como se moven as patrullas, ou podes poñer unidades no "
@ -2126,7 +2126,7 @@ msgstr ""
"adaptarse facilmente ás necesidades dun escenario empregando WML e a "
"etiqueta «[micro_ai]». Bótalle unha ollada á <span "
"color='#00A000'>documentación das micro intelixencias artificiais</span> en "
"http://wiki.wesnoth.org/Micro_AIs (<i>en inglés</i>) para obter máis "
"https://wiki.wesnoth.org/Micro_AIs (<i>en inglés</i>) para obter máis "
"información."
#. [objectives]
@ -2234,7 +2234,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Neste escenario, a intelixencia artificial que controla os humanos do leste "
"(Lánzar) ten instrucións de protexer ao mago Rosauba, e de facer que chegue "
@ -2247,7 +2247,7 @@ msgstr ""
"como micro intelixencia artificial, que pode engadirse e adaptarse "
"facilmente ás necesidades dun escenario empregando WML e a etiqueta "
"«[micro_ai]». Bótalle unha ollada á <span color='#00A000'>documentación das "
"micro intelixencias artificiais</span> en http://wiki.wesnoth.org/Micro_AIs "
"micro intelixencias artificiais</span> en https://wiki.wesnoth.org/Micro_AIs "
"(<i>en inglés</i>) para obter máis información."
#. [option]
@ -2363,7 +2363,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
"Se non cambiaches nada no código do escenario, o bando 1 usa a intelixencia "
@ -2381,7 +2381,7 @@ msgstr ""
"engadirse e adaptarse facilmente ás necesidades dun escenario empregando WML "
"e a etiqueta «[micro_ai]». Bótalle unha ollada á <span "
"color='#00A000'>documentación das micro intelixencias artificiais</span> en "
"http://wiki.wesnoth.org/Micro_AIs (<i>en inglés</i>) para obter máis "
"https://wiki.wesnoth.org/Micro_AIs (<i>en inglés</i>) para obter máis "
"información."
#. [test]: id=micro_ai_test
@ -2964,7 +2964,7 @@ msgstr ""
"intelixencia artificial, que pode engadirse e adaptarse facilmente ás "
"necesidades dun escenario empregando WML e a etiqueta «[micro_ai]». Bótalle "
"unha ollada á <span color='#00A000'>documentación das micro intelixencias "
"artificiais</span> en http://wiki.wesnoth.org/Micro_AIs (<i>en inglés</i>) "
"artificiais</span> en https://wiki.wesnoth.org/Micro_AIs (<i>en inglés</i>) "
"para obter máis información."
#. [objectives]
@ -3071,7 +3071,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Pódese incluír un bando 1 controlador por ti, para que a así a acción se "
"deteña unha vez por rolda e poidas botar unha ollada (ou modificar cousas no "
@ -3088,7 +3088,7 @@ msgstr ""
"intelixencia artificial, que pode engadirse e adaptarse facilmente ás "
"necesidades dun escenario empregando WML e a etiqueta «[micro_ai]». Bótalle "
"unha ollada á <span color='#00A000'>documentación das micro intelixencias "
"artificiais</span> en http://wiki.wesnoth.org/Micro_AIs (<i>en inglés</i>) "
"artificiais</span> en https://wiki.wesnoth.org/Micro_AIs (<i>en inglés</i>) "
"para obter máis información."
#. [option]

