Added new terrain:

Desert
Desert hills
Desert mountains
Desert road
Desert villages (2 types)
Oasis
Savanna
Tropical forest

Old desert*.png's are now sand*.png's, same letter.
This commit is contained in:
Hogne Håskjold 2005-01-19 19:12:20 +00:00
parent 5792080825
commit 61090c9b50
119 changed files with 144 additions and 27 deletions

View file

@ -12,6 +12,19 @@
# Use the following layers:
# -1000 : terrain base graphics
#Multi-hex: shadow for desert village
[terrain_graphics]
map="
.
B
*"
[image]
name=village-desert-shadow
position=vertical
base=45,82
[/image]
[/terrain_graphics]
# Loads the macros used in the file
{terrain-graphics}
@ -70,13 +83,12 @@
{TERRAIN_BASE gf grassland-r4}
{TERRAIN_BASE r dirt}
{TERRAIN_BASE R road}
{TERRAIN_BASE_PROB d desert-plant 10}
{TERRAIN_BASE d desert}
{TERRAIN_BASE_PROB d sand-plant 10}
{TERRAIN_BASE d sand}
{TERRAIN_BASE i ice}
{TERRAIN_BASE_PROB w swampwater2 30}
{TERRAIN_BASE_PROB w swampwater3 30}
{TERRAIN_BASE w swampwater}
{TERRAIN_BASE p pier}
{TERRAIN_BASE_PROB c\|/ coast3 30}
{TERRAIN_BASE_PROB c\|/ coast2 30}
{TERRAIN_BASE c\|/ coast}
@ -84,6 +96,31 @@
{TERRAIN_BASE_PROB s ocean2 30}
{TERRAIN_BASE s ocean}
{TERRAIN_BASE ~ fog}
{TERRAIN_BASE_PROB d desert-plant 2}
{TERRAIN_BASE_PROB d desert-plant2 2}
{TERRAIN_BASE_PROB d desert-plant3 2}
{TERRAIN_BASE_PROB d desert2 25}
{TERRAIN_BASE_PROB d desert3 25}
{TERRAIN_BASE_PROB d desert4 5}
{TERRAIN_BASE_PROB d desert5 5}
{TERRAIN_BASE_PROB d desert6 5}
{TERRAIN_BASE_PROB d desert7 5}
{TERRAIN_BASE I desert}
{TERRAIN_BASE_PROB J desert-hills2 33}
{TERRAIN_BASE_PROB J desert-hills3 33}
{TERRAIN_BASE J desert-hills}
{TERRAIN_BASE_PROB M desert-mountains-peak1 25}
{TERRAIN_BASE_PROB M desert-mountains-peak2 25}
{TERRAIN_BASE_PROB M desert-mountains-peak3 25}
{TERRAIN_BASE M desert-mountains}
{TERRAIN_BASE_PROB_OV T tropical-forest2 25}
{TERRAIN_BASE_PROB_OV T tropical-forest3 25}
{TERRAIN_BASE_PROB_OV T tropical-forest4 25}
{TERRAIN_BASE_OV T tropical-forest}
{TERRAIN_BASE GT savanna}
{TERRAIN_BASE E desert-road}
{TERRAIN_BASE P desert-oasis}
{CANYON X canyon}
{BRIDGE \ | / cs CKfF bridge}
@ -101,7 +138,7 @@
{TERRAIN_BASE a hills}
{TERRAIN_BASE A snow-hills}
{TERRAIN_BASE b mountains}
{TERRAIN_BASE B desert}
{TERRAIN_BASE BU desert}
{BUILDING Y ({VIMG 36,40 village-swampwater })}
{BUILDING V ({VIMG 36,40 village-snow })}
@ -113,7 +150,8 @@
{BUILDING a ({VIMG 36,40 village-human })}
{BUILDING A ({VIMG 36,40 village-snow })}
{BUILDING b ({VIMG 36,40 village-human })}
{BUILDING B ({VIMG 36,40 village-human })}
{BUILDING B ({VIMG 36,40 village-desert })}
{BUILDING U ({VIMG 36,40 village-desert2 })}
#
@ -196,20 +234,29 @@
{BUILDING_FLAG K ({VIMG 36,40 dwarven-keep}) keep-of-o}
# {TERRAIN_ADJACENT_OV -78 F !F snow-forest}
{TERRAIN_ADJACENT_VERTICAL T !T tropical-forest}
{TERRAIN_ADJACENT_VERTICAL F !F snow-forest}
{TERRAIN_ADJACENT_VERTICAL f !f forest}
{TERRAIN_ADJACENT -187 mb !mb mountains}
{TERRAIN_ADJACENT -188 HA !HA snow-hills}
{TERRAIN_ADJACENT -189 ha !ha hills}
{TERRAIN_ADJACENT -190 uD !uD cave-floor}
{TERRAIN_ADJACENT -191 SVF !SVF snow}
{TERRAIN_ADJACENT -192 i !i ice}
{TERRAIN_ADJACENT -193 ftgvX cZp\|/ grassland-to-water}
{TERRAIN_ADJACENT -193 ftgvX s grassland-to-water}
#{TERRAIN_ADJACENT -193 ftgvX cZp\|/s cliff}
{TERRAIN_ADJACENT -194 ftgvX !ftgvX grassland}
{TERRAIN_ADJACENT -195 dB !dB desert}
{TERRAIN_ADJACENT -196 r !r dirt}
{TERRAIN_ADJACENT -178 M !M desert-mountains}
{TERRAIN_ADJACENT -179 mb !mb mountains}
{TERRAIN_ADJACENT -180 HA !HA snow-hills}
{TERRAIN_ADJACENT -181 J !J desert-hills}
{TERRAIN_ADJACENT -182 ha !ha hills}
{TERRAIN_ADJACENT -183 uD !uD cave-floor}
{TERRAIN_ADJACENT -184 SVF !SVF snow}
{TERRAIN_ADJACENT -185 i !i ice}
{TERRAIN_ADJACENT -186 TG cZp\|/ savanna-to-water}
{TERRAIN_ADJACENT -187 TG s savanna-to-water}
{TERRAIN_ADJACENT -188 ftgvX cZp\|/ grassland-to-water}
{TERRAIN_ADJACENT -189 ftgvX s grassland-to-water}
#{TERRAIN_ADJACENT -190 ftgvX cZp\|/s cliff}
{TERRAIN_ADJACENT -190 GT !GT savanna}
{TERRAIN_ADJACENT -191 ftgvX !ftgvX grassland}
{TERRAIN_ADJACENT -192 PIB !PIB desert-oasis}
{TERRAIN_ADJACENT -193 IBP !IBP desert}
{TERRAIN_ADJACENT -194 d !d sand}
{TERRAIN_ADJACENT -195 r !r dirt}
{TERRAIN_ADJACENT -196 E !E desert-road}
{TERRAIN_ADJACENT -197 R !R road}
{TERRAIN_ADJACENT -198 Yw !Yw swampwater}
{TERRAIN_ADJACENT -199 cZp\|/ !cZp\|/ coast}

