Removed the Dread Bat from UtBS as it is now in core.

This commit is contained in:
Steven Panek 2008-11-03 22:30:51 +00:00
parent f4af8b818f
commit 62362444e9
11 changed files with 0 additions and 379 deletions

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@ -1,379 +0,0 @@
#textdomain wesnoth-utbs
[unit_type]
id=Dread Bat
name= _ "Dread Bat"
race=bats
image="units/undead/dreadbat-se-3.png"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=33
movement_type=fly
movement=9
experience=80
advances_to=null
{AMLA_DEFAULT}
level=2
alignment=chaotic
#ifdef CAMPAIGN_DESERT
[advancefrom]
unit=Blood Bat
experience=25
[/advancefrom]
#endif
advances_to=null
undead_variation=bat
cost=32
usage=fighter
description= _ "Dread Bats are fast and can drain the blood of those they attack, thereby healing themselves, even to the point where they become stronger than they began the battle. Bloated with blood they have grown to a huge size and can feast on bigger and bigger victims."+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN}
die_sound=bat-flapping.wav
[movement_costs]
cave=1
fungus=1
[/movement_costs]
[defense]
cave=50
fungus=50
[/defense]
[resistance]
cold=70
[/resistance]
[attack]
name=fangs
description= _"fangs"
icon=attacks/fangs-animal.png
type=blade
range=melee
damage=6
number=4
[specials]
{WEAPON_SPECIAL_DRAIN}
[/specials]
[/attack]
[defend]
direction=s,sw,se
[if]
hits=miss
offset=0.0~-0.15,-0.15~0.0
[/if]
start_time=-126
[frame]
duration=1
image="units/undead/dreadbat-se-3.png"
[/frame]
[frame]
duration=100
image="units/undead/dreadbat-se-4.png"
[/frame]
[if]
hits=hit
[frame]
duration=150
image="units/undead/dreadbat-se-4.png"
sound={SOUND_LIST:BAT_HIT}
[/frame]
[/if]
[else]
hits=miss,kill
[frame]
duration=150
image="units/undead/dreadbat-se-4.png"
[/frame]
[/else]
[frame]
duration=1
image="units/undead/dreadbat-se-3.png"
[/frame]
[/defend]
[defend]
direction=n,nw,ne
[if]
hits=miss
offset=0.0~-0.15,-0.15~0.0
[/if]
start_time=-126
[frame]
duration=1
image="units/undead/dreadbat-ne-3.png"
[/frame]
[frame]
duration=100
image="units/undead/dreadbat-ne-4.png"
[/frame]
[if]
hits=hit
[frame]
duration=150
image="units/undead/dreadbat-ne-4.png"
sound={SOUND_LIST:BAT_HIT}
[/frame]
[/if]
[else]
hits=miss,kill
[frame]
duration=150
image="units/undead/dreadbat-ne-4.png"
[/frame]
[/else]
[frame]
duration=1
image="units/undead/dreadbat-ne-3.png"
[/frame]
[/defend]
[standing_anim]
direction=s,se,sw
start_time=0
[frame]
duration=50
image="units/undead/dreadbat-se-3.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-se-2.png"
[/frame]
[frame]
duration=80
image="units/undead/dreadbat-se-1.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-se-2.png"
[/frame]
[frame]
duration=50
image="units/undead/dreadbat-se-3.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-se-4.png"
[/frame]
[frame]
duration=80
image="units/undead/dreadbat-se-5.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-se-4.png"
[/frame]
[/standing_anim]
[standing_anim]
direction=n,ne,nw
start_time=0
[frame]
duration=50
image="units/undead/dreadbat-ne-3.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-ne-2.png"
[/frame]
[frame]
duration=80
image="units/undead/dreadbat-ne-1.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-ne-2.png"
[/frame]
[frame]
duration=50
image="units/undead/dreadbat-ne-3.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-ne-4.png"
[/frame]
[frame]
duration=80
image="units/undead/dreadbat-ne-5.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-ne-4.png"
[/frame]
[/standing_anim]
[movement_anim]
direction=s,se,sw
start_time=0
[frame]
duration=50
image="units/undead/dreadbat-se-3.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-se-2.png"
[/frame]
[frame]
duration=80
image="units/undead/dreadbat-se-1.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-se-2.png"
[/frame]
[frame]
duration=50
image="units/undead/dreadbat-se-3.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-se-4.png"
[/frame]
[frame]
duration=80
image="units/undead/dreadbat-se-5.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-se-4.png"
[/frame]
[/movement_anim]
[movement_anim]
direction=n,ne,nw
start_time=0
[frame]
duration=50
image="units/undead/dreadbat-ne-3.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-ne-2.png"
[/frame]
[frame]
duration=80
image="units/undead/dreadbat-ne-1.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-ne-2.png"
[/frame]
[frame]
duration=50
image="units/undead/dreadbat-ne-3.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-ne-4.png"
[/frame]
[frame]
duration=80
image="units/undead/dreadbat-ne-5.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-ne-4.png"
[/frame]
[/movement_anim]
[attack_anim]
[filter_attack]
name=fangs
[/filter_attack]
direction=s,se,sw
offset=0.0~0.9:200,0.9~0.0:160
start_time=-200
[frame]
duration=30
image="units/undead/dreadbat-se-3.png"
[/frame]
[frame]
duration=30
image="units/undead/dreadbat-se-2.png"
[/frame]
[frame]
duration=30
image="units/undead/dreadbat-se-1.png"
sound=bat-flapping.wav
[/frame]
[frame]
duration=30
image="units/undead/dreadbat-se-2.png"
[/frame]
[frame]
duration=30
image="units/undead/dreadbat-se-3.png"
[/frame]
[if]
hits=yes
[frame]
duration=70
image="units/undead/dreadbat-se-4.png"
sound=bite-small.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
duration=70
image="units/undead/dreadbat-se-4.png"
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
duration=50
image="units/undead/dreadbat-se-3.png"
[/frame]
[frame]
duration=50
image="units/undead/dreadbat-se-2.png"
[/frame]
[frame]
duration=40
image="units/undead/dreadbat-se-3.png"
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=fangs
[/filter_attack]
direction=n,ne,nw
offset=0.0~0.9:200,0.9~0.0:160
start_time=-200
[frame]
duration=30
image="units/undead/dreadbat-ne-3.png"
[/frame]
[frame]
duration=30
image="units/undead/dreadbat-ne-2.png"
[/frame]
[frame]
duration=30
image="units/undead/dreadbat-ne-1.png"
sound=bat-flapping.wav
[/frame]
[frame]
duration=30
image="units/undead/dreadbat-ne-2.png"
[/frame]
[frame]
duration=30
image="units/undead/dreadbat-ne-3.png"
[/frame]
[if]
hits=yes
[frame]
duration=70
image="units/undead/dreadbat-ne-4.png"
sound=bite-small.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
duration=70
image="units/undead/dreadbat-ne-4.png"
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
duration=50
image="units/undead/dreadbat-ne-3.png"
[/frame]
[frame]
duration=50
image="units/undead/dreadbat-ne-2.png"
[/frame]
[frame]
duration=40
image="units/undead/dreadbat-ne-3.png"
[/frame]
[/attack_anim]
[/unit_type]