View file

@ -140,7 +140,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -384,7 +384,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -468,7 +468,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1146,7 +1146,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1284,7 +1284,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1667,7 +1667,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1770,7 +1770,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1875,7 +1875,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2428,7 +2428,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -141,7 +141,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -385,7 +385,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -469,7 +469,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1147,7 +1147,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1285,7 +1285,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1668,7 +1668,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1771,7 +1771,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1876,7 +1876,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2429,7 +2429,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -152,7 +152,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Ez az pálya a „Trónörökös” hadjárat „Tünde-föld ostroma” pályájának az "
"újraírt verziója, csak most az MI Konrad oldalán áll. A pálya célja, hogy "
@ -423,7 +423,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -512,7 +512,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1202,7 +1202,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1341,7 +1341,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1724,7 +1724,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1827,7 +1827,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1939,7 +1939,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
"Ez az pálya a „Trónörökös” hadjárat „Tünde-föld ostroma” pályájának az "
@ -2496,7 +2496,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -139,7 +139,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -383,7 +383,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -467,7 +467,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1145,7 +1145,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1283,7 +1283,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1666,7 +1666,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1769,7 +1769,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1874,7 +1874,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2427,7 +2427,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -139,7 +139,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -383,7 +383,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -467,7 +467,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1145,7 +1145,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1283,7 +1283,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1666,7 +1666,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1769,7 +1769,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1874,7 +1874,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2427,7 +2427,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -142,7 +142,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Questo è il rifacimento dello scenario “Gli elfi assediati” estratto dalla "
"campagna “Lerede al trono”, soltanto che la IA qui muove la squadra di "
@ -154,7 +154,7 @@ msgstr ""
"essere facilmente aggiunta ed adattata alle esigenze di uno scenario "
"utilizzando soltanto il linguaggio WML e il tag [micro_ai]. Per avere altre "
"informazioni, visita la <span color='#00A000'>pagina wiki Micro AI</span> "
"allindirizzo http://wiki.wesnoth.org/Micro_AIs ."
"allindirizzo https://wiki.wesnoth.org/Micro_AIs ."
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:226
@ -471,7 +471,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"È possibile includere una Squadra 1 con controllo umano, in modo che "
"lazione si fermi una volta per ogni turno, per poter dare unocchiata in "
@ -488,7 +488,7 @@ msgstr ""
"Nota: Una Micro IA può essere facilmente aggiunta ed adattata alle esigenze "
"di uno scenario utilizzando soltanto il linguaggio WML e il tag [micro_ai]. "
"Per avere altre informazioni, visita la <span color='#00A000'>pagina wiki "
"Micro AI</span> allindirizzo http://wiki.wesnoth.org/Micro_AIs ."
"Micro AI</span> allindirizzo https://wiki.wesnoth.org/Micro_AIs ."
#. [option]
#: data/ai/micro_ais/scenarios/animals.cfg:378
@ -574,7 +574,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Abbiamo bisogno di tenere quel passo più a lungo possibile. Mettiamo i "
"nostri combattenti più forti in prima linea e portiamo le unità ferite in "
@ -586,7 +586,7 @@ msgstr ""
"Micro IA può essere facilmente aggiunta ed adattata alle esigenze di uno "
"scenario utilizzando soltanto il linguaggio WML e il tag [micro_ai]. Per "
"avere altre informazioni, visita la <span color='#00A000'>pagina wiki Micro "
"AI</span> allindirizzo http://wiki.wesnoth.org/Micro_AIs ."
"AI</span> allindirizzo https://wiki.wesnoth.org/Micro_AIs ."
#. [message]: speaker=narrator
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:110
@ -714,7 +714,7 @@ msgstr ""
"essere facilmente aggiunta ed adattata alle esigenze di uno scenario "
"utilizzando soltanto il linguaggio WML e il tag [micro_ai]. Per avere altre "
"informazioni, visita la <span color='#00A000'>pagina wiki Micro AI</span> "
"allindirizzo http://wiki.wesnoth.org/Micro_AIs ."
"allindirizzo https://wiki.wesnoth.org/Micro_AIs ."
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:104
@ -870,7 +870,7 @@ msgstr ""
"essere facilmente aggiunta ed adattata alle esigenze di uno scenario "
"utilizzando soltanto il linguaggio WML e il tag [micro_ai]. Per avere altre "
"informazioni, visita la <span color='#00A000'>pagina wiki Micro AI</span> "
"allindirizzo http://wiki.wesnoth.org/Micro_AIs ."
"allindirizzo https://wiki.wesnoth.org/Micro_AIs ."
#. [objectives]
#: data/ai/micro_ais/scenarios/goto.cfg:429
@ -1434,7 +1434,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Grifoni degli Altopiani, osservate tutti questi nemici. Normalmente non si "
"comportano così. La maggior parte di loro non si muove fintanto che non ci "
@ -1608,7 +1608,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"In questo scenario daremo dimostrazione della Micro AI «Guaritore di "
"supporto». Questa IA controlla i curatori di una squadra in modo che stiano "
@ -1627,7 +1627,7 @@ msgstr ""
"Micro IA può essere facilmente aggiunta ed adattata alle esigenze di uno "
"scenario utilizzando soltanto il linguaggio WML e il tag [micro_ai]. Per "
"avere altre informazioni, visita la <span color='#00A000'>pagina wiki Micro "
"AI</span> allindirizzo http://wiki.wesnoth.org/Micro_AIs ."
"AI</span> allindirizzo https://wiki.wesnoth.org/Micro_AIs ."
#. [message]: speaker=$unit.id
#: data/ai/micro_ais/scenarios/healer_support.cfg:100
@ -1789,7 +1789,7 @@ msgstr ""
"facilmente aggiunta ed adattata alle esigenze di uno scenario utilizzando "
"soltanto il linguaggio WML e il tag [micro_ai]. Per avere altre "
"informazioni, visita la <span color='#00A000'>pagina wiki Micro AI</span> "
"allindirizzo http://wiki.wesnoth.org/Micro_AIs ."
"allindirizzo https://wiki.wesnoth.org/Micro_AIs ."
#. [objectives]
#: data/ai/micro_ais/scenarios/lurkers.cfg:485
@ -1913,7 +1913,7 @@ msgstr ""
"IA può essere facilmente aggiunta ed adattata alle esigenze di uno scenario "
"utilizzando soltanto il linguaggio WML e il tag [micro_ai]. Per avere altre "
"informazioni, visita la <span color='#00A000'>pagina wiki Micro AI</span> "
"allindirizzo http://wiki.wesnoth.org/Micro_AIs ."
"allindirizzo https://wiki.wesnoth.org/Micro_AIs ."
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/messenger_escort.cfg:165
@ -2096,7 +2096,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Tu, in quanto giocatore, in questo scenario guidi i banditi di Gertburt. "
"Puoi limitarti a guardare le pattuglie che fanno il loro lavoro, oppure puoi "
@ -2234,7 +2234,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"In questo scenario, lIA che conduce la fazione umana ad est (Langzhar) è "
"programmata per proteggere il mago Rossauba mentre si muove in tutta "
@ -2247,7 +2247,7 @@ msgstr ""
"essere facilmente aggiunta ed adattata alle esigenze di uno scenario "
"utilizzando soltanto il linguaggio WML e il tag [micro_ai]. Per avere altre "
"informazioni, visita la <span color='#00A000'>pagina wiki Micro AI</span> "
"allindirizzo http://wiki.wesnoth.org/Micro_AIs ."
"allindirizzo https://wiki.wesnoth.org/Micro_AIs ."
#. [option]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:155
@ -2361,7 +2361,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
"Se non avete cambiato nulla nel codice dello scenario, la squadra 1 utilizza "
@ -2376,7 +2376,7 @@ msgstr ""
"Una Micro IA può essere facilmente aggiunta ed adattata alle esigenze di uno "
"scenario utilizzando soltanto il linguaggio WML e il tag [micro_ai]. Per "
"avere altre informazioni, visita la <span color='#00A000'>pagina wiki Micro "
"AI</span> allindirizzo http://wiki.wesnoth.org/Micro_AIs ."
"AI</span> allindirizzo https://wiki.wesnoth.org/Micro_AIs ."
#. [test]: id=micro_ai_test
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:5
@ -2965,7 +2965,7 @@ msgstr ""
"facilmente aggiunta ed adattata alle esigenze di uno scenario utilizzando "
"soltanto il linguaggio WML e il tag [micro_ai]. Per avere altre "
"informazioni, visita la <span color='#00A000'>pagina wiki Micro AI</span> "
"allindirizzo http://wiki.wesnoth.org/Micro_AIs ."
"allindirizzo https://wiki.wesnoth.org/Micro_AIs ."
#. [objectives]
#: data/ai/micro_ais/scenarios/swarm.cfg:154
@ -3073,7 +3073,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"É possibile includere una fazione 1 con controllo umano, in modo che "
"lazione si fermi ad ogni turno per dare unocchiata in giro (o per fare "
@ -3092,7 +3092,7 @@ msgstr ""
"IA può essere facilmente aggiunta ed adattata alle esigenze di uno scenario "
"utilizzando soltanto il linguaggio WML e il tag [micro_ai]. Per avere altre "
"informazioni, visita la <span color='#00A000'>pagina wiki Micro AI</span> "
"allindirizzo http://wiki.wesnoth.org/Micro_AIs ."
"allindirizzo https://wiki.wesnoth.org/Micro_AIs ."
#. [option]
#: data/ai/micro_ais/scenarios/wolves.cfg:214

