add the movement cost change to the slowed tooltip
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@ -104,7 +104,7 @@ report generate_report(TYPE type,
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}
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if(utils::string_bool(u->second.get_state("slowed"))) {
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unit_status << "misc/slowed.png";
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tooltip << _("slowed: ") << _("This unit has been slowed. It will only deal half its normal damage when attacking.");
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tooltip << _("slowed: ") << _("This unit has been slowed. It will only deal half its normal damage when attacking and its movement cost is doubled.");
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res.add_image(unit_status,tooltip);
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}
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if(utils::string_bool(u->second.get_state("poisoned"))) {
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