Updates & fix my spelling
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1 changed files with 5 additions and 4 deletions
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@ -1,7 +1,7 @@
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CVS HEAD:
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* theme syntax improvements:
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* added support for specifying a reference rectangle when using
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relative-positionning syntax
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relative-positioning syntax
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* added support for theme inheritance, to avoid duplicating mostly-unchanged
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code
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* new translations:
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@ -62,7 +62,7 @@ CVS HEAD:
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* The Isle of Anduin- Extend shallow water around the Isle, remove the
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Saurians in favour of Goblins
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* The Bay of Pearls- Flip the map so the Ocean is on the West side
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* Muff Malal's Peninsula- Make it a penisula, give Konrad the option of
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* Muff Malal's Peninsula- Make it a peninsula, give Konrad the option of
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fighting (bonus) or fleeing
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* Isle of the Damned- Touch up the map so it is clear that the island are
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islands, move the temples
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@ -72,7 +72,7 @@ CVS HEAD:
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* The Princess of Wesnoth- Minor map changes, and made the scenario harder
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* Scenario revisions in The Rise of Wesnoth:
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* Reduce the difficulty of TRoW on 'Hard' particularly, and reduce the
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difficulty silghtly on 'Easy' & 'Normal'
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difficulty slightly on 'Easy' & 'Normal'
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* A New Land - Sync with the map from Bay of Pearls
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* Cursed Isle- Sync with the map from Isle of the Damned, make the temples
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match locations
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@ -88,9 +88,10 @@ CVS HEAD:
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* fixed "damage inflicted" statistic (incorrectly computed when defending)
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* fixed missing diagonal projectiles on many units
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* fixed sign glitch in The Rise of Wesnoth
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* fixed typo in HttT's Mountian Pass
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* fixed typo in HttT's Mountain Pass
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* fixed {CROSS} in 'Temple of the Deep'
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* fixed the description of the 'Ghost'
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* fixed misspelled description in 'Return to Wesnoth'
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* Set passive_leader=yes in 'The Princess of Wesnoth'
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* Set result=continue in 'Plunging into the Darkness'
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* remove obsolete tools: make_translation merge_translations
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