Copy configure.ac's platform-specific checks.
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2 changed files with 6 additions and 1 deletions
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@ -220,6 +220,12 @@ commonlibs = SDL_libs + boost_libs + ["pthread", "png", "-lpython"+sys.version[:
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wesnothdlibs = ["SDL_net", "boost_iostreams-mt", "pthread"]
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commonpath = ['src', '/usr/include/SDL', '/usr/include/python%s' % sys.version[:3]]
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# Platform-specific support, straight from configure.ac
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if sys.platform == 'win32': # Microsoft Windows
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commonlibs.append("unicows") # Windows Unicode lib
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elif sys.platform == 'darwin': # Mac OS X
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event["CXXFLAGS"].append("-framework Carbon") # Carbon GUI
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#color_range.cpp should be removed, but game_config depends on it.
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#game_config has very few things that are needed elsewhere, it should be
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#removed. Requires moving path and version at least to other files.
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@ -669,7 +669,6 @@ if test -n "$LDPREFIX" -a -r `$SDL_CONFIG --prefix`/lib/libSDL.la
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then SDL_LIBS=`$SDL_CONFIG --prefix`/lib/libSDL.la
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else SDL_LIBS=`$SDL_CONFIG --libs`
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fi
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# *** Not yet covered by scons recipe
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case $host_os in
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darwin*)
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SDL_LIBS="-framework Carbon $SDL_LIBS"
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