View file

@ -137,7 +137,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -384,7 +384,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -468,7 +468,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1146,7 +1146,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1284,7 +1284,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1667,7 +1667,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1770,7 +1770,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1875,7 +1875,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2428,7 +2428,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -140,7 +140,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -384,7 +384,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -468,7 +468,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1146,7 +1146,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1284,7 +1284,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1667,7 +1667,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1770,7 +1770,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1875,7 +1875,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2428,7 +2428,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -148,7 +148,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -392,7 +392,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -476,7 +476,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1157,7 +1157,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1305,7 +1305,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1690,7 +1690,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1793,7 +1793,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1898,7 +1898,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2459,7 +2459,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -138,7 +138,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -382,7 +382,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -466,7 +466,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1144,7 +1144,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1286,7 +1286,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1669,7 +1669,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1772,7 +1772,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1877,7 +1877,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2433,7 +2433,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -141,7 +141,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -385,7 +385,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -469,7 +469,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1147,7 +1147,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1285,7 +1285,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1668,7 +1668,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1771,7 +1771,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1876,7 +1876,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2429,7 +2429,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -139,7 +139,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -383,7 +383,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -467,7 +467,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1145,7 +1145,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1283,7 +1283,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1666,7 +1666,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1769,7 +1769,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1874,7 +1874,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2427,7 +2427,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -139,7 +139,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -383,7 +383,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -467,7 +467,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1145,7 +1145,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1283,7 +1283,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1666,7 +1666,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1769,7 +1769,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1874,7 +1874,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2427,7 +2427,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -140,7 +140,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -384,7 +384,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -468,7 +468,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1146,7 +1146,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1284,7 +1284,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1667,7 +1667,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1770,7 +1770,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1875,7 +1875,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2428,7 +2428,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -140,7 +140,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -384,7 +384,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -468,7 +468,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1146,7 +1146,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1284,7 +1284,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1667,7 +1667,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1770,7 +1770,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1875,7 +1875,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2428,7 +2428,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -141,7 +141,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -385,7 +385,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -469,7 +469,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1147,7 +1147,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1285,7 +1285,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1668,7 +1668,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1771,7 +1771,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1876,7 +1876,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2429,7 +2429,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -163,7 +163,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#
@ -434,7 +434,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#
@ -532,7 +532,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#
@ -1299,7 +1299,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#
@ -1457,7 +1457,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#
@ -1891,7 +1891,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#
@ -2008,7 +2008,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#
@ -2127,7 +2127,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2754,7 +2754,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#

View file

@ -140,7 +140,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -384,7 +384,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -468,7 +468,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1146,7 +1146,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1284,7 +1284,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1667,7 +1667,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1770,7 +1770,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1875,7 +1875,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2428,7 +2428,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -147,7 +147,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Esta és una reconstrucció de l'escenari «Els elfos sitiats» de la campanya "
"principal «Hereu al tro», encara que, en este cas, la IA juga del costat de "
@ -468,7 +468,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"És possible incloure un costat 1 controlat pel jugador, per a que l'acció es "
"detinga en cada tanda i pegar una mirada (o per a manipular coses en modo de "
@ -573,7 +573,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Necessitem tindre baix control eixe pas tant de temps com pugam. Posem al "
"front als nostres lluitadors més forts i mogam a les unitats ferides a la "
@ -1414,7 +1414,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Grifos dels altiplans, mireu tots estos enemics. No es comporten en "
"normalitat. La majoria d'ells no es mou en absolut a no ser que nos posem al "
@ -1585,7 +1585,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"En este escenari vàrem demostrar l'us de la micro IA «soport sanador». Esta "
"IA configura als sanadors d'un dels costats per a que permaneixquen despuix "
@ -2067,7 +2067,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Vosté, com a jugador, està a càrrec dels bandits de Gertburt en este "
"escenari. Pot simplement observar com es mouen les patrulles pels afores, o "
@ -2204,7 +2204,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"En este escenari, la IA que controla als humans de l'est (Langzhar) ha segut "
"configurada per a protegir a l'enchiser Rossauba, mentres mou ad esta en "
@ -2345,7 +2345,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
"Si vosté no ha canviat res en el còdic de l'escenari, el costat 1 utilisa la "
@ -3055,7 +3055,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"És possible incloure un costat 1 controlat per un jugador, per a que l'acció "
"es detinga despuix de cada tanda i poder pegar una ullada (o per a manipular "
@ -3072,7 +3072,7 @@ msgstr ""
"La IA «llops» s'ha codificat com una micro IA. Una micro IA pot ser afegida "
"i adaptada a les necessitats d'un escenari fàcilment solament en el us de "
"WML i l'etiqueta [micro_ai]. Comprove la <span color='#00A000'>pàgina de la "
"wiki de micro IAs</span> en http://wiki.wesnoth.org/Micro_AIs per a més "
"wiki de micro IAs</span> en https://wiki.wesnoth.org/Micro_AIs per a més "
"informació sobre el tema."
#. [option]

