Mainlined Dread Bat.
BIN
data/core/images/units/undead/dreadbat-ne-1.png
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data/core/images/units/undead/dreadbat-ne-2.png
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data/core/images/units/undead/dreadbat-ne-3.png
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data/core/images/units/undead/dreadbat-ne-4.png
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data/core/images/units/undead/dreadbat-ne-5.png
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data/core/images/units/undead/dreadbat-se-1.png
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data/core/images/units/undead/dreadbat-se-2.png
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data/core/images/units/undead/dreadbat-se-3.png
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data/core/images/units/undead/dreadbat-se-4.png
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data/core/images/units/undead/dreadbat-se-5.png
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@ -9,11 +9,10 @@
|
|||
hitpoints=27
|
||||
movement_type=smallfly
|
||||
movement=9
|
||||
experience=150
|
||||
experience=70
|
||||
level=1
|
||||
alignment=chaotic
|
||||
advances_to=null
|
||||
{AMLA_DEFAULT}
|
||||
advances_to=Dread Bat
|
||||
undead_variation=bat
|
||||
cost=21
|
||||
usage=scout
|
||||
|
|
367
data/core/units/bats/Bat_Dread.cfg
Normal file
|
@ -0,0 +1,367 @@
|
|||
#textdomain wesnoth-units
|
||||
[unit_type]
|
||||
id=Dread Bat
|
||||
name= _ "Dread Bat"
|
||||
race=bats
|
||||
image="units/undead/dreadbat-se-3.png"
|
||||
{MAGENTA_IS_THE_TEAM_COLOR}
|
||||
hitpoints=33
|
||||
movement_type=smallfly
|
||||
[resistance]
|
||||
cold=70
|
||||
[/resistance]
|
||||
movement=9
|
||||
experience=150
|
||||
level=2
|
||||
alignment=chaotic
|
||||
advances_to=null
|
||||
{AMLA_DEFAULT}
|
||||
cost=34
|
||||
usage=fighter
|
||||
undead_variation=bat
|
||||
[abilities]
|
||||
{ABILITY_REGENERATES}
|
||||
[/abilities]
|
||||
description= _ "Dread Bats are fast and can drain the blood of those they attack, thereby healing themselves, even to the point where they become stronger than they began the battle. Bloated with blood they have grown to a huge size and can feast on bigger and tougher victims."+{SPECIAL_NOTES}+{SPECIAL_NOTES_DRAIN}+{SPECIAL_NOTES_REGENERATES}
|
||||
die_sound=bat-flapping.wav
|
||||
[attack]
|
||||
name=fangs
|
||||
description= _"fangs"
|
||||
icon=attacks/fangs-animal.png
|
||||
type=blade
|
||||
range=melee
|
||||
damage=6
|
||||
number=4
|
||||
[specials]
|
||||
{WEAPON_SPECIAL_DRAIN}
|
||||
[/specials]
|
||||
[/attack]
|
||||
[defend]
|
||||
direction=s,sw,se
|
||||
[if]
|
||||
hits=miss
|
||||
offset=0.0~-0.15,-0.15~0.0
|
||||
[/if]
|
||||
start_time=-126
|
||||
[frame]
|
||||
duration=1
|
||||
image="units/undead/dreadbat-se-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=100
|
||||
image="units/undead/dreadbat-se-4.png"
|
||||
[/frame]
|
||||
[if]
|
||||
hits=hit
|
||||
[frame]
|
||||
duration=150
|
||||
image="units/undead/dreadbat-se-4.png"
|
||||
sound={SOUND_LIST:BAT_HIT}
|
||||
[/frame]
|
||||
[/if]
|
||||
[else]
|
||||
hits=miss,kill
|
||||
[frame]
|
||||
duration=150
|
||||
image="units/undead/dreadbat-se-4.png"
|
||||
[/frame]
|
||||
[/else]
|
||||
[frame]
|
||||
duration=1
|
||||
image="units/undead/dreadbat-se-3.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
direction=n,nw,ne
|
||||
[if]
|
||||
hits=miss
|
||||
offset=0.0~-0.15,-0.15~0.0
|
||||
[/if]
|
||||
start_time=-126
|
||||
[frame]
|
||||
duration=1
|
||||
image="units/undead/dreadbat-ne-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=100
|
||||
image="units/undead/dreadbat-ne-4.png"
|
||||
[/frame]
|
||||
[if]
|
||||
hits=hit
|
||||
[frame]
|
||||
duration=150
|
||||
image="units/undead/dreadbat-ne-4.png"
|
||||
sound={SOUND_LIST:BAT_HIT}
|
||||
[/frame]
|
||||
[/if]
|
||||
[else]
|
||||
hits=miss,kill
|
||||
[frame]
|
||||
duration=150
|
||||
image="units/undead/dreadbat-ne-4.png"
|
||||
[/frame]
|
||||
[/else]
|
||||
[frame]
|
||||
duration=1
|
||||
image="units/undead/dreadbat-ne-3.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[standing_anim]
|
||||
direction=s,se,sw
|
||||
start_time=0
|
||||
[frame]
|
||||
duration=50
|
||||
image="units/undead/dreadbat-se-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=60
|
||||
image="units/undead/dreadbat-se-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=80
|
||||
image="units/undead/dreadbat-se-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=60
|
||||
image="units/undead/dreadbat-se-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=50
|
||||
image="units/undead/dreadbat-se-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=60
|
||||
image="units/undead/dreadbat-se-4.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=80
|
||||
image="units/undead/dreadbat-se-5.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=60
|
||||
image="units/undead/dreadbat-se-4.png"
|
||||
[/frame]
|
||||
[/standing_anim]
|
||||
[standing_anim]
|
||||
direction=n,ne,nw
|
||||
start_time=0
|
||||
[frame]
|
||||
duration=50
|
||||