View file

@ -99,14 +99,23 @@ char=\
aliasof=gc
[/terrain]
#Old desert
[terrain]
symbol_image=desert
symbol_image=sand
id=sand
name= _ "Sand"
char=d
light=true
[/terrain]
#New desert
[terrain]
symbol_image=desert
id=sand
name= _ "Sand"
char=I
light=true
[/terrain]
[terrain]
symbol_image=road
@ -116,6 +125,14 @@ char=R
aliasof=g
[/terrain]
[terrain]
symbol_image=desert-road
id=road
name= _ "Road"
char=E
aliasof=g
[/terrain]
[terrain]
symbol_image=dirt
id=dirt
@ -133,6 +150,14 @@ name= _ "Grassland"
char=g
[/terrain]
[terrain]
symbol_image=savanna
id=grassland
name= _ "Grassland"
char=G
aliasof=g
[/terrain]
[terrain]
symbol_image=village
id=village
@ -187,18 +212,39 @@ heals=true
gives_income=true
[/terrain]
#temporary symbol_image until a desert village graphic emerges
[terrain]
symbol_image=village-human
symbol_image=village-desert
id=desert village
name= _ "Village"
name= _ "Desert Village"
char=B
aliasof=td
aliasof=tI
heals=true
gives_income=true
light=true
[/terrain]
[terrain]
symbol_image=village-desert2
id=desert village
name= _ "Desert Village"
char=U
aliasof=tI
heals=true
gives_income=true
light=true
[/terrain]
[terrain]
symbol_image=desert-oasis
id=oasis
name= _ "Oasis"
char=P
aliasof=I
heals=true
#gives_income=true
light=true
[/terrain]
[terrain]
symbol_image=snow
id=tundra
@ -210,7 +256,7 @@ light=true
[terrain]
symbol_image=village-snow
id=snow village
name= _ "Village"
name= _ "Snow Village"
char=V
aliasof=tS
light=true
@ -227,13 +273,21 @@ char=h
[terrain]
symbol_image=snow-hills
id=hills
name= _ "Hills"
id=snow hills
name= _ "Desert Hills"
light=true
char=H
aliasof=h
[/terrain]
[terrain]
symbol_image=desert-hills
id=desert hills
name= _ "Desert Hills"
char=J
aliasof=h
[/terrain]
[terrain]
symbol_image=mountains
id=mountains
@ -241,6 +295,14 @@ name= _ "Mountains"
char=m
[/terrain]
[terrain]
symbol_image=desert-mountains
id=desert mountains
name= _ "Desert Mountains"
char=M
aliasof=m
[/terrain]
[terrain]
symbol_image=forest
id=forest
@ -250,13 +312,21 @@ char=f
[terrain]
symbol_image=snow-forest
id=forest
id=snow forest
light=true
name= _ "Forest"
name= _ "Snow Forest"
aliasof=f
char=F
[/terrain]
[terrain]
symbol_image=tropical-forest
id=tropical forest
name= _ "Tropical Forest"
aliasof=f
char=T
[/terrain]
[terrain]
symbol_image=cavewall
id=cavewall

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