View file

@ -141,7 +141,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -385,7 +385,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -469,7 +469,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1147,7 +1147,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1285,7 +1285,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1668,7 +1668,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1771,7 +1771,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1876,7 +1876,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2429,7 +2429,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -141,7 +141,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -385,7 +385,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -469,7 +469,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1147,7 +1147,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1285,7 +1285,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1668,7 +1668,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1771,7 +1771,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1876,7 +1876,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2429,7 +2429,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -142,7 +142,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Toto je variácia na scénu 'Elfovia v obkľúčení' z výpravy 'Dedič trónu' s "
"tým, že počítač hrá za stranu Konráda. Cieľom je dopraviť Konráda k "
@ -152,7 +152,7 @@ msgstr ""
"Poznámka: Ochranárska UI je naprogramovaná ako Mikro UI. Mikro UI môže byť "
"pridaná a adaptovaná k cieľu scenára ľahko iba použitím WML a tagu "
"[micro_ai]. Pozrite si <span color='#00A000'>Mikro UI wiki stránku</span> na "
"http://wiki.wesnoth.org/Micro_AIs pre viac informácií."
"https://wiki.wesnoth.org/Micro_AIs pre viac informácií."
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:226
@ -458,7 +458,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Je možné zahrnúť aj človekom kontrolovanú stranu 1, takže akcia sa každé "
"kolo zastaví a bude možné sa porozhliadať (alebo narobiť s vecami bordel v "
@ -474,7 +474,7 @@ msgstr ""
"Taktiež berte na vedomie: Zvieracie UI sú naprogramované ako Mikro UI. Mikro "
"UI môže byť pridaná a adaptovaná k cieľu scenára ľahko iba použitím WML a "
"tagu [micro_ai]. Pozrite si <span color='#00A000'>Mikro UI wiki stránku</"
"span> na http://wiki.wesnoth.org/Micro_AIs pre viac informácii."
"span> na https://wiki.wesnoth.org/Micro_AIs pre viac informácii."
#. [option]
#: data/ai/micro_ais/scenarios/animals.cfg:378
@ -560,7 +560,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Musíme udržať tento priechod tak dlho, ako sa len bude dať. Dajme našich "
"najsilnejších bojovníkov do prvej línie a sťahujme zranených naspäť kvôli "
@ -570,7 +570,7 @@ msgstr ""
"Poznámka: UI Prekážkovej Obrany je naprogramovaná ako Mikro UI. Mikro UI "
"môže byť pridaná a adaptovaná k cieľu scenára ľahko iba použitím WML a tagu "
"[micro_ai]. Pozrite si <span color='#00A000'>Mikro UI wiki stránku</span> na "
"http://wiki.wesnoth.org/Micro_AIs pre viac informácii."
"https://wiki.wesnoth.org/Micro_AIs pre viac informácii."
#. [message]: speaker=narrator
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:110
@ -695,7 +695,7 @@ msgstr ""
"Poznámka: Lovecká UI je naprogramovaná ako Mikro UI. Mikro UI môže byť "
"pridaná a adaptovaná k cieľu scenára ľahko iba použitím WML a tagu "
"[micro_ai]. Pozrite si <span color='#00A000'>Mikro UI wiki stránku</span> na "
"http://wiki.wesnoth.org/Micro_AIs pre viac informácii."
"https://wiki.wesnoth.org/Micro_AIs pre viac informácii."
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:104
@ -848,7 +848,7 @@ msgstr ""
"Poznámka: Chodiaca UI je naprogramovaná ako Mikro UI. Mikro UI môže byť "
"pridaná a adaptovaná k cieľu scenára ľahko iba použitím WML a tagu "
"[micro_ai]. Pozrite si <span color='#00A000'>Mikro UI wiki stránku</span> na "
"http://wiki.wesnoth.org/Micro_AIs pre viac informácii."
"https://wiki.wesnoth.org/Micro_AIs pre viac informácii."
#. [objectives]
#: data/ai/micro_ais/scenarios/goto.cfg:429
@ -1401,7 +1401,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Gryfovia z Vysokých Pláni, pozrite sa na všetkých týchto nepriateľov. "
"Nesprávajú sa normálne. Väčšina z nich sa vôbec nehýbe, pokiaľ sa k nim "
@ -1413,7 +1413,7 @@ msgstr ""
"Ďalšia poznámka: Mnohé zo Strážcovských UI sú naprogramované ako Mikro UI. "
"Mikro UI môže byť pridaná a adaptovaná k cieľu scenára ľahko iba použitím "
