Mainlined Dread Bat.

This commit is contained in:
Steven Panek 2008-11-03 22:21:04 +00:00
parent dbc693da43
commit f4af8b818f
12 changed files with 369 additions and 3 deletions

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@ -9,11 +9,10 @@
hitpoints=27
movement_type=smallfly
movement=9
experience=150
experience=70
level=1
alignment=chaotic
advances_to=null
{AMLA_DEFAULT}
advances_to=Dread Bat
undead_variation=bat
cost=21
usage=scout

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@ -0,0 +1,367 @@
#textdomain wesnoth-units
[unit_type]
id=Dread Bat
name= _ "Dread Bat"
race=bats
image="units/undead/dreadbat-se-3.png"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=33
movement_type=smallfly
[resistance]
cold=70
[/resistance]
movement=9
experience=150
level=2
alignment=chaotic
advances_to=null
{AMLA_DEFAULT}
cost=34
usage=fighter
undead_variation=bat
[abilities]
{ABILITY_REGENERATES}
[/abilities]
description= _ "Dread Bats are fast and can drain the blood of those they attack, thereby healing themselves, even to the point where they become stronger than they began the battle. Bloated with blood they have grown to a huge size and can feast on bigger and tougher victims."+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN}+{SPECIAL_NOTES_REGENERATES}
die_sound=bat-flapping.wav
[attack]
name=fangs
description= _"fangs"
icon=attacks/fangs-animal.png
type=blade
range=melee
damage=6
number=4
[specials]
{WEAPON_SPECIAL_DRAIN}
[/specials]
[/attack]
[defend]
direction=s,sw,se
[if]
hits=miss
offset=0.0~-0.15,-0.15~0.0
[/if]
start_time=-126
[frame]
duration=1
image="units/undead/dreadbat-se-3.png"
[/frame]
[frame]
duration=100
image="units/undead/dreadbat-se-4.png"
[/frame]
[if]
hits=hit
[frame]
duration=150
image="units/undead/dreadbat-se-4.png"
sound={SOUND_LIST:BAT_HIT}
[/frame]
[/if]
[else]
hits=miss,kill
[frame]
duration=150
image="units/undead/dreadbat-se-4.png"
[/frame]
[/else]
[frame]
duration=1
image="units/undead/dreadbat-se-3.png"
[/frame]
[/defend]
[defend]
direction=n,nw,ne
[if]
hits=miss
offset=0.0~-0.15,-0.15~0.0
[/if]
start_time=-126
[frame]
duration=1
image="units/undead/dreadbat-ne-3.png"
[/frame]
[frame]
duration=100
image="units/undead/dreadbat-ne-4.png"
[/frame]
[if]
hits=hit
[frame]
duration=150
image="units/undead/dreadbat-ne-4.png"
sound={SOUND_LIST:BAT_HIT}
[/frame]
[/if]
[else]
hits=miss,kill
[frame]
duration=150
image="units/undead/dreadbat-ne-4.png"
[/frame]
[/else]
[frame]
duration=1
image="units/undead/dreadbat-ne-3.png"
[/frame]
[/defend]
[standing_anim]
direction=s,se,sw
start_time=0
[frame]
duration=50
image="units/undead/dreadbat-se-3.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-se-2.png"
[/frame]
[frame]
duration=80
image="units/undead/dreadbat-se-1.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-se-2.png"
[/frame]
[frame]
duration=50
image="units/undead/dreadbat-se-3.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-se-4.png"
[/frame]
[frame]
duration=80
image="units/undead/dreadbat-se-5.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-se-4.png"
[/frame]
[/standing_anim]
[standing_anim]
direction=n,ne,nw
start_time=0
[frame]
duration=50
image="units/undead/dreadbat-ne-3.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-ne-2.png"
[/frame]
[frame]
duration=80
image="units/undead/dreadbat-ne-1.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-ne-2.png"
[/frame]
[frame]
duration=50
image="units/undead/dreadbat-ne-3.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-ne-4.png"
[/frame]
[frame]
duration=80
image="units/undead/dreadbat-ne-5.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-ne-4.png"
[/frame]
[/standing_anim]
[movement_anim]
direction=s,se,sw
start_time=0
[frame]
duration=50
image="units/undead/dreadbat-se-3.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-se-2.png"
[/frame]
[frame]
duration=80
image="units/undead/dreadbat-se-1.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-se-2.png"
[/frame]
[frame]
duration=50
image="units/undead/dreadbat-se-3.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-se-4.png"
[/frame]
[frame]
duration=80
image="units/undead/dreadbat-se-5.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-se-4.png"
[/frame]
[/movement_anim]
[movement_anim]
direction=n,ne,nw
start_time=0
[frame]
duration=50
image="units/undead/dreadbat-ne-3.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-ne-2.png"
[/frame]
[frame]
duration=80
image="units/undead/dreadbat-ne-1.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-ne-2.png"
[/frame]
[frame]
duration=50
image="units/undead/dreadbat-ne-3.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-ne-4.png"
[/frame]
[frame]
duration=80
image="units/undead/dreadbat-ne-5.png"
[/frame]
[frame]
duration=60
image="units/undead/dreadbat-ne-4.png"
[/frame]
[/movement_anim]
[attack_anim]
[filter_attack]
name=fangs
[/filter_attack]
direction=s,se,sw
offset=0.0~0.9:200,0.9~0.0:160
start_time=-200
[frame]
duration=30
image="units/undead/dreadbat-se-3.png"
[/frame]
[frame]
duration=30
image="units/undead/dreadbat-se-2.png"
[/frame]
[frame]
duration=30
image="units/undead/dreadbat-se-1.png"
sound=bat-flapping.wav
[/frame]
[frame]
duration=30
image="units/undead/dreadbat-se-2.png"
[/frame]
[frame]
duration=30
image="units/undead/dreadbat-se-3.png"
[/frame]
[if]
hits=yes
[frame]
duration=70
image="units/undead/dreadbat-se-4.png"
sound=bite-small.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
duration=70
image="units/undead/dreadbat-se-4.png"
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
duration=50
image="units/undead/dreadbat-se-3.png"
[/frame]
[frame]
duration=50
image="units/undead/dreadbat-se-2.png"
[/frame]
[frame]
duration=40
image="units/undead/dreadbat-se-3.png"
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=fangs
[/filter_attack]
direction=n,ne,nw
offset=0.0~0.9:200,0.9~0.0:160
start_time=-200
[frame]
duration=30
image="units/undead/dreadbat-ne-3.png"
[/frame]
[frame]
duration=30
image="units/undead/dreadbat-ne-2.png"
[/frame]
[frame]
duration=30
image="units/undead/dreadbat-ne-1.png"
sound=bat-flapping.wav
[/frame]
[frame]
duration=30
image="units/undead/dreadbat-ne-2.png"
[/frame]
[frame]
duration=30
image="units/undead/dreadbat-ne-3.png"
[/frame]
[if]
hits=yes
[frame]
duration=70
image="units/undead/dreadbat-ne-4.png"
sound=bite-small.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
duration=70
image="units/undead/dreadbat-ne-4.png"
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
duration=50
image="units/undead/dreadbat-ne-3.png"
[/frame]
[frame]
duration=50
image="units/undead/dreadbat-ne-2.png"
[/frame]
[frame]
duration=40
image="units/undead/dreadbat-ne-3.png"
[/frame]
[/attack_anim]
[/unit_type]