Defined slow/poison/petrify status sounds (same as hardcoded defaults)
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@ -95,6 +95,12 @@
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game_user_leave = "leave.wav"
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ready_for_start = "bell.wav"
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game_has_begun = "gamestart.ogg"
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[status]
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slowed="slowed.wav"
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poisoned="poison.ogg"
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petrified="petrified.ogg"
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[/status]
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[/sounds]
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fog_prefix="terrain/fog/fog"
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