"WML a tagu [micro_ai]. Pozrite si <span color='#00A000'>Mikro UI wiki "
"stránku</span> na http://wiki.wesnoth.org/Micro_AIs pre viac informácii."
"stránku</span> na https://wiki.wesnoth.org/Micro_AIs pre viac informácii."
#. [objectives]
#: data/ai/micro_ais/scenarios/guardians.cfg:588
@ -1497,7 +1497,7 @@ msgstr ""
"regrútov) a Poslo-eskortovaciu UI, ktorá bude riešiť eskortu. Mikro UI môže "
"byť pridaná a adaptovaná k cieľu scenára ľahko iba použitím WML a tagu "
"[micro_ai]. Pozrite si <span color='#00A000'>Mikro UI wiki stránku</span> na "
"http://wiki.wesnoth.org/Micro_AIs pre viac informácii."
"https://wiki.wesnoth.org/Micro_AIs pre viac informácii."
#. [objectives]
#: data/ai/micro_ais/scenarios/hang_out.cfg:127
@ -1566,7 +1566,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"V tomto scenári demonštrujeme použitie Liečiteľsko-podpornej Mikro UI. Táto "
"UI ovláda liečiteľov strany tak, aby zostali za vojnovými líniami a liečili "
@ -1581,7 +1581,7 @@ msgstr ""
"Poznámka: Liečiteľsko-podporná UI je naprogramovaná ako Mikro UI. Mikro UI "
"môže byť pridaná a adaptovaná k cieľu scenára ľahko iba použitím WML a tagu "
"[micro_ai]. Pozrite si <span color='#00A000'>Mikro UI wiki stránku</span> na "
"http://wiki.wesnoth.org/Micro_AIs pre viac informácii."
"https://wiki.wesnoth.org/Micro_AIs pre viac informácii."
#. [message]: speaker=$unit.id
#: data/ai/micro_ais/scenarios/healer_support.cfg:100
@ -1861,7 +1861,7 @@ msgstr ""
"Poslo-eskortovacie UI je naprogramované ako Mikro UI. Mikro UI môže byť "
"pridaná a adaptovaná k cieľu scenára ľahko iba použitím WML a tagu "
"[micro_ai]. Pozri si <span color='#00A000'>Mikro UI wiki stránku</span> na "
"http://wiki.wesnoth.org/Micro_AIs pre viac informácii."
"https://wiki.wesnoth.org/Micro_AIs pre viac informácii."
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/messenger_escort.cfg:165
@ -2041,7 +2041,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Ty, ako hráč, máš na starosti v tomto scenári Gertburtových banditov. Môžeš "
"sa buď jednducho pozerať na hliadky, ako sa hýbu mape, ale im poslať do "
@ -2065,7 +2065,7 @@ msgstr ""
"Hliadková UI kontrolujúce jednotky strany 2 je naprogramovaná ako Mikro UI. "
"Mikro UI môže byť pridaná a adaptovaná k cieľu scenára ľahko iba použitím "
"WML a tagu [micro_ai]. Pozrite si <span color='#00A000'>Mikro UI wiki "
"stránku</span> na http://wiki.wesnoth.org/Micro_AIs pre viac informácii."
"stránku</span> na https://wiki.wesnoth.org/Micro_AIs pre viac informácii."
#. [objectives]
#: data/ai/micro_ais/scenarios/patrols.cfg:254
@ -2174,7 +2174,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"V tomto scenári, UI hrajúca za ľudí na východe (Langzar) dostalo pokyn "
"ochrániť čarodejníka Rossaubu a bezpečne ho doviesť k smerovke. Na opačnej "
@ -2185,7 +2185,7 @@ msgstr ""
"Poznámka: Ochranárske UI je naprogramované ako Mikro UI. Mikro UI môže byť "
"pridaná a adaptovaná k cieľu scenára ľahko iba použitím WML a tagu "
"[micro_ai]. Pozrite si <span color='#00A000'>Mikro UI wiki stránku</span> na "
"http://wiki.wesnoth.org/Micro_AIs pre viac informácií."
"https://wiki.wesnoth.org/Micro_AIs pre viac informácií."
#. [option]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:155
@ -2300,7 +2300,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
"Ak si nič nezmenil v kóde scenára, strana 1 používa Náhodne verbujúcu Mikro "
@ -2314,7 +2314,7 @@ msgstr ""
"\n"
"Mikro UI môže byť pridaná a adaptovaná k cieľu scenára ľahko iba použitím "
"WML a tagu [micro_ai]. Pozrite si <span color='#00A000'>Mikro UI wiki "
"stránku</span> na http://wiki.wesnoth.org/Micro_AIs pre viac informácií."
"stránku</span> na https://wiki.wesnoth.org/Micro_AIs pre viac informácií."
#. [test]: id=micro_ai_test
#: data/ai/micro_ais/scenarios/scenario_micro_ai.cfg:5
@ -2986,7 +2986,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Je možné zahrnúť aj človekom kontrolovanú stranu 1, takže akcia sa zastaví "
"na začiatku každého ťahu (možnosť rozhliadnutia sa, prípadne hrania sa s "
@ -3003,7 +3003,7 @@ msgstr ""
"Taktiež si všimni, že vlčia UI je naprogramovaná ako Mikro UI. Mikro UI môže "
"byť pridaná a adaptovaná k cieľu scenára ľahko iba použitím WML a tagu "
"[micro_ai]. Pozrite si <span color='#00A000'>Mikro UI wiki stránku</span> na "
"http://wiki.wesnoth.org/Micro_AIs pre viac informácii."
"https://wiki.wesnoth.org/Micro_AIs pre viac informácii."
#. [option]
#: data/ai/micro_ais/scenarios/wolves.cfg:214

View file

@ -141,7 +141,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -385,7 +385,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -469,7 +469,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1147,7 +1147,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1285,7 +1285,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1668,7 +1668,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1771,7 +1771,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1876,7 +1876,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2429,7 +2429,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -141,7 +141,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -386,7 +386,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -470,7 +470,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1148,7 +1148,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1286,7 +1286,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1669,7 +1669,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1772,7 +1772,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1877,7 +1877,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2430,7 +2430,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -141,7 +141,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -386,7 +386,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -470,7 +470,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1148,7 +1148,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1286,7 +1286,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1669,7 +1669,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1772,7 +1772,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1877,7 +1877,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2430,7 +2430,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -141,7 +141,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -386,7 +386,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -470,7 +470,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1148,7 +1148,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1286,7 +1286,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1669,7 +1669,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1772,7 +1772,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1877,7 +1877,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2430,7 +2430,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -141,7 +141,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -386,7 +386,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -470,7 +470,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1148,7 +1148,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1286,7 +1286,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1669,7 +1669,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1772,7 +1772,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1877,7 +1877,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2430,7 +2430,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -140,7 +140,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -384,7 +384,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -468,7 +468,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1146,7 +1146,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1284,7 +1284,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1667,7 +1667,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1770,7 +1770,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1875,7 +1875,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2428,7 +2428,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -139,7 +139,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -383,7 +383,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -467,7 +467,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1145,7 +1145,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1283,7 +1283,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1666,7 +1666,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1769,7 +1769,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1874,7 +1874,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2427,7 +2427,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -140,7 +140,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -384,7 +384,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -468,7 +468,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1146,7 +1146,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1284,7 +1284,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1667,7 +1667,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1770,7 +1770,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1875,7 +1875,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2428,7 +2428,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -141,7 +141,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -385,7 +385,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -469,7 +469,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1147,7 +1147,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1285,7 +1285,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1668,7 +1668,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1771,7 +1771,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1876,7 +1876,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2429,7 +2429,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -159,7 +159,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Trong màn chơi này, trí tuệ nhân tạo điều khiển con người ở phía đông "
"(Langzhar) được chỉ thị bảo vệ phù thủy Rossauba, trong khi di chuyển anh ta "
@ -482,7 +482,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Cũng có thể bao gồm phe 1 do con người điều khiển, để hành động dừng lại mỗi "
"lượt để xem xét (hoặc để can thiệp linh tinh trong chế độ gỡ lỗi).\n"
@ -584,7 +584,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Chúng ta cần giữ lối ra vào đó lâu hết mức có thể. Hãy đặt các đấu sĩ mạnh "
"nhất của chúng ta ở mặt trận và đưa những đơn vị bị thương về phía sau để "
@ -1423,7 +1423,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Sư tử đầu chim vùng núi cao, hãy nhìn tất cả các kẻ thù đó. Chúng không ứng "
"xử bình thường. Hầu hết chúng không di chuyển tí nào trừ khi chúng ta đến "
@ -1521,7 +1521,7 @@ msgstr ""
"tuệ nhân tạo Hộ Tống sứ giả - sẽ diễn ra sau đó. Một tiểu trí tuệ nhân tạo "
"có thể được thêm và thích ứng dễ dàng theo nhu cầu của một màn chơi, chỉ sử "
"dụng WML và thẻ [micro_ai]. Kiểm tra <span color='#00A000'>trang wiki tiểu "
"trí tuệ nhân tạo</span> ở http://wiki.wesnoth.org/Micro_AIs để biết thêm "
"trí tuệ nhân tạo</span> ở https://wiki.wesnoth.org/Micro_AIs để biết thêm "
"thông tin."
#. [objectives]
@ -1592,7 +1592,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Trong màn chơi này, chúng tôi minh họa cách sử dụng trí tuệ nhân tạo Hỗ trợ "
"điều trị viên. Trí tuệ nhân tạo này cấu hình các điều trị viên của một phe "
@ -2072,7 +2072,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Bạn, trong vai trò người chơi, chịu trách nhiệm điều khiển bọn cướp của "
"Gertburt trong màn chơi này. Bạn có thể đơn giản theo dõi bọn lính tuần tra "
@ -2097,7 +2097,7 @@ msgstr ""
"tiểu trí tuệ nhân tạo. Một tiểu trí tuệ nhân tạo có thể được thêm và thích "
"ứng dễ dàng theo nhu cầu của một màn chơi, chỉ sử dụng WML và thẻ "
"[micro_ai]. Kiểm tra <span color='#00A000'>trang wiki tiểu trí tuệ nhân tạo</"
"span> ở http://wiki.wesnoth.org/Micro_AIs để biết thêm thông tin."
"span> ở https://wiki.wesnoth.org/Micro_AIs để biết thêm thông tin."
#. [objectives]
#: data/ai/micro_ais/scenarios/patrols.cfg:254
@ -2206,7 +2206,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Trong màn chơi này, trí tuệ nhân tạo điều khiển con người ở phía đông "
"(Langzhar) được chỉ thị bảo vệ phù thủy Rossauba, trong khi di chuyển anh ta "
@ -2346,7 +2346,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
"Nếu bạn không thay đổi bất kỳ thứ gì trong mã nguồn màn chơi, phe 1 sử dụng "
@ -3040,7 +3040,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Cũng có thể bao gồm phe 1 do con người điều khiển, để hành động dừng lại mỗi "
"lượt để xem xét (hoặc để can thiệp linh tinh trong chế độ gỡ lỗi). Trong chế "

