Removed the Dread Bat from UtBS as it is now in core.
Before Width: | Height: | Size: 1,021 B |
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Before Width: | Height: | Size: 887 B |
Before Width: | Height: | Size: 836 B |
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@ -1,379 +0,0 @@
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#textdomain wesnoth-utbs
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[unit_type]
|
||||
id=Dread Bat
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name= _ "Dread Bat"
|
||||
race=bats
|
||||
image="units/undead/dreadbat-se-3.png"
|
||||
{MAGENTA_IS_THE_TEAM_COLOR}
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hitpoints=33
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||||
movement_type=fly
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||||
movement=9
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||||
experience=80
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||||
advances_to=null
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||||
{AMLA_DEFAULT}
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||||
level=2
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||||
alignment=chaotic
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||||
#ifdef CAMPAIGN_DESERT
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||||
[advancefrom]
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||||
unit=Blood Bat
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||||
experience=25
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||||
[/advancefrom]
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#endif
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advances_to=null
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undead_variation=bat
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||||
cost=32
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||||
usage=fighter
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description= _ "Dread Bats are fast and can drain the blood of those they attack, thereby healing themselves, even to the point where they become stronger than they began the battle. Bloated with blood they have grown to a huge size and can feast on bigger and bigger victims."+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN}
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die_sound=bat-flapping.wav
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[movement_costs]
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cave=1
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fungus=1
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[/movement_costs]
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[defense]
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||||
cave=50
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||||
fungus=50
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||||
[/defense]
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||||
[resistance]
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cold=70
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[/resistance]
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[attack]
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name=fangs
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description= _"fangs"
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icon=attacks/fangs-animal.png
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type=blade
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range=melee
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damage=6
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number=4
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[specials]
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{WEAPON_SPECIAL_DRAIN}
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[/specials]
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[/attack]
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[defend]
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direction=s,sw,se
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[if]
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hits=miss
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||||
offset=0.0~-0.15,-0.15~0.0
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[/if]
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||||
start_time=-126
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||||
[frame]
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||||
duration=1
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||||
image="units/undead/dreadbat-se-3.png"
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||||
[/frame]
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||||
[frame]
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||||
duration=100
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||||
image="units/undead/dreadbat-se-4.png"
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[/frame]
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[if]
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hits=hit
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[frame]
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||||
duration=150
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||||
image="units/undead/dreadbat-se-4.png"
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sound={SOUND_LIST:BAT_HIT}
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||||
[/frame]
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||||
[/if]
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||||
[else]
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hits=miss,kill
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[frame]
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||||
duration=150
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||||
image="units/undead/dreadbat-se-4.png"
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[/frame]
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[/else]
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[frame]
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duration=1
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||||
image="units/undead/dreadbat-se-3.png"
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[/frame]
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||||
[/defend]
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||||
[defend]
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direction=n,nw,ne
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[if]
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hits=miss
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offset=0.0~-0.15,-0.15~0.0
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[/if]
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start_time=-126
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[frame]
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||||
duration=1
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||||
image="units/undead/dreadbat-ne-3.png"
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[/frame]
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||||
[frame]
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||||
duration=100
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||||
image="units/undead/dreadbat-ne-4.png"
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[/frame]
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||||
[if]
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hits=hit
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||||
[frame]
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||||
duration=150
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||||
image="units/undead/dreadbat-ne-4.png"
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||||
sound={SOUND_LIST:BAT_HIT}
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||||
[/frame]
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||||
[/if]
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||||
[else]
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||||
hits=miss,kill
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||||
[frame]
|
||||
duration=150
|
||||
image="units/undead/dreadbat-ne-4.png"
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[/frame]
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||||
[/else]
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||||
[frame]
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||||
duration=1
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||||
image="units/undead/dreadbat-ne-3.png"
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||||
[/frame]
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||||
[/defend]
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||||
[standing_anim]
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||||
direction=s,se,sw
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||||
start_time=0
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||||
[frame]
|
||||
duration=50
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||||
image="units/undead/dreadbat-se-3.png"
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||||
[/frame]
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||||
[frame]
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||||
duration=60
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||||
image="units/undead/dreadbat-se-2.png"
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||||