image="units/undead/dreadbat-ne-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=60
|
||||
image="units/undead/dreadbat-ne-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=80
|
||||
image="units/undead/dreadbat-ne-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=60
|
||||
image="units/undead/dreadbat-ne-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=50
|
||||
image="units/undead/dreadbat-ne-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=60
|
||||
image="units/undead/dreadbat-ne-4.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=80
|
||||
image="units/undead/dreadbat-ne-5.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=60
|
||||
image="units/undead/dreadbat-ne-4.png"
|
||||
[/frame]
|
||||
[/standing_anim]
|
||||
[movement_anim]
|
||||
direction=s,se,sw
|
||||
start_time=0
|
||||
[frame]
|
||||
duration=50
|
||||
image="units/undead/dreadbat-se-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=60
|
||||
image="units/undead/dreadbat-se-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=80
|
||||
image="units/undead/dreadbat-se-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=60
|
||||
image="units/undead/dreadbat-se-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=50
|
||||
image="units/undead/dreadbat-se-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=60
|
||||
image="units/undead/dreadbat-se-4.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=80
|
||||
image="units/undead/dreadbat-se-5.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=60
|
||||
image="units/undead/dreadbat-se-4.png"
|
||||
[/frame]
|
||||
[/movement_anim]
|
||||
[movement_anim]
|
||||
direction=n,ne,nw
|
||||
start_time=0
|
||||
[frame]
|
||||
duration=50
|
||||
image="units/undead/dreadbat-ne-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=60
|
||||
image="units/undead/dreadbat-ne-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=80
|
||||
image="units/undead/dreadbat-ne-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=60
|
||||
image="units/undead/dreadbat-ne-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=50
|
||||
image="units/undead/dreadbat-ne-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=60
|
||||
image="units/undead/dreadbat-ne-4.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=80
|
||||
image="units/undead/dreadbat-ne-5.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=60
|
||||
image="units/undead/dreadbat-ne-4.png"
|
||||
[/frame]
|
||||
[/movement_anim]
|
||||
[attack_anim]
|
||||
[filter_attack]
|
||||
name=fangs
|
||||
[/filter_attack]
|
||||
direction=s,se,sw
|
||||
offset=0.0~0.9:200,0.9~0.0:160
|
||||
start_time=-200
|
||||
[frame]
|
||||
duration=30
|
||||
image="units/undead/dreadbat-se-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=30
|
||||
image="units/undead/dreadbat-se-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=30
|
||||
image="units/undead/dreadbat-se-1.png"
|
||||
sound=bat-flapping.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=30
|
||||
image="units/undead/dreadbat-se-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=30
|
||||
image="units/undead/dreadbat-se-3.png"
|
||||
[/frame]
|
||||
[if]
|
||||
hits=yes
|
||||
[frame]
|
||||
duration=70
|
||||
image="units/undead/dreadbat-se-4.png"
|
||||
sound=bite-small.ogg
|
||||
[/frame]
|
||||
[/if]
|
||||
[else]
|
||||
hits=no
|
||||
[frame]
|
||||
duration=70
|
||||
image="units/undead/dreadbat-se-4.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/else]
|
||||
[frame]
|
||||
duration=50
|
||||
image="units/undead/dreadbat-se-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=50
|
||||
image="units/undead/dreadbat-se-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=40
|
||||
image="units/undead/dreadbat-se-3.png"
|
||||
[/frame]
|
||||
[/attack_anim]
|
||||
[attack_anim]
|
||||
[filter_attack]
|
||||
name=fangs
|
||||
[/filter_attack]
|
||||
direction=n,ne,nw
|
||||
offset=0.0~0.9:200,0.9~0.0:160
|
||||
start_time=-200
|
||||
[frame]
|
||||
duration=30
|
||||
image="units/undead/dreadbat-ne-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=30
|
||||
image="units/undead/dreadbat-ne-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=30
|
||||
image="units/undead/dreadbat-ne-1.png"
|
||||
sound=bat-flapping.wav
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=30
|
||||
image="units/undead/dreadbat-ne-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=30
|
||||
image="units/undead/dreadbat-ne-3.png"
|
||||
[/frame]
|
||||
[if]
|
||||
hits=yes
|
||||
[frame]
|
||||
duration=70
|
||||
image="units/undead/dreadbat-ne-4.png"
|
||||
sound=bite-small.ogg
|
||||
[/frame]
|
||||
[/if]
|
||||
[else]
|
||||
hits=no
|
||||
[frame]
|
||||
duration=70
|
||||
image="units/undead/dreadbat-ne-4.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/else]
|
||||
[frame]
|
||||
duration=50
|
||||
image="units/undead/dreadbat-ne-3.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=50
|
||||
image="units/undead/dreadbat-ne-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
duration=40
|
||||
image="units/undead/dreadbat-ne-3.png"
|
||||
[/frame]
|
||||
[/attack_anim]
|
||||
[/unit_type]
|