View file

@ -130,7 +130,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -374,7 +374,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -458,7 +458,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1136,7 +1136,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1274,7 +1274,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1657,7 +1657,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1760,7 +1760,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1865,7 +1865,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2418,7 +2418,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -140,14 +140,14 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"这是主线战役“王座继承人”中“精灵受困”场景的再演绎区别只在于此处是AI在控制科"
"纳德的阵营。目标是移动科纳德至西北方路标处,同时要确保科纳德和德法多都存活。"
"此处使用的AI与<b>保护单位<b>场景中使用的AI相同。\n"
"\n"
"注保护单位AI是作为微AI来编写的。微AI可以只使用WML和[micro_ai]标签来加入到场"
"景中并根据场景的需要进行适配。请参阅http://wiki.wesnoth.org/Micro_AIs处的"
"景中并根据场景的需要进行适配。请参阅https://wiki.wesnoth.org/Micro_AIs处的"
"<span color='#00A000'>微AI维基页面</span>以获得更多信息。"
#. [event]
@ -435,7 +435,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"场景中可以包含由人类控制的阵营1以使行动每回合停止一次供四处观察或使用调"
"试模式搞事)。\n"
@ -446,7 +446,7 @@ msgstr ""
"\n"
"此外请注意动物AI是作为微AI来编写的。仅使用WML和[micro_ai]标签即可很容易地将"
"微AI加入场景中并根据场景的需要进行适配。请查看<span color='#00A000'>微AI的"
"wiki页面</span>http://wiki.wesnoth.org/Micro_AIs以获得更多信息。"
"wiki页面</span>https://wiki.wesnoth.org/Micro_AIs以获得更多信息。"
#. [option]
#: data/ai/micro_ais/scenarios/animals.cfg:378
@ -531,7 +531,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"我们得尽可能拖住他们。把最强的战士放在前线,把负伤的单位带到后方疗伤。如果足"
"够小心,我们甚至可能赢得这次战斗。完成征募后,我会立刻加入你的队伍参与战"
@ -539,7 +539,7 @@ msgstr ""
"\n"
"注瓶颈防御AI是作为微AI来编写的。仅使用WML和[micro_ai]标签即可很容易地将微AI"
"加入场景中,并根据场景的需要进行适配。请查看<span color='#00A000'>微AI的wiki"
"页面</span>http://wiki.wesnoth.org/Micro_AIs以获得更多信息。"
"页面</span>https://wiki.wesnoth.org/Micro_AIs以获得更多信息。"
#. [message]: speaker=narrator
#: data/ai/micro_ais/scenarios/bottleneck_defense.cfg:110
@ -654,7 +654,7 @@ msgstr ""
"\n"
"注猎手AI是作为微AI来编写的。仅使用WML和[micro_ai]标签即可很容易地将微AI加入"
"场景中,并根据场景的需要进行适配。请查看<span color='#00A000'>微AI的wiki页面"
"</span>http://wiki.wesnoth.org/Micro_AIs以获得更多信息。"
"</span>https://wiki.wesnoth.org/Micro_AIs以获得更多信息。"
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:104
@ -800,7 +800,7 @@ msgstr ""
"\n"
"注Goto AI是作为微AI来编写的。仅使用WML和[micro_ai]标签即可很容易地将微AI加"
"入场景中,并根据场景的需要进行适配。请查看<span color='#00A000'>微AI的wiki页"
"面</span>http://wiki.wesnoth.org/Micro_AIs以获得更多信息。"
"面</span>https://wiki.wesnoth.org/Micro_AIs以获得更多信息。"
#. [objectives]
#: data/ai/micro_ais/scenarios/goto.cfg:429
@ -1314,7 +1314,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"高原狮鹫,看看这些敌人。他们的行为并不寻常。其中绝大部分完全不会行动,除非我"
"们接近他们。让我们看看他们会如何对我们的行动做出反应。\n"
@ -1323,7 +1323,7 @@ msgstr ""
"\n"
"另一个提醒这些守卫AI中的绝大部分是作为微AI来编写的。仅使用WML和[micro_ai]标"
"签即可很容易地将微AI加入场景中并根据场景的需要进行适配。请查看<span "
"color='#00A000'>微AI的wiki页面</span>http://wiki.wesnoth.org/Micro_AIs以"
"color='#00A000'>微AI的wiki页面</span>https://wiki.wesnoth.org/Micro_AIs以"
"获得更多信息。"
#. [objectives]
@ -1469,7 +1469,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"在此场景中将演示疗伤支援微AI的使用。此AI将一个阵营的疗伤者配置于战线之后"
"不论在何种情况下,都会治疗受伤或受威胁的单位,而不是参与进攻。它有几个可配置"
@ -1481,7 +1481,7 @@ msgstr ""
"\n"
"注疗伤支援AI是作为微AI来编写的。仅使用WML和[micro_ai]标签即可很容易地将微AI"
"加入场景中,并根据场景的需要进行适配。请查看<span color='#00A000'>微AI的wiki"
"页面</span>http://wiki.wesnoth.org/Micro_AIs以获得更多信息。"
"页面</span>https://wiki.wesnoth.org/Micro_AIs以获得更多信息。"
#. [message]: speaker=$unit.id
#: data/ai/micro_ais/scenarios/healer_support.cfg:100
@ -1631,7 +1631,7 @@ msgstr ""
"\n"
"Lua潜伏者AI是作为微AI来编写的。仅使用WML和[micro_ai]标签即可很容易地将微AI加"
"入场景中,并根据场景的需要进行适配。请查看<span color='#00A000'>微AI的wiki页"
"面</span>http://wiki.wesnoth.org/Micro_AIs以获得更多信息。"
"面</span>https://wiki.wesnoth.org/Micro_AIs以获得更多信息。"
#. [objectives]
#: data/ai/micro_ais/scenarios/lurkers.cfg:485
@ -1742,7 +1742,7 @@ msgstr ""
"\n"
"信使护送AI是作为微AI来编写的。仅使用WML和[micro_ai]标签即可很容易地将微AI加入"
"场景中,并根据场景的需要进行适配。请查看<span color='#00A000'>微AI的wiki页面"
"</span>http://wiki.wesnoth.org/Micro_AIs以获得更多信息。"
"</span>https://wiki.wesnoth.org/Micro_AIs以获得更多信息。"
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/messenger_escort.cfg:165
@ -1915,7 +1915,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"你作为玩家,在此场景中控制哥特巴特的强盗。你可以仅仅只是观察四处移动的巡逻"
"队,也可以把单位移过去挡道。三个巡逻单位接到指示,在面对敌方单位时会表现出不"
@ -1934,7 +1934,7 @@ msgstr ""
"\n"
"控制所有阵营2单位的巡逻AI是作为微AI来编写的。仅使用WML和[micro_ai]标签即可很"
"容易地将微AI加入场景中并根据场景的需要进行适配。请查看<span "
"color='#00A000'>微AI的wiki页面</span>http://wiki.wesnoth.org/Micro_AIs以"
"color='#00A000'>微AI的wiki页面</span>https://wiki.wesnoth.org/Micro_AIs以"
"获得更多信息。"
#. [objectives]
@ -2039,7 +2039,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"在此场景中扮演东面人类朗扎的AI接到指示会保护巫师罗扫巴同时会把他移"
"动到路标处。而另一边,阔扎的单位(在西面)会主要攻击罗扫巴,哪怕有更好的目标"
@ -2047,7 +2047,7 @@ msgstr ""
"\n"
"注保护单位AI是作为微AI来编写的。仅使用WML和[micro_ai]标签即可很容易地将微AI"
"加入场景中,并根据场景的需要进行适配。请查看<span color='#00A000'>微AI的wiki"
"页面</span>http://wiki.wesnoth.org/Micro_AIs以获得更多信息。"
"页面</span>https://wiki.wesnoth.org/Micro_AIs以获得更多信息。"
#. [option]
#: data/ai/micro_ais/scenarios/protect_unit.cfg:155
@ -2155,7 +2155,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
"如果你没有修改任何场景代码那么阵营1将使用随机征募微AI其中给予剑士和农民比"
@ -2687,7 +2687,7 @@ msgstr ""
"\n"
"注蜂群AI是作为微AI来编写的。仅使用WML和[micro_ai]标签即可很容易地将微AI加入"
"场景中,并根据场景的需要进行适配。请查看<span color='#00A000'>微AI的wiki页面"
"</span>http://wiki.wesnoth.org/Micro_AIs以获得更多信息。"
"</span>https://wiki.wesnoth.org/Micro_AIs以获得更多信息。"
#. [objectives]
#: data/ai/micro_ais/scenarios/swarm.cfg:154
@ -2786,7 +2786,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"可以包含由人类控制的阵营1这样一来每回合行动会停止一次以供四处查看或在调试"
"模式里搞事)。在人类控制模式中,右击菜单中会有一些选项可用,比如向两个阵营添"
@ -2798,7 +2798,7 @@ msgstr ""
"\n"
"也请注意狼群AI是作为微AI来编写的。仅使用WML和[micro_ai]标签即可很容易地将微"
"AI加入场景中并根据场景的需要进行适配。请查看<span color='#00A000'>微AI的"
"wiki页面</span>http://wiki.wesnoth.org/Micro_AIs以获得更多信息。"
"wiki页面</span>https://wiki.wesnoth.org/Micro_AIs以获得更多信息。"
#. [option]
#: data/ai/micro_ais/scenarios/wolves.cfg:214