[/frame]
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||||
[frame]
|
||||
duration=80
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||||
image="units/undead/dreadbat-se-1.png"
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||||
[/frame]
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||||
[frame]
|
||||
duration=60
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||||
image="units/undead/dreadbat-se-2.png"
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||||
[/frame]
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||||
[frame]
|
||||
duration=50
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||||
image="units/undead/dreadbat-se-3.png"
|
||||
[/frame]
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||||
[frame]
|
||||
duration=60
|
||||
image="units/undead/dreadbat-se-4.png"
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||||
[/frame]
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||||
[frame]
|
||||
duration=80
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||||
image="units/undead/dreadbat-se-5.png"
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||||
[/frame]
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||||
[frame]
|
||||
duration=60
|
||||
image="units/undead/dreadbat-se-4.png"
|
||||
[/frame]
|
||||
[/standing_anim]
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||||
[standing_anim]
|
||||
direction=n,ne,nw
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||||
start_time=0
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||||
[frame]
|
||||
duration=50
|
||||
image="units/undead/dreadbat-ne-3.png"
|
||||
[/frame]
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||||
[frame]
|
||||
duration=60
|
||||
image="units/undead/dreadbat-ne-2.png"
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||||
[/frame]
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||||
[frame]
|
||||
duration=80
|
||||
image="units/undead/dreadbat-ne-1.png"
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||||
[/frame]
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||||
[frame]
|
||||
duration=60
|
||||
image="units/undead/dreadbat-ne-2.png"
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||||
[/frame]
|
||||
[frame]
|
||||
duration=50
|
||||
image="units/undead/dreadbat-ne-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=60
|
||||
image="units/undead/dreadbat-ne-4.png"
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||||
[/frame]
|
||||
[frame]
|
||||
duration=80
|
||||
image="units/undead/dreadbat-ne-5.png"
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||||
[/frame]
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||||
[frame]
|
||||
duration=60
|
||||
image="units/undead/dreadbat-ne-4.png"
|
||||
[/frame]
|
||||
[/standing_anim]
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||||
[movement_anim]
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||||
direction=s,se,sw
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start_time=0
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[frame]
|
||||
duration=50
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||||
image="units/undead/dreadbat-se-3.png"
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[/frame]
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||||
[frame]
|
||||
duration=60
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||||
image="units/undead/dreadbat-se-2.png"
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||||
[/frame]
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||||
[frame]
|
||||
duration=80
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||||
image="units/undead/dreadbat-se-1.png"
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||||
[/frame]
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||||
[frame]
|
||||
duration=60
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||||
image="units/undead/dreadbat-se-2.png"
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||||
[/frame]
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||||
[frame]
|
||||
duration=50
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||||
image="units/undead/dreadbat-se-3.png"
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||||
[/frame]
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||||
[frame]
|
||||
duration=60
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||||
image="units/undead/dreadbat-se-4.png"
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||||
[/frame]
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||||
[frame]
|
||||
duration=80
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||||
image="units/undead/dreadbat-se-5.png"
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||||
[/frame]
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||||
[frame]
|
||||
duration=60
|
||||
image="units/undead/dreadbat-se-4.png"
|
||||
[/frame]
|
||||
[/movement_anim]
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||||
[movement_anim]
|
||||
direction=n,ne,nw
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||||
start_time=0
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||||
[frame]
|
||||
duration=50
|
||||
image="units/undead/dreadbat-ne-3.png"
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||||
[/frame]
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||||
[frame]
|
||||
duration=60
|
||||
image="units/undead/dreadbat-ne-2.png"
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||||
[/frame]
|
||||
[frame]
|
||||
duration=80
|
||||
image="units/undead/dreadbat-ne-1.png"
|
||||
[/frame]
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||||
[frame]
|
||||
duration=60
|
||||
image="units/undead/dreadbat-ne-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=50
|
||||
image="units/undead/dreadbat-ne-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=60
|
||||
image="units/undead/dreadbat-ne-4.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=80
|
||||
image="units/undead/dreadbat-ne-5.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=60
|
||||
image="units/undead/dreadbat-ne-4.png"
|
||||
[/frame]
|
||||
[/movement_anim]
|
||||
[attack_anim]
|
||||
[filter_attack]
|
||||
name=fangs
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||||
[/filter_attack]
|
||||
direction=s,se,sw
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||||
offset=0.0~0.9:200,0.9~0.0:160
|
||||
start_time=-200
|
||||
[frame]
|
||||
duration=30
|
||||
image="units/undead/dreadbat-se-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=30
|
||||
image="units/undead/dreadbat-se-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=30
|
||||
image="units/undead/dreadbat-se-1.png"
|
||||
sound=bat-flapping.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=30
|
||||
image="units/undead/dreadbat-se-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=30
|
||||
image="units/undead/dreadbat-se-3.png"
|
||||
[/frame]
|
||||
[if]
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||||
hits=yes
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||||
[frame]
|
||||
duration=70
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||||
image="units/undead/dreadbat-se-4.png"
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||||
sound=bite-small.ogg
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||||
[/frame]
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||||
[/if]
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||||
[else]
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||||
hits=no
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||||
[frame]
|
||||
duration=70
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||||
image="units/undead/dreadbat-se-4.png"
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||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/else]
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||||
[frame]
|
||||
duration=50
|
||||
image="units/undead/dreadbat-se-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=50
|
||||
image="units/undead/dreadbat-se-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=40
|
||||
image="units/undead/dreadbat-se-3.png"
|
||||
[/frame]
|
||||
[/attack_anim]
|
||||
[attack_anim]
|
||||
[filter_attack]
|
||||
name=fangs
|
||||
[/filter_attack]
|
||||
direction=n,ne,nw
|
||||
offset=0.0~0.9:200,0.9~0.0:160
|
||||
start_time=-200
|
||||
[frame]
|
||||
duration=30
|
||||
image="units/undead/dreadbat-ne-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=30
|
||||
image="units/undead/dreadbat-ne-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=30
|
||||
image="units/undead/dreadbat-ne-1.png"
|
||||
sound=bat-flapping.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=30
|
||||
image="units/undead/dreadbat-ne-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=30
|
||||
image="units/undead/dreadbat-ne-3.png"
|
||||
[/frame]
|
||||
[if]
|
||||
hits=yes
|
||||
[frame]
|
||||
duration=70
|
||||
image="units/undead/dreadbat-ne-4.png"
|
||||
sound=bite-small.ogg
|
||||
[/frame]
|
||||
[/if]
|
||||
[else]
|
||||
hits=no
|
||||
[frame]
|
||||
duration=70
|
||||
image="units/undead/dreadbat-ne-4.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/else]
|
||||
[frame]
|
||||
duration=50
|
||||
image="units/undead/dreadbat-ne-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=50
|
||||
image="units/undead/dreadbat-ne-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=40
|
||||
image="units/undead/dreadbat-ne-3.png"
|
||||
[/frame]
|
||||
[/attack_anim]
|
||||
[/unit_type]
|