View file

@ -139,7 +139,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -383,7 +383,7 @@ msgid ""
"Also note: The Animal AIs are coded as Micro AIs. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -467,7 +467,7 @@ msgid ""
"Note: The Bottleneck Defense AI is coded as a Micro AI. A Micro AI can be "
"added and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=narrator
@ -1145,7 +1145,7 @@ msgid ""
"Another note: Most of the Guardian AIs are coded as Micro AIs. A Micro AI "
"can be added and adapted to the need of a scenario easily using only WML and "
"the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1283,7 +1283,7 @@ msgid ""
"Note: The Healer Support AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [message]: speaker=$unit.id
@ -1666,7 +1666,7 @@ msgid ""
"The Patrol AI controlling all Side 2 units is coded as a Micro AI. A Micro "
"AI can be added and adapted to the need of a scenario easily using only WML "
"and the [micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki "
"page</span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"page</span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [objectives]
@ -1769,7 +1769,7 @@ msgid ""
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]
@ -1874,7 +1874,7 @@ msgid ""
"\n"
"A Micro AI can be added and adapted to the need of a scenario easily using "
"only WML and the [micro_ai] tag. Check out the <span color='#00A000'>Micro "
"AI wiki page</span> at http://wiki.wesnoth.org/Micro_AIs for more "
"AI wiki page</span> at https://wiki.wesnoth.org/Micro_AIs for more "
"information."
msgstr ""
@ -2427,7 +2427,7 @@ msgid ""
"Also note that the wolves AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
"span> at https://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [option]

View file

@ -79,6 +79,11 @@ game_stringfixes = {
("The server accepts versions '$version1' while you are using version '$version2'", "The server accepts versions '$required_version', but you are using version '$your_version'")
),
"wesnoth-ai": (
# conversion added in 1.14.3+dev
("http://wiki.wesnoth.org/Micro_AIs", "https://wiki.wesnoth.org/Micro_AIs"),
),
"wesnoth-editor" : (
# conversion added in 1.11.10+dev
("Choose file", "